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We introduce StreamDiffusion, a real-time diffusion pipeline designed for interactive image generation. Existing diffusion models are adept at creating images from text or image prompts, yet they often fall short in real-time interaction. This limitation becomes particularly evident in scenarios involving continuous input, such as Metaverse, live video streaming, and broadcasting, where high throughput is imperative. To address this, we present a novel approach that transforms the original sequential denoising into the batching denoising process. Stream Batch eliminates the conventional wait-and-interact approach and enables fluid and high throughput streams. To handle the frequency disparity between data input and model throughput, we design a novel input-output queue for parallelizing the streaming process. Moreover, the existing diffusion pipeline uses classifier-free guidance(CFG), which requires additional U-Net computation. To mitigate the redundant computations, we propose a novel residual classifier-free guidance (RCFG) algorithm that reduces the number of negative conditional denoising steps to only one or even zero. Besides, we introduce a stochastic similarity filter(SSF) to optimize power consumption. Our Stream Batch achieves around 1.5x speedup compared to the sequential denoising method at different denoising levels. The proposed RCFG leads to speeds up to 2.05x higher than the conventional CFG. Combining the proposed strategies and existing mature acceleration tools makes the image-to-image generation achieve up-to 91.07fps on one RTX4090, improving the throughputs of AutoPipline developed by Diffusers over 59.56x. Furthermore, our proposed StreamDiffusion also significantly reduces the energy consumption by 2.39x on one RTX3060 and 1.99x on one RTX4090, respectively.

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IFIP TC13 Conference on Human-Computer Interaction是人機交互領域的研究者和實踐者展示其工作的重要平臺。多年來,這些會議吸引了來自幾個國家和文化的研究人員。官網鏈接: · 設計 · 規范化的 · 表示 · 多樣性 ·
2024 年 2 月 8 日

Infographics are visual representations designed for efficient and effective communication of data and knowledge. One crucial aspect of infographic design is the interplay between text and visual elements, particularly in circular visualizations where the textual descriptions can either be embedded within the graphics or placed adjacent to the visual representation. While several studies have examined text layout design in visualizations in general, the text-visual interplay in infographics and its subsequent perceptual effects remain underexplored. To address this, our study investigates how varying text placement and descriptiveness impact pleasantness, comprehension and overall memorability in the infographics viewing experience. We recruited 30 participants and presented them with a collection of 15 infographics across a diverse set of topics, including media and public events, health and nutrition, science and research, and sustainability. The text placement (embed, side-to-side) and descriptiveness (simplistic, normal, descriptive) were systematically manipulated, resulting in a total of six experimental conditions. Our key findings indicate that text placement can significantly influence the memorability of infographics, whereas descriptiveness can significantly impact the pleasantness of the viewing experience. Embedding text placement and simplistic text can potentially contribute to more effective infographic designs. These results offer valuable insights for infographic designers, contributing to the creation of more effective and memorable visual representations.

Advanced image fusion methods are devoted to generating the fusion results by aggregating the complementary information conveyed by the source images. However, the difference in the source-specific manifestation of the imaged scene content makes it difficult to design a robust and controllable fusion process. We argue that this issue can be alleviated with the help of higher-level semantics, conveyed by the text modality, which should enable us to generate fused images for different purposes, such as visualisation and downstream tasks, in a controllable way. This is achieved by exploiting a vision-and-language model to build a coarse-to-fine association mechanism between the text and image signals. With the guidance of the association maps, an affine fusion unit is embedded in the transformer network to fuse the text and vision modalities at the feature level. As another ingredient of this work, we propose the use of textual attention to adapt image quality assessment to the fusion task. To facilitate the implementation of the proposed text-guided fusion paradigm, and its adoption by the wider research community, we release a text-annotated image fusion dataset IVT. Extensive experiments demonstrate that our approach (TextFusion) consistently outperforms traditional appearance-based fusion methods. Our code and dataset will be publicly available at //github.com/AWCXV/TextFusion.

