The art of communication beyond speech there are gestures. The automatic co-speech gesture generation draws much attention in computer animation. It is a challenging task due to the diversity of gestures and the difficulty of matching the rhythm and semantics of the gesture to the corresponding speech. To address these problems, we present DiffuseStyleGesture, a diffusion model based speech-driven gesture generation approach. It generates high-quality, speech-matched, stylized, and diverse co-speech gestures based on given speeches of arbitrary length. Specifically, we introduce cross-local attention and self-attention to the gesture diffusion pipeline to generate better speech matched and realistic gestures. We then train our model with classifier-free guidance to control the gesture style by interpolation or extrapolation. Additionally, we improve the diversity of generated gestures with different initial gestures and noise. Extensive experiments show that our method outperforms recent approaches on speech-driven gesture generation. Our code, pre-trained models, and demos are available at //github.com/YoungSeng/DiffuseStyleGesture.
Foley sound generation aims to synthesise the background sound for multimedia content. Previous models usually employ a large development set with labels as input (e.g., single numbers or one-hot vector). In this work, we propose a diffusion model based system for Foley sound generation with text conditions. To alleviate the data scarcity issue, our model is initially pre-trained with large-scale datasets and fine-tuned to this task via transfer learning using the contrastive language-audio pertaining (CLAP) technique. We have observed that the feature embedding extracted by the text encoder can significantly affect the performance of the generation model. Hence, we introduce a trainable layer after the encoder to improve the text embedding produced by the encoder. In addition, we further refine the generated waveform by generating multiple candidate audio clips simultaneously and selecting the best one, which is determined in terms of the similarity score between the embedding of the candidate clips and the embedding of the target text label. Using the proposed method, our system ranks ${1}^{st}$ among the systems submitted to DCASE Challenge 2023 Task 7. The results of the ablation studies illustrate that the proposed techniques significantly improve sound generation performance. The codes for implementing the proposed system are available online.
Model compression techniques reduce the computational load and memory consumption of deep neural networks. After the compression operation, e.g. parameter pruning, the model is normally fine-tuned on the original training dataset to recover from the performance drop caused by compression. However, the training data is not always available due to privacy issues or other factors. In this work, we present a data-free fine-tuning approach for pruning the backbone of deep neural networks. In particular, the pruned network backbone is trained with synthetically generated images, and our proposed intermediate supervision to mimic the unpruned backbone's output feature map. Afterwards, the pruned backbone can be combined with the original network head to make predictions. We generate synthetic images by back-propagating gradients to noise images while relying on L1-pruning for the backbone pruning. In our experiments, we show that our approach is task-independent due to pruning only the backbone. By evaluating our approach on 2D human pose estimation, object detection, and image classification, we demonstrate promising performance compared to the unpruned model. Our code is available at //github.com/holzbock/dfbf.
Foley sound presents the background sound for multimedia content and the generation of Foley sound involves computationally modelling sound effects with specialized techniques. In this work, we proposed a system for DCASE 2023 challenge task 7: Foley Sound Synthesis. The proposed system is based on AudioLDM, which is a diffusion-based text-to-audio generation model. To alleviate the data-hungry problem, the system first trained with large-scale datasets and then downstreamed into this DCASE task via transfer learning. Through experiments, we found out that the feature extracted by the encoder can significantly affect the performance of the generation model. Hence, we improve the results by leveraging the input label with related text embedding features obtained by a significant language model, i.e., contrastive language-audio pertaining (CLAP). In addition, we utilize a filtering strategy to further refine the output, i.e. by selecting the best results from the candidate clips generated in terms of the similarity score between the sound and target labels. The overall system achieves a Frechet audio distance (FAD) score of 4.765 on average among all seven different classes, substantially outperforming the baseline system which performs a FAD score of 9.7.
We propose DeepIPC, an end-to-end autonomous driving model that handles both perception and control tasks in driving a vehicle. The model consists of two main parts, perception and controller modules. The perception module takes an RGBD image to perform semantic segmentation and bird's eye view (BEV) semantic mapping along with providing their encoded features. Meanwhile, the controller module processes these features with the measurement of GNSS locations and angular speed to estimate waypoints that come with latent features. Then, two different agents are used to translate waypoints and latent features into a set of navigational controls to drive the vehicle. The model is evaluated by predicting driving records and performing automated driving under various conditions in real environments. The experimental results show that DeepIPC achieves the best drivability and multi-task performance even with fewer parameters compared to the other models. Codes will be published at //github.com/oskarnatan/DeepIPC.
Multi-speaker automatic speech recognition (ASR) is crucial for many real-world applications, but it requires dedicated modeling techniques. Existing approaches can be divided into modular and end-to-end methods. Modular approaches separate speakers and recognize each of them with a single-speaker ASR system. End-to-end models process overlapped speech directly in a single, powerful neural network. This work proposes a middle-ground approach that leverages explicit speech separation similarly to the modular approach but also incorporates mixture speech information directly into the ASR module in order to mitigate the propagation of errors made by the speech separator. We also explore a way to exchange cross-speaker context information through a layer that combines information of the individual speakers. Our system is optimized through separate and joint training stages and achieves a relative improvement of 7% in word error rate over a purely modular setup on the SMS-WSJ task.
