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Large Language Models for Code (Code LLM) are flourishing. New and powerful models are released on a weekly basis, demonstrating remarkable performance on the code generation task. Various approaches have been proposed to boost the code generation performance of pre-trained Code LLMs, such as supervised fine-tuning, instruction tuning, reinforcement learning, etc. In this paper, we propose a novel RRTF (Rank Responses to align Test&Teacher Feedback) framework, which can effectively and efficiently boost pre-trained large language models for code generation. Under this framework, we present PanGu-Coder2, which achieves 62.20% pass@1 on the OpenAI HumanEval benchmark. Furthermore, through an extensive evaluation on CoderEval and LeetCode benchmarks, we show that PanGu-Coder2 consistently outperforms all previous Code LLMs.

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Directed Exploration is a crucial challenge in reinforcement learning (RL), especially when rewards are sparse. Information-directed sampling (IDS), which optimizes the information ratio, seeks to do so by augmenting regret with information gain. However, estimating information gain is computationally intractable or relies on restrictive assumptions which prohibit its use in many practical instances. In this work, we posit an alternative exploration incentive in terms of the integral probability metric (IPM) between a current estimate of the transition model and the unknown optimal, which under suitable conditions, can be computed in closed form with the kernelized Stein discrepancy (KSD). Based on KSD, we develop a novel algorithm \algo: \textbf{STE}in information dir\textbf{E}cted exploration for model-based \textbf{R}einforcement Learn\textbf{ING}. To enable its derivation, we develop fundamentally new variants of KSD for discrete conditional distributions. {We further establish that {\algo} archives sublinear Bayesian regret, improving upon prior learning rates of information-augmented MBRL.} Experimentally, we show that the proposed algorithm is computationally affordable and outperforms several prior approaches.

Large Language Models (LLMs) have consistently showcased remarkable generalization capabilities when applied to various language tasks. Nonetheless, harnessing the full potential of LLMs for Radiology Report Generation (R2Gen) still presents a challenge, stemming from the inherent disparity in modality between LLMs and the R2Gen task. To bridge this gap effectively, we propose R2GenGPT, which is a novel solution that aligns visual features with the word embedding space of LLMs using an efficient visual alignment module. This innovative approach empowers the previously static LLM to seamlessly integrate and process image information, marking a step forward in optimizing R2Gen performance. R2GenGPT offers the following benefits. First, it attains state-of-the-art (SOTA) performance by training only the lightweight visual alignment module while freezing all the parameters of LLM. Second, it exhibits high training efficiency, as it requires the training of an exceptionally minimal number of parameters while achieving rapid convergence. By employing delta tuning, our model only trains 5M parameters (which constitute just 0.07\% of the total parameter count) to achieve performance close to the SOTA levels. Our code is available at //github.com/wang-zhanyu/R2GenGPT.

Deep Neural Networks (DNNs) have drawn attention because of their outstanding performance on various tasks. However, deploying full-fledged DNNs in resource-constrained devices (edge, mobile, IoT) is difficult due to their large size. To overcome the issue, various approaches are considered, like offloading part of the computation to the cloud for final inference (split computing) or performing the inference at an intermediary layer without passing through all layers (early exits). In this work, we propose combining both approaches by using early exits in split computing. In our approach, we decide up to what depth of DNNs computation to perform on the device (splitting layer) and whether a sample can exit from this layer or need to be offloaded. The decisions are based on a weighted combination of accuracy, computational, and communication costs. We develop an algorithm named SplitEE to learn an optimal policy. Since pre-trained DNNs are often deployed in new domains where the ground truths may be unavailable and samples arrive in a streaming fashion, SplitEE works in an online and unsupervised setup. We extensively perform experiments on five different datasets. SplitEE achieves a significant cost reduction ($>50\%$) with a slight drop in accuracy ($<2\%$) as compared to the case when all samples are inferred at the final layer. The anonymized source code is available at \url{//anonymous.4open.science/r/SplitEE_M-B989/README.md}.

Large language models (LLMs) have achieved remarkable success in NLP and multimodal tasks, among others. Despite these successes, two main challenges remain in developing LLMs: (i) high computational cost, and (ii) fair and objective evaluations. In this paper, we report a solution to significantly reduce LLM training cost through a growth strategy. We demonstrate that a 101B-parameter LLM with 0.31T tokens can be trained with a budget of 100K US dollars. Inspired by IQ tests, we also consolidate an additional range of evaluations on top of existing evaluations that focus on knowledge-oriented abilities. These IQ evaluations include symbolic mapping, rule understanding, pattern mining, and anti-interference. Such evaluations minimize the potential impact of memorization. Experimental results show that our model, named FLM-101B, trained with a budget of 100K US dollars, achieves performance comparable to powerful and well-known models, e.g., GPT-3 and GLM-130B, especially on the additional range of IQ evaluations. The checkpoint of FLM-101B is released at //huggingface.co/CofeAI/FLM-101B.

