In traditional Visual Question Generation (VQG), most images have multiple concepts (e.g. objects and categories) for which a question could be generated, but models are trained to mimic an arbitrary choice of concept as given in their training data. This makes training difficult and also poses issues for evaluation -- multiple valid questions exist for most images but only one or a few are captured by the human references. We present Guiding Visual Question Generation - a variant of VQG which conditions the question generator on categorical information based on expectations on the type of question and the objects it should explore. We propose two variants: (i) an explicitly guided model that enables an actor (human or automated) to select which objects and categories to generate a question for; and (ii) an implicitly guided model that learns which objects and categories to condition on, based on discrete latent variables. The proposed models are evaluated on an answer-category augmented VQA dataset and our quantitative results show a substantial improvement over the current state of the art (over 9 BLEU-4 increase). Human evaluation validates that guidance helps the generation of questions that are grammatically coherent and relevant to the given image and objects.
We propose an end-to-end lecture video generation system that can generate realistic and complete lecture videos directly from annotated slides, instructor's reference voice and instructor's reference portrait video. Our system is primarily composed of a speech synthesis module with few-shot speaker adaptation and an adversarial learning-based talking-head generation module. It is capable of not only reducing instructors' workload but also changing the language and accent which can help the students follow the lecture more easily and enable a wider dissemination of lecture contents. Our experimental results show that the proposed model outperforms other current approaches in terms of authenticity, naturalness and accuracy. Here is a video demonstration of how our system works, and the outcomes of the evaluation and comparison: //youtu.be/cY6TYkI0cog.
Dense video captioning aims to identify the events of interest in an input video, and generate descriptive captions for each event. Previous approaches usually follow a two-stage generative process, which first proposes a segment for each event, then renders a caption for each identified segment. Recent advances in large-scale sequence generation pretraining have seen great success in unifying task formulation for a great variety of tasks, but so far, more complex tasks such as dense video captioning are not able to fully utilize this powerful paradigm. In this work, we show how to model the two subtasks of dense video captioning jointly as one sequence generation task, and simultaneously predict the events and the corresponding descriptions. Experiments on YouCook2 and ViTT show encouraging results and indicate the feasibility of training complex tasks such as end-to-end dense video captioning integrated into large-scale pretrained models.
Data Augmentation (DA) -- generating extra training samples beyond original training set -- has been widely-used in today's unbiased VQA models to mitigate the language biases. Current mainstream DA strategies are synthetic-based methods, which synthesize new samples by either editing some visual regions/words, or re-generating them from scratch. However, these synthetic samples are always unnatural and error-prone. To avoid this issue, a recent DA work composes new augmented samples by randomly pairing pristine images and other human-written questions. Unfortunately, to guarantee augmented samples have reasonable ground-truth answers, they manually design a set of heuristic rules for several question types, which extremely limits its generalization abilities. To this end, we propose a new Knowledge Distillation based Data Augmentation for VQA, dubbed KDDAug. Specifically, we first relax the requirements of reasonable image-question pairs, which can be easily applied to any question types. Then, we design a knowledge distillation (KD) based answer assignment to generate pseudo answers for all composed image-question pairs, which are robust to both in-domain and out-of-distribution settings. Since KDDAug is a model-agnostic DA strategy, it can be seamlessly incorporated into any VQA architectures. Extensive ablation studies on multiple backbones and benchmarks have demonstrated the effectiveness and generalization abilities of KDDAug.
People say, "A picture is worth a thousand words". Then how can we get the rich information out of the image? We argue that by using visual clues to bridge large pretrained vision foundation models and language models, we can do so without any extra cross-modal training. Thanks to the strong zero-shot capability of foundation models, we start by constructing a rich semantic representation of the image (e.g., image tags, object attributes / locations, captions) as a structured textual prompt, called visual clues, using a vision foundation model. Based on visual clues, we use large language model to produce a series of comprehensive descriptions for the visual content, which is then verified by the vision model again to select the candidate that aligns best with the image. We evaluate the quality of generated descriptions by quantitative and qualitative measurement. The results demonstrate the effectiveness of such a structured semantic representation.
