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We introduce HallusionBench, a comprehensive benchmark designed for the evaluation of image-context reasoning. This benchmark presents significant challenges to advanced large visual-language models (LVLMs), such as GPT-4V(Vision), Gemini Pro Vision, Claude 3, and LLaVA-1.5, by emphasizing nuanced understanding and interpretation of visual data. The benchmark comprises 346 images paired with 1129 questions, all meticulously crafted by human experts. We introduce a novel structure for these visual questions designed to establish control groups. This structure enables us to conduct a quantitative analysis of the models' response tendencies, logical consistency, and various failure modes. In our evaluation on HallusionBench, we benchmarked 15 different models, highlighting a 31.42% question-pair accuracy achieved by the state-of-the-art GPT-4V. Notably, all other evaluated models achieve accuracy below 16%. Moreover, our analysis not only highlights the observed failure modes, including language hallucination and visual illusion, but also deepens an understanding of these pitfalls. Our comprehensive case studies within HallusionBench shed light on the challenges of hallucination and illusion in LVLMs. Based on these insights, we suggest potential pathways for their future improvement. The benchmark and codebase can be accessed at //github.com/tianyi-lab/HallusionBench.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · 3D · 詞元分析器 · 連結 · state-of-the-art ·
2024 年 4 月 30 日

We propose GS-LRM, a scalable large reconstruction model that can predict high-quality 3D Gaussian primitives from 2-4 posed sparse images in 0.23 seconds on single A100 GPU. Our model features a very simple transformer-based architecture; we patchify input posed images, pass the concatenated multi-view image tokens through a sequence of transformer blocks, and decode final per-pixel Gaussian parameters directly from these tokens for differentiable rendering. In contrast to previous LRMs that can only reconstruct objects, by predicting per-pixel Gaussians, GS-LRM naturally handles scenes with large variations in scale and complexity. We show that our model can work on both object and scene captures by training it on Objaverse and RealEstate10K respectively. In both scenarios, the models outperform state-of-the-art baselines by a wide margin. We also demonstrate applications of our model in downstream 3D generation tasks. Our project webpage is available at: //sai-bi.github.io/project/gs-lrm/ .

Diffusion models have emerged as effective tools for generating diverse and high-quality content. However, their capability in high-resolution image generation, particularly for panoramic images, still faces challenges such as visible seams and incoherent transitions. In this paper, we propose TwinDiffusion, an optimized framework designed to address these challenges through two key innovations: Crop Fusion for quality enhancement and Cross Sampling for efficiency optimization. We introduce a training-free optimizing stage to refine the similarity of the adjacent image areas, as well as an interleaving sampling strategy to yield dynamic patches during the cropping process. A comprehensive evaluation is conducted to compare TwinDiffusion with the existing methods, considering factors including coherence, fidelity, compatibility, and efficiency. The results demonstrate the superior performance of our approach in generating seamless and coherent panoramas, setting a new standard in quality and efficiency for panoramic image generation.

News image captioning requires model to generate an informative caption rich in entities, with the news image and the associated news article. Though Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in addressing various vision-language tasks, our research finds that current MLLMs still bear limitations in handling entity information on news image captioning task. Besides, while MLLMs have the ability to process long inputs, generating high-quality news image captions still requires a trade-off between sufficiency and conciseness of textual input information. To explore the potential of MLLMs and address problems we discovered, we propose : an Entity-Aware Multimodal Alignment based approach for news image captioning. Our approach first aligns the MLLM through Balance Training Strategy with two extra alignment tasks: Entity-Aware Sentence Selection task and Entity Selection task, together with News Image Captioning task, to enhance its capability in handling multimodal entity information. The aligned MLLM will utilizes the additional entity-related information it explicitly extracts to supplement its textual input while generating news image captions. Our approach achieves better results than all previous models in CIDEr score on GoodNews dataset (72.33 -> 88.39) and NYTimes800k dataset (70.83 -> 85.61).

