Extremely large-scale multiple-input multiple-output (XL-MIMO) promises to provide ultrahigh data rates in millimeter-wave (mmWave) and Terahertz (THz) spectrum. However, the spherical-wavefront wireless transmission caused by large aperture array presents huge challenges for channel state information (CSI) acquisition and beamforming. Two independent parameters (physical angles and transmission distance) should be simultaneously considered in XL-MIMO beamforming, which brings severe overhead consumption and beamforming degradation. To address this problem, we exploit the near-field channel characteristic and propose two low-overhead hierarchical beam training schemes for near-field XL-MIMO system. Firstly, we project near-field channel into spatial-angular domain and slope-intercept domain to capture detailed representations. Then we point out three critical criteria for XL-MIMO hierarchical beam training. Secondly, a novel spatial-chirp beam-aided codebook and corresponding hierarchical update policy are proposed. Thirdly, given the imperfect coverage and overlapping of spatial-chirp beams, we further design an enhanced hierarchical training codebook via manifold optimization and alternative minimization. Theoretical analyses and numerical simulations are also displayed to verify the superior performances on beamforming and training overhead.
Neural radiance fields with stochasticity have garnered significant interest by enabling the sampling of plausible radiance fields and quantifying uncertainty for downstream tasks. Existing works rely on the independence assumption of points in the radiance field or the pixels in input views to obtain tractable forms of the probability density function. However, this assumption inadvertently impacts performance when dealing with intricate geometry and texture. In this work, we propose an independence-assumption-free probabilistic neural radiance field based on Flow-GAN. By combining the generative capability of adversarial learning and the powerful expressivity of normalizing flow, our method explicitly models the density-radiance distribution of the whole scene. We represent our probabilistic NeRF as a mean-shifted probabilistic residual neural model. Our model is trained without an explicit likelihood function, thereby avoiding the independence assumption. Specifically, We downsample the training images with different strides and centers to form fixed-size patches which are used to train the generator with patch-based adversarial learning. Through extensive experiments, our method demonstrates state-of-the-art performance by predicting lower rendering errors and more reliable uncertainty on both synthetic and real-world datasets.
Existing Self-Supervised Learning (SSL) models for speech typically process speech signals at a fixed resolution of 20 milliseconds. This approach overlooks the varying informational content present at different resolutions in speech signals. In contrast, this paper aims to incorporate multi-resolution information into speech self-supervised representation learning. We introduce a SSL model that leverages a hierarchical Transformer architecture, complemented by HuBERT-style masked prediction objectives, to process speech at multiple resolutions. Experimental results indicate that the proposed model not only achieves more efficient inference but also exhibits superior or comparable performance to the original HuBERT model over various tasks. Specifically, significant performance improvements over the original HuBERT have been observed in fine-tuning experiments on the LibriSpeech speech recognition benchmark as well as in evaluations using the Speech Universal PERformance Benchmark (SUPERB) and Multilingual SUPERB (ML-SUPERB).
The video-language (VL) pretraining has achieved remarkable improvement in multiple downstream tasks. However, the current VL pretraining framework is hard to extend to multiple modalities (N modalities, N>=3) beyond vision and language. We thus propose LanguageBind, taking the language as the bind across different modalities because the language modality is well-explored and contains rich semantics. Specifically, we freeze the language encoder acquired by VL pretraining, then train encoders for other modalities with contrastive learning. As a result, all modalities are mapped to a shared feature space, implementing multi-modal semantic alignment. While LanguageBind ensures that we can extend VL modalities to N modalities, we also need a high-quality dataset with alignment data pairs centered on language. We thus propose VIDAL-10M with Video, Infrared, Depth, Audio and their corresponding Language, naming as VIDAL-10M. In our VIDAL-10M, all videos are from short video platforms with complete semantics rather than truncated segments from long videos, and all the video, depth, infrared, and audio modalities are aligned to their textual descriptions. After pretraining on VIDAL-10M, we outperform ImageBind by 1.2% R@1 on the MSR-VTT dataset with only 15% of the parameters in the zero-shot video-text retrieval, validating the high quality of our dataset. Beyond this, our LanguageBind has achieved great improvement in the zero-shot video, audio, depth, and infrared understanding tasks. For instance, on the LLVIP and NYU-D datasets, LanguageBind outperforms ImageBind-huge with 23.8% and 11.1% top-1 accuracy. Code address: //github.com/PKU-YuanGroup/LanguageBind.
As the number of sensors becomes massive in Internet of Things (IoT) networks, the amount of data is humongous. To process data in real-time while protecting user privacy, federated learning (FL) has been regarded as an enabling technique to push edge intelligence into IoT networks with massive devices. However, FL latency increases dramatically due to the increase of the number of parameters in deep neural network and the limited computation and communication capabilities of IoT devices. To address this issue, we propose a semi-federated learning (SemiFL) paradigm in which network pruning and over-the-air computation are efficiently applied. To be specific, each small base station collects the raw data from its served sensors and trains its local pruned model. After that, the global aggregation of local gradients is achieved through over-the-air computation. We first analyze the performance of the proposed SemiFL by deriving its convergence upper bound. To reduce latency, a convergence-constrained SemiFL latency minimization problem is formulated. By decoupling the original problem into several sub-problems, iterative algorithms are designed to solve them efficiently. Finally, numerical simulations are conducted to verify the effectiveness of our proposed scheme in reducing latency and guaranteeing the identification accuracy.
