Quantitative methods in Human-Robot Interaction (HRI) research have primarily relied upon randomized, controlled experiments in laboratory settings. However, such experiments are not always feasible when external validity, ethical constraints, and ease of data collection are of concern. Furthermore, as consumer robots become increasingly available, increasing amounts of real-world data will be available to HRI researchers, which prompts the need for quantative approaches tailored to the analysis of observational data. In this article, we present an alternate approach towards quantitative research for HRI researchers using methods from causal inference that can enable researchers to identify causal relationships in observational settings where randomized, controlled experiments cannot be run. We highlight different scenarios that HRI research with consumer household robots may involve to contextualize how methods from causal inference can be applied to observational HRI research. We then provide a tutorial summarizing key concepts from causal inference using a graphical model perspective and link to code examples throughout the article, which are available at //gitlab.com/causal/causal_hri. Our work paves the way for further discussion on new approaches towards observational HRI research while providing a starting point for HRI researchers to add causal inference techniques to their analytical toolbox.
The development of generative design driven by artificial intelligence algorithms is speedy. There are two research gaps in the current research: 1) Most studies only focus on the relationship between design elements and pay little attention to the external information of the site; 2) GAN and other traditional generative algorithms generate results with low resolution and insufficient details. To address these two problems, we integrate GAN, Stable diffusion multimodal large-scale image pre-training model to construct a full-process park generative design method: 1) First, construct a high-precision remote sensing object extraction system for automated extraction of urban environmental information; 2) Secondly, use GAN to construct a park design generation system based on the external environment, which can quickly infer and generate design schemes from urban environmental information; 3) Finally, introduce Stable Diffusion to optimize the design plan, fill in details, and expand the resolution of the plan by 64 times. This method can achieve a fully unmanned design automation workflow. The research results show that: 1) The relationship between the inside and outside of the site will affect the algorithm generation results. 2) Compared with traditional GAN algorithms, Stable diffusion significantly improve the information richness of the generated results.
In recent years, end-to-end speech recognition has emerged as a technology that integrates the acoustic, pronunciation dictionary, and language model components of the traditional Automatic Speech Recognition model. It is possible to achieve human-like recognition without the need to build a pronunciation dictionary in advance. However, due to the relative scarcity of training data on code-switching, the performance of ASR models tends to degrade drastically when encountering this phenomenon. Most past studies have simplified the learning complexity of the model by splitting the code-switching task into multiple tasks dealing with a single language and then learning the domain-specific knowledge of each language separately. Therefore, in this paper, we attempt to introduce language identification information into the middle layer of the ASR model's encoder. We aim to generate acoustic features that imply language distinctions in a more implicit way, reducing the model's confusion when dealing with language switching.
Scientific research organizations that are developing and deploying Artificial Intelligence (AI) systems are at the intersection of technological progress and ethical considerations. The push for Responsible AI (RAI) in such institutions underscores the increasing emphasis on integrating ethical considerations within AI design and development, championing core values like fairness, accountability, and transparency. For scientific research organizations, prioritizing these practices is paramount not just for mitigating biases and ensuring inclusivity, but also for fostering trust in AI systems among both users and broader stakeholders. In this paper, we explore the practices at a research organization concerning RAI practices, aiming to assess the awareness and preparedness regarding the ethical risks inherent in AI design and development. We have adopted a mixed-method research approach, utilising a comprehensive survey combined with follow-up in-depth interviews with selected participants from AI-related projects. Our results have revealed certain knowledge gaps concerning ethical, responsible, and inclusive AI, with limitations in awareness of the available AI ethics frameworks. This revealed an overarching underestimation of the ethical risks that AI technologies can present, especially when implemented without proper guidelines and governance. Our findings reveal the need for a holistic and multi-tiered strategy to uplift capabilities and better support science research teams for responsible, ethical, and inclusive AI development and deployment.
