Perfect radar pulse compression coding is a potential emerging field which aims at providing rigorous analysis and fundamental limit radar experiments. It is based on finding non-trivial pulse codes, which we can make statistically equivalent, to the radar experiments carried out with elementary pulses of some shape. A common engineering-based radar experiment design, regarding pulse-compression, often omits the rigorous theory and mathematical limitations. In this work our aim is to develop a mathematical theory which coincides with understanding the radar experiment in terms of the theory of comparison of statistical experiments. We review and generalize some properties of the It\^{o} measure. We estimate the unknown i.e. the structure function in the context of Bayesian statistical inverse problems. We study the posterior for generalized $d$-dimensional inverse problems, where we consider both real-valued and complex-valued inputs for posteriori analysis. Finally this is then extended to the infinite dimensional setting, where our analysis suggests the underlying posterior is non-Gaussian.
Robotic adaptation to unanticipated operating conditions is crucial to achieving persistence and robustness in complex real world settings. For a wide range of cutting-edge robotic systems, such as micro- and nano-scale robots, soft robots, medical robots, and bio-hybrid robots, it is infeasible to anticipate the operating environment a priori due to complexities that arise from numerous factors including imprecision in manufacturing, chemo-mechanical forces, and poorly understood contact mechanics. Drawing inspiration from data-driven modeling, geometric mechanics (or gauge theory), and adaptive control, we employ an adaptive system identification framework and demonstrate its efficacy in enhancing the performance of principally kinematic locomotors (those governed by Rayleigh dissipation or zero momentum conservation). We showcase the capability of the adaptive model to efficiently accommodate varying terrains and iteratively modified behaviors within a behavior optimization framework. This provides both the ability to improve fundamental behaviors and perform motion tracking to precision. Notably, we are capable of optimizing the gaits of the Purcell swimmer using approximately 10 cycles per link, which for the nine-link Purcell swimmer provides a factor of ten improvement in optimization speed over the state of the art. Beyond simply a computational speed up, this ten-fold improvement may enable this method to be successfully deployed for in-situ behavior refinement, injury recovery, and terrain adaptation, particularly in domains where simulations provide poor guides for the real world.
Non-orthogonal multiple access (NOMA) is a promising transmission scheme employed at the physical layer to improve the spectral efficiency. In this paper, we develop a novel cross-layer approach by employing NOMA at the physical layer and instantly decodable network coding (IDNC) at the network layer in downlink cellular networks. Following this approach, two IDNC packets are selected for each transmission, with one designed for all receivers and the other designed only for the strong receivers which can employ successive interference cancellation (SIC). The IDNC packets selection, transmission rates adaption for the two IDNC packets, and NOMA power allocation are jointly considered to improve the throughput of the network. Given the intractability of the problem, we decouple it into two separate subproblems, the IDNC scheduling which jointly selects the IDNC packets and the transmission rates with the given NOMA power allocation, and the NOMA power allocation with the given IDNC scheduling. The IDNC scheduling can be reduced to a maximum weight clique problem, and two heuristic algorithms named as maximum weight vertex (MWV) search and maximum weight path based maximum weight vertex (MWP-MWV) search are developed to solve the first subproblem. An iterative function evaluation (IFE) approach is proposed to solve the second subproblem. Simulation results are presented to demonstrates the throughput gain of the proposed approach over the existing solutions.
Mesh deformation is a core task for 3D mesh reconstruction, but defining an efficient discrepancy between predicted and target meshes remains an open problem. A prevalent approach in current deep learning is the set-based approach which measures the discrepancy between two surfaces by comparing two randomly sampled point-clouds from the two meshes with Chamfer pseudo-distance. Nevertheless, the set-based approach still has limitations such as lacking a theoretical guarantee for choosing the number of points in sampled point-clouds, and the pseudo-metricity and the quadratic complexity of the Chamfer divergence. To address these issues, we propose a novel metric for learning mesh deformation. The metric is defined by sliced Wasserstein distance on meshes represented as probability measures that generalize the set-based approach. By leveraging probability measure space, we gain flexibility in encoding meshes using diverse forms of probability measures, such as continuous, empirical, and discrete measures via \textit{varifold} representation. After having encoded probability measures, we can compare meshes by using the sliced Wasserstein distance which is an effective optimal transport distance with linear computational complexity and can provide a fast statistical rate for approximating the surface of meshes. Furthermore, we employ a neural ordinary differential equation (ODE) to deform the input surface into the target shape by modeling the trajectories of the points on the surface. Our experiments on cortical surface reconstruction demonstrate that our approach surpasses other competing methods in multiple datasets and metrics.
Performance analysis is carried out in a near-field multiple-input multiple-output (MIMO) system for both discrete and continuous aperture antennas. The effective degrees of freedom (EDoF) is first derived. It is shown that near-field MIMO systems have a higher EDoF than free-space far-field ones. Additionally, the near-field EDoF further depends on the communication distance. Based on the derived EDoF, closed-form expressions of channel capacity with a fixed distance are obtained. As a further advance, with randomly deployed receivers, ergodic capacity is derived. Simulation results reveal that near-field MIMO has an enhanced multiplexing gain even under line-of-sight transmissions. In addition, the performance of discrete MIMO converges to that of continuous aperture MIMO.
