亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Calibration is defined as the ratio of the average predicted click rate to the true click rate. The optimization of calibration is essential to many online advertising recommendation systems because it directly affects the downstream bids in ads auctions and the amount of money charged to advertisers. Despite its importance, calibration optimization often suffers from a problem called "maximization bias". Maximization bias refers to the phenomenon that the maximum of predicted values overestimates the true maximum. The problem is introduced because the calibration is computed on the set selected by the prediction model itself. It persists even if unbiased predictions can be achieved on every datapoint and worsens when covariate shifts exist between the training and test sets. To mitigate this problem, we theorize the quantification of maximization bias and propose a variance-adjusting debiasing (VAD) meta-algorithm in this paper. The algorithm is efficient, robust, and practical as it is able to mitigate maximization bias problems under covariate shifts, neither incurring additional online serving costs nor compromising the ranking performance. We demonstrate the effectiveness of the proposed algorithm using a state-of-the-art recommendation neural network model on a large-scale real-world dataset.

相關內容

NUBO, short for Newcastle University Bayesian Optimisation, is a Bayesian optimisation framework for the optimisation of expensive-to-evaluate black-box functions, such as physical experiments and computer simulators. Bayesian optimisation is a cost-efficient optimisation strategy that uses surrogate modelling via Gaussian processes to represent an objective function and acquisition functions to guide the selection of candidate points to approximate the global optimum of the objective function. NUBO itself focuses on transparency and user experience to make Bayesian optimisation easily accessible to researchers from all disciplines. Clean and understandable code, precise references, and thorough documentation ensure transparency, while user experience is ensured by a modular and flexible design, easy-to-write syntax, and careful selection of Bayesian optimisation algorithms. NUBO allows users to tailor Bayesian optimisation to their specific problem by writing the optimisation loop themselves using the provided building blocks. It supports sequential single-point, parallel multi-point, and asynchronous optimisation of bounded, constrained, and/or mixed (discrete and continuous) parameter input spaces. Only algorithms and methods that are extensively tested and validated to perform well are included in NUBO. This ensures that the package remains compact and does not overwhelm the user with an unnecessarily large number of options. The package is written in Python but does not require expert knowledge of Python to optimise your simulators and experiments. NUBO is distributed as open-source software under the BSD 3-Clause licence.

Recommendation foundation model utilizes large language models (LLM) for recommendation by converting recommendation tasks into natural language tasks. It enables generative recommendation which directly generates the item(s) to recommend rather than calculating a ranking score for each and every candidate item in traditional recommendation models, simplifying the recommendation pipeline from multi-stage filtering to single-stage filtering. To avoid generating excessively long text when deciding which item(s) to recommend, creating LLM-compatible item IDs is essential for recommendation foundation models. In this study, we systematically examine the item indexing problem for recommendation foundation models, using P5 as the representative backbone model and replicating its results with various indexing methods. To emphasize the importance of item indexing, we first discuss the issues of several trivial item indexing methods, such as independent indexing, title indexing, and random indexing. We then propose four simple yet effective solutions, including sequential indexing, collaborative indexing, semantic (content-based) indexing, and hybrid indexing. Our reproducibility study of P5 highlights the significant influence of item indexing methods on the model performance, and our results on real-world datasets validate the effectiveness of our proposed solutions.

Cross-platform recommendation aims to improve recommendation accuracy by gathering heterogeneous features from different platforms. However, such cross-silo collaborations between platforms are restricted by increasingly stringent privacy protection regulations, thus data cannot be aggregated for training. Federated learning (FL) is a practical solution to deal with the data silo problem in recommendation scenarios. Existing cross-silo FL methods transmit model information to collaboratively build a global model by leveraging the data of overlapped users. However, in reality, the number of overlapped users is often very small, thus largely limiting the performance of such approaches. Moreover, transmitting model information during training requires high communication costs and may cause serious privacy leakage. In this paper, we propose a novel privacy-preserving double distillation framework named FedPDD for cross-silo federated recommendation, which efficiently transfers knowledge when overlapped users are limited. Specifically, our double distillation strategy enables local models to learn not only explicit knowledge from the other party but also implicit knowledge from its past predictions. Moreover, to ensure privacy and high efficiency, we employ an offline training scheme to reduce communication needs and privacy leakage risk. In addition, we adopt differential privacy to further protect the transmitted information. The experiments on two real-world recommendation datasets, HetRec-MovieLens and Criteo, demonstrate the effectiveness of FedPDD compared to the state-of-the-art approaches.

Federated learning (FL) is a prospective distributed machine learning framework that can preserve data privacy. In particular, cross-silo FL can complete model training by making isolated data islands of different organizations collaborate with a parameter server (PS) via exchanging model parameters for multiple communication rounds. In cross-silo FL, an incentive mechanism is indispensable for motivating data owners to contribute their models to FL training. However, how to allocate the reward budget among different rounds is an essential but complicated problem largely overlooked by existing works. The challenge of this problem lies in the opaque feedback between reward budget allocation and model utility improvement of FL, making the optimal reward budget allocation complicated. To address this problem, we design an online reward budget allocation algorithm using Bayesian optimization named BARA (\underline{B}udget \underline{A}llocation for \underline{R}everse \underline{A}uction). Specifically, BARA can model the complicated relationship between reward budget allocation and final model accuracy in FL based on historical training records so that the reward budget allocated to each communication round is dynamically optimized so as to maximize the final model utility. We further incorporate the BARA algorithm into reverse auction-based incentive mechanisms to illustrate its effectiveness. Extensive experiments are conducted on real datasets to demonstrate that BARA significantly outperforms competitive baselines by improving model utility with the same amount of reward budget.

