亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

We present VoiceShop, a novel speech-to-speech framework that can modify multiple attributes of speech, such as age, gender, accent, and speech style, in a single forward pass while preserving the input speaker's timbre. Previous works have been constrained to specialized models that can only edit these attributes individually and suffer from the following pitfalls: the magnitude of the conversion effect is weak, there is no zero-shot capability for out-of-distribution speakers, or the synthesized outputs exhibit timbre leakage which changes the speaker's perceived identity. Our work proposes solutions for each of these issues in a simple modular framework based on a conditional diffusion backbone model with optional normalizing flow-based and sequence-to-sequence speaker attribute-editing modules, whose components can be combined or removed during inference to meet a wide array of tasks without additional model finetuning. Audio samples are available at //voiceshopai.github.io

相關內容

ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · INFORMS · Performer · 點云 · 優化器 ·
2024 年 5 月 17 日

In this paper, we explore the existing challenges in 3D artistic scene generation by introducing ART3D, a novel framework that combines diffusion models and 3D Gaussian splatting techniques. Our method effectively bridges the gap between artistic and realistic images through an innovative image semantic transfer algorithm. By leveraging depth information and an initial artistic image, we generate a point cloud map, addressing domain differences. Additionally, we propose a depth consistency module to enhance 3D scene consistency. Finally, the 3D scene serves as initial points for optimizing Gaussian splats. Experimental results demonstrate ART3D's superior performance in both content and structural consistency metrics when compared to existing methods. ART3D significantly advances the field of AI in art creation by providing an innovative solution for generating high-quality 3D artistic scenes.

In the facial expression recognition task, researchers always get low accuracy of expression classification due to a small amount of training samples. In order to solve this kind of problem, we proposes a new data augmentation method named MixCut. In this method, we firstly interpolate the two original training samples at the pixel level in a random ratio to generate new samples. Then, pixel removal is performed in random square regions on the new samples to generate the final training samples. We evaluated the MixCut method on Fer2013Plus and RAF-DB. With MixCut, we achieved 85.63% accuracy in eight-label classification on Fer2013Plus and 87.88% accuracy in seven-label classification on RAF-DB, effectively improving the classification accuracy of facial expression image recognition. Meanwhile, on Fer2013Plus, MixCut achieved performance improvements of +0.59%, +0.36%, and +0.39% compared to the other three data augmentation methods: CutOut, Mixup, and CutMix, respectively. MixCut improves classification accuracy on RAF-DB by +0.22%, +0.65%, and +0.5% over these three data augmentation methods.

This paper presents a novel approach to processing multimodal data for dynamic emotion recognition, named as the Multimodal Masked Autoencoder for Dynamic Emotion Recognition (MultiMAE-DER). The MultiMAE-DER leverages the closely correlated representation information within spatiotemporal sequences across visual and audio modalities. By utilizing a pre-trained masked autoencoder model, the MultiMAEDER is accomplished through simple, straightforward finetuning. The performance of the MultiMAE-DER is enhanced by optimizing six fusion strategies for multimodal input sequences. These strategies address dynamic feature correlations within cross-domain data across spatial, temporal, and spatiotemporal sequences. In comparison to state-of-the-art multimodal supervised learning models for dynamic emotion recognition, MultiMAE-DER enhances the weighted average recall (WAR) by 4.41% on the RAVDESS dataset and by 2.06% on the CREMAD. Furthermore, when compared with the state-of-the-art model of multimodal self-supervised learning, MultiMAE-DER achieves a 1.86% higher WAR on the IEMOCAP dataset.

Large language models (LLMs) have showcased remarkable potential across various tasks by conditioning on prompts. However, the quality of different human-written prompts leads to substantial discrepancies in LLMs' performance, and improving prompts usually necessitates considerable human effort and expertise. To this end, this paper proposes Prompt with Actor-Critic Editing (PACE) for LLMs to enable automatic prompt editing. Drawing inspiration from the actor-critic algorithm in reinforcement learning, PACE leverages LLMs as the dual roles of actors and critics, conceptualizing prompt as a type of policy. PACE refines prompt, taking into account the feedback from both actors performing prompt and critics criticizing response. This process helps LLMs better align prompt to a specific task, thanks to real responses and thinking from LLMs. We conduct extensive experiments on 24 instruction induction tasks and 21 big-bench tasks. Experimental results indicate that PACE elevates the relative performance of medium/low-quality human-written prompts by up to 98\%, which has comparable performance to high-quality human-written prompts. Moreover, PACE also exhibits notable efficacy for prompt generation.

