We propose a hierarchical version of dual averaging for zeroth-order online non-convex optimization - i.e., learning processes where, at each stage, the optimizer is facing an unknown non-convex loss function and only receives the incurred loss as feedback. The proposed class of policies relies on the construction of an online model that aggregates loss information as it arrives, and it consists of two principal components: (a) a regularizer adapted to the Fisher information metric (as opposed to the metric norm of the ambient space); and (b) a principled exploration of the problem's state space based on an adapted hierarchical schedule. This construction enables sharper control of the model's bias and variance, and allows us to derive tight bounds for both the learner's static and dynamic regret - i.e., the regret incurred against the best dynamic policy in hindsight over the horizon of play.
We present an improved algorithm for {\em quasi-properly} learning convex polyhedra in the realizable PAC setting from data with a margin. Our learning algorithm constructs a consistent polyhedron as an intersection of about $t \log t$ halfspaces with constant-size margins in time polynomial in $t$ (where $t$ is the number of halfspaces forming an optimal polyhedron). We also identify distinct generalizations of the notion of margin from hyperplanes to polyhedra and investigate how they relate geometrically; this result may have ramifications beyond the learning setting.
This paper studies the problem of federated learning (FL) in the absence of a trustworthy server/clients. In this setting, each client needs to ensure the privacy of its own data without relying on the server or other clients. We study local differential privacy (LDP) and provide tight upper and lower bounds that establish the minimax optimal rates (up to logarithms) for LDP convex/strongly convex federated stochastic optimization. Our rates match the optimal statistical rates in certain practical parameter regimes ("privacy for free"). Second, we develop a novel time-varying noisy SGD algorithm, leading to the first non-trivial LDP risk bounds for FL with non-i.i.d. clients. Third, we consider the special case where each client's loss function is empirical and develop an accelerated LDP FL algorithm to improve communication complexity compared to existing works. We also provide matching lower bounds, establishing the optimality of our algorithm for convex/strongly convex settings. Fourth, with a secure shuffler to anonymize client reports (but without a trusted server), our algorithm attains the optimal central DP rates for stochastic convex/strongly convex optimization, thereby achieving optimality in the local and central models simultaneously. Our upper bounds quantify the role of network communication reliability in performance.
Recent advances in localized implicit functions have enabled neural implicit representation to be scalable to large scenes. However, the regular subdivision of 3D space employed by these approaches fails to take into account the sparsity of the surface occupancy and the varying granularities of geometric details. As a result, its memory footprint grows cubically with the input volume, leading to a prohibitive computational cost even at a moderately dense decomposition. In this work, we present a learnable hierarchical implicit representation for 3D surfaces, coded OctField, that allows high-precision encoding of intricate surfaces with low memory and computational budget. The key to our approach is an adaptive decomposition of 3D scenes that only distributes local implicit functions around the surface of interest. We achieve this goal by introducing a hierarchical octree structure to adaptively subdivide the 3D space according to the surface occupancy and the richness of part geometry. As octree is discrete and non-differentiable, we further propose a novel hierarchical network that models the subdivision of octree cells as a probabilistic process and recursively encodes and decodes both octree structure and surface geometry in a differentiable manner. We demonstrate the value of OctField for a range of shape modeling and reconstruction tasks, showing superiority over alternative approaches.
Multi-agent reinforcement learning (MARL) problems are challenging due to information asymmetry. To overcome this challenge, existing methods often require high level of coordination or communication between the agents. We consider two-agent multi-armed bandits (MABs) and Markov decision processes (MDPs) with a hierarchical information structure arising in applications, which we exploit to propose simpler and more efficient algorithms that require no coordination or communication. In the structure, in each step the ``leader" chooses her action first, and then the ``follower" decides his action after observing the leader's action. The two agents observe the same reward (and the same state transition in the MDP setting) that depends on their joint action. For the bandit setting, we propose a hierarchical bandit algorithm that achieves a near-optimal gap-independent regret of $\widetilde{\mathcal{O}}(\sqrt{ABT})$ and a near-optimal gap-dependent regret of $\mathcal{O}(\log(T))$, where $A$ and $B$ are the numbers of actions of the leader and the follower, respectively, and $T$ is the number of steps. We further extend to the case of multiple followers and the case with a deep hierarchy, where we both obtain near-optimal regret bounds. For the MDP setting, we obtain $\widetilde{\mathcal{O}}(\sqrt{H^7S^2ABT})$ regret, where $H$ is the number of steps per episode, $S$ is the number of states, $T$ is the number of episodes. This matches the existing lower bound in terms of $A, B$, and $T$.