Recommender systems often suffer from popularity bias, where popular items are overly recommended while sacrificing unpopular items. Existing researches generally focus on ensuring the number of recommendations exposure of each item is equal or proportional, using inverse propensity weighting, causal intervention, or adversarial training. However, increasing the exposure of unpopular items may not bring more clicks or interactions, resulting in skewed benefits and failing in achieving real reasonable popularity debiasing. In this paper, we propose a new criterion for popularity debiasing, i.e., in an unbiased recommender system, both popular and unpopular items should receive Interactions Proportional to the number of users who Like it, namely IPL criterion. Under the guidance of the criterion, we then propose a debiasing framework with IPL regularization term which is theoretically shown to achieve a win-win situation of both popularity debiasing and recommendation performance. Experiments conducted on four public datasets demonstrate that when equipping two representative collaborative filtering models with our framework, the popularity bias is effectively alleviated while maintaining the recommendation performance.

Existing recommender systems extract the user preference based on learning the correlation in data, such as behavioral correlation in collaborative filtering, feature-feature, or feature-behavior correlation in click-through rate prediction. However, regretfully, the real world is driven by causality rather than correlation, and correlation does not imply causation. For example, the recommender systems can recommend a battery charger to a user after buying a phone, in which the latter can serve as the cause of the former, and such a causal relation cannot be reversed. Recently, to address it, researchers in recommender systems have begun to utilize causal inference to extract causality, enhancing the recommender system. In this survey, we comprehensively review the literature on causal inference-based recommendation. At first, we present the fundamental concepts of both recommendation and causal inference as the basis of later content. We raise the typical issues that the non-causality recommendation is faced. Afterward, we comprehensively review the existing work of causal inference-based recommendation, based on a taxonomy of what kind of problem causal inference addresses. Last, we discuss the open problems in this important research area, along with interesting future works.

Graph Convolution Networks (GCNs) manifest great potential in recommendation. This is attributed to their capability on learning good user and item embeddings by exploiting the collaborative signals from the high-order neighbors. Like other GCN models, the GCN based recommendation models also suffer from the notorious over-smoothing problem - when stacking more layers, node embeddings become more similar and eventually indistinguishable, resulted in performance degradation. The recently proposed LightGCN and LR-GCN alleviate this problem to some extent, however, we argue that they overlook an important factor for the over-smoothing problem in recommendation, that is, high-order neighboring users with no common interests of a user can be also involved in the user's embedding learning in the graph convolution operation. As a result, the multi-layer graph convolution will make users with dissimilar interests have similar embeddings. In this paper, we propose a novel Interest-aware Message-Passing GCN (IMP-GCN) recommendation model, which performs high-order graph convolution inside subgraphs. The subgraph consists of users with similar interests and their interacted items. To form the subgraphs, we design an unsupervised subgraph generation module, which can effectively identify users with common interests by exploiting both user feature and graph structure. To this end, our model can avoid propagating negative information from high-order neighbors into embedding learning. Experimental results on three large-scale benchmark datasets show that our model can gain performance improvement by stacking more layers and outperform the state-of-the-art GCN-based recommendation models significantly.

Recommender systems are widely used in big information-based companies such as Google, Twitter, LinkedIn, and Netflix. A recommender system deals with the problem of information overload by filtering important information fragments according to users' preferences. In light of the increasing success of deep learning, recent studies have proved the benefits of using deep learning in various recommendation tasks. However, most proposed techniques only aim to target individuals, which cannot be efficiently applied in group recommendation. In this paper, we propose a deep learning architecture to solve the group recommendation problem. On the one hand, as different individual preferences in a group necessitate preference trade-offs in making group recommendations, it is essential that the recommendation model can discover substitutes among user behaviors. On the other hand, it has been observed that a user as an individual and as a group member behaves differently. To tackle such problems, we propose using an attention mechanism to capture the impact of each user in a group. Specifically, our model automatically learns the influence weight of each user in a group and recommends items to the group based on its members' weighted preferences. We conduct extensive experiments on four datasets. Our model significantly outperforms baseline methods and shows promising results in applying deep learning to the group recommendation problem.

State-of-the-art recommendation algorithms -- especially the collaborative filtering (CF) based approaches with shallow or deep models -- usually work with various unstructured information sources for recommendation, such as textual reviews, visual images, and various implicit or explicit feedbacks. Though structured knowledge bases were considered in content-based approaches, they have been largely neglected recently due to the availability of vast amount of data, and the learning power of many complex models. However, structured knowledge bases exhibit unique advantages in personalized recommendation systems. When the explicit knowledge about users and items is considered for recommendation, the system could provide highly customized recommendations based on users' historical behaviors. A great challenge for using knowledge bases for recommendation is how to integrated large-scale structured and unstructured data, while taking advantage of collaborative filtering for highly accurate performance. Recent achievements on knowledge base embedding sheds light on this problem, which makes it possible to learn user and item representations while preserving the structure of their relationship with external knowledge. In this work, we propose to reason over knowledge base embeddings for personalized recommendation. Specifically, we propose a knowledge base representation learning approach to embed heterogeneous entities for recommendation. Experimental results on real-world dataset verified the superior performance of our approach compared with state-of-the-art baselines.

Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learning (RL) to automatically learn the optimal strategies via recommending trial-and-error items and receiving reinforcements of these items from users' feedbacks. In particular, we introduce an online user-agent interacting environment simulator, which can pre-train and evaluate model parameters offline before applying the model online. Moreover, we validate the importance of list-wise recommendations during the interactions between users and agent, and develop a novel approach to incorporate them into the proposed framework LIRD for list-wide recommendations. The experimental results based on a real-world e-commerce dataset demonstrate the effectiveness of the proposed framework.

北京阿比特科技有限公司