Depth estimation from a single image is an important task that can be applied to various fields in computer vision, and has grown rapidly with the development of convolutional neural networks. In this paper, we propose a novel structure and training strategy for monocular depth estimation to further improve the prediction accuracy of the network. We deploy a hierarchical transformer encoder to capture and convey the global context, and design a lightweight yet powerful decoder to generate an estimated depth map while considering local connectivity. By constructing connected paths between multi-scale local features and the global decoding stream with our proposed selective feature fusion module, the network can integrate both representations and recover fine details. In addition, the proposed decoder shows better performance than the previously proposed decoders, with considerably less computational complexity. Furthermore, we improve the depth-specific augmentation method by utilizing an important observation in depth estimation to enhance the model. Our network achieves state-of-the-art performance over the challenging depth dataset NYU Depth V2. Extensive experiments have been conducted to validate and show the effectiveness of the proposed approach. Finally, our model shows better generalisation ability and robustness than other comparative models.
Anomaly detection among a large number of processes arises in many applications ranging from dynamic spectrum access to cybersecurity. In such problems one can often obtain noisy observations aggregated from a chosen subset of processes that conforms to a tree structure. The distribution of these observations, based on which the presence of anomalies is detected, may be only partially known. This gives rise to the need for a search strategy designed to account for both the sample complexity and the detection accuracy, as well as cope with statistical models that are known only up to some missing parameters. In this work we propose a sequential search strategy using two variations of the Generalized Local Likelihood Ratio statistic. Our proposed Hierarchical Dynamic Search (HDS) strategy is shown to be order-optimal with respect to the size of the search space and asymptotically optimal with respect to the detection accuracy. An explicit upper bound on the error probability of HDS is established for the finite sample regime. Extensive experiments are conducted, demonstrating the performance gains of HDS over existing methods.
The detection of 3D objects through a single perspective camera is a challenging issue. The anchor-free and keypoint-based models receive increasing attention recently due to their effectiveness and simplicity. However, most of these methods are vulnerable to occluded and truncated objects. In this paper, a single-stage monocular 3D object detection model is proposed. An instance-segmentation head is integrated into the model training, which allows the model to be aware of the visible shape of a target object. The detection largely avoids interference from irrelevant regions surrounding the target objects. In addition, we also reveal that the popular IoU-based evaluation metrics, which were originally designed for evaluating stereo or LiDAR-based detection methods, are insensitive to the improvement of monocular 3D object detection algorithms. A novel evaluation metric, namely average depth similarity (ADS) is proposed for the monocular 3D object detection models. Our method outperforms the baseline on both the popular and the proposed evaluation metrics while maintaining real-time efficiency.
This paper identifies and addresses a serious design bias of existing salient object detection (SOD) datasets, which unrealistically assume that each image should contain at least one clear and uncluttered salient object. This design bias has led to a saturation in performance for state-of-the-art SOD models when evaluated on existing datasets. However, these models are still far from satisfactory when applied to real-world scenes. Based on our analyses, we propose a new high-quality dataset and update the previous saliency benchmark. Specifically, our dataset, called Salient Objects in Clutter~\textbf{(SOC)}, includes images with both salient and non-salient objects from several common object categories. In addition to object category annotations, each salient image is accompanied by attributes that reflect common challenges in common scenes, which can help provide deeper insight into the SOD problem. Further, with a given saliency encoder, e.g., the backbone network, existing saliency models are designed to achieve mapping from the training image set to the training ground-truth set. We, therefore, argue that improving the dataset can yield higher performance gains than focusing only on the decoder design. With this in mind, we investigate several dataset-enhancement strategies, including label smoothing to implicitly emphasize salient boundaries, random image augmentation to adapt saliency models to various scenarios, and self-supervised learning as a regularization strategy to learn from small datasets. Our extensive results demonstrate the effectiveness of these tricks. We also provide a comprehensive benchmark for SOD, which can be found in our repository: //github.com/DengPingFan/SODBenchmark.
Stereoscopy exposits a natural perception of distance in a scene, and its manifestation in 3D world understanding is an intuitive phenomenon. However, an innate rigid calibration of binocular vision sensors is crucial for accurate depth estimation. Alternatively, a monocular camera alleviates the limitation at the expense of accuracy in estimating depth, and the challenge exacerbates in harsh environmental conditions. Moreover, an optical sensor often fails to acquire vital signals in harsh environments, and radar is used instead, which gives coarse but more accurate signals. This work explores the utility of coarse signals from radar when fused with fine-grained data from a monocular camera for depth estimation in harsh environmental conditions. A variant of feature pyramid network (FPN) extensively operates on fine-grained image features at multiple scales with a fewer number of parameters. FPN feature maps are fused with sparse radar features extracted with a Convolutional neural network. The concatenated hierarchical features are used to predict the depth with ordinal regression. We performed experiments on the nuScenes dataset, and the proposed architecture stays on top in quantitative evaluations with reduced parameters and faster inference. The depth estimation results suggest that the proposed techniques can be used as an alternative to stereo depth estimation in critical applications in robotics and self-driving cars. The source code will be available in the following: \url{//github.com/MI-Hussain/RVMDE}.
