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This paper presents GReAT (Graph Regularized Adversarial Training), a novel regularization method designed to enhance the robust classification performance of deep learning models. Adversarial examples, characterized by subtle perturbations that can mislead models, pose a significant challenge in machine learning. Although adversarial training is effective in defending against such attacks, it often overlooks the underlying data structure. In response, GReAT integrates graph based regularization into the adversarial training process, leveraging the data's inherent structure to enhance model robustness. By incorporating graph information during training, GReAT defends against adversarial attacks and improves generalization to unseen data. Extensive evaluations on benchmark datasets demonstrate that GReAT outperforms state of the art methods in robustness, achieving notable improvements in classification accuracy. Specifically, compared to the second best methods, GReAT achieves a performance increase of approximately 4.87% for CIFAR10 against FGSM attack and 10.57% for SVHN against FGSM attack. Additionally, for CIFAR10, GReAT demonstrates a performance increase of approximately 11.05% against PGD attack, and for SVHN, a 5.54% increase against PGD attack. This paper provides detailed insights into the proposed methodology, including numerical results and comparisons with existing approaches, highlighting the significant impact of GReAT in advancing the performance of deep learning models.

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We present Real2Code, a novel approach to reconstructing articulated objects via code generation. Given visual observations of an object, we first reconstruct its part geometry using an image segmentation model and a shape completion model. We then represent the object parts with oriented bounding boxes, which are input to a fine-tuned large language model (LLM) to predict joint articulation as code. By leveraging pre-trained vision and language models, our approach scales elegantly with the number of articulated parts, and generalizes from synthetic training data to real world objects in unstructured environments. Experimental results demonstrate that Real2Code significantly outperforms previous state-of-the-art in reconstruction accuracy, and is the first approach to extrapolate beyond objects' structural complexity in the training set, and reconstructs objects with up to 10 articulated parts. When incorporated with a stereo reconstruction model, Real2Code also generalizes to real world objects from a handful of multi-view RGB images, without the need for depth or camera information.

We introduce iMotion-LLM: a Multimodal Large Language Models (LLMs) with trajectory prediction, tailored to guide interactive multi-agent scenarios. Different from conventional motion prediction approaches, iMotion-LLM capitalizes on textual instructions as key inputs for generating contextually relevant trajectories. By enriching the real-world driving scenarios in the Waymo Open Dataset with textual motion instructions, we created InstructWaymo. Leveraging this dataset, iMotion-LLM integrates a pretrained LLM, fine-tuned with LoRA, to translate scene features into the LLM input space. iMotion-LLM offers significant advantages over conventional motion prediction models. First, it can generate trajectories that align with the provided instructions if it is a feasible direction. Second, when given an infeasible direction, it can reject the instruction, thereby enhancing safety. These findings act as milestones in empowering autonomous navigation systems to interpret and predict the dynamics of multi-agent environments, laying the groundwork for future advancements in this field.

This paper presents Neural Visibility Field (NVF), a novel uncertainty quantification method for Neural Radiance Fields (NeRF) applied to active mapping. Our key insight is that regions not visible in the training views lead to inherently unreliable color predictions by NeRF at this region, resulting in increased uncertainty in the synthesized views. To address this, we propose to use Bayesian Networks to composite position-based field uncertainty into ray-based uncertainty in camera observations. Consequently, NVF naturally assigns higher uncertainty to unobserved regions, aiding robots to select the most informative next viewpoints. Extensive evaluations show that NVF excels not only in uncertainty quantification but also in scene reconstruction for active mapping, outperforming existing methods.

We introduce Visual Caption Restoration (VCR), a novel vision-language task that challenges models to accurately restore partially obscured texts using pixel-level hints within images. This task stems from the observation that text embedded in images is intrinsically different from common visual elements and natural language due to the need to align the modalities of vision, text, and text embedded in images. While numerous works have integrated text embedded in images into visual question-answering tasks, approaches to these tasks generally rely on optical character recognition or masked language modeling, thus reducing the task to mainly text-based processing. However, text-based processing becomes ineffective in VCR as accurate text restoration depends on the combined information from provided images, context, and subtle cues from the tiny exposed areas of masked texts. We develop a pipeline to generate synthetic images for the VCR task using image-caption pairs, with adjustable caption visibility to control the task difficulty. With this pipeline, we construct a dataset for VCR called VCR-Wiki using images with captions from Wikipedia, comprising 2.11M English and 346K Chinese entities in both easy and hard split variants. Our results reveal that current vision language models significantly lag behind human performance in the VCR task, and merely fine-tuning the models on our dataset does not lead to notable improvements. We release VCR-Wiki and the data construction code to facilitate future research.