Underwater image enhancement (UIE) is a challenging task due to the complex degradation caused by underwater environments. To solve this issue, previous methods often idealize the degradation process, and neglect the impact of medium noise and object motion on the distribution of image features, limiting the generalization and adaptability of the model. Previous methods use the reference gradient that is constructed from original images and synthetic ground-truth images. This may cause the network performance to be influenced by some low-quality training data. Our approach utilizes predicted images to dynamically update pseudo-labels, adding a dynamic gradient to optimize the network's gradient space. This process improves image quality and avoids local optima. Moreover, we propose a Feature Restoration and Reconstruction module (FRR) based on a Channel Combination Inference (CCI) strategy and a Frequency Domain Smoothing module (FRS). These modules decouple other degradation features while reducing the impact of various types of noise on network performance. Experiments on multiple public datasets demonstrate the superiority of our method over existing state-of-the-art approaches, especially in achieving performance milestones: PSNR of 25.6dB and SSIM of 0.93 on the UIEB dataset. Its efficiency in terms of parameter size and inference time further attests to its broad practicality. The code will be made publicly available.

Simulating realistic time-domain observations of gravitational waves (GWs) and GW detector glitches can help in advancing GW data analysis. Simulated data can be used in downstream tasks by augmenting datasets for signal searches, balancing data sets for machine learning, and validating detection schemes. In this work, we present Conditional Derivative GAN (cDVGAN), a novel conditional model in the Generative Adversarial Network framework for simulating multiple classes of time-domain observations that represent gravitational waves (GWs) and detector glitches. cDVGAN can also generate generalized hybrid samples that span the variation between classes through interpolation in the conditioned class vector. cDVGAN introduces an additional player into the typical 2-player adversarial game of GANs, where an auxiliary discriminator analyzes the first-order derivative time-series. Our results show that this provides synthetic data that better captures the features of the original data. cDVGAN conditions on three classes, two denoised from LIGO blip and tomte glitch events from its 3rd observing run (O3), and the third representing binary black hole (BBH) mergers. Our proposed cDVGAN outperforms 4 different baseline GAN models in replicating the features of the three classes. Specifically, our experiments show that training convolutional neural networks (CNNs) with our cDVGAN-generated data improves the detection of samples embedded in detector noise beyond the synthetic data from other state-of-the-art GAN models. Our best synthetic dataset yields as much as a 4.2% increase in area-under-the-curve (AUC) performance compared to synthetic datasets from baseline GANs. Moreover, training the CNN with hybrid samples from our cDVGAN outperforms CNNs trained only on the standard classes, when identifying real samples embedded in LIGO detector background (4% AUC improvement for cDVGAN).

Modeling large scenes from unconstrained images has proven to be a major challenge in computer vision. Existing methods tackling in-the-wild scene modeling operate in closed-world settings, where no conditioning on priors acquired from real-world images is present. We propose RefinedFields, which is, to the best of our knowledge, the first method leveraging pre-trained models to improve in-the-wild scene modeling. We employ pre-trained networks to refine K-Planes representations via optimization guidance using an alternating training procedure. We carry out extensive experiments and verify the merit of our method on synthetic data and real tourism photo collections. RefinedFields enhances rendered scenes with richer details and outperforms previous work on the task of novel view synthesis in the wild. Our project page can be found at //refinedfields.github.io .

Text-to-image generation has made remarkable progress with the emergence of diffusion models. However, it is still a difficult task to generate images for street views based on text, mainly because the road topology of street scenes is complex, the traffic status is diverse and the weather condition is various, which makes conventional text-to-image models difficult to deal with. To address these challenges, we propose a novel controllable text-to-image framework, named \textbf{Text2Street}. In the framework, we first introduce the lane-aware road topology generator, which achieves text-to-map generation with the accurate road structure and lane lines armed with the counting adapter, realizing the controllable road topology generation. Then, the position-based object layout generator is proposed to obtain text-to-layout generation through an object-level bounding box diffusion strategy, realizing the controllable traffic object layout generation. Finally, the multiple control image generator is designed to integrate the road topology, object layout and weather description to realize controllable street-view image generation. Extensive experiments show that the proposed approach achieves controllable street-view text-to-image generation and validates the effectiveness of the Text2Street framework for street views.