Most existing deblurring methods focus on removing global blur caused by camera shake, while they cannot well handle local blur caused by object movements. To fill the vacancy of local deblurring in real scenes, we establish the first real local motion blur dataset (ReLoBlur), which is captured by a synchronized beam-splitting photographing system and corrected by a post-progressing pipeline. Based on ReLoBlur, we propose a Local Blur-Aware Gated network (LBAG) and several local blur-aware techniques to bridge the gap between global and local deblurring: 1) a blur detection approach based on background subtraction to localize blurred regions; 2) a gate mechanism to guide our network to focus on blurred regions; and 3) a blur-aware patch cropping strategy to address data imbalance problem. Extensive experiments prove the reliability of ReLoBlur dataset, and demonstrate that LBAG achieves better performance than state-of-the-art global deblurring methods without our proposed local blur-aware techniques.
Active learning is a promising alternative to alleviate the issue of high annotation cost in the computer vision tasks by consciously selecting more informative samples to label. Active learning for object detection is more challenging and existing efforts on it are relatively rare. In this paper, we propose a novel hybrid approach to address this problem, where the instance-level uncertainty and diversity are jointly considered in a bottom-up manner. To balance the computational complexity, the proposed approach is designed as a two-stage procedure. At the first stage, an Entropy-based Non-Maximum Suppression (ENMS) is presented to estimate the uncertainty of every image, which performs NMS according to the entropy in the feature space to remove predictions with redundant information gains. At the second stage, a diverse prototype (DivProto) strategy is explored to ensure the diversity across images by progressively converting it into the intra-class and inter-class diversities of the entropy-based class-specific prototypes. Extensive experiments are conducted on MS COCO and Pascal VOC, and the proposed approach achieves state of the art results and significantly outperforms the other counterparts, highlighting its superiority.
Imposing consistency through proxy tasks has been shown to enhance data-driven learning and enable self-supervision in various tasks. This paper introduces novel and effective consistency strategies for optical flow estimation, a problem where labels from real-world data are very challenging to derive. More specifically, we propose occlusion consistency and zero forcing in the forms of self-supervised learning and transformation consistency in the form of semi-supervised learning. We apply these consistency techniques in a way that the network model learns to describe pixel-level motions better while requiring no additional annotations. We demonstrate that our consistency strategies applied to a strong baseline network model using the original datasets and labels provide further improvements, attaining the state-of-the-art results on the KITTI-2015 scene flow benchmark in the non-stereo category. Our method achieves the best foreground accuracy (4.33% in Fl-all) over both the stereo and non-stereo categories, even though using only monocular image inputs.
Applying artificial intelligence techniques in medical imaging is one of the most promising areas in medicine. However, most of the recent success in this area highly relies on large amounts of carefully annotated data, whereas annotating medical images is a costly process. In this paper, we propose a novel method, called FocalMix, which, to the best of our knowledge, is the first to leverage recent advances in semi-supervised learning (SSL) for 3D medical image detection. We conducted extensive experiments on two widely used datasets for lung nodule detection, LUNA16 and NLST. Results show that our proposed SSL methods can achieve a substantial improvement of up to 17.3% over state-of-the-art supervised learning approaches with 400 unlabeled CT scans.
Graph Neural Networks (GNNs), which generalize deep neural networks to graph-structured data, have drawn considerable attention and achieved state-of-the-art performance in numerous graph related tasks. However, existing GNN models mainly focus on designing graph convolution operations. The graph pooling (or downsampling) operations, that play an important role in learning hierarchical representations, are usually overlooked. In this paper, we propose a novel graph pooling operator, called Hierarchical Graph Pooling with Structure Learning (HGP-SL), which can be integrated into various graph neural network architectures. HGP-SL incorporates graph pooling and structure learning into a unified module to generate hierarchical representations of graphs. More specifically, the graph pooling operation adaptively selects a subset of nodes to form an induced subgraph for the subsequent layers. To preserve the integrity of graph's topological information, we further introduce a structure learning mechanism to learn a refined graph structure for the pooled graph at each layer. By combining HGP-SL operator with graph neural networks, we perform graph level representation learning with focus on graph classification task. Experimental results on six widely used benchmarks demonstrate the effectiveness of our proposed model.
We present a monocular Simultaneous Localization and Mapping (SLAM) using high level object and plane landmarks, in addition to points. The resulting map is denser, more compact and meaningful compared to point only SLAM. We first propose a high order graphical model to jointly infer the 3D object and layout planes from single image considering occlusions and semantic constraints. The extracted cuboid object and layout planes are further optimized in a unified SLAM framework. Objects and planes can provide more semantic constraints such as Manhattan and object supporting relationships compared to points. Experiments on various public and collected datasets including ICL NUIM and TUM mono show that our algorithm can improve camera localization accuracy compared to state-of-the-art SLAM and also generate dense maps in many structured environments.