This paper presents LogiCode, a novel framework that leverages Large Language Models (LLMs) for identifying logical anomalies in industrial settings, moving beyond traditional focus on structural inconsistencies. By harnessing LLMs for logical reasoning, LogiCode autonomously generates Python codes to pinpoint anomalies such as incorrect component quantities or missing elements, marking a significant leap forward in anomaly detection technologies. A custom dataset "LOCO-Annotations" and a benchmark "LogiBench" are introduced to evaluate the LogiCode's performance across various metrics including binary classification accuracy, code generation success rate, and precision in reasoning. Findings demonstrate LogiCode's enhanced interpretability, significantly improving the accuracy of logical anomaly detection and offering detailed explanations for identified anomalies. This represents a notable shift towards more intelligent, LLM-driven approaches in industrial anomaly detection, promising substantial impacts on industry-specific applications.

Text watermarking has emerged as a pivotal technique for identifying machine-generated text. However, existing methods often rely on arbitrary vocabulary partitioning during decoding to embed watermarks, which compromises the availability of suitable tokens and significantly degrades the quality of responses. This study assesses the impact of watermarking on different capabilities of large language models (LLMs) from a cognitive science lens. Our finding highlights a significant disparity; knowledge recall and logical reasoning are more adversely affected than language generation. These results suggest a more profound effect of watermarking on LLMs than previously understood. To address these challenges, we introduce Watermarking with Mutual Exclusion (WatME), a novel approach leveraging linguistic prior knowledge of inherent lexical redundancy in LLM vocabularies to seamlessly integrate watermarks. Specifically, WatME dynamically optimizes token usage during the decoding process by applying a mutually exclusive rule to the identified lexical redundancies. This strategy effectively prevents the unavailability of appropriate tokens and preserves the expressive power of LLMs. We provide both theoretical analysis and empirical evidence showing that WatME effectively preserves the diverse capabilities of LLMs while ensuring watermark detectability.

This paper surveys research works in the quickly advancing field of instruction tuning (IT), a crucial technique to enhance the capabilities and controllability of large language models (LLMs). Instruction tuning refers to the process of further training LLMs on a dataset consisting of \textsc{(instruction, output)} pairs in a supervised fashion, which bridges the gap between the next-word prediction objective of LLMs and the users' objective of having LLMs adhere to human instructions. In this work, we make a systematic review of the literature, including the general methodology of IT, the construction of IT datasets, the training of IT models, and applications to different modalities, domains and applications, along with an analysis on aspects that influence the outcome of IT (e.g., generation of instruction outputs, size of the instruction dataset, etc). We also review the potential pitfalls of IT along with criticism against it, along with efforts pointing out current deficiencies of existing strategies and suggest some avenues for fruitful research.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

We present MMKG, a collection of three knowledge graphs that contain both numerical features and (links to) images for all entities as well as entity alignments between pairs of KGs. Therefore, multi-relational link prediction and entity matching communities can benefit from this resource. We believe this data set has the potential to facilitate the development of novel multi-modal learning approaches for knowledge graphs.We validate the utility ofMMKG in the sameAs link prediction task with an extensive set of experiments. These experiments show that the task at hand benefits from learning of multiple feature types.

We study the problem of learning to reason in large scale knowledge graphs (KGs). More specifically, we describe a novel reinforcement learning framework for learning multi-hop relational paths: we use a policy-based agent with continuous states based on knowledge graph embeddings, which reasons in a KG vector space by sampling the most promising relation to extend its path. In contrast to prior work, our approach includes a reward function that takes the accuracy, diversity, and efficiency into consideration. Experimentally, we show that our proposed method outperforms a path-ranking based algorithm and knowledge graph embedding methods on Freebase and Never-Ending Language Learning datasets.

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