Large Language Models (LLMs) have shown immense potential in multimodal applications, yet the convergence of textual and musical domains remains relatively unexplored. To address this gap, we present MusiLingo, a novel system for music caption generation and music-related query responses. MusiLingo employs a single projection layer to align music representations from the pre-trained frozen music audio model MERT with the frozen LLaMA language model, bridging the gap between music audio and textual contexts. We train it on an extensive music caption dataset and fine-tune it with instructional data. Due to the scarcity of high-quality music Q&A datasets, we created the MusicInstruct (MI) dataset from MusicCaps, tailored for open-ended music inquiries. Empirical evaluations demonstrate its competitive performance in generating music captions and composing music-related Q&A pairs. Our introduced dataset enables notable advancements beyond previous ones.

With the advent of Neural Radiance Field (NeRF), representing 3D scenes through multiple observations has shown remarkable improvements in performance. Since this cutting-edge technique is able to obtain high-resolution renderings by interpolating dense 3D environments, various approaches have been proposed to apply NeRF for the spatial understanding of robot perception. However, previous works are challenging to represent unobserved scenes or views on the unexplored robot trajectory, as these works do not take into account 3D reconstruction without observation information. To overcome this problem, we propose a method to generate flipped observation in order to cover unexisting observation for unexplored robot trajectory. To achieve this, we propose a data augmentation method for 3D reconstruction using NeRF by flipping observed images, and estimating flipped camera 6DOF poses. Our technique exploits the property of objects being geometrically symmetric, making it simple but fast and powerful, thereby making it suitable for robotic applications where real-time performance is important. We demonstrate that our method significantly improves three representative perceptual quality measures on the NeRF synthetic dataset.

Visual Inertial Odometry (VIO) is an essential component of modern Augmented Reality (AR) applications. However, VIO only tracks the relative pose of the device, leading to drift over time. Absolute pose estimation methods infer the device's absolute pose, but their accuracy depends on the input quality. This paper introduces VIO-APR, a new framework for markerless mobile AR that combines an absolute pose regressor (APR) with a local VIO tracking system. VIO-APR uses VIO to assess the reliability of the APR and the APR to identify and compensate for VIO drift. This feedback loop results in more accurate positioning and more stable AR experiences. To evaluate VIO-APR, we created a dataset that combines camera images with ARKit's VIO system output for six indoor and outdoor scenes of various scales. Over this dataset, VIO-APR improves the median accuracy of popular APR by up to 36\% in position and 29\% in orientation, increases the percentage of frames in the high ($0.25 m, 2^{\circ}$) accuracy level by up to 112\% and reduces the percentage of frames predicted below the low ($5 m, 10^\circ$) accuracy greatly. We implement VIO-APR into a mobile AR application using Unity to demonstrate its capabilities. VIO-APR results in noticeably more accurate localization and a more stable overall experience.

Knowledge Graph Embedding (KGE) aims to learn representations for entities and relations. Most KGE models have gained great success, especially on extrapolation scenarios. Specifically, given an unseen triple (h, r, t), a trained model can still correctly predict t from (h, r, ?), or h from (?, r, t), such extrapolation ability is impressive. However, most existing KGE works focus on the design of delicate triple modeling function, which mainly tells us how to measure the plausibility of observed triples, but offers limited explanation of why the methods can extrapolate to unseen data, and what are the important factors to help KGE extrapolate. Therefore in this work, we attempt to study the KGE extrapolation of two problems: 1. How does KGE extrapolate to unseen data? 2. How to design the KGE model with better extrapolation ability? For the problem 1, we first discuss the impact factors for extrapolation and from relation, entity and triple level respectively, propose three Semantic Evidences (SEs), which can be observed from train set and provide important semantic information for extrapolation. Then we verify the effectiveness of SEs through extensive experiments on several typical KGE methods. For the problem 2, to make better use of the three levels of SE, we propose a novel GNN-based KGE model, called Semantic Evidence aware Graph Neural Network (SE-GNN). In SE-GNN, each level of SE is modeled explicitly by the corresponding neighbor pattern, and merged sufficiently by the multi-layer aggregation, which contributes to obtaining more extrapolative knowledge representation. Finally, through extensive experiments on FB15k-237 and WN18RR datasets, we show that SE-GNN achieves state-of-the-art performance on Knowledge Graph Completion task and performs a better extrapolation ability.

In recent years, Face Image Quality Assessment (FIQA) has become an indispensable part of the face recognition system to guarantee the stability and reliability of recognition performance in an unconstrained scenario. For this purpose, the FIQA method should consider both the intrinsic property and the recognizability of the face image. Most previous works aim to estimate the sample-wise embedding uncertainty or pair-wise similarity as the quality score, which only considers the information from partial intra-class. However, these methods ignore the valuable information from the inter-class, which is for estimating to the recognizability of face image. In this work, we argue that a high-quality face image should be similar to its intra-class samples and dissimilar to its inter-class samples. Thus, we propose a novel unsupervised FIQA method that incorporates Similarity Distribution Distance for Face Image Quality Assessment (SDD-FIQA). Our method generates quality pseudo-labels by calculating the Wasserstein Distance (WD) between the intra-class similarity distributions and inter-class similarity distributions. With these quality pseudo-labels, we are capable of training a regression network for quality prediction. Extensive experiments on benchmark datasets demonstrate that the proposed SDD-FIQA surpasses the state-of-the-arts by an impressive margin. Meanwhile, our method shows good generalization across different recognition systems.

We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.

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