Anonymity networks allow messaging with metadata privacy, providing better privacy than popular encrypted messaging applications. However, contacting a user on an anonymity network currently requires knowing their public key or similar high-entropy information, as these systems lack a privacy-preserving mechanism for contacting a user via a short, human-readable username. Previous research suggests that this is a barrier to widespread adoption. In this paper we propose Pudding, a novel private user discovery protocol that allows a user to be contacted on an anonymity network knowing only their email address. Our protocol hides contact relationships between users, prevents impersonation, and conceals which usernames are registered on the network. Pudding is Byzantine fault tolerant, remaining available and secure as long as less than one third of servers are crashed, unavailable, or malicious. It can be deployed on Loopix and Nym without changes to the underlying anonymity network protocol, and it supports mobile devices with intermittent network connectivity. We demonstrate the practicality of Pudding with a prototype using the Nym anonymity network. We also formally define the security and privacy goals of our protocol and conduct a thorough analysis to assess its compliance with these definitions.
Learning precise representations of users and items to fit observed interaction data is the fundamental task of collaborative filtering. Existing studies usually infer entangled representations to fit such interaction data, neglecting to model the diverse matching relationships between users and items behind their interactions, leading to limited performance and weak interpretability. To address this problem, we propose a Dual Disentangled Variational AutoEncoder (DualVAE) for collaborative recommendation, which combines disentangled representation learning with variational inference to facilitate the generation of implicit interaction data. Specifically, we first implement the disentangling concept by unifying an attention-aware dual disentanglement and disentangled variational autoencoder to infer the disentangled latent representations of users and items. Further, to encourage the correspondence and independence of disentangled representations of users and items, we design a neighborhood-enhanced representation constraint with a customized contrastive mechanism to improve the representation quality. Extensive experiments on three real-world benchmarks show that our proposed model significantly outperforms several recent state-of-the-art baselines. Further empirical experimental results also illustrate the interpretability of the disentangled representations learned by DualVAE.
Emerging reconfigurable optical communication technologies allow to enhance datacenter topologies with demand-aware links optimized towards traffic patterns. This paper studies the algorithmic problem of jointly optimizing topology and routing in such demand-aware networks to minimize congestion, along two dimensions: (1) splittable or unsplittable flows, and (2) whether routing is segregated, i.e., whether routes can or cannot combine both demand-aware and demand-oblivious (static) links. For splittable and segregated routing, we show that the problem is generally $2$-approximable, but APX-hard even for uniform demands induced by a bipartite demand graph. For unsplittable and segregated routing, we establish upper and lower bounds of $O\left(\log m/ \log\log m \right)$ and $\Omega\left(\log m/ \log\log m \right)$, respectively, for polynomial-time approximation algorithms, where $m$ is the number of static links. We further reveal that under un-/splittable and non-segregated routing, even for demands of a single source (resp., destination), the problem cannot be approximated better than $\Omega\left(\frac{c_{\max}}{c_{\min}} \right)$ unless P=NP, where $c_{\max}$ (resp., $c_{\min}$) denotes the maximum (resp., minimum) capacity. It remains NP-hard for uniform capacities, but is tractable for a single commodity and uniform capacities. Our trace-driven simulations show a significant reduction in network congestion compared to existing solutions.
Limited by the encoder-decoder architecture, learning-based edge detectors usually have difficulty predicting edge maps that satisfy both correctness and crispness. With the recent success of the diffusion probabilistic model (DPM), we found it is especially suitable for accurate and crisp edge detection since the denoising process is directly applied to the original image size. Therefore, we propose the first diffusion model for the task of general edge detection, which we call DiffusionEdge. To avoid expensive computational resources while retaining the final performance, we apply DPM in the latent space and enable the classic cross-entropy loss which is uncertainty-aware in pixel level to directly optimize the parameters in latent space in a distillation manner. We also adopt a decoupled architecture to speed up the denoising process and propose a corresponding adaptive Fourier filter to adjust the latent features of specific frequencies. With all the technical designs, DiffusionEdge can be stably trained with limited resources, predicting crisp and accurate edge maps with much fewer augmentation strategies. Extensive experiments on four edge detection benchmarks demonstrate the superiority of DiffusionEdge both in correctness and crispness. On the NYUDv2 dataset, compared to the second best, we increase the ODS, OIS (without post-processing) and AC by 30.2%, 28.1% and 65.1%, respectively. Code: //github.com/GuHuangAI/DiffusionEdge.
We propose a method for checking generalized reachability properties in Petri nets that takes advantage of structural reductions and that can be used, transparently, as a pre-processing step of existing model-checkers. Our approach is based on a new procedure that can project a property, about an initial Petri net, into an equivalent formula that only refers to the reduced version of this net. Our projection is defined as a variable elimination procedure for linear integer arithmetic tailored to the specific kind of constraints we handle. It has linear complexity, is guaranteed to return a sound property, and makes use of a simple condition to detect when the result is exact. Experimental results show that our approach works well in practice and that it can be useful even when there is only a limited amount of reductions.
