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Federated bilevel optimization (FBO) has shown great potential recently in machine learning and edge computing due to the emerging nested optimization structure in meta-learning, fine-tuning, hyperparameter tuning, etc. However, existing FBO algorithms often involve complicated computations and require multiple sub-loops per iteration, each of which contains a number of communication rounds. In this paper, we propose a simple and flexible FBO framework named SimFBO, which is easy to implement without sub-loops, and includes a generalized server-side aggregation and update for improving communication efficiency. We further propose System-level heterogeneity robust FBO (ShroFBO) as a variant of SimFBO with stronger resilience to heterogeneous local computation. We show that SimFBO and ShroFBO provably achieve a linear convergence speedup with partial client participation and client sampling without replacement, as well as improved sample and communication complexities. Experiments demonstrate the effectiveness of the proposed methods over existing FBO algorithms.

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Traditional machine learning techniques are prone to generating inaccurate predictions when confronted with shifts in the distribution of data between the training and testing phases. This vulnerability can lead to severe consequences, especially in applications such as mobile healthcare. Uncertainty estimation has the potential to mitigate this issue by assessing the reliability of a model's output. However, existing uncertainty estimation techniques often require substantial computational resources and memory, making them impractical for implementation on microcontrollers (MCUs). This limitation hinders the feasibility of many important on-device wearable event detection (WED) applications, such as heart attack detection. In this paper, we present UR2M, a novel Uncertainty and Resource-aware event detection framework for MCUs. Specifically, we (i) develop an uncertainty-aware WED based on evidential theory for accurate event detection and reliable uncertainty estimation; (ii) introduce a cascade ML framework to achieve efficient model inference via early exits, by sharing shallower model layers among different event models; (iii) optimize the deployment of the model and MCU library for system efficiency. We conducted extensive experiments and compared UR2M to traditional uncertainty baselines using three wearable datasets. Our results demonstrate that UR2M achieves up to 864% faster inference speed, 857% energy-saving for uncertainty estimation, 55% memory saving on two popular MCUs, and a 22% improvement in uncertainty quantification performance. UR2M can be deployed on a wide range of MCUs, significantly expanding real-time and reliable WED applications.

In recent years, federated learning (FL) has emerged as a promising technique for training machine learning models in a decentralized manner while also preserving data privacy. The non-independent and identically distributed (non-i.i.d.) nature of client data, coupled with constraints on client or edge devices, presents significant challenges in FL. Furthermore, learning across a high number of communication rounds can be risky and potentially unsafe for model exploitation. Traditional FL approaches may suffer from these challenges. Therefore, we introduce FedSiKD, which incorporates knowledge distillation (KD) within a similarity-based federated learning framework. As clients join the system, they securely share relevant statistics about their data distribution, promoting intra-cluster homogeneity. This enhances optimization efficiency and accelerates the learning process, effectively transferring knowledge between teacher and student models and addressing device constraints. FedSiKD outperforms state-of-the-art algorithms by achieving higher accuracy, exceeding by 25\% and 18\% for highly skewed data at $\alpha = {0.1,0.5}$ on the HAR and MNIST datasets, respectively. Its faster convergence is illustrated by a 17\% and 20\% increase in accuracy within the first five rounds on the HAR and MNIST datasets, respectively, highlighting its early-stage learning proficiency. Code is publicly available and hosted on GitHub (//github.com/SimuEnv/FedSiKD)

Recently, Large Language Model based Autonomous system(LLMAS) has gained great popularity for its potential to simulate complicated behaviors of human societies. One of its main challenges is to present and analyze the dynamic events evolution of LLMAS. In this work, we present a visualization approach to explore detailed statuses and agents' behavior within LLMAS. We propose a general pipeline that establishes a behavior structure from raw LLMAS execution events, leverages a behavior summarization algorithm to construct a hierarchical summary of the entire structure in terms of time sequence, and a cause trace method to mine the causal relationship between agent behaviors. We then develop AgentLens, a visual analysis system that leverages a hierarchical temporal visualization for illustrating the evolution of LLMAS, and supports users to interactively investigate details and causes of agents' behaviors. Two usage scenarios and a user study demonstrate the effectiveness and usability of our AgentLens.

Human activity recognition (HAR) is a well-established field, significantly advanced by modern machine learning (ML) techniques. While companies have successfully integrated HAR into consumer products, they typically rely on a predefined activity set, which limits personalizations at the user level (edge devices). Despite advancements in Incremental Learning for updating models with new data, this often occurs on the Cloud, necessitating regular data transfers between cloud and edge devices, thus leading to data privacy issues. In this paper, we propose MAGNETO, an Edge AI platform that pushes HAR tasks from the Cloud to the Edge. MAGNETO allows incremental human activity learning directly on the Edge devices, without any data exchange with the Cloud. This enables strong privacy guarantees, low processing latency, and a high degree of personalization for users. In particular, we demonstrate MAGNETO in an Android device, validating the whole pipeline from data collection to result visualization.

Numerous emerging deep-learning techniques have had a substantial impact on computer graphics. Among the most promising breakthroughs are the recent rise of Neural Radiance Fields (NeRFs) and Gaussian Splatting (GS). NeRFs encode the object's shape and color in neural network weights using a handful of images with known camera positions to generate novel views. In contrast, GS provides accelerated training and inference without a decrease in rendering quality by encoding the object's characteristics in a collection of Gaussian distributions. These two techniques have found many use cases in spatial computing and other domains. On the other hand, the emergence of deepfake methods has sparked considerable controversy. Such techniques can have a form of artificial intelligence-generated videos that closely mimic authentic footage. Using generative models, they can modify facial features, enabling the creation of altered identities or facial expressions that exhibit a remarkably realistic appearance to a real person. Despite these controversies, deepfake can offer a next-generation solution for avatar creation and gaming when of desirable quality. To that end, we show how to combine all these emerging technologies to obtain a more plausible outcome. Our ImplicitDeepfake1 uses the classical deepfake algorithm to modify all training images separately and then train NeRF and GS on modified faces. Such relatively simple strategies can produce plausible 3D deepfake-based avatars.

