There has been considerable progress in implicit neural representation to upscale an image to any arbitrary resolution. However, existing methods are based on defining a function to predict the Red, Green and Blue (RGB) value from just four specific loci. Relying on just four loci is insufficient as it leads to losing fine details from the neighboring region(s). We show that by taking into account the semi-local region leads to an improvement in performance. In this paper, we propose applying a new technique called Overlapping Windows on Semi-Local Region (OW-SLR) to an image to obtain any arbitrary resolution by taking the coordinates of the semi-local region around a point in the latent space. This extracted detail is used to predict the RGB value of a point. We illustrate the technique by applying the algorithm to the Optical Coherence Tomography-Angiography (OCT-A) images and show that it can upscale them to random resolution. This technique outperforms the existing state-of-the-art methods when applied to the OCT500 dataset. OW-SLR provides better results for classifying healthy and diseased retinal images such as diabetic retinopathy and normals from the given set of OCT-A images. The project page is available at //rishavbb.github.io/ow-slr/index.html
Emotion recognition in conversations is challenging due to the multi-modal nature of the emotion expression. We propose a hierarchical cross-attention model (HCAM) approach to multi-modal emotion recognition using a combination of recurrent and co-attention neural network models. The input to the model consists of two modalities, i) audio data, processed through a learnable wav2vec approach and, ii) text data represented using a bidirectional encoder representations from transformers (BERT) model. The audio and text representations are processed using a set of bi-directional recurrent neural network layers with self-attention that converts each utterance in a given conversation to a fixed dimensional embedding. In order to incorporate contextual knowledge and the information across the two modalities, the audio and text embeddings are combined using a co-attention layer that attempts to weigh the utterance level embeddings relevant to the task of emotion recognition. The neural network parameters in the audio layers, text layers as well as the multi-modal co-attention layers, are hierarchically trained for the emotion classification task. We perform experiments on three established datasets namely, IEMOCAP, MELD and CMU-MOSI, where we illustrate that the proposed model improves significantly over other benchmarks and helps achieve state-of-art results on all these datasets.
Paraphrases are texts that convey the same meaning while using different words or sentence structures. It can be used as an automatic data augmentation tool for many Natural Language Processing tasks, especially when dealing with low-resource languages, where data shortage is a significant problem. To generate a paraphrase in multilingual settings, previous studies have leveraged the knowledge from the machine translation field, i.e., forming a paraphrase through zero-shot machine translation in the same language. Despite good performance on human evaluation, those methods still require parallel translation datasets, thus making them inapplicable to languages that do not have parallel corpora. To mitigate that problem, we proposed the first unsupervised multilingual paraphrasing model, LAMPAT ($\textbf{L}$ow-rank $\textbf{A}$daptation for $\textbf{M}$ultilingual $\textbf{P}$araphrasing using $\textbf{A}$dversarial $\textbf{T}$raining), by which monolingual dataset is sufficient enough to generate a human-like and diverse sentence. Throughout the experiments, we found out that our method not only works well for English but can generalize on unseen languages as well. Data and code are available at //github.com/phkhanhtrinh23/LAMPAT.
Language models such as Bidirectional Encoder Representations from Transformers (BERT) have been very effective in various Natural Language Processing (NLP) and text mining tasks including text classification. However, some tasks still pose challenges for these models, including text classification with limited labels. This can result in a cold-start problem. Although some approaches have attempted to address this problem through single-stage clustering as an intermediate training step coupled with a pre-trained language model, which generates pseudo-labels to improve classification, these methods are often error-prone due to the limitations of the clustering algorithms. To overcome this, we have developed a novel two-stage intermediate clustering with subsequent fine-tuning that models the pseudo-labels reliably, resulting in reduced prediction errors. The key novelty in our model, IDoFew, is that the two-stage clustering coupled with two different clustering algorithms helps exploit the advantages of the complementary algorithms that reduce the errors in generating reliable pseudo-labels for fine-tuning. Our approach has shown significant improvements compared to strong comparative models.
Learning neural implicit representations has achieved remarkable performance in 3D reconstruction from multi-view images. Current methods use volume rendering to render implicit representations into either RGB or depth images that are supervised by multi-view ground truth. However, rendering a view each time suffers from incomplete depth at holes and unawareness of occluded structures from the depth supervision, which severely affects the accuracy of geometry inference via volume rendering. To resolve this issue, we propose to learn neural implicit representations from multi-view RGBD images through volume rendering with an attentive depth fusion prior. Our prior allows neural networks to perceive coarse 3D structures from the Truncated Signed Distance Function (TSDF) fused from all depth images available for rendering. The TSDF enables accessing the missing depth at holes on one depth image and the occluded parts that are invisible from the current view. By introducing a novel attention mechanism, we allow neural networks to directly use the depth fusion prior with the inferred occupancy as the learned implicit function. Our attention mechanism works with either a one-time fused TSDF that represents a whole scene or an incrementally fused TSDF that represents a partial scene in the context of Simultaneous Localization and Mapping (SLAM). Our evaluations on widely used benchmarks including synthetic and real-world scans show our superiority over the latest neural implicit methods. Project page: //machineperceptionlab.github.io/Attentive_DF_Prior/
We introduce a multilingual speaker change detection model (USM-SCD) that can simultaneously detect speaker turns and perform ASR for 96 languages. This model is adapted from a speech foundation model trained on a large quantity of supervised and unsupervised data, demonstrating the utility of fine-tuning from a large generic foundation model for a downstream task. We analyze the performance of this multilingual speaker change detection model through a series of ablation studies. We show that the USM-SCD model can achieve more than 75% average speaker change detection F1 score across a test set that consists of data from 96 languages. On American English, the USM-SCD model can achieve an 85.8% speaker change detection F1 score across various public and internal test sets, beating the previous monolingual baseline model by 21% relative. We also show that we only need to fine-tune one-quarter of the trainable model parameters to achieve the best model performance. The USM-SCD model exhibits state-of-the-art ASR quality compared with a strong public ASR baseline, making it suitable to handle both tasks with negligible additional computational cost.