Operationalizing large language models (LLMs) for custom, repetitive data pipelines is challenging, particularly due to their unpredictable and potentially catastrophic failures. Acknowledging the inevitability of these errors, we focus on identifying when LLMs may be generating incorrect responses when used repeatedly as part of data generation pipelines. We present SPADE, a method for automatically synthesizing assertions that identify bad LLM outputs. SPADE analyzes prompt version histories to create candidate assertion functions and then selects a minimal set that fulfills both coverage and accuracy requirements. In testing across nine different real-world LLM pipelines, SPADE efficiently reduces the number of assertions by 14% and decreases false failures by 21% when compared to simpler baselines.
Denoising diffusion models represent a recent emerging topic in computer vision, demonstrating remarkable results in the area of generative modeling. A diffusion model is a deep generative model that is based on two stages, a forward diffusion stage and a reverse diffusion stage. In the forward diffusion stage, the input data is gradually perturbed over several steps by adding Gaussian noise. In the reverse stage, a model is tasked at recovering the original input data by learning to gradually reverse the diffusion process, step by step. Diffusion models are widely appreciated for the quality and diversity of the generated samples, despite their known computational burdens, i.e. low speeds due to the high number of steps involved during sampling. In this survey, we provide a comprehensive review of articles on denoising diffusion models applied in vision, comprising both theoretical and practical contributions in the field. First, we identify and present three generic diffusion modeling frameworks, which are based on denoising diffusion probabilistic models, noise conditioned score networks, and stochastic differential equations. We further discuss the relations between diffusion models and other deep generative models, including variational auto-encoders, generative adversarial networks, energy-based models, autoregressive models and normalizing flows. Then, we introduce a multi-perspective categorization of diffusion models applied in computer vision. Finally, we illustrate the current limitations of diffusion models and envision some interesting directions for future research.
Graph mining tasks arise from many different application domains, ranging from social networks, transportation, E-commerce, etc., which have been receiving great attention from the theoretical and algorithm design communities in recent years, and there has been some pioneering work using the hotly researched reinforcement learning (RL) techniques to address graph data mining tasks. However, these graph mining algorithms and RL models are dispersed in different research areas, which makes it hard to compare different algorithms with each other. In this survey, we provide a comprehensive overview of RL models and graph mining and generalize these algorithms to Graph Reinforcement Learning (GRL) as a unified formulation. We further discuss the applications of GRL methods across various domains and summarize the method description, open-source codes, and benchmark datasets of GRL methods. Finally, we propose possible important directions and challenges to be solved in the future. This is the latest work on a comprehensive survey of GRL literature, and this work provides a global view for researchers as well as a learning resource for researchers outside the domain. In addition, we create an online open-source for both interested researchers who want to enter this rapidly developing domain and experts who would like to compare GRL methods.
A large number of real-world graphs or networks are inherently heterogeneous, involving a diversity of node types and relation types. Heterogeneous graph embedding is to embed rich structural and semantic information of a heterogeneous graph into low-dimensional node representations. Existing models usually define multiple metapaths in a heterogeneous graph to capture the composite relations and guide neighbor selection. However, these models either omit node content features, discard intermediate nodes along the metapath, or only consider one metapath. To address these three limitations, we propose a new model named Metapath Aggregated Graph Neural Network (MAGNN) to boost the final performance. Specifically, MAGNN employs three major components, i.e., the node content transformation to encapsulate input node attributes, the intra-metapath aggregation to incorporate intermediate semantic nodes, and the inter-metapath aggregation to combine messages from multiple metapaths. Extensive experiments on three real-world heterogeneous graph datasets for node classification, node clustering, and link prediction show that MAGNN achieves more accurate prediction results than state-of-the-art baselines.
To provide more accurate, diverse, and explainable recommendation, it is compulsory to go beyond modeling user-item interactions and take side information into account. Traditional methods like factorization machine (FM) cast it as a supervised learning problem, which assumes each interaction as an independent instance with side information encoded. Due to the overlook of the relations among instances or items (e.g., the director of a movie is also an actor of another movie), these methods are insufficient to distill the collaborative signal from the collective behaviors of users. In this work, we investigate the utility of knowledge graph (KG), which breaks down the independent interaction assumption by linking items with their attributes. We argue that in such a hybrid structure of KG and user-item graph, high-order relations --- which connect two items with one or multiple linked attributes --- are an essential factor for successful recommendation. We propose a new method named Knowledge Graph Attention Network (KGAT) which explicitly models the high-order connectivities in KG in an end-to-end fashion. It recursively propagates the embeddings from a node's neighbors (which can be users, items, or attributes) to refine the node's embedding, and employs an attention mechanism to discriminate the importance of the neighbors. Our KGAT is conceptually advantageous to existing KG-based recommendation methods, which either exploit high-order relations by extracting paths or implicitly modeling them with regularization. Empirical results on three public benchmarks show that KGAT significantly outperforms state-of-the-art methods like Neural FM and RippleNet. Further studies verify the efficacy of embedding propagation for high-order relation modeling and the interpretability benefits brought by the attention mechanism.
With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.