Modern machine learning models require large labelled datasets to achieve good performance, but manually labelling large datasets is expensive and time-consuming. The data programming paradigm enables users to label large datasets efficiently but produces noisy labels, which deteriorates the downstream model's performance. The active learning paradigm, on the other hand, can acquire accurate labels but only for a small fraction of instances. In this paper, we propose ActiveDP, an interactive framework bridging active learning and data programming together to generate labels with both high accuracy and coverage, combining the strengths of both paradigms. Experiments show that ActiveDP outperforms previous weak supervision and active learning approaches and consistently performs well under different labelling budgets.

The rapid development of deep learning has made a great progress in segmentation, one of the fundamental tasks of computer vision. However, the current segmentation algorithms mostly rely on the availability of pixel-level annotations, which are often expensive, tedious, and laborious. To alleviate this burden, the past years have witnessed an increasing attention in building label-efficient, deep-learning-based segmentation algorithms. This paper offers a comprehensive review on label-efficient segmentation methods. To this end, we first develop a taxonomy to organize these methods according to the supervision provided by different types of weak labels (including no supervision, coarse supervision, incomplete supervision and noisy supervision) and supplemented by the types of segmentation problems (including semantic segmentation, instance segmentation and panoptic segmentation). Next, we summarize the existing label-efficient segmentation methods from a unified perspective that discusses an important question: how to bridge the gap between weak supervision and dense prediction -- the current methods are mostly based on heuristic priors, such as cross-pixel similarity, cross-label constraint, cross-view consistency, cross-image relation, etc. Finally, we share our opinions about the future research directions for label-efficient deep segmentation.

The incredible development of federated learning (FL) has benefited various tasks in the domains of computer vision and natural language processing, and the existing frameworks such as TFF and FATE has made the deployment easy in real-world applications. However, federated graph learning (FGL), even though graph data are prevalent, has not been well supported due to its unique characteristics and requirements. The lack of FGL-related framework increases the efforts for accomplishing reproducible research and deploying in real-world applications. Motivated by such strong demand, in this paper, we first discuss the challenges in creating an easy-to-use FGL package and accordingly present our implemented package FederatedScope-GNN (FS-G), which provides (1) a unified view for modularizing and expressing FGL algorithms; (2) comprehensive DataZoo and ModelZoo for out-of-the-box FGL capability; (3) an efficient model auto-tuning component; and (4) off-the-shelf privacy attack and defense abilities. We validate the effectiveness of FS-G by conducting extensive experiments, which simultaneously gains many valuable insights about FGL for the community. Moreover, we employ FS-G to serve the FGL application in real-world E-commerce scenarios, where the attained improvements indicate great potential business benefits. We publicly release FS-G, as submodules of FederatedScope, at //github.com/alibaba/FederatedScope to promote FGL's research and enable broad applications that would otherwise be infeasible due to the lack of a dedicated package.

Self-supervised learning methods are gaining increasing traction in computer vision due to their recent success in reducing the gap with supervised learning. In natural language processing (NLP) self-supervised learning and transformers are already the methods of choice. The recent literature suggests that the transformers are becoming increasingly popular also in computer vision. So far, the vision transformers have been shown to work well when pretrained either using a large scale supervised data or with some kind of co-supervision, e.g. in terms of teacher network. These supervised pretrained vision transformers achieve very good results in downstream tasks with minimal changes. In this work we investigate the merits of self-supervised learning for pretraining image/vision transformers and then using them for downstream classification tasks. We propose Self-supervised vIsion Transformers (SiT) and discuss several self-supervised training mechanisms to obtain a pretext model. The architectural flexibility of SiT allows us to use it as an autoencoder and work with multiple self-supervised tasks seamlessly. We show that a pretrained SiT can be finetuned for a downstream classification task on small scale datasets, consisting of a few thousand images rather than several millions. The proposed approach is evaluated on standard datasets using common protocols. The results demonstrate the strength of the transformers and their suitability for self-supervised learning. We outperformed existing self-supervised learning methods by large margin. We also observed that SiT is good for few shot learning and also showed that it is learning useful representation by simply training a linear classifier on top of the learned features from SiT. Pretraining, finetuning, and evaluation codes will be available under: //github.com/Sara-Ahmed/SiT.

The cross-domain recommendation technique is an effective way of alleviating the data sparsity in recommender systems by leveraging the knowledge from relevant domains. Transfer learning is a class of algorithms underlying these techniques. In this paper, we propose a novel transfer learning approach for cross-domain recommendation by using neural networks as the base model. We assume that hidden layers in two base networks are connected by cross mappings, leading to the collaborative cross networks (CoNet). CoNet enables dual knowledge transfer across domains by introducing cross connections from one base network to another and vice versa. CoNet is achieved in multi-layer feedforward networks by adding dual connections and joint loss functions, which can be trained efficiently by back-propagation. The proposed model is evaluated on two real-world datasets and it outperforms baseline models by relative improvements of 3.56\% in MRR and 8.94\% in NDCG, respectively.

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