In recent years, there has been growing interest in developing robust machine learning (ML) models that can withstand adversarial attacks, including one of the most widely adopted, efficient, and interpretable ML algorithms-decision trees (DTs). This paper proposes a novel coevolutionary algorithm (CoEvoRDT) designed to create robust DTs capable of handling noisy high-dimensional data in adversarial contexts. Motivated by the limitations of traditional DT algorithms, we leverage adaptive coevolution to allow DTs to evolve and learn from interactions with perturbed input data. CoEvoRDT alternately evolves competing populations of DTs and perturbed features, enabling construction of DTs with desired properties. CoEvoRDT is easily adaptable to various target metrics, allowing the use of tailored robustness criteria such as minimax regret. Furthermore, CoEvoRDT has potential to improve the results of other state-of-the-art methods by incorporating their outcomes (DTs they produce) into the initial population and optimize them in the process of coevolution. Inspired by the game theory, CoEvoRDT utilizes mixed Nash equilibrium to enhance convergence. The method is tested on 20 popular datasets and shows superior performance compared to 4 state-of-the-art algorithms. It outperformed all competing methods on 13 datasets with adversarial accuracy metrics, and on all 20 considered datasets with minimax regret. Strong experimental results and flexibility in choosing the error measure make CoEvoRDT a promising approach for constructing robust DTs in real-world applications.
The increasing availability of Massive Open Online Courses (MOOCs) has created a necessity for personalized course recommendation systems. These systems often combine neural networks with Knowledge Graphs (KGs) to achieve richer representations of learners and courses. While these enriched representations allow more accurate and personalized recommendations, explainability remains a significant challenge which is especially problematic for certain domains with significant impact such as education and online learning. Recently, a novel class of recommender systems that uses reinforcement learning and graph reasoning over KGs has been proposed to generate explainable recommendations in the form of paths over a KG. Despite their accuracy and interpretability on e-commerce datasets, these approaches have scarcely been applied to the educational domain and their use in practice has not been studied. In this work, we propose an explainable recommendation system for MOOCs that uses graph reasoning. To validate the practical implications of our approach, we conducted a user study examining user perceptions of our new explainable recommendations. We demonstrate the generalizability of our approach by conducting experiments on two educational datasets: COCO and Xuetang.
In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.
We describe ACE0, a lightweight platform for evaluating the suitability and viability of AI methods for behaviour discovery in multiagent simulations. Specifically, ACE0 was designed to explore AI methods for multi-agent simulations used in operations research studies related to new technologies such as autonomous aircraft. Simulation environments used in production are often high-fidelity, complex, require significant domain knowledge and as a result have high R&D costs. Minimal and lightweight simulation environments can help researchers and engineers evaluate the viability of new AI technologies for behaviour discovery in a more agile and potentially cost effective manner. In this paper we describe the motivation for the development of ACE0.We provide a technical overview of the system architecture, describe a case study of behaviour discovery in the aerospace domain, and provide a qualitative evaluation of the system. The evaluation includes a brief description of collaborative research projects with academic partners, exploring different AI behaviour discovery methods.
We study the problem of incorporating prior knowledge into a deep Transformer-based model,i.e.,Bidirectional Encoder Representations from Transformers (BERT), to enhance its performance on semantic textual matching tasks. By probing and analyzing what BERT has already known when solving this task, we obtain better understanding of what task-specific knowledge BERT needs the most and where it is most needed. The analysis further motivates us to take a different approach than most existing works. Instead of using prior knowledge to create a new training task for fine-tuning BERT, we directly inject knowledge into BERT's multi-head attention mechanism. This leads us to a simple yet effective approach that enjoys fast training stage as it saves the model from training on additional data or tasks other than the main task. Extensive experiments demonstrate that the proposed knowledge-enhanced BERT is able to consistently improve semantic textual matching performance over the original BERT model, and the performance benefit is most salient when training data is scarce.
Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.
Machine learning techniques have deeply rooted in our everyday life. However, since it is knowledge- and labor-intensive to pursue good learning performance, human experts are heavily involved in every aspect of machine learning. In order to make machine learning techniques easier to apply and reduce the demand for experienced human experts, automated machine learning (AutoML) has emerged as a hot topic with both industrial and academic interest. In this paper, we provide an up to date survey on AutoML. First, we introduce and define the AutoML problem, with inspiration from both realms of automation and machine learning. Then, we propose a general AutoML framework that not only covers most existing approaches to date but also can guide the design for new methods. Subsequently, we categorize and review the existing works from two aspects, i.e., the problem setup and the employed techniques. Finally, we provide a detailed analysis of AutoML approaches and explain the reasons underneath their successful applications. We hope this survey can serve as not only an insightful guideline for AutoML beginners but also an inspiration for future research.