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This paper proposes Multi-modAl Retrieval model via Visual modulE pLugin (MARVEL), which learns an embedding space for queries and multi-modal documents to conduct retrieval. MARVEL encodes queries and multi-modal documents with a unified encoder model, which helps to alleviate the modality gap between images and texts. Specifically, we enable the image understanding ability of the well-trained dense retriever, T5-ANCE, by incorporating the visual module's encoded image features as its inputs. To facilitate the multi-modal retrieval tasks, we build the ClueWeb22-MM dataset based on the ClueWeb22 dataset, which regards anchor texts as queries, and exacts the related text and image documents from anchor-linked web pages. Our experiments show that MARVEL significantly outperforms the state-of-the-art methods on the multi-modal retrieval dataset WebQA and ClueWeb22-MM. MARVEL provides an opportunity to broaden the advantages of text retrieval to the multi-model scenario. Besides, we also illustrate that the language model has the ability to extract image semantics and partly map the image features to the input word embedding space. All codes are available at //github.com/OpenMatch/MARVEL.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · MoDELS · Attention · Integration · 多樣性 ·
2024 年 3 月 6 日

Video Diffusion Models have been developed for video generation, usually integrating text and image conditioning to enhance control over the generated content. Despite the progress, ensuring consistency across frames remains a challenge, particularly when using text prompts as control conditions. To address this problem, we introduce UniCtrl, a novel, plug-and-play method that is universally applicable to improve the spatiotemporal consistency and motion diversity of videos generated by text-to-video models without additional training. UniCtrl ensures semantic consistency across different frames through cross-frame self-attention control, and meanwhile, enhances the motion quality and spatiotemporal consistency through motion injection and spatiotemporal synchronization. Our experimental results demonstrate UniCtrl's efficacy in enhancing various text-to-video models, confirming its effectiveness and universality.

This paper introduces a novel neuro-symbolic architecture for relation classification (RC) that combines rule-based methods with contemporary deep learning techniques. This approach capitalizes on the strengths of both paradigms: the adaptability of rule-based systems and the generalization power of neural networks. Our architecture consists of two components: a declarative rule-based model for transparent classification and a neural component to enhance rule generalizability through semantic text matching. Notably, our semantic matcher is trained in an unsupervised domain-agnostic way, solely with synthetic data. Further, these components are loosely coupled, allowing for rule modifications without retraining the semantic matcher. In our evaluation, we focused on two few-shot relation classification datasets: Few-Shot TACRED and a Few-Shot version of NYT29. We show that our proposed method outperforms previous state-of-the-art models in three out of four settings, despite not seeing any human-annotated training data. Further, we show that our approach remains modular and pliable, i.e., the corresponding rules can be locally modified to improve the overall model. Human interventions to the rules for the TACRED relation \texttt{org:parents} boost the performance on that relation by as much as 26\% relative improvement, without negatively impacting the other relations, and without retraining the semantic matching component.

Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor. Despite the remarkable advancements achieved by current neural rendering techniques, these methods generally require complete video sequences for offline training and are not capable of real-time rendering. To address these constraints, we introduce 3DGStream, a method designed for efficient FVV streaming of real-world dynamic scenes. Our method achieves fast on-the-fly per-frame reconstruction within 12 seconds and real-time rendering at 200 FPS. Specifically, we utilize 3D Gaussians (3DGs) to represent the scene. Instead of the na\"ive approach of directly optimizing 3DGs per-frame, we employ a compact Neural Transformation Cache (NTC) to model the translations and rotations of 3DGs, markedly reducing the training time and storage required for each FVV frame. Furthermore, we propose an adaptive 3DG addition strategy to handle emerging objects in dynamic scenes. Experiments demonstrate that 3DGStream achieves competitive performance in terms of rendering speed, image quality, training time, and model storage when compared with state-of-the-art methods.

Large Language Models (LLMs) have emerged as a powerful tool in advancing the Text-to-SQL task, significantly outperforming traditional methods. Nevertheless, as a nascent research field, there is still no consensus on the optimal prompt templates and design frameworks. Additionally, existing benchmarks inadequately explore the performance of LLMs across the various sub-tasks of the Text-to-SQL process, which hinders the assessment of LLMs' cognitive capabilities and the optimization of LLM-based solutions.To address the aforementioned issues, we firstly construct a new dataset designed to mitigate the risk of overfitting in LLMs. Then we formulate five evaluation tasks to comprehensively assess the performance of diverse methods across various LLMs throughout the Text-to-SQL process.Our study highlights the performance disparities among LLMs and proposes optimal in-context learning solutions tailored to each task. These findings offer valuable insights for enhancing the development of LLM-based Text-to-SQL systems.

This study explores the integration of Ultra-Wideband (UWB) technology into Mixed Reality (MR) Systems for immersive storytelling. Addressing the limitations of existing technologies like Microsoft Kinect and HTC Vive, the research focuses on overcoming challenges in robustness to occlusion, tracking volume, and cost efficiency in props tracking. Utilizing UWB technology, the interactive MR system enhances the scope of performance art by enabling larger tracking areas, more reliable and cheaper multi-prop tracking, and reducing occlusion issues. Preliminary user tests suggest meaningful improvements in immersive experience, promising a new possibility in Extended Reality (XR) theater, performance art and immersive game.

This paper introduces Bespoke Non-Stationary (BNS) Solvers, a solver distillation approach to improve sample efficiency of Diffusion and Flow models. BNS solvers are based on a family of non-stationary solvers that provably subsumes existing numerical ODE solvers and consequently demonstrate considerable improvement in sample approximation (PSNR) over these baselines. Compared to model distillation, BNS solvers benefit from a tiny parameter space ($<$200 parameters), fast optimization (two orders of magnitude faster), maintain diversity of samples, and in contrast to previous solver distillation approaches nearly close the gap from standard distillation methods such as Progressive Distillation in the low-medium NFE regime. For example, BNS solver achieves 45 PSNR / 1.76 FID using 16 NFE in class-conditional ImageNet-64. We experimented with BNS solvers for conditional image generation, text-to-image generation, and text-2-audio generation showing significant improvement in sample approximation (PSNR) in all.

