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Amidst the robust impetus from artificial intelligence (AI) and big data, edge intelligence (EI) has emerged as a nascent computing paradigm, synthesizing AI with edge computing (EC) to become an exemplary solution for unleashing the full potential of AI services. Nonetheless, challenges in communication costs, resource allocation, privacy, and security continue to constrain its proficiency in supporting services with diverse requirements. In response to these issues, this paper introduces socialized learning (SL) as a promising solution, further propelling the advancement of EI. SL is a learning paradigm predicated on social principles and behaviors, aimed at amplifying the collaborative capacity and collective intelligence of agents within the EI system. SL not only enhances the system's adaptability but also optimizes communication, and networking processes, essential for distributed intelligence across diverse devices and platforms. Therefore, a combination of SL and EI may greatly facilitate the development of collaborative intelligence in the future network. This paper presents the findings of a literature review on the integration of EI and SL, summarizing the latest achievements in existing research on EI and SL. Subsequently, we delve comprehensively into the limitations of EI and how it could benefit from SL. Special emphasis is placed on the communication challenges and networking strategies and other aspects within these systems, underlining the role of optimized network solutions in improving system efficiency. Based on these discussions, we elaborate in detail on three integrated components: socialized architecture, socialized training, and socialized inference, analyzing their strengths and weaknesses. Finally, we identify some possible future applications of combining SL and EI, discuss open problems and suggest some future research.

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The advent of artificial intelligence (AI) technologies has significantly changed many domains, including applied statistics. This review and vision paper explores the evolving role of applied statistics in the AI era, drawing from our experiences in engineering statistics. We begin by outlining the fundamental concepts and historical developments in applied statistics and tracing the rise of AI technologies. Subsequently, we review traditional areas of applied statistics, using examples from engineering statistics to illustrate key points. We then explore emerging areas in applied statistics, driven by recent technological advancements, highlighting examples from our recent projects. The paper discusses the symbiotic relationship between AI and applied statistics, focusing on how statistical principles can be employed to study the properties of AI models and enhance AI systems. We also examine how AI can advance applied statistics in terms of modeling and analysis. In conclusion, we reflect on the future role of statisticians. Our paper aims to shed light on the transformative impact of AI on applied statistics and inspire further exploration in this dynamic field.

In human social systems, debates are often seen as a means to resolve differences of opinion. However, in reality, debates frequently incur significant communication costs, especially when dealing with stubborn opponents. Inspired by this phenomenon, this paper examines the impact of malicious agents on the evolution of normal agents' opinions from the perspective of opinion evolution cost, and proposes corresponding solutions for the scenario in which malicious agents hold different opinions in multi-agent systems(MASs). First, this paper analyzes the negative impact of malicious agents on the opinion evolution process, reveals the additional evolution cost it brings, and provides a theoretical basis for the subsequent solutions. Secondly, based on the characteristics of opinion evolution, the malicious agent isolation algorithm based on opinion evolution direction vector is proposed, which does not strongly restrict the proportion of malicious agents. Additionally, an evolution rate adjustment mechanism is introduced, allowing the system to flexibly regulate the evolution process in complex situations, effectively achieving the trade-off between opinion evolution rate and cost. Extensive numerical simulations demonstrate that the algorithm can effectively eliminate the negative influence of malicious agents and achieve a balance between opinion evolution costs and convergence speed.

Predicting roll call votes through modeling political actors has emerged as a focus in quantitative political science and computer science. Widely used embedding-based methods generate vectors for legislators from diverse data sets to predict legislative behaviors. However, these methods often contend with challenges such as the need for manually predefined features, reliance on extensive training data, and a lack of interpretability. Achieving more interpretable predictions under flexible conditions remains an unresolved issue. This paper introduces the Political Actor Agent (PAA), a novel agent-based framework that utilizes Large Language Models to overcome these limitations. By employing role-playing architectures and simulating legislative system, PAA provides a scalable and interpretable paradigm for predicting roll-call votes. Our approach not only enhances the accuracy of predictions but also offers multi-view, human-understandable decision reasoning, providing new insights into political actor behaviors. We conducted comprehensive experiments using voting records from the 117-118th U.S. House of Representatives, validating the superior performance and interpretability of PAA. This study not only demonstrates PAA's effectiveness but also its potential in political science research.

Quantization of Deep Neural Network (DNN) activations is a commonly used technique to reduce compute and memory demands during DNN inference, which can be particularly beneficial on resource-constrained devices. To achieve high accuracy, existing methods for quantizing activations rely on complex mathematical computations or perform extensive searches for the best hyper-parameters. However, these expensive operations are impractical on devices with limited computation capabilities, memory capacities, and energy budgets. Furthermore, many existing methods do not focus on sub-6-bit (or deep) quantization. To fill these gaps, in this paper we propose DQA (Deep Quantization of DNN Activations), a new method that focuses on sub-6-bit quantization of activations and leverages simple shifting-based operations and Huffman coding to be efficient and achieve high accuracy. We evaluate DQA with 3, 4, and 5-bit quantization levels and three different DNN models for two different tasks, image classification and image segmentation, on two different datasets. DQA shows significantly better accuracy (up to 29.28%) compared to the direct quantization method and the state-of-the-art NoisyQuant for sub-6-bit quantization.