The success of the GAN-NeRF structure has enabled face editing on NeRF to maintain 3D view consistency. However, achieving simultaneously multi-view consistency and temporal coherence while editing video sequences remains a formidable challenge. This paper proposes a novel face video editing architecture built upon the dynamic face GAN-NeRF structure, which effectively utilizes video sequences to restore the latent code and 3D face geometry. By editing the latent code, multi-view consistent editing on the face can be ensured, as validated by multiview stereo reconstruction on the resulting edited images in our dynamic NeRF. As the estimation of face geometries occurs on a frame-by-frame basis, this may introduce a jittering issue. We propose a stabilizer that maintains temporal coherence by preserving smooth changes of face expressions in consecutive frames. Quantitative and qualitative analyses reveal that our method, as the pioneering 4D face video editor, achieves state-of-the-art performance in comparison to existing 2D or 3D-based approaches independently addressing identity and motion. Codes will be released.
Optical lithography is the main enabler to semiconductor manufacturing. It requires extensive processing to perform the Resolution Enhancement Techniques (RETs) required to transfer the design data to a working Integrated Circuits (ICs). The processing power and computational runtime for RETs tasks is ever increasing due to the continuous reduction of the feature size and the expansion of the chip area. State-of-the-art research sought Machine Learning (ML) technologies to reduce runtime and computational power, however they are still not used in production yet. In this study, we analyze the reasons holding back ML computational lithography from being production ready and present a novel highly scalable end-to-end flow that enables production ready ML-RET correction.
Deep neural networks have been able to outperform humans in some cases like image recognition and image classification. However, with the emergence of various novel categories, the ability to continuously widen the learning capability of such networks from limited samples, still remains a challenge. Techniques like Meta-Learning and/or few-shot learning showed promising results, where they can learn or generalize to a novel category/task based on prior knowledge. In this paper, we perform a study of the existing few-shot meta-learning techniques in the computer vision domain based on their method and evaluation metrics. We provide a taxonomy for the techniques and categorize them as data-augmentation, embedding, optimization and semantics based learning for few-shot, one-shot and zero-shot settings. We then describe the seminal work done in each category and discuss their approach towards solving the predicament of learning from few samples. Lastly we provide a comparison of these techniques on the commonly used benchmark datasets: Omniglot, and MiniImagenet, along with a discussion towards the future direction of improving the performance of these techniques towards the final goal of outperforming humans.
Answering questions that require reading texts in an image is challenging for current models. One key difficulty of this task is that rare, polysemous, and ambiguous words frequently appear in images, e.g., names of places, products, and sports teams. To overcome this difficulty, only resorting to pre-trained word embedding models is far from enough. A desired model should utilize the rich information in multiple modalities of the image to help understand the meaning of scene texts, e.g., the prominent text on a bottle is most likely to be the brand. Following this idea, we propose a novel VQA approach, Multi-Modal Graph Neural Network (MM-GNN). It first represents an image as a graph consisting of three sub-graphs, depicting visual, semantic, and numeric modalities respectively. Then, we introduce three aggregators which guide the message passing from one graph to another to utilize the contexts in various modalities, so as to refine the features of nodes. The updated nodes have better features for the downstream question answering module. Experimental evaluations show that our MM-GNN represents the scene texts better and obviously facilitates the performances on two VQA tasks that require reading scene texts.
Distant supervision can effectively label data for relation extraction, but suffers from the noise labeling problem. Recent works mainly perform soft bag-level noise reduction strategies to find the relatively better samples in a sentence bag, which is suboptimal compared with making a hard decision of false positive samples in sentence level. In this paper, we introduce an adversarial learning framework, which we named DSGAN, to learn a sentence-level true-positive generator. Inspired by Generative Adversarial Networks, we regard the positive samples generated by the generator as the negative samples to train the discriminator. The optimal generator is obtained until the discrimination ability of the discriminator has the greatest decline. We adopt the generator to filter distant supervision training dataset and redistribute the false positive instances into the negative set, in which way to provide a cleaned dataset for relation classification. The experimental results show that the proposed strategy significantly improves the performance of distant supervision relation extraction comparing to state-of-the-art systems.