This paper introduces a new neural network based prior for real valued functions on $\mathbb R^d$ which, by construction, is more easily and cheaply scaled up in the domain dimension $d$ compared to the usual Karhunen-Lo\`eve function space prior. The new prior is a Gaussian neural network prior, where each weight and bias has an independent Gaussian prior, but with the key difference that the variances decrease in the width of the network in such a way that the resulting function is almost surely well defined in the limit of an infinite width network. We show that in a Bayesian treatment of inferring unknown functions, the induced posterior over functions is amenable to Monte Carlo sampling using Hilbert space Markov chain Monte Carlo (MCMC) methods. This type of MCMC is popular, e.g. in the Bayesian Inverse Problems literature, because it is stable under mesh refinement, i.e. the acceptance probability does not shrink to $0$ as more parameters of the function's prior are introduced, even ad infinitum. In numerical examples we demonstrate these stated competitive advantages over other function space priors. We also implement examples in Bayesian Reinforcement Learning to automate tasks from data and demonstrate, for the first time, stability of MCMC to mesh refinement for these type of problems.
Considering a probability distribution over parameters is known as an efficient strategy to learn a neural network with non-differentiable activation functions. We study the expectation of a probabilistic neural network as a predictor by itself, focusing on the aggregation of binary activated neural networks with normal distributions over real-valued weights. Our work leverages a recent analysis derived from the PAC-Bayesian framework that derives tight generalization bounds and learning procedures for the expected output value of such an aggregation, which is given by an analytical expression. While the combinatorial nature of the latter has been circumvented by approximations in previous works, we show that the exact computation remains tractable for deep but narrow neural networks, thanks to a dynamic programming approach. This leads us to a peculiar bound minimization learning algorithm for binary activated neural networks, where the forward pass propagates probabilities over representations instead of activation values. A stochastic counterpart of this new neural networks training scheme that scales to wider architectures is proposed.
Graph neural networks (GNNs) have emerged as a powerful tool for graph classification and representation learning. However, GNNs tend to suffer from over-smoothing problems and are vulnerable to graph perturbations. To address these challenges, we propose a novel topological neural framework of topological relational inference (TRI) which allows for integrating higher-order graph information to GNNs and for systematically learning a local graph structure. The key idea is to rewire the original graph by using the persistent homology of the small neighborhoods of nodes and then to incorporate the extracted topological summaries as the side information into the local algorithm. As a result, the new framework enables us to harness both the conventional information on the graph structure and information on the graph higher order topological properties. We derive theoretical stability guarantees for the new local topological representation and discuss their implications on the graph algebraic connectivity. The experimental results on node classification tasks demonstrate that the new TRI-GNN outperforms all 14 state-of-the-art baselines on 6 out 7 graphs and exhibit higher robustness to perturbations, yielding up to 10\% better performance under noisy scenarios.
Fairness has emerged as a critical problem in federated learning (FL). In this work, we identify a cause of unfairness in FL -- \emph{conflicting} gradients with large differences in the magnitudes. To address this issue, we propose the federated fair averaging (FedFV) algorithm to mitigate potential conflicts among clients before averaging their gradients. We first use the cosine similarity to detect gradient conflicts, and then iteratively eliminate such conflicts by modifying both the direction and the magnitude of the gradients. We further show the theoretical foundation of FedFV to mitigate the issue conflicting gradients and converge to Pareto stationary solutions. Extensive experiments on a suite of federated datasets confirm that FedFV compares favorably against state-of-the-art methods in terms of fairness, accuracy and efficiency.
When the federated learning is adopted among competitive agents with siloed datasets, agents are self-interested and participate only if they are fairly rewarded. To encourage the application of federated learning, this paper employs a management strategy, i.e., more contributions should lead to more rewards. We propose a novel hierarchically fair federated learning (HFFL) framework. Under this framework, agents are rewarded in proportion to their pre-negotiated contribution levels. HFFL+ extends this to incorporate heterogeneous models. Theoretical analysis and empirical evaluation on several datasets confirm the efficacy of our frameworks in upholding fairness and thus facilitating federated learning in the competitive settings.
Meta learning is a promising solution to few-shot learning problems. However, existing meta learning methods are restricted to the scenarios where training and application tasks share the same out-put structure. To obtain a meta model applicable to the tasks with new structures, it is required to collect new training data and repeat the time-consuming meta training procedure. This makes them inefficient or even inapplicable in learning to solve heterogeneous few-shot learning tasks. We thus develop a novel and principled HierarchicalMeta Learning (HML) method. Different from existing methods that only focus on optimizing the adaptability of a meta model to similar tasks, HML also explicitly optimizes its generalizability across heterogeneous tasks. To this end, HML first factorizes a set of similar training tasks into heterogeneous ones and trains the meta model over them at two levels to maximize adaptation and generalization performance respectively. The resultant model can then directly generalize to new tasks. Extensive experiments on few-shot classification and regression problems clearly demonstrate the superiority of HML over fine-tuning and state-of-the-art meta learning approaches in terms of generalization across heterogeneous tasks.