In recent advances in automatic text recognition (ATR), deep neural networks have demonstrated the ability to implicitly capture language statistics, potentially reducing the need for traditional language models. This study directly addresses whether explicit language models, specifically n-gram models, still contribute to the performance of state-of-the-art deep learning architectures in the field of handwriting recognition. We evaluate two prominent neural network architectures, PyLaia and DAN, with and without the integration of explicit n-gram language models. Our experiments on three datasets - IAM, RIMES, and NorHand v2 - at both line and page level, investigate optimal parameters for n-gram models, including their order, weight, smoothing methods and tokenization level. The results show that incorporating character or subword n-gram models significantly improves the performance of ATR models on all datasets, challenging the notion that deep learning models alone are sufficient for optimal performance. In particular, the combination of DAN with a character language model outperforms current benchmarks, confirming the value of hybrid approaches in modern document analysis systems.

The SuperCLUE-Fin (SC-Fin) benchmark is a pioneering evaluation framework tailored for Chinese-native financial large language models (FLMs). It assesses FLMs across six financial application domains and twenty-five specialized tasks, encompassing theoretical knowledge and practical applications such as compliance, risk management, and investment analysis. Using multi-turn, open-ended conversations that mimic real-life scenarios, SC-Fin measures models on a range of criteria, including accurate financial understanding, logical reasoning, clarity, computational efficiency, business acumen, risk perception, and compliance with Chinese regulations. In a rigorous evaluation involving over a thousand questions, SC-Fin identifies a performance hierarchy where domestic models like GLM-4 and MoonShot-v1-128k outperform others with an A-grade, highlighting the potential for further development in transforming theoretical knowledge into pragmatic financial solutions. This benchmark serves as a critical tool for refining FLMs in the Chinese context, directing improvements in financial knowledge databases, standardizing financial interpretations, and promoting models that prioritize compliance, risk management, and secure practices. We create a contextually relevant and comprehensive benchmark that drives the development of AI in the Chinese financial sector. SC-Fin facilitates the advancement and responsible deployment of FLMs, offering valuable insights for enhancing model performance and usability for both individual and institutional users in the Chinese market..~\footnote{Our benchmark can be found at \url{//www.CLUEbenchmarks.com}}.

Recent advances in diffusion models can generate high-quality and stunning images from text. However, multi-turn image generation, which is of high demand in real-world scenarios, still faces challenges in maintaining semantic consistency between images and texts, as well as contextual consistency of the same subject across multiple interactive turns. To address this issue, we introduce TheaterGen, a training-free framework that integrates large language models (LLMs) and text-to-image (T2I) models to provide the capability of multi-turn image generation. Within this framework, LLMs, acting as a "Screenwriter", engage in multi-turn interaction, generating and managing a standardized prompt book that encompasses prompts and layout designs for each character in the target image. Based on these, Theatergen generate a list of character images and extract guidance information, akin to the "Rehearsal". Subsequently, through incorporating the prompt book and guidance information into the reverse denoising process of T2I diffusion models, Theatergen generate the final image, as conducting the "Final Performance". With the effective management of prompt books and character images, TheaterGen significantly improves semantic and contextual consistency in synthesized images. Furthermore, we introduce a dedicated benchmark, CMIGBench (Consistent Multi-turn Image Generation Benchmark) with 8000 multi-turn instructions. Different from previous multi-turn benchmarks, CMIGBench does not define characters in advance. Both the tasks of story generation and multi-turn editing are included on CMIGBench for comprehensive evaluation. Extensive experimental results show that TheaterGen outperforms state-of-the-art methods significantly. It raises the performance bar of the cutting-edge Mini DALLE 3 model by 21% in average character-character similarity and 19% in average text-image similarity.

Diffusion models have become a mainstream approach for high-resolution image synthesis. However, directly generating higher-resolution images from pretrained diffusion models will encounter unreasonable object duplication and exponentially increase the generation time. In this paper, we discover that object duplication arises from feature duplication in the deep blocks of the U-Net. Concurrently, We pinpoint the extended generation times to self-attention redundancy in U-Net's top blocks. To address these issues, we propose a tuning-free higher-resolution framework named HiDiffusion. Specifically, HiDiffusion contains Resolution-Aware U-Net (RAU-Net) that dynamically adjusts the feature map size to resolve object duplication and engages Modified Shifted Window Multi-head Self-Attention (MSW-MSA) that utilizes optimized window attention to reduce computations. we can integrate HiDiffusion into various pretrained diffusion models to scale image generation resolutions even to 4096x4096 at 1.5-6x the inference speed of previous methods. Extensive experiments demonstrate that our approach can address object duplication and heavy computation issues, achieving state-of-the-art performance on higher-resolution image synthesis tasks.