Neural Radiance Fields (NeRF) have garnered remarkable success in novel view synthesis. Nonetheless, the task of generating high-quality images for novel views persists as a critical challenge. While the existing efforts have exhibited commendable progress, capturing intricate details, enhancing textures, and achieving superior Peak Signal-to-Noise Ratio (PSNR) metrics warrant further focused attention and advancement. In this work, we propose NeRF-VPT, an innovative method for novel view synthesis to address these challenges. Our proposed NeRF-VPT employs a cascading view prompt tuning paradigm, wherein RGB information gained from preceding rendering outcomes serves as instructive visual prompts for subsequent rendering stages, with the aspiration that the prior knowledge embedded in the prompts can facilitate the gradual enhancement of rendered image quality. NeRF-VPT only requires sampling RGB data from previous stage renderings as priors at each training stage, without relying on extra guidance or complex techniques. Thus, our NeRF-VPT is plug-and-play and can be readily integrated into existing methods. By conducting comparative analyses of our NeRF-VPT against several NeRF-based approaches on demanding real-scene benchmarks, such as Realistic Synthetic 360, Real Forward-Facing, Replica dataset, and a user-captured dataset, we substantiate that our NeRF-VPT significantly elevates baseline performance and proficiently generates more high-quality novel view images than all the compared state-of-the-art methods. Furthermore, the cascading learning of NeRF-VPT introduces adaptability to scenarios with sparse inputs, resulting in a significant enhancement of accuracy for sparse-view novel view synthesis. The source code and dataset are available at \url{//github.com/Freedomcls/NeRF-VPT}.

The paper underscores the significance of Large Language Models (LLMs) in reshaping recommender systems, attributing their value to unique reasoning abilities absent in traditional recommenders. Unlike conventional systems lacking direct user interaction data, LLMs exhibit exceptional proficiency in recommending items, showcasing their adeptness in comprehending intricacies of language. This marks a fundamental paradigm shift in the realm of recommendations. Amidst the dynamic research landscape, researchers actively harness the language comprehension and generation capabilities of LLMs to redefine the foundations of recommendation tasks. The investigation thoroughly explores the inherent strengths of LLMs within recommendation frameworks, encompassing nuanced contextual comprehension, seamless transitions across diverse domains, adoption of unified approaches, holistic learning strategies leveraging shared data reservoirs, transparent decision-making, and iterative improvements. Despite their transformative potential, challenges persist, including sensitivity to input prompts, occasional misinterpretations, and unforeseen recommendations, necessitating continuous refinement and evolution in LLM-driven recommender systems.

This paper introduces LeftRefill, an innovative approach to efficiently harness large Text-to-Image (T2I) diffusion models for reference-guided image synthesis. As the name implies, LeftRefill horizontally stitches reference and target views together as a whole input. The reference image occupies the left side, while the target canvas is positioned on the right. Then, LeftRefill paints the right-side target canvas based on the left-side reference and specific task instructions. Such a task formulation shares some similarities with contextual inpainting, akin to the actions of a human painter. This novel formulation efficiently learns both structural and textured correspondence between reference and target without other image encoders or adapters. We inject task and view information through cross-attention modules in T2I models, and further exhibit multi-view reference ability via the re-arranged self-attention modules. These enable LeftRefill to perform consistent generation as a generalized model without requiring test-time fine-tuning or model modifications. Thus, LeftRefill can be seen as a simple yet unified framework to address reference-guided synthesis. As an exemplar, we leverage LeftRefill to address two different challenges: reference-guided inpainting and novel view synthesis, based on the pre-trained StableDiffusion. Codes and models are released at //github.com/ewrfcas/LeftRefill.

Modern transformer-based Large Language Models (LLMs) are constructed with a series of decoder blocks. Each block comprises three key components: (1) QKV generation, (2) multi-head attention, and (3) feed-forward networks. In batched processing, QKV generation and feed-forward networks involve compute-intensive matrix-matrix multiplications (GEMM), while multi-head attention requires bandwidth-heavy matrix-vector multiplications (GEMV). Machine learning accelerators like TPUs or NPUs are proficient in handling GEMM but are less efficient for GEMV computations. Conversely, Processing-in-Memory (PIM) technology is tailored for efficient GEMV computation, while it lacks the computational power to effectively handle GEMM. Inspired by this insight, we propose NeuPIMs, a heterogeneous accelerator-based system that jointly exploits a conventional GEMM-focused NPU and GEMV-optimized PIM devices. The main challenge in efficiently integrating NPU and PIM lies in enabling concurrent operations on both platforms, each addressing a specific kernel type. First, existing PIMs typically operate in a "blocked" mode, allowing only either NPU or PIM to be active at any given time. Second, the inherent dependencies between GEMM and GEMV in LLMs restrict their parallel processing. To tackle these challenges, NeuPIMs is equipped with dual row buffers in each bank, facilitating the simultaneous management of memory read/write operations and PIM commands. Further, NeuPIMs employs a runtime sub-batch interleaving technique to maximize concurrent execution, leveraging batch parallelism to allow two independent sub-batches to be pipelined within a single NeuPIMs node. Our evaluation demonstrates that compared to an NPU-only approach and a na\"ive NPU-PIM integrated system, NeuPIMs achieves 2.3$\times$ and 1.6$\times$ throughput improvement, respectively.

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