In-context learning (ICL) approaches typically leverage prompting to condition decoder-only language model generation on reference information. Just-in-time processing of a context is inefficient due to the quadratic cost of self-attention operations, and caching is desirable. However, caching transformer states can easily require almost as much space as the model parameters. When the right context isn't known in advance, caching ICL can be challenging. This work addresses these limitations by introducing models that, inspired by the encoder-decoder architecture, use cross-attention to condition generation on reference text without the prompt. More precisely, we leverage pre-trained decoder-only models and only train a small number of added layers. We use Question-Answering (QA) as a testbed to evaluate the ability of our models to perform conditional generation and observe that they outperform ICL, are comparable to fine-tuned prompted LLMs, and drastically reduce the space footprint relative to standard KV caching by two orders of magnitude.
We propose the VLR-Bench, a visual question answering (VQA) benchmark for evaluating vision language models (VLMs) based on retrieval augmented generation (RAG). Unlike existing evaluation datasets for external knowledge-based VQA, the proposed VLR-Bench includes five input passages. This allows testing of the ability to determine which passage is useful for answering a given query, a capability lacking in previous research. In this context, we constructed a dataset of 32,000 automatically generated instruction-following examples, which we denote as VLR-IF. This dataset is specifically designed to enhance the RAG capabilities of VLMs by enabling them to learn how to generate appropriate answers based on input passages. We evaluated the validity of the proposed benchmark and training data and verified its performance using the state-of-the-art Llama3-based VLM, the Llava-Llama-3 model. The proposed VLR-Bench and VLR-IF datasets are publicly available online.
PINN models have demonstrated impressive capabilities in addressing fluid PDE problems, and their potential in solid mechanics is beginning to emerge. This study identifies two key challenges when using PINN to solve general solid mechanics problems. These challenges become evident when comparing the limitations of PINN with the well-established numerical methods commonly used in solid mechanics, such as the finite element method (FEM). Specifically: a) PINN models generate solutions over an infinite domain, which conflicts with the finite boundaries typical of most solid structures; and b) the solution space utilised by PINN is Euclidean, which is inadequate for addressing the complex geometries often present in solid structures. This work proposes a PINN architecture used for general solid mechanics problems, termed the Finite-PINN model. The proposed model aims to effectively address these two challenges while preserving as much of the original implementation of PINN as possible. The unique architecture of the Finite-PINN model addresses these challenges by separating the approximation of stress and displacement fields, and by transforming the solution space from the traditional Euclidean space to a Euclidean-topological joint space. Several case studies presented in this paper demonstrate that the Finite-PINN model provides satisfactory results for a variety of problem types, including both forward and inverse problems, in both 2D and 3D contexts. The developed Finite-PINN model offers a promising tool for addressing general solid mechanics problems, particularly those not yet well-explored in current research.
Large language models (LLMs) have demonstrated impressive capabilities in various tasks using the in-context learning (ICL) paradigm. However, their effectiveness is often compromised by inherent bias, leading to prompt brittleness, i.e., sensitivity to design settings such as example selection, order, and prompt formatting. Previous studies have addressed LLM bias through external adjustment of model outputs, but the internal mechanisms that lead to such bias remain unexplored. Our work delves into these mechanisms, particularly investigating how feedforward neural networks (FFNs) and attention heads result in the bias of LLMs. By Interpreting the contribution of individual FFN vectors and attention heads, we identify the biased LLM components that skew LLMs' prediction toward specific labels. To mitigate these biases, we introduce UniBias, an inference-only method that effectively identifies and eliminates biased FFN vectors and attention heads. Extensive experiments across 12 NLP datasets demonstrate that UniBias significantly enhances ICL performance and alleviates prompt brittleness of LLMs.
Vision-language models (VLMs), serve as foundation models for multi-modal applications such as image captioning and text-to-image generation. Recent studies have highlighted limitations in VLM text encoders, particularly in areas like compositionality and semantic understanding, though the underlying reasons for these limitations remain unclear. In this work, we aim to address this gap by analyzing the syntactic information, one of the fundamental linguistic properties, encoded by the text encoders of VLMs. We perform a thorough analysis comparing VLMs with different objective functions, parameter size and training data size, and with uni-modal language models (ULMs) in their ability to encode syntactic knowledge. Our findings suggest that ULM text encoders acquire syntactic information more effectively than those in VLMs. The syntactic information learned by VLM text encoders is shaped primarily by the pre-training objective, which plays a more crucial role than other factors such as model architecture, model size, or the volume of pre-training data. Models exhibit different layer-wise trends where CLIP performance dropped across layers while for other models, middle layers are rich in encoding syntactic knowledge.
