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An average-case variant of the $k$-SUM conjecture asserts that finding $k$ numbers that sum to 0 in a list of $r$ random numbers, each of the order $r^k$, cannot be done in much less than $r^{\lceil k/2 \rceil}$ time. On the other hand, in the dense regime of parameters, where the list contains more numbers and many solutions exist, the complexity of finding one of them can be significantly improved by Wagner's $k$-tree algorithm. Such algorithms for $k$-SUM in the dense regime have many applications, notably in cryptanalysis. In this paper, assuming the average-case $k$-SUM conjecture, we prove that known algorithms are essentially optimal for $k= 3,4,5$. For $k>5$, we prove the optimality of the $k$-tree algorithm for a limited range of parameters. We also prove similar results for $k$-XOR, where the sum is replaced with exclusive or. Our results are obtained by a self-reduction that, given an instance of $k$-SUM which has a few solutions, produces from it many instances in the dense regime. We solve each of these instances using the dense $k$-SUM oracle, and hope that a solution to a dense instance also solves the original problem. We deal with potentially malicious oracles (that repeatedly output correlated useless solutions) by an obfuscation process that adds noise to the dense instances. Using discrete Fourier analysis, we show that the obfuscation eliminates correlations among the oracle's solutions, even though its inputs are highly correlated.

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We derive information-theoretic generalization bounds for supervised learning algorithms based on the information contained in predictions rather than in the output of the training algorithm. These bounds improve over the existing information-theoretic bounds, are applicable to a wider range of algorithms, and solve two key challenges: (a) they give meaningful results for deterministic algorithms and (b) they are significantly easier to estimate. We show experimentally that the proposed bounds closely follow the generalization gap in practical scenarios for deep learning.

The remarkable practical success of deep learning has revealed some major surprises from a theoretical perspective. In particular, simple gradient methods easily find near-optimal solutions to non-convex optimization problems, and despite giving a near-perfect fit to training data without any explicit effort to control model complexity, these methods exhibit excellent predictive accuracy. We conjecture that specific principles underlie these phenomena: that overparametrization allows gradient methods to find interpolating solutions, that these methods implicitly impose regularization, and that overparametrization leads to benign overfitting. We survey recent theoretical progress that provides examples illustrating these principles in simpler settings. We first review classical uniform convergence results and why they fall short of explaining aspects of the behavior of deep learning methods. We give examples of implicit regularization in simple settings, where gradient methods lead to minimal norm functions that perfectly fit the training data. Then we review prediction methods that exhibit benign overfitting, focusing on regression problems with quadratic loss. For these methods, we can decompose the prediction rule into a simple component that is useful for prediction and a spiky component that is useful for overfitting but, in a favorable setting, does not harm prediction accuracy. We focus specifically on the linear regime for neural networks, where the network can be approximated by a linear model. In this regime, we demonstrate the success of gradient flow, and we consider benign overfitting with two-layer networks, giving an exact asymptotic analysis that precisely demonstrates the impact of overparametrization. We conclude by highlighting the key challenges that arise in extending these insights to realistic deep learning settings.

Graph convolution networks (GCN) are increasingly popular in many applications, yet remain notoriously hard to train over large graph datasets. They need to compute node representations recursively from their neighbors. Current GCN training algorithms suffer from either high computational costs that grow exponentially with the number of layers, or high memory usage for loading the entire graph and node embeddings. In this paper, we propose a novel efficient layer-wise training framework for GCN (L-GCN), that disentangles feature aggregation and feature transformation during training, hence greatly reducing time and memory complexities. We present theoretical analysis for L-GCN under the graph isomorphism framework, that L-GCN leads to as powerful GCNs as the more costly conventional training algorithm does, under mild conditions. We further propose L^2-GCN, which learns a controller for each layer that can automatically adjust the training epochs per layer in L-GCN. Experiments show that L-GCN is faster than state-of-the-arts by at least an order of magnitude, with a consistent of memory usage not dependent on dataset size, while maintaining comparable prediction performance. With the learned controller, L^2-GCN can further cut the training time in half. Our codes are available at //github.com/Shen-Lab/L2-GCN.

With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.

Scene coordinate regression has become an essential part of current camera re-localization methods. Different versions, such as regression forests and deep learning methods, have been successfully applied to estimate the corresponding camera pose given a single input image. In this work, we propose to regress the scene coordinates pixel-wise for a given RGB image by using deep learning. Compared to the recent methods, which usually employ RANSAC to obtain a robust pose estimate from the established point correspondences, we propose to regress confidences of these correspondences, which allows us to immediately discard erroneous predictions and improve the initial pose estimates. Finally, the resulting confidences can be used to score initial pose hypothesis and aid in pose refinement, offering a generalized solution to solve this task.