Generative models are now capable of producing highly realistic images that look nearly indistinguishable from the data on which they are trained. This raises the question: if we have good enough generative models, do we still need datasets? We investigate this question in the setting of learning general-purpose visual representations from a black-box generative model rather than directly from data. Given an off-the-shelf image generator without any access to its training data, we train representations from the samples output by this generator. We compare several representation learning methods that can be applied to this setting, using the latent space of the generator to generate multiple "views" of the same semantic content. We show that for contrastive methods, this multiview data can naturally be used to identify positive pairs (nearby in latent space) and negative pairs (far apart in latent space). We find that the resulting representations rival those learned directly from real data, but that good performance requires care in the sampling strategy applied and the training method. Generative models can be viewed as a compressed and organized copy of a dataset, and we envision a future where more and more "model zoos" proliferate while datasets become increasingly unwieldy, missing, or private. This paper suggests several techniques for dealing with visual representation learning in such a future. Code is released on our project page: //ali-design.github.io/GenRep/
Generative Adversarial Networks (GANs) have recently achieved impressive results for many real-world applications, and many GAN variants have emerged with improvements in sample quality and training stability. However, they have not been well visualized or understood. How does a GAN represent our visual world internally? What causes the artifacts in GAN results? How do architectural choices affect GAN learning? Answering such questions could enable us to develop new insights and better models. In this work, we present an analytic framework to visualize and understand GANs at the unit-, object-, and scene-level. We first identify a group of interpretable units that are closely related to object concepts using a segmentation-based network dissection method. Then, we quantify the causal effect of interpretable units by measuring the ability of interventions to control objects in the output. We examine the contextual relationship between these units and their surroundings by inserting the discovered object concepts into new images. We show several practical applications enabled by our framework, from comparing internal representations across different layers, models, and datasets, to improving GANs by locating and removing artifact-causing units, to interactively manipulating objects in a scene. We provide open source interpretation tools to help researchers and practitioners better understand their GAN models.
Image-to-image translation aims to learn the mapping between two visual domains. There are two main challenges for many applications: 1) the lack of aligned training pairs and 2) multiple possible outputs from a single input image. In this work, we present an approach based on disentangled representation for producing diverse outputs without paired training images. To achieve diversity, we propose to embed images onto two spaces: a domain-invariant content space capturing shared information across domains and a domain-specific attribute space. Our model takes the encoded content features extracted from a given input and the attribute vectors sampled from the attribute space to produce diverse outputs at test time. To handle unpaired training data, we introduce a novel cross-cycle consistency loss based on disentangled representations. Qualitative results show that our model can generate diverse and realistic images on a wide range of tasks without paired training data. For quantitative comparisons, we measure realism with user study and diversity with a perceptual distance metric. We apply the proposed model to domain adaptation and show competitive performance when compared to the state-of-the-art on the MNIST-M and the LineMod datasets.
With the rapid growth of knowledge bases (KBs), question answering over knowledge base, a.k.a. KBQA has drawn huge attention in recent years. Most of the existing KBQA methods follow so called encoder-compare framework. They map the question and the KB facts to a common embedding space, in which the similarity between the question vector and the fact vectors can be conveniently computed. This, however, inevitably loses original words interaction information. To preserve more original information, we propose an attentive recurrent neural network with similarity matrix based convolutional neural network (AR-SMCNN) model, which is able to capture comprehensive hierarchical information utilizing the advantages of both RNN and CNN. We use RNN to capture semantic-level correlation by its sequential modeling nature, and use an attention mechanism to keep track of the entities and relations simultaneously. Meanwhile, we use a similarity matrix based CNN with two-directions pooling to extract literal-level words interaction matching utilizing CNNs strength of modeling spatial correlation among data. Moreover, we have developed a new heuristic extension method for entity detection, which significantly decreases the effect of noise. Our method has outperformed the state-of-the-arts on SimpleQuestion benchmark in both accuracy and efficiency.
Visual Question Answering (VQA) models have struggled with counting objects in natural images so far. We identify a fundamental problem due to soft attention in these models as a cause. To circumvent this problem, we propose a neural network component that allows robust counting from object proposals. Experiments on a toy task show the effectiveness of this component and we obtain state-of-the-art accuracy on the number category of the VQA v2 dataset without negatively affecting other categories, even outperforming ensemble models with our single model. On a difficult balanced pair metric, the component gives a substantial improvement in counting over a strong baseline by 6.6%.
In this paper, we propose the joint learning attention and recurrent neural network (RNN) models for multi-label classification. While approaches based on the use of either model exist (e.g., for the task of image captioning), training such existing network architectures typically require pre-defined label sequences. For multi-label classification, it would be desirable to have a robust inference process, so that the prediction error would not propagate and thus affect the performance. Our proposed model uniquely integrates attention and Long Short Term Memory (LSTM) models, which not only addresses the above problem but also allows one to identify visual objects of interests with varying sizes without the prior knowledge of particular label ordering. More importantly, label co-occurrence information can be jointly exploited by our LSTM model. Finally, by advancing the technique of beam search, prediction of multiple labels can be efficiently achieved by our proposed network model.