In-context learning (ICL) is a new paradigm for natural language processing (NLP), where a large language model (LLM) observes a small number of demonstrations and a test instance as its input, and directly makes predictions without updating model parameters. Previous studies have revealed that ICL is sensitive to the selection and the ordering of demonstrations. However, there are few studies regarding the impact of the demonstration number on the ICL performance within a limited input length of LLM, because it is commonly believed that the number of demonstrations is positively correlated with model performance. In this paper, we found this conclusion does not always hold true. Through pilot experiments, we discover that increasing the number of demonstrations does not necessarily lead to improved performance. Building upon this insight, we propose a Dynamic Demonstrations Controller (D$^2$Controller), which can improve the ICL performance by adjusting the number of demonstrations dynamically. The experimental results show that D$^2$Controller yields a 4.6% relative improvement on ten different sizes of LLMs across ten datasets. Moreover, we also extend our method to previous ICL models and achieve competitive results.
The automatic generation of RTL code (e.g., Verilog) through natural language instructions has emerged as a promising direction with the advancement of large language models (LLMs). However, producing RTL code that is both syntactically and functionally correct remains a significant challenge. Existing single-LLM-agent approaches face substantial limitations because they must navigate between various programming languages and handle intricate generation, verification, and modification tasks. To address these challenges, this paper introduces MAGE, the first open-source multi-agent AI system designed for robust and accurate Verilog RTL code generation. We propose a novel high-temperature RTL candidate sampling and debugging system that effectively explores the space of code candidates and significantly improves the quality of the candidates. Furthermore, we design a novel Verilog-state checkpoint checking mechanism that enables early detection of functional errors and delivers precise feedback for targeted fixes, significantly enhancing the functional correctness of the generated RTL code. MAGE achieves a 95.7% rate of syntactic and functional correctness code generation on VerilogEval-Human 2 benchmark, surpassing the state-of-the-art Claude-3.5-sonnet by 23.3 %, demonstrating a robust and reliable approach for AI-driven RTL design workflows.
The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.
We propose to pre-train a unified language model for both autoencoding and partially autoregressive language modeling tasks using a novel training procedure, referred to as a pseudo-masked language model (PMLM). Given an input text with masked tokens, we rely on conventional masks to learn inter-relations between corrupted tokens and context via autoencoding, and pseudo masks to learn intra-relations between masked spans via partially autoregressive modeling. With well-designed position embeddings and self-attention masks, the context encodings are reused to avoid redundant computation. Moreover, conventional masks used for autoencoding provide global masking information, so that all the position embeddings are accessible in partially autoregressive language modeling. In addition, the two tasks pre-train a unified language model as a bidirectional encoder and a sequence-to-sequence decoder, respectively. Our experiments show that the unified language models pre-trained using PMLM achieve new state-of-the-art results on a wide range of natural language understanding and generation tasks across several widely used benchmarks.
Existing few-shot learning (FSL) methods assume that there exist sufficient training samples from source classes for knowledge transfer to target classes with few training samples. However, this assumption is often invalid, especially when it comes to fine-grained recognition. In this work, we define a new FSL setting termed few-shot fewshot learning (FSFSL), under which both the source and target classes have limited training samples. To overcome the source class data scarcity problem, a natural option is to crawl images from the web with class names as search keywords. However, the crawled images are inevitably corrupted by large amount of noise (irrelevant images) and thus may harm the performance. To address this problem, we propose a graph convolutional network (GCN)-based label denoising (LDN) method to remove the irrelevant images. Further, with the cleaned web images as well as the original clean training images, we propose a GCN-based FSL method. For both the LDN and FSL tasks, a novel adaptive aggregation GCN (AdarGCN) model is proposed, which differs from existing GCN models in that adaptive aggregation is performed based on a multi-head multi-level aggregation module. With AdarGCN, how much and how far information carried by each graph node is propagated in the graph structure can be determined automatically, therefore alleviating the effects of both noisy and outlying training samples. Extensive experiments show the superior performance of our AdarGCN under both the new FSFSL and the conventional FSL settings.
Pre-trained language representation models, such as BERT, capture a general language representation from large-scale corpora, but lack domain-specific knowledge. When reading a domain text, experts make inferences with relevant knowledge. For machines to achieve this capability, we propose a knowledge-enabled language representation model (K-BERT) with knowledge graphs (KGs), in which triples are injected into the sentences as domain knowledge. However, too much knowledge incorporation may divert the sentence from its correct meaning, which is called knowledge noise (KN) issue. To overcome KN, K-BERT introduces soft-position and visible matrix to limit the impact of knowledge. K-BERT can easily inject domain knowledge into the models by equipped with a KG without pre-training by-self because it is capable of loading model parameters from the pre-trained BERT. Our investigation reveals promising results in twelve NLP tasks. Especially in domain-specific tasks (including finance, law, and medicine), K-BERT significantly outperforms BERT, which demonstrates that K-BERT is an excellent choice for solving the knowledge-driven problems that require experts.