Privacy, data quality, and data sharing concerns pose a key limitation for tabular data applications. While generating synthetic data resembling the original distribution addresses some of these issues, most applications would benefit from additional customization on the generated data. However, existing synthetic data approaches are limited to particular constraints, e.g., differential privacy (DP) or fairness. In this work, we introduce CuTS, the first customizable synthetic tabular data generation framework. Customization in CuTS is achieved via declarative statistical and logical expressions, supporting a wide range of requirements (e.g., DP or fairness, among others). To ensure high synthetic data quality in the presence of custom specifications, CuTS is pre-trained on the original dataset and fine-tuned on a differentiable loss automatically derived from the provided specifications using novel relaxations. We evaluate CuTS over four datasets and on numerous custom specifications, outperforming state-of-the-art specialized approaches on several tasks while being more general. In particular, at the same fairness level, we achieve 2.3% higher downstream accuracy than the state-of-the-art in fair synthetic data generation on the Adult dataset.
Existing learning-based denoising methods typically train models to generalize the image prior from large-scale datasets, suffering from the variability in noise distributions encountered in real-world scenarios. In this work, we propose a new perspective on the denoising challenge by highlighting the distinct separation between noise and image priors. This insight forms the basis for our development of conditional optimization framework, designed to overcome the constraints of traditional denoising framework. To this end, we introduce a Locally Noise Prior Estimation (LoNPE) algorithm, which accurately estimates the noise prior directly from a single raw noisy image. This estimation acts as an explicit prior representation of the camera sensor's imaging environment, distinct from the image prior of scenes. Additionally, we design an auxiliary learnable LoNPE network tailored for practical application to sRGB noisy images. Leveraging the estimated noise prior, we present a novel Conditional Denoising Transformer (Condformer), by incorporating the noise prior into a conditional self-attention mechanism. This integration allows the Condformer to segment the optimization process into multiple explicit subspaces, significantly enhancing the model's generalization and flexibility. Extensive experimental evaluations on both synthetic and real-world datasets, demonstrate that the proposed method achieves superior performance over current state-of-the-art methods. The source code is available at //github.com/YuanfeiHuang/Condformer.
Data is the cornerstone of large language models (LLMs), but not all data is useful for model learning. Carefully selected data can better elicit the capabilities of LLMs with much less computational overhead. Most methods concentrate on evaluating the quality of individual samples in data selection, while the combinatorial effects among samples are neglected. Even if each sample is of perfect quality, their combinations may be suboptimal in teaching LLMs due to their intrinsic homogeneity or contradiction. In this paper, we aim to uncover the underlying relationships between LLM performance and data selection. Inspired by the information compression nature of LLMs, we uncover an ``entropy law'' that connects LLM performance with data compression ratio and first-epoch training loss, which reflect the information redundancy of a dataset and the mastery of inherent knowledge encoded in this dataset, respectively. Through both theoretical deduction and empirical evaluation, we find that model performance is negatively correlated to the compression ratio of training data, which usually yields a lower training loss. Based on the findings of the entropy law, we propose a quite efficient and universal data selection method named \textbf{ZIP} for training LLMs, which aim to prioritize data subsets exhibiting a low compression ratio. Based on a multi-stage algorithm that selects diverse data in a greedy manner, we can obtain a good data subset with satisfactory diversity. Extensive experiments have been conducted to validate the entropy law and the superiority of ZIP across different LLM backbones and alignment stages. We also present an interesting application of entropy law that can detect potential performance risks at the beginning of model training.
Large language models (LLMs) enable unparalleled few- and zero-shot reasoning capabilities but at a high computational footprint. A growing assortment of methods for compression promises to reduce the computational burden of LLMs in deployment, but so far, only quantization approaches have been demonstrated to be effective for LLM compression while maintaining zero-shot performance. A critical step in the compression process, the pretrain-then-finetune paradigm, has largely been overlooked when adapting existing pruning strategies to LLMs or proposing new ones. In this work, we show that embarrassingly simple layer pruning coupled with an extended language model pretraining as the finetuning phase produces state-of-the-art results against structured and even semi-structured compression of models at a 7B scale while being more inference efficient. We call this method LayerChop, where we deterministically remove layers from a model followed by task-agnostic finetuning of the remaining weights by continued self-supervised pretraining. At this scale, we also show how distillation, which has been super effective in task-agnostic compression of smaller BERT-style models, becomes inefficient against our simple pruning technique.
Many scientific problems require to process data in the form of geometric graphs. Unlike generic graph data, geometric graphs exhibit symmetries of translations, rotations, and/or reflections. Researchers have leveraged such inductive bias and developed geometrically equivariant Graph Neural Networks (GNNs) to better characterize the geometry and topology of geometric graphs. Despite fruitful achievements, it still lacks a survey to depict how equivariant GNNs are progressed, which in turn hinders the further development of equivariant GNNs. To this end, based on the necessary but concise mathematical preliminaries, we analyze and classify existing methods into three groups regarding how the message passing and aggregation in GNNs are represented. We also summarize the benchmarks as well as the related datasets to facilitate later researches for methodology development and experimental evaluation. The prospect for future potential directions is also provided.
We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.
The difficulty of deploying various deep learning (DL) models on diverse DL hardwares has boosted the research and development of DL compilers in the community. Several DL compilers have been proposed from both industry and academia such as Tensorflow XLA and TVM. Similarly, the DL compilers take the DL models described in different DL frameworks as input, and then generate optimized codes for diverse DL hardwares as output. However, none of the existing survey has analyzed the unique design of the DL compilers comprehensively. In this paper, we perform a comprehensive survey of existing DL compilers by dissecting the commonly adopted design in details, with emphasis on the DL oriented multi-level IRs, and frontend/backend optimizations. Specifically, we provide a comprehensive comparison among existing DL compilers from various aspects. In addition, we present detailed analysis of the multi-level IR design and compiler optimization techniques. Finally, several insights are highlighted as the potential research directions of DL compiler. This is the first survey paper focusing on the unique design of DL compiler, which we hope can pave the road for future research towards the DL compiler.
The design of deep graph models still remains to be investigated and the crucial part is how to explore and exploit the knowledge from different hops of neighbors in an efficient way. In this paper, we propose a novel RNN-like deep graph neural network architecture by incorporating AdaBoost into the computation of network; and the proposed graph convolutional network called AdaGCN~(AdaBoosting Graph Convolutional Network) has the ability to efficiently extract knowledge from high-order neighbors and integrate knowledge from different hops of neighbors into the network in an AdaBoost way. We also present the architectural difference between AdaGCN and existing graph convolutional methods to show the benefits of our proposal. Finally, extensive experiments demonstrate the state-of-the-art prediction performance and the computational advantage of our approach AdaGCN.
Graph convolutional networks (GCNs) have recently become one of the most powerful tools for graph analytics tasks in numerous applications, ranging from social networks and natural language processing to bioinformatics and chemoinformatics, thanks to their ability to capture the complex relationships between concepts. At present, the vast majority of GCNs use a neighborhood aggregation framework to learn a continuous and compact vector, then performing a pooling operation to generalize graph embedding for the classification task. These approaches have two disadvantages in the graph classification task: (1)when only the largest sub-graph structure ($k$-hop neighbor) is used for neighborhood aggregation, a large amount of early-stage information is lost during the graph convolution step; (2) simple average/