Multispectral imaging is an important technique for improving the readability of written or printed text where the letters have faded, either due to deliberate erasing or simply due to the ravages of time. Often the text can be read simply by looking at individual wavelengths, but in some cases the images need further enhancement to maximise the chances of reading the text. There are many possible enhancement techniques and this paper assesses and compares an extended set of dimensionality reduction methods for image processing. We assess 15 dimensionality reduction methods in two different manuscripts. This assessment was performed both subjectively by asking the opinions of scholars who were experts in the languages used in the manuscripts which of the techniques they preferred and also by using the Davies-Bouldin and Dunn indexes for assessing the quality of the resulted image clusters. We found that the Canonical Variates Analysis (CVA) method which was using a Matlab implementation and we have used previously to enhance multispectral images, it was indeed superior to all the other tested methods. However it is very likely that other approaches will be more suitable in specific circumstance so we would still recommend that a range of these techniques are tried. In particular, CVA is a supervised clustering technique so it requires considerably more user time and effort than a non-supervised technique such as the much more commonly used Principle Component Analysis Approach (PCA). If the results from PCA are adequate to allow a text to be read then the added effort required for CVA may not be justified. For the purposes of comparing the computational times and the image results, a CVA method is also implemented in C programming language and using the GNU (GNUs Not Unix) Scientific Library (GSL) and the OpenCV (OPEN source Computer Vision) computer vision programming library.

Meta-learning is a powerful tool that builds on multi-task learning to learn how to quickly adapt a model to new tasks. In the context of reinforcement learning, meta-learning algorithms can acquire reinforcement learning procedures to solve new problems more efficiently by meta-learning prior tasks. The performance of meta-learning algorithms critically depends on the tasks available for meta-training: in the same way that supervised learning algorithms generalize best to test points drawn from the same distribution as the training points, meta-learning methods generalize best to tasks from the same distribution as the meta-training tasks. In effect, meta-reinforcement learning offloads the design burden from algorithm design to task design. If we can automate the process of task design as well, we can devise a meta-learning algorithm that is truly automated. In this work, we take a step in this direction, proposing a family of unsupervised meta-learning algorithms for reinforcement learning. We describe a general recipe for unsupervised meta-reinforcement learning, and describe an effective instantiation of this approach based on a recently proposed unsupervised exploration technique and model-agnostic meta-learning. We also discuss practical and conceptual considerations for developing unsupervised meta-learning methods. Our experimental results demonstrate that unsupervised meta-reinforcement learning effectively acquires accelerated reinforcement learning procedures without the need for manual task design, significantly exceeds the performance of learning from scratch, and even matches performance of meta-learning methods that use hand-specified task distributions.

Fine-grained action segmentation and recognition is an important yet challenging task. Given a long, untrimmed sequence of kinematic data, the task is to classify the action at each time frame and segment the time series into the correct sequence of actions. In this paper, we propose a novel framework that combines a temporal Conditional Random Field (CRF) model with a powerful frame-level representation based on discriminative sparse coding. We introduce an end-to-end algorithm for jointly learning the weights of the CRF model, which include action classification and action transition costs, as well as an overcomplete dictionary of mid-level action primitives. This results in a CRF model that is driven by sparse coding features obtained using a discriminative dictionary that is shared among different actions and adapted to the task of structured output learning. We evaluate our method on three surgical tasks using kinematic data from the JIGSAWS dataset, as well as on a food preparation task using accelerometer data from the 50 Salads dataset. Our results show that the proposed method performs on par or better than state-of-the-art methods.

Zero shot learning in Image Classification refers to the setting where images from some novel classes are absent in the training data but other information such as natural language descriptions or attribute vectors of the classes are available. This setting is important in the real world since one may not be able to obtain images of all the possible classes at training. While previous approaches have tried to model the relationship between the class attribute space and the image space via some kind of a transfer function in order to model the image space correspondingly to an unseen class, we take a different approach and try to generate the samples from the given attributes, using a conditional variational autoencoder, and use the generated samples for classification of the unseen classes. By extensive testing on four benchmark datasets, we show that our model outperforms the state of the art, particularly in the more realistic generalized setting, where the training classes can also appear at the test time along with the novel classes.

Labeled Latent Dirichlet Allocation (LLDA) is an extension of the standard unsupervised Latent Dirichlet Allocation (LDA) algorithm, to address multi-label learning tasks. Previous work has shown it to perform in par with other state-of-the-art multi-label methods. Nonetheless, with increasing label sets sizes LLDA encounters scalability issues. In this work, we introduce Subset LLDA, a simple variant of the standard LLDA algorithm, that not only can effectively scale up to problems with hundreds of thousands of labels but also improves over the LLDA state-of-the-art. We conduct extensive experiments on eight data sets, with label sets sizes ranging from hundreds to hundreds of thousands, comparing our proposed algorithm with the previously proposed LLDA algorithms (Prior--LDA, Dep--LDA), as well as the state of the art in extreme multi-label classification. The results show a steady advantage of our method over the other LLDA algorithms and competitive results compared to the extreme multi-label classification algorithms.

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