We introduce a neural-preconditioned iterative solver for Poisson equations with mixed boundary conditions. The Poisson equation is ubiquitous in scientific computing: it governs a wide array of physical phenomena, arises as a subproblem in many numerical algorithms, and serves as a model problem for the broader class of elliptic PDEs. The most popular Poisson discretizations yield large sparse linear systems. At high resolution, and for performance-critical applications, iterative solvers can be advantageous for these -- but only when paired with powerful preconditioners. The core of our solver is a neural network trained to approximate the inverse of a discrete structured-grid Laplace operator for a domain of arbitrary shape and with mixed boundary conditions. The structure of this problem motivates a novel network architecture that we demonstrate is highly effective as a preconditioner even for boundary conditions outside the training set. We show that on challenging test cases arising from an incompressible fluid simulation, our method outperforms state-of-the-art solvers like algebraic multigrid as well as some recent neural preconditioners.
We present Direct Reward Fine-Tuning (DRaFT), a simple and effective method for fine-tuning diffusion models to maximize differentiable reward functions, such as scores from human preference models. We first show that it is possible to backpropagate the reward function gradient through the full sampling procedure, and that doing so achieves strong performance on a variety of rewards, outperforming reinforcement learning-based approaches. We then propose more efficient variants of DRaFT: DRaFT-K, which truncates backpropagation to only the last K steps of sampling, and DRaFT-LV, which obtains lower-variance gradient estimates for the case when K=1. We show that our methods work well for a variety of reward functions and can be used to substantially improve the aesthetic quality of images generated by Stable Diffusion 1.4. Finally, we draw connections between our approach and prior work, providing a unifying perspective on the design space of gradient-based fine-tuning algorithms.
Contrastive learning often relies on comparing positive anchor samples with multiple negative samples to perform Self-Supervised Learning (SSL). However, non-contrastive approaches like BYOL, SimSiam, and Barlow Twins achieve SSL without explicit negative samples. In this paper, we introduce a unified matrix information-theoretic framework that explains many contrastive and non-contrastive learning methods. We then propose a novel method Matrix-SSL based on matrix information theory. Experimental results reveal that Matrix-SSL significantly outperforms state-of-the-art methods on the ImageNet dataset under linear evaluation settings and on MS-COCO for transfer learning tasks. Specifically, when performing 100 epochs pre-training, our method outperforms SimCLR by 4.6%, and when performing transfer learning tasks on MS-COCO, our method outperforms previous SOTA methods such as MoCo v2 and BYOL up to 3.3% with only 400 epochs compared to 800 epochs pre-training. Code available at //github.com/yifanzhang-pro/Matrix-SSL.
ITM(inverse tone-mapping) converts SDR (standard dynamic range) footage to HDR/WCG (high dynamic range /wide color gamut) for media production. It happens not only when remastering legacy SDR footage in front-end content provider, but also adapting on-theair SDR service on user-end HDR display. The latter requires more efficiency, thus the pre-calculated LUT (look-up table) has become a popular solution. Yet, conventional fixed LUT lacks adaptability, so we learn from research community and combine it with AI. Meanwhile, higher-bit-depth HDR/WCG requires larger LUT than SDR, so we consult traditional ITM for an efficiency-performance trade-off: We use 3 smaller LUTs, each has a non-uniform packing (precision) respectively denser in dark, middle and bright luma range. In this case, their results will have less error only in their own range, so we use a contribution map to combine their best parts to final result. With the guidance of this map, the elements (content) of 3 LUTs will also be redistributed during training. We conduct ablation studies to verify method's effectiveness, and subjective and objective experiments to show its practicability. Code is available at: //github.com/AndreGuo/ITMLUT.
Online contention resolution schemes (OCRSs) are effective rounding techniques for online stochastic combinatorial optimization problems. These schemes randomly and sequentially round a fractional solution to a relaxed problem that can be formulated in advance. In this study, we propose OCRSs for online stochastic generalized assignment problems. In the problem of our OCRSs, sequentially arriving items are packed into a single knapsack, and their sizes are revealed only after insertion. The goal of the problem is to maximize the acceptance probability, which is the smallest probability among the items being placed in the knapsack. Since the item sizes are unknown beforehand, a capacity overflow may occur. We consider two distinct settings: the hard constraint, where items that cause overflow are rejected, and the soft constraint setting, where such items are accepted. Under the hard constraint setting, we present an algorithm with an acceptance probability of $1/3$ and prove that no algorithm can achieve an acceptance probability greater than $3/7$. Under the soft constraint setting, we propose an algorithm with an acceptance probability of $1/2$ and demonstrate that this is best possible.
High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.