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In this paper, we present the Federated Upper Confidence Bound Value Iteration algorithm ($\texttt{Fed-UCBVI}$), a novel extension of the $\texttt{UCBVI}$ algorithm (Azar et al., 2017) tailored for the federated learning framework. We prove that the regret of $\texttt{Fed-UCBVI}$ scales as $\tilde{\mathcal{O}}(\sqrt{H^3 |\mathcal{S}| |\mathcal{A}| T / M})$, with a small additional term due to heterogeneity, where $|\mathcal{S}|$ is the number of states, $|\mathcal{A}|$ is the number of actions, $H$ is the episode length, $M$ is the number of agents, and $T$ is the number of episodes. Notably, in the single-agent setting, this upper bound matches the minimax lower bound up to polylogarithmic factors, while in the multi-agent scenario, $\texttt{Fed-UCBVI}$ has linear speed-up. To conduct our analysis, we introduce a new measure of heterogeneity, which may hold independent theoretical interest. Furthermore, we show that, unlike existing federated reinforcement learning approaches, $\texttt{Fed-UCBVI}$'s communication complexity only marginally increases with the number of agents.

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In this paper, we introduce \textbf{SLAM3R}, a novel and effective monocular RGB SLAM system for real-time and high-quality dense 3D reconstruction. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global coordinate registration through feed-forward neural networks. Given an input video, the system first converts it into overlapping clips using a sliding window mechanism. Unlike traditional pose optimization-based methods, SLAM3R directly regresses 3D pointmaps from RGB images in each window and progressively aligns and deforms these local pointmaps to create a globally consistent scene reconstruction - all without explicitly solving any camera parameters. Experiments across datasets consistently show that SLAM3R achieves state-of-the-art reconstruction accuracy and completeness while maintaining real-time performance at 20+ FPS. Code and weights at: \url{//github.com/PKU-VCL-3DV/SLAM3R}.

In this paper, we present a novel diffusion model-based monaural speech enhancement method. Our approach incorporates the separate estimation of speech spectra's magnitude and phase in two diffusion networks. Throughout the diffusion process, noise clips from real-world noise interferences are added gradually to the clean speech spectra and a noise-aware reverse process is proposed to learn how to generate both clean speech spectra and noise spectra. Furthermore, to fully leverage the intrinsic relationship between magnitude and phase, we introduce a complex-cycle-consistent (CCC) mechanism that uses the estimated magnitude to map the phase, and vice versa. We implement this algorithm within a phase-aware speech enhancement diffusion model (SEDM). We conduct extensive experiments on public datasets to demonstrate the effectiveness of our method, highlighting the significant benefits of exploiting the intrinsic relationship between phase and magnitude information to enhance speech. The comparison to conventional diffusion models demonstrates the superiority of SEDM.

This paper presents StreamChat, a novel approach that enhances the interaction capabilities of Large Multimodal Models (LMMs) with streaming video content. In streaming interaction scenarios, existing methods rely solely on visual information available at the moment a question is posed, resulting in significant delays as the model remains unaware of subsequent changes in the streaming video. StreamChat addresses this limitation by innovatively updating the visual context at each decoding step, ensuring that the model utilizes up-to-date video content throughout the decoding process. Additionally, we introduce a flexible and efficient crossattention-based architecture to process dynamic streaming inputs while maintaining inference efficiency for streaming interactions. Furthermore, we construct a new dense instruction dataset to facilitate the training of streaming interaction models, complemented by a parallel 3D-RoPE mechanism that encodes the relative temporal information of visual and text tokens. Experimental results demonstrate that StreamChat achieves competitive performance on established image and video benchmarks and exhibits superior capabilities in streaming interaction scenarios compared to state-of-the-art video LMM.

In this paper, we propose Lan-grasp, a novel approach towards more appropriate semantic grasping. We use foundation models to provide the robot with a deeper understanding of the objects, the right place to grasp an object, or even the parts to avoid. This allows our robot to grasp and utilize objects in a more meaningful and safe manner. We leverage the combination of a Large Language Model, a Vision Language Model, and a traditional grasp planner to generate grasps demonstrating a deeper semantic understanding of the objects. We first prompt the Large Language Model about which object part is appropriate for grasping. Next, the Vision Language Model identifies the corresponding part in the object image. Finally, we generate grasp proposals in the region proposed by the Vision Language Model. Building on foundation models provides us with a zero-shot grasp method that can handle a wide range of objects without the need for further training or fine-tuning. We evaluated our method in real-world experiments on a custom object data set. We present the results of a survey that asks the participants to choose an object part appropriate for grasping. The results show that the grasps generated by our method are consistently ranked higher by the participants than those generated by a conventional grasping planner and a recent semantic grasping approach. In addition, we propose a Visual Chain-of-Thought feedback loop to assess grasp feasibility in complex scenarios. This mechanism enables dynamic reasoning and generates alternative grasp strategies when needed, ensuring safer and more effective grasping outcomes.

We present MathDSL, a Domain-Specific Language (DSL) for mathematical equation solving, which, when deployed in program synthesis models, outperforms state-of-the-art reinforcement-learning-based methods. We also introduce a quantitative metric for measuring the conciseness of a mathematical solution and demonstrate the improvement in the quality of generated solutions compared to other methods. Our system demonstrates that a program synthesis system (DreamCoder) using MathDSL can generate programs that solve linear equations with greater accuracy and conciseness than using reinforcement learning systems. Additionally, we demonstrate that if we use the action spaces of previous reinforcement learning systems as DSLs, MathDSL outperforms the action-space-DSLs. We use DreamCoder to store equation-solving strategies as learned abstractions in its program library and demonstrate that by using MathDSL, these can be converted into human-interpretable solution strategies that could have applications in mathematical education.