Diffusion models (DMs) have shown great potential for high-quality image synthesis. However, when it comes to producing images with complex scenes, how to properly describe both image global structures and object details remains a challenging task. In this paper, we present Frido, a Feature Pyramid Diffusion model performing a multi-scale coarse-to-fine denoising process for image synthesis. Our model decomposes an input image into scale-dependent vector quantized features, followed by a coarse-to-fine gating for producing image output. During the above multi-scale representation learning stage, additional input conditions like text, scene graph, or image layout can be further exploited. Thus, Frido can be also applied for conditional or cross-modality image synthesis. We conduct extensive experiments over various unconditioned and conditional image generation tasks, ranging from text-to-image synthesis, layout-to-image, scene-graph-to-image, to label-to-image. More specifically, we achieved state-of-the-art FID scores on five benchmarks, namely layout-to-image on COCO and OpenImages, scene-graph-to-image on COCO and Visual Genome, and label-to-image on COCO. Code is available at //github.com/davidhalladay/Frido.

Images can convey rich semantics and induce various emotions in viewers. Recently, with the rapid advancement of emotional intelligence and the explosive growth of visual data, extensive research efforts have been dedicated to affective image content analysis (AICA). In this survey, we will comprehensively review the development of AICA in the recent two decades, especially focusing on the state-of-the-art methods with respect to three main challenges -- the affective gap, perception subjectivity, and label noise and absence. We begin with an introduction to the key emotion representation models that have been widely employed in AICA and description of available datasets for performing evaluation with quantitative comparison of label noise and dataset bias. We then summarize and compare the representative approaches on (1) emotion feature extraction, including both handcrafted and deep features, (2) learning methods on dominant emotion recognition, personalized emotion prediction, emotion distribution learning, and learning from noisy data or few labels, and (3) AICA based applications. Finally, we discuss some challenges and promising research directions in the future, such as image content and context understanding, group emotion clustering, and viewer-image interaction.

Most existing event extraction (EE) methods merely extract event arguments within the sentence scope. However, such sentence-level EE methods struggle to handle soaring amounts of documents from emerging applications, such as finance, legislation, health, etc., where event arguments always scatter across different sentences, and even multiple such event mentions frequently co-exist in the same document. To address these challenges, we propose a novel end-to-end model, Doc2EDAG, which can generate an entity-based directed acyclic graph to fulfill the document-level EE (DEE) effectively. Moreover, we reformalize a DEE task with the no-trigger-words design to ease the document-level event labeling. To demonstrate the effectiveness of Doc2EDAG, we build a large-scale real-world dataset consisting of Chinese financial announcements with the challenges mentioned above. Extensive experiments with comprehensive analyses illustrate the superiority of Doc2EDAG over state-of-the-art methods. Data and codes can be found at //github.com/dolphin-zs/Doc2EDAG.

Distant supervision can effectively label data for relation extraction, but suffers from the noise labeling problem. Recent works mainly perform soft bag-level noise reduction strategies to find the relatively better samples in a sentence bag, which is suboptimal compared with making a hard decision of false positive samples in sentence level. In this paper, we introduce an adversarial learning framework, which we named DSGAN, to learn a sentence-level true-positive generator. Inspired by Generative Adversarial Networks, we regard the positive samples generated by the generator as the negative samples to train the discriminator. The optimal generator is obtained until the discrimination ability of the discriminator has the greatest decline. We adopt the generator to filter distant supervision training dataset and redistribute the false positive instances into the negative set, in which way to provide a cleaned dataset for relation classification. The experimental results show that the proposed strategy significantly improves the performance of distant supervision relation extraction comparing to state-of-the-art systems.

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