This paper introduces InverseMatrixVT3D, an efficient method for transforming multi-view image features into 3D feature volumes for 3D semantic occupancy prediction. Existing methods for constructing 3D volumes often rely on depth estimation, device-specific operators, or transformer queries, which hinders the widespread adoption of 3D occupancy models. In contrast, our approach leverages two projection matrices to store the static mapping relationships and matrix multiplications to efficiently generate global Bird's Eye View (BEV) features and local 3D feature volumes. Specifically, we achieve this by performing matrix multiplications between multi-view image feature maps and two sparse projection matrices. We introduce a sparse matrix handling technique for the projection matrices to optimize GPU memory usage. Moreover, a global-local attention fusion module is proposed to integrate the global BEV features with the local 3D feature volumes to obtain the final 3D volume. We also employ a multi-scale supervision mechanism to enhance performance further. Extensive experiments performed on the nuScenes and SemanticKITTI datasets reveal that our approach not only stands out for its simplicity and effectiveness but also achieves the top performance in detecting vulnerable road users (VRU), crucial for autonomous driving and road safety. The code has been made available at: //github.com/DanielMing123/InverseMatrixVT3D

Advances in Generative AI tools have allowed designers to manipulate existing 3D models using text or image-based prompts, enabling creators to explore different design goals. Photochromic color-changing systems, on the other hand, allow for the reprogramming of surface texture of 3D models, enabling easy customization of physical objects and opening up the possibility of using object surfaces for data display. However, existing photochromic systems require the user to manually design the desired texture, inspect the simulation of the pattern on the object, and verify the efficacy of the generated pattern. These manual design, inspection, and verification steps prevent the user from efficiently exploring the design space of possible patterns. Thus, by designing an automated workflow desired for an end-to-end texture application process, we can allow rapid iteration on different practicable patterns. In this workshop paper, we discuss the possibilities of extending generative AI systems, with material and design constraints for reprogrammable surfaces with photochromic materials. By constraining generative AI systems to colors and materials possible to be physically realized with photochromic dyes, we can create tools that would allow users to explore different viable patterns, with text and image-based prompts. We identify two focus areas in this topic: photochromic material constraints and design constraints for data-encoded textures. We highlight the current limitations of using generative AI tools to create viable textures using photochromic material. Finally, we present possible approaches to augment generative AI methods to take into account the photochromic material constraints, allowing for the creation of viable photochromic textures rapidly and easily.

State-of-the-art models on contemporary 3D segmentation benchmarks like ScanNet consume and label dataset-provided 3D point clouds, obtained through post processing of sensed multiview RGB-D images. They are typically trained in-domain, forego large-scale 2D pre-training and outperform alternatives that featurize the posed RGB-D multiview images instead. The gap in performance between methods that consume posed images versus post-processed 3D point clouds has fueled the belief that 2D and 3D perception require distinct model architectures. In this paper, we challenge this view and propose ODIN (Omni-Dimensional INstance segmentation), a model that can segment and label both 2D RGB images and 3D point clouds, using a transformer architecture that alternates between 2D within-view and 3D cross-view information fusion. Our model differentiates 2D and 3D feature operations through the positional encodings of the tokens involved, which capture pixel coordinates for 2D patch tokens and 3D coordinates for 3D feature tokens. ODIN achieves state-of-the-art performance on ScanNet200, Matterport3D and AI2THOR 3D instance segmentation benchmarks, and competitive performance on ScanNet, S3DIS and COCO. It outperforms all previous works by a wide margin when the sensed 3D point cloud is used in place of the point cloud sampled from 3D mesh. When used as the 3D perception engine in an instructable embodied agent architecture, it sets a new state-of-the-art on the TEACh action-from-dialogue benchmark. Our code and checkpoints can be found at the project website (//odin-seg.github.io).

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