DNS is one of the cornerstones of the Internet. Nowadays, a substantial fraction of DNS queries are handled by public resolvers (e.g., Google Public DNS and Cisco's OpenDNS) rather than ISP nameservers. This behavior makes it difficult for authoritative nameservers to provide answers based on the requesting resolver. The impact is especially important for entities that make client origin inferences to perform DNS-based load balancing (e.g., CDNS). The EDNS0 Client Subnet (ECS) option adds the client's IP prefix to DNS queries, which allows authoritative nameservers to provide prefix-based responses. In this study, we introduce a new method for conducting ECS scans, which provides insights into ECS behavior and significantly reduces the required number of queries by up to 97% compared to state-of-the-art techniques. Our approach is also the first to facilitate ECS scans for IPv6. We conduct a comprehensive evaluation of the ECS landscape, examining the usage and implementation of ECS across various services. Overall, 53% of all nameservers support prefix-based responses. Furthermore, we find that Google nameservers do not comply with the Google Public DNS guidelines. Lastly, we plan to make our tool, and data publicly available to foster further research in the area.

This paper presents the Long Context and Form Output (LCFO) benchmark, a novel evaluation framework for assessing gradual summarization and summary expansion capabilities across diverse domains. LCFO consists of long input documents (5k words average length), each of which comes with three summaries of different lengths (20%, 10%, and 5% of the input text), as well as approximately 15 questions and answers (QA) related to the input content. Notably, LCFO also provides alignments between specific QA pairs and corresponding summaries in 7 domains. The primary motivation behind providing summaries of different lengths is to establish a controllable framework for generating long texts from shorter inputs, i.e. summary expansion. To establish an evaluation metric framework for summarization and summary expansion, we provide human evaluation scores for human-generated outputs, as well as results from various state-of-the-art large language models (LLMs). GPT-4o-mini achieves best human scores among automatic systems in both summarization and summary expansion tasks (~ +10% and +20%, respectively). It even surpasses human output quality in the case of short summaries (~ +7%). Overall automatic metrics achieve low correlations with human evaluation scores (~ 0.4) but moderate correlation on specific evaluation aspects such as fluency and attribution (~ 0.6). The LCFO benchmark offers a standardized platform for evaluating summarization and summary expansion performance, as well as corresponding automatic metrics, thereby providing an important evaluation framework to advance generative AI.

This paper introduces BiMediX2, a bilingual (Arabic-English) Bio-Medical EXpert Large Multimodal Model (LMM) with a unified architecture that integrates text and visual modalities, enabling advanced image understanding and medical applications. BiMediX2 leverages the Llama3.1 architecture and integrates text and visual capabilities to facilitate seamless interactions in both English and Arabic, supporting text-based inputs and multi-turn conversations involving medical images. The model is trained on an extensive bilingual healthcare dataset consisting of 1.6M samples of diverse medical interactions for both text and image modalities, mixed in Arabic and English. We also propose the first bilingual GPT-4o based medical LMM benchmark named BiMed-MBench. BiMediX2 is benchmarked on both text-based and image-based tasks, achieving state-of-the-art performance across several medical benchmarks. It outperforms recent state-of-the-art models in medical LLM evaluation benchmarks. Our model also sets a new benchmark in multimodal medical evaluations with over 9% improvement in English and over 20% in Arabic evaluations. Additionally, it surpasses GPT-4 by around 9% in UPHILL factual accuracy evaluations and excels in various medical Visual Question Answering, Report Generation, and Report Summarization tasks. The project page including source code and the trained model, is available at //github.com/mbzuai-oryx/BiMediX2.

In this paper, we introduce a novel psychological benchmark, CPsyExam, constructed from questions sourced from Chinese language examinations. CPsyExam is designed to prioritize psychological knowledge and case analysis separately, recognizing the significance of applying psychological knowledge to real-world scenarios. From the pool of 22k questions, we utilize 4k to create the benchmark that offers balanced coverage of subjects and incorporates a diverse range of case analysis techniques.Furthermore, we evaluate a range of existing large language models~(LLMs), spanning from open-sourced to API-based models. Our experiments and analysis demonstrate that CPsyExam serves as an effective benchmark for enhancing the understanding of psychology within LLMs and enables the comparison of LLMs across various granularities.

In this paper, we propose a novel Feature Decomposition and Reconstruction Learning (FDRL) method for effective facial expression recognition. We view the expression information as the combination of the shared information (expression similarities) across different expressions and the unique information (expression-specific variations) for each expression. More specifically, FDRL mainly consists of two crucial networks: a Feature Decomposition Network (FDN) and a Feature Reconstruction Network (FRN). In particular, FDN first decomposes the basic features extracted from a backbone network into a set of facial action-aware latent features to model expression similarities. Then, FRN captures the intra-feature and inter-feature relationships for latent features to characterize expression-specific variations, and reconstructs the expression feature. To this end, two modules including an intra-feature relation modeling module and an inter-feature relation modeling module are developed in FRN. Experimental results on both the in-the-lab databases (including CK+, MMI, and Oulu-CASIA) and the in-the-wild databases (including RAF-DB and SFEW) show that the proposed FDRL method consistently achieves higher recognition accuracy than several state-of-the-art methods. This clearly highlights the benefit of feature decomposition and reconstruction for classifying expressions.

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