In this paper, we tackle the problem of Egocentric Human-Object Interaction (EHOI) detection in an industrial setting. To overcome the lack of public datasets in this context, we propose a pipeline and a tool for generating synthetic images of EHOIs paired with several annotations and data signals (e.g., depth maps or instance segmentation masks). Using the proposed pipeline, we present EgoISM-HOI a new multimodal dataset composed of synthetic EHOI images in an industrial environment with rich annotations of hands and objects. To demonstrate the utility and effectiveness of synthetic EHOI data produced by the proposed tool, we designed a new method that predicts and combines different multimodal signals to detect EHOIs in RGB images. Our study shows that exploiting synthetic data to pre-train the proposed method significantly improves performance when tested on real-world data. Moreover, the proposed approach outperforms state-of-the-art class-agnostic methods. To support research in this field, we publicly release the datasets, source code, and pre-trained models at //iplab.dmi.unict.it/egoism-hoi.
Ambigrams are graphical letter designs that can be read not only from the original direction but also from a rotated direction (especially with 180 degrees). Designing ambigrams is difficult even for human experts because keeping their dual readability from both directions is often difficult. This paper proposes an ambigram generation model. As its generation module, we use a diffusion model, which has recently been used to generate high-quality photographic images. By specifying a pair of letter classes, such as 'A' and 'B', the proposed model generates various ambigram images which can be read as 'A' from the original direction and 'B' from a direction rotated 180 degrees. Quantitative and qualitative analyses of experimental results show that the proposed model can generate high-quality and diverse ambigrams. In addition, we define ambigramability, an objective measure of how easy it is to generate ambigrams for each letter pair. For example, the pair of 'A' and 'V' shows a high ambigramability (that is, it is easy to generate their ambigrams), and the pair of 'D' and 'K' shows a lower ambigramability. The ambigramability gives various hints of the ambigram generation not only for computers but also for human experts. The code can be found at (//github.com/univ-esuty/ambifusion).
Denoising diffusion models represent a recent emerging topic in computer vision, demonstrating remarkable results in the area of generative modeling. A diffusion model is a deep generative model that is based on two stages, a forward diffusion stage and a reverse diffusion stage. In the forward diffusion stage, the input data is gradually perturbed over several steps by adding Gaussian noise. In the reverse stage, a model is tasked at recovering the original input data by learning to gradually reverse the diffusion process, step by step. Diffusion models are widely appreciated for the quality and diversity of the generated samples, despite their known computational burdens, i.e. low speeds due to the high number of steps involved during sampling. In this survey, we provide a comprehensive review of articles on denoising diffusion models applied in vision, comprising both theoretical and practical contributions in the field. First, we identify and present three generic diffusion modeling frameworks, which are based on denoising diffusion probabilistic models, noise conditioned score networks, and stochastic differential equations. We further discuss the relations between diffusion models and other deep generative models, including variational auto-encoders, generative adversarial networks, energy-based models, autoregressive models and normalizing flows. Then, we introduce a multi-perspective categorization of diffusion models applied in computer vision. Finally, we illustrate the current limitations of diffusion models and envision some interesting directions for future research.
It is important to detect anomalous inputs when deploying machine learning systems. The use of larger and more complex inputs in deep learning magnifies the difficulty of distinguishing between anomalous and in-distribution examples. At the same time, diverse image and text data are available in enormous quantities. We propose leveraging these data to improve deep anomaly detection by training anomaly detectors against an auxiliary dataset of outliers, an approach we call Outlier Exposure (OE). This enables anomaly detectors to generalize and detect unseen anomalies. In extensive experiments on natural language processing and small- and large-scale vision tasks, we find that Outlier Exposure significantly improves detection performance. We also observe that cutting-edge generative models trained on CIFAR-10 may assign higher likelihoods to SVHN images than to CIFAR-10 images; we use OE to mitigate this issue. We also analyze the flexibility and robustness of Outlier Exposure, and identify characteristics of the auxiliary dataset that improve performance.
Image segmentation is considered to be one of the critical tasks in hyperspectral remote sensing image processing. Recently, convolutional neural network (CNN) has established itself as a powerful model in segmentation and classification by demonstrating excellent performances. The use of a graphical model such as a conditional random field (CRF) contributes further in capturing contextual information and thus improving the segmentation performance. In this paper, we propose a method to segment hyperspectral images by considering both spectral and spatial information via a combined framework consisting of CNN and CRF. We use multiple spectral cubes to learn deep features using CNN, and then formulate deep CRF with CNN-based unary and pairwise potential functions to effectively extract the semantic correlations between patches consisting of three-dimensional data cubes. Effective piecewise training is applied in order to avoid the computationally expensive iterative CRF inference. Furthermore, we introduce a deep deconvolution network that improves the segmentation masks. We also introduce a new dataset and experimented our proposed method on it along with several widely adopted benchmark datasets to evaluate the effectiveness of our method. By comparing our results with those from several state-of-the-art models, we show the promising potential of our method.