Image-level weakly supervised semantic segmentation (WSSS) is a fundamental yet challenging computer vision task facilitating scene understanding and automatic driving. Most existing methods resort to classification-based Class Activation Maps (CAMs) to play as the initial pseudo labels, which tend to focus on the discriminative image regions and lack customized characteristics for the segmentation task. To alleviate this issue, we propose a novel activation modulation and recalibration (AMR) scheme, which leverages a spotlight branch and a compensation branch to obtain weighted CAMs that can provide recalibration supervision and task-specific concepts. Specifically, an attention modulation module (AMM) is employed to rearrange the distribution of feature importance from the channel-spatial sequential perspective, which helps to explicitly model channel-wise interdependencies and spatial encodings to adaptively modulate segmentation-oriented activation responses. Furthermore, we introduce a cross pseudo supervision for dual branches, which can be regarded as a semantic similar regularization to mutually refine two branches. Extensive experiments show that AMR establishes a new state-of-the-art performance on the PASCAL VOC 2012 dataset, surpassing not only current methods trained with the image-level of supervision but also some methods relying on stronger supervision, such as saliency label. Experiments also reveal that our scheme is plug-and-play and can be incorporated with other approaches to boost their performance.
Behaviors of the synthetic characters in current military simulations are limited since they are generally generated by rule-based and reactive computational models with minimal intelligence. Such computational models cannot adapt to reflect the experience of the characters, resulting in brittle intelligence for even the most effective behavior models devised via costly and labor-intensive processes. Observation-based behavior model adaptation that leverages machine learning and the experience of synthetic entities in combination with appropriate prior knowledge can address the issues in the existing computational behavior models to create a better training experience in military training simulations. In this paper, we introduce a framework that aims to create autonomous synthetic characters that can perform coherent sequences of believable behavior while being aware of human trainees and their needs within a training simulation. This framework brings together three mutually complementary components. The first component is a Unity-based simulation environment - Rapid Integration and Development Environment (RIDE) - supporting One World Terrain (OWT) models and capable of running and supporting machine learning experiments. The second is Shiva, a novel multi-agent reinforcement and imitation learning framework that can interface with a variety of simulation environments, and that can additionally utilize a variety of learning algorithms. The final component is the Sigma Cognitive Architecture that will augment the behavior models with symbolic and probabilistic reasoning capabilities. We have successfully created proof-of-concept behavior models leveraging this framework on realistic terrain as an essential step towards bringing machine learning into military simulations.
Knowledge graph completion aims to predict missing relations between entities in a knowledge graph. While many different methods have been proposed, there is a lack of a unifying framework that would lead to state-of-the-art results. Here we develop PathCon, a knowledge graph completion method that harnesses four novel insights to outperform existing methods. PathCon predicts relations between a pair of entities by: (1) Considering the Relational Context of each entity by capturing the relation types adjacent to the entity and modeled through a novel edge-based message passing scheme; (2) Considering the Relational Paths capturing all paths between the two entities; And, (3) adaptively integrating the Relational Context and Relational Path through a learnable attention mechanism. Importantly, (4) in contrast to conventional node-based representations, PathCon represents context and path only using the relation types, which makes it applicable in an inductive setting. Experimental results on knowledge graph benchmarks as well as our newly proposed dataset show that PathCon outperforms state-of-the-art knowledge graph completion methods by a large margin. Finally, PathCon is able to provide interpretable explanations by identifying relations that provide the context and paths that are important for a given predicted relation.
Embedding entities and relations into a continuous multi-dimensional vector space have become the dominant method for knowledge graph embedding in representation learning. However, most existing models ignore to represent hierarchical knowledge, such as the similarities and dissimilarities of entities in one domain. We proposed to learn a Domain Representations over existing knowledge graph embedding models, such that entities that have similar attributes are organized into the same domain. Such hierarchical knowledge of domains can give further evidence in link prediction. Experimental results show that domain embeddings give a significant improvement over the most recent state-of-art baseline knowledge graph embedding models.
Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis, thereby allowing manual manipulation in predicting the final answer.
Dynamic programming (DP) solves a variety of structured combinatorial problems by iteratively breaking them down into smaller subproblems. In spite of their versatility, DP algorithms are usually non-differentiable, which hampers their use as a layer in neural networks trained by backpropagation. To address this issue, we propose to smooth the max operator in the dynamic programming recursion, using a strongly convex regularizer. This allows to relax both the optimal value and solution of the original combinatorial problem, and turns a broad class of DP algorithms into differentiable operators. Theoretically, we provide a new probabilistic perspective on backpropagating through these DP operators, and relate them to inference in graphical models. We derive two particular instantiations of our framework, a smoothed Viterbi algorithm for sequence prediction and a smoothed DTW algorithm for time-series alignment. We showcase these instantiations on two structured prediction tasks and on structured and sparse attention for neural machine translation.