Effective attention modules have played a crucial role in the success of Transformer-based large language models (LLMs), but the quadratic time and memory complexities of these attention modules also pose a challenge when processing long sequences. One potential solution for the long sequence problem is to utilize distributed clusters to parallelize the computation of attention modules across multiple devices (e.g., GPUs). However, adopting a distributed approach inevitably introduces extra memory overheads to store local attention results and incurs additional communication costs to aggregate local results into global ones. In this paper, we propose a distributed attention framework named ``BurstAttention'' to optimize memory access and communication operations at both the global cluster and local device levels. In our experiments, we compare BurstAttention with other competitive distributed attention solutions for long sequence processing. The experimental results under different length settings demonstrate that BurstAttention offers significant advantages for processing long sequences compared with these competitive baselines, reducing 40% communication overheads and achieving 1.37 X speedup during training 128K sequence length on 32 X A100.

Text-guided image editing is widely needed in daily life, ranging from personal use to professional applications such as Photoshop. However, existing methods are either zero-shot or trained on an automatically synthesized dataset, which contains a high volume of noise. Thus, they still require lots of manual tuning to produce desirable outcomes in practice. To address this issue, we introduce MagicBrush (//osu-nlp-group.github.io/MagicBrush/), the first large-scale, manually annotated dataset for instruction-guided real image editing that covers diverse scenarios: single-turn, multi-turn, mask-provided, and mask-free editing. MagicBrush comprises over 10K manually annotated triplets (source image, instruction, target image), which supports trainining large-scale text-guided image editing models. We fine-tune InstructPix2Pix on MagicBrush and show that the new model can produce much better images according to human evaluation. We further conduct extensive experiments to evaluate current image editing baselines from multiple dimensions including quantitative, qualitative, and human evaluations. The results reveal the challenging nature of our dataset and the gap between current baselines and real-world editing needs.

Analogy-making is central to human cognition, allowing us to adapt to novel situations -- an ability that current AI systems still lack. Most analogy datasets today focus on simple analogies (e.g., word analogies); datasets including complex types of analogies are typically manually curated and very small. We believe that this holds back progress in computational analogy. In this work, we design a data generation pipeline, ParallelPARC (Parallel Paragraph Creator) leveraging state-of-the-art Large Language Models (LLMs) to create complex, paragraph-based analogies, as well as distractors, both simple and challenging. We demonstrate our pipeline and create ProPara-Logy, a dataset of analogies between scientific processes. We publish a gold-set, validated by humans, and a silver-set, generated automatically. We test LLMs' and humans' analogy recognition in binary and multiple-choice settings, and found that humans outperform the best models (~13% gap) after a light supervision. We demonstrate that our silver-set is useful for training models. Lastly, we show challenging distractors confuse LLMs, but not humans. We hope our pipeline will encourage research in this emerging field.

We present cVIL, a class-centric approach to visual interactive labeling, which facilitates human annotation of large and complex image data sets. cVIL uses different property measures to support instance labeling for labeling difficult instances and batch labeling to quickly label easy instances. Simulated experiments reveal that cVIL with batch labeling can outperform traditional labeling approaches based on active learning. In a user study, cVIL led to better accuracy and higher user preference compared to a traditional instance-based visual interactive labeling approach based on 2D scatterplots.

Graph-based learning approaches, due to their ability to encode tissue/organ structure information, are increasingly favored for grading colorectal cancer histology images. Recent graph-based techniques involve dividing whole slide images (WSIs) into smaller or medium-sized patches, and then building graphs on each patch for direct use in training. This method, however, fails to capture the tissue structure information present in an entire WSI and relies on training from a significantly large dataset of image patches. In this paper, we propose a novel cell-to-patch graph convolutional network (C2P-GCN), which is a two-stage graph formation-based approach. In the first stage, it forms a patch-level graph based on the cell organization on each patch of a WSI. In the second stage, it forms an image-level graph based on a similarity measure between patches of a WSI considering each patch as a node of a graph. This graph representation is then fed into a multi-layer GCN-based classification network. Our approach, through its dual-phase graph construction, effectively gathers local structural details from individual patches and establishes a meaningful connection among all patches across a WSI. As C2P-GCN integrates the structural data of an entire WSI into a single graph, it allows our model to work with significantly fewer training data compared to the latest models for colorectal cancer. Experimental validation of C2P-GCN on two distinct colorectal cancer datasets demonstrates the effectiveness of our method.

This article presents the affordances that Generative Artificial Intelligence can have in disinformation context, one of the major threats to our digitalized society. We present a research framework to generate customized agent-based social networks for disinformation simulations that would enable understanding and evaluation of the phenomena whilst discussing open challenges.

北京阿比特科技有限公司