Reinforcement Learning has revolutionized decision-making processes in dynamic environments, yet it often struggles with autonomously detecting and achieving goals without clear feedback signals. For example, in a Source Term Estimation problem, the lack of precise environmental information makes it challenging to provide clear feedback signals and to define and evaluate how the source's location is determined. To address this challenge, the Autonomous Goal Detection and Cessation (AGDC) module was developed, enhancing various RL algorithms by incorporating a self-feedback mechanism for autonomous goal detection and cessation upon task completion. Our method effectively identifies and ceases undefined goals by approximating the agent's belief, significantly enhancing the capabilities of RL algorithms in environments with limited feedback. To validate effectiveness of our approach, we integrated AGDC with deep Q-Network, proximal policy optimization, and deep deterministic policy gradient algorithms, and evaluated its performance on the Source Term Estimation problem. The experimental results showed that AGDC-enhanced RL algorithms significantly outperformed traditional statistical methods such as infotaxis, entrotaxis, and dual control for exploitation and exploration, as well as a non-statistical random action selection method. These improvements were evident in terms of success rate, mean traveled distance, and search time, highlighting AGDC's effectiveness and efficiency in complex, real-world scenarios.

Emotion AI is an emerging field of artificial intelligence intended to be utilized by organizations to manage and monitor employees emotional states supporting employee wellbeing and organizational goals. The current paper presents a case study that took place in a Finnish research institute in which 11 research participants were interviewed about their experiences of working in an Emotion AI environment. Our findings indicate that employees have a positive predisposition towards wellbeing monitoring in the workplace when benefits are perceived firsthand. Concerns however, manifest even in settings where there is existing familiarity with the technology how it operates and who is conducting the data collection, these are discussed in the findings. We additionally note that employee concerns can be mitigated via robust organizational policies transparency and open communication.

With the rapid development of artificial intelligence, robotics, and Internet of Things, multi-robot systems are progressively acquiring human-like environmental perception and understanding capabilities, empowering them to complete complex tasks through autonomous decision-making and interaction. However, the Internet of Robotic Things (IoRT) faces significant challenges in terms of spectrum resources, sensing accuracy, communication latency, and energy supply. To address these issues, a reconfigurable intelligent surface (RIS)-aided IoRT network is proposed to enhance the overall performance of robotic communication, sensing, computation, and energy harvesting. In the case studies, by jointly optimizing parameters such as transceiver beamforming, robot trajectories, and RIS coefficients, solutions based on multi-agent deep reinforcement learning and multi-objective optimization are proposed to solve problems such as beamforming design, path planning, target sensing, and data aggregation. Numerical results are provided to demonstrate the effectiveness of proposed solutions in improve communication quality, sensing accuracy, computation error, and energy efficiency of RIS-aided IoRT networks.

Intersectional fairness is a critical requirement for Machine Learning (ML) software, demanding fairness across subgroups defined by multiple protected attributes. This paper introduces FairHOME, a novel ensemble approach using higher order mutation of inputs to enhance intersectional fairness of ML software during the inference phase. Inspired by social science theories highlighting the benefits of diversity, FairHOME generates mutants representing diverse subgroups for each input instance, thus broadening the array of perspectives to foster a fairer decision-making process. Unlike conventional ensemble methods that combine predictions made by different models, FairHOME combines predictions for the original input and its mutants, all generated by the same ML model, to reach a final decision. Notably, FairHOME is even applicable to deployed ML software as it bypasses the need for training new models. We extensively evaluate FairHOME against seven state-of-the-art fairness improvement methods across 24 decision-making tasks using widely adopted metrics. FairHOME consistently outperforms existing methods across all metrics considered. On average, it enhances intersectional fairness by 47.5%, surpassing the currently best-performing method by 9.6 percentage points.

Knowledge graph embedding (KGE) is a increasingly popular technique that aims to represent entities and relations of knowledge graphs into low-dimensional semantic spaces for a wide spectrum of applications such as link prediction, knowledge reasoning and knowledge completion. In this paper, we provide a systematic review of existing KGE techniques based on representation spaces. Particularly, we build a fine-grained classification to categorise the models based on three mathematical perspectives of the representation spaces: (1) Algebraic perspective, (2) Geometric perspective, and (3) Analytical perspective. We introduce the rigorous definitions of fundamental mathematical spaces before diving into KGE models and their mathematical properties. We further discuss different KGE methods over the three categories, as well as summarise how spatial advantages work over different embedding needs. By collating the experimental results from downstream tasks, we also explore the advantages of mathematical space in different scenarios and the reasons behind them. We further state some promising research directions from a representation space perspective, with which we hope to inspire researchers to design their KGE models as well as their related applications with more consideration of their mathematical space properties.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

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