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This paper presents the design and implementation of a self-reconfigurable V-shape formation controller for multiple unmanned aerial vehicles (UAVs) navigating through narrow spaces in a dense obstacle environment. The selection of the V-shape formation is motivated by its maneuverability and visibility advantages. The main objective is to develop an effective formation control strategy that allows UAVs to autonomously adjust their positions to form the desired formation while navigating through obstacles. To achieve this, we propose a distributed behavior-based control algorithm that combines the behaviors designed for individual UAVs so that they together navigate the UAVs to their desired positions. The reconfiguration process is automatic, utilizing individual UAV sensing within the formation, allowing for dynamic adaptations such as opening/closing wings or merging into a straight line. Simulation results show that the self-reconfigurable V-shape formation offers adaptability and effectiveness for UAV formations in complex operational scenarios.

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This technical description details the design and engineering process of a semi-autonomous robotic partition. This robotic partition prototype was subsequently employed in a longer-term evaluation in-the-wild study conducted by the authors in a real-world office setting.

Autonomous driving systems require extensive data collection schemes to cover the diverse scenarios needed for building a robust and safe system. The data volumes are in the order of Exabytes and have to be stored for a long period of time (i.e., more than 10 years of the vehicle's life cycle). Lossless compression doesn't provide sufficient compression ratios, hence, lossy video compression has been explored. It is essential to prove that lossy video compression artifacts do not impact the performance of the perception algorithms. However, there is limited work in this area to provide a solid conclusion. In particular, there is no such work for fisheye cameras, which have high radial distortion and where compression may have higher artifacts. Fisheye cameras are commonly used in automotive systems for 3D object detection task. In this work, we provide the first analysis of the impact of standard video compression codecs on wide FOV fisheye camera images. We demonstrate that the achievable compression with negligible impact depends on the dataset and temporal prediction of the video codec. We propose a radial distortion-aware zonal metric to evaluate the performance of artifacts in fisheye images. In addition, we present a novel method for estimating affine mode parameters of the latest VVC codec, and suggest some areas for improvement in video codecs for the application to fisheye imagery.

This paper presents a hierarchical control framework that enables robust quadrupedal locomotion on a dynamic rigid surface (DRS) with general and unknown vertical motions. The key novelty of the framework lies in its higher layer, which is a discrete-time, provably stabilizing footstep controller. The basis of the footstep controller is a new hybrid, time-varying, linear inverted pendulum (HT-LIP) model that is low-dimensional and accurately captures the essential robot dynamics during DRS locomotion. A new set of sufficient stability conditions are then derived to directly guide the controller design for ensuring the asymptotic stability of the HT-LIP model under general, unknown, vertical DRS motions. Further, the footstep controller is cast as a computationally efficient quadratic program that incorporates the proposed HT-LIP model and stability conditions. The middle layer takes the desired footstep locations generated by the higher layer as input to produce kinematically feasible full-body reference trajectories, which are then accurately tracked by a lower-layer torque controller. Hardware experiments on a Unitree Go1 quadrupedal robot confirm the robustness of the proposed framework under various unknown, aperiodic, vertical DRS motions and uncertainties (e.g., slippery and uneven surfaces, solid and liquid loads, and sudden pushes).

Realtime shape estimation of continuum objects and manipulators is essential for developing accurate planning and control paradigms. The existing methods that create dense point clouds from camera images, and/or use distinguishable markers on a deformable body have limitations in realtime tracking of large continuum objects/manipulators. The physical occlusion of markers can often compromise accurate shape estimation. We propose a robust method to estimate the shape of linear deformable objects in realtime using scattered and unordered key points. By utilizing a robust probability-based labeling algorithm, our approach identifies the true order of the detected key points and then reconstructs the shape using piecewise spline interpolation. The approach only relies on knowing the number of the key points and the interval between two neighboring points. We demonstrate the robustness of the method when key points are partially occluded. The proposed method is also integrated into a simulation in Unity for tracking the shape of a cable with a length of 1m and a radius of 5mm. The simulation results show that our proposed approach achieves an average length error of 1.07% over the continuum's centerline and an average cross-section error of 2.11mm. The real-world experiments of tracking and estimating a heavy-load cable prove that the proposed approach is robust under occlusion and complex entanglement scenarios.

This paper presents the design, analysis, and performance evaluation of RicMonk, a novel three-link brachiation robot equipped with passive hook-shaped grippers. Brachiation, an agile and energy-efficient mode of locomotion observed in primates, has inspired the development of RicMonk to explore versatile locomotion and maneuvers on ladder-like structures. The robot's anatomical resemblance to gibbons and the integration of a tail mechanism for energy injection contribute to its unique capabilities. The paper discusses the use of the Direct Collocation methodology for optimizing trajectories for the robot's dynamic behaviors and stabilization of these trajectories using a Time-varying Linear Quadratic Regulator. With RicMonk we demonstrate bidirectional brachiation, and provide comparative analysis with its predecessor, AcroMonk - a two-link brachiation robot, to demonstrate that the presence of a passive tail helps improve energy efficiency. The system design, controllers, and software implementation are publicly available on GitHub and the video demonstration of the experiments can be viewed YouTube.

This paper presents an innovative end-to-end workflow for mineral exploration, integrating ambient noise tomography (ANT) and artificial intelligence (AI) to enhance the discovery and delineation of mineral resources essential for the global transition to a low carbon economy. We focus on copper as a critical element, required in significant quantities for renewable energy solutions. We show the benefits of utilising ANT, characterised by its speed, scalability, depth penetration, resolution, and low environmental impact, alongside artificial intelligence (AI) techniques to refine a continent-scale prospectivity model at the deposit scale by fine-tuning our model on local high-resolution data. We show the promise of the method by first presenting a new data-driven AI prospectivity model for copper within Australia, which serves as our foundation model for further fine-tuning. We then focus on the Hillside IOCG deposit on the prospective Yorke Peninsula. We show that with relatively few local training samples (orebody intercepts), we can fine tune the foundation model to provide a good estimate of the Hillside orebody outline. Our methodology demonstrates how AI can augment geophysical data interpretation, providing a novel approach to mineral exploration with improved decision-making capabilities for targeting mineralization, thereby addressing the urgent need for increased mineral resource discovery.

The aim of this paper is to evaluate whether large language models trained on multi-choice question data can be used to discriminate between medical subjects. This is an important and challenging task for automatic question answering. To achieve this goal, we train deep neural networks for multi-class classification of questions into the inferred medical subjects. Using our Multi-Question (MQ) Sequence-BERT method, we outperform the state-of-the-art results on the MedMCQA dataset with an accuracy of 0.68 and 0.60 on their development and test sets, respectively. In this sense, we show the capability of AI and LLMs in particular for multi-classification tasks in the Healthcare domain.

We present a bag of tricks framework for few-shot class-incremental learning (FSCIL), which is a challenging form of continual learning that involves continuous adaptation to new tasks with limited samples. FSCIL requires both stability and adaptability, i.e., preserving proficiency in previously learned tasks while learning new ones. Our proposed bag of tricks brings together eight key and highly influential techniques that improve stability, adaptability, and overall performance under a unified framework for FSCIL. We organize these tricks into three categories: stability tricks, adaptability tricks, and training tricks. Stability tricks aim to mitigate the forgetting of previously learned classes by enhancing the separation between the embeddings of learned classes and minimizing interference when learning new ones. On the other hand, adaptability tricks focus on the effective learning of new classes. Finally, training tricks improve the overall performance without compromising stability or adaptability. We perform extensive experiments on three benchmark datasets, CIFAR-100, CUB-200, and miniIMageNet, to evaluate the impact of our proposed framework. Our detailed analysis shows that our approach substantially improves both stability and adaptability, establishing a new state-of-the-art by outperforming prior works in the area. We believe our method provides a go-to solution and establishes a robust baseline for future research in this area.

This paper introduces the Passive Transformable Omni-Ball (PTOB), an advanced omnidirectional wheel engineered to enhance step-climbing performance, incorporate built-in actuators, diminish vibrations, and fortify structural integrity. By modifying the omni-ball's structure from two to three segments, we have achieved improved in-wheel actuation and a reduction in vibrational feedback. Additionally, we have implemented a sliding mechanism in the follower wheels to boost the wheel's step-climbing abilities. A prototype with a 127 mm diameter PTOB was constructed, which confirmed its functionality for omnidirectional movement and internal actuation. Compared to a traditional omni-wheel, the PTOB demonstrated a comparable level of vibration while offering superior capabilities. Extensive testing in varied settings showed that the PTOB can adeptly handle step obstacles up to 45 mm, equivalent to 35 $\%$ of the wheel's diameter, in both the forward and lateral directions. The PTOB showcased robust construction and proved to be versatile in navigating through environments with diverse obstacles.

This paper aims at revisiting Graph Convolutional Neural Networks by bridging the gap between spectral and spatial design of graph convolutions. We theoretically demonstrate some equivalence of the graph convolution process regardless it is designed in the spatial or the spectral domain. The obtained general framework allows to lead a spectral analysis of the most popular ConvGNNs, explaining their performance and showing their limits. Moreover, the proposed framework is used to design new convolutions in spectral domain with a custom frequency profile while applying them in the spatial domain. We also propose a generalization of the depthwise separable convolution framework for graph convolutional networks, what allows to decrease the total number of trainable parameters by keeping the capacity of the model. To the best of our knowledge, such a framework has never been used in the GNNs literature. Our proposals are evaluated on both transductive and inductive graph learning problems. Obtained results show the relevance of the proposed method and provide one of the first experimental evidence of transferability of spectral filter coefficients from one graph to another. Our source codes are publicly available at: //github.com/balcilar/Spectral-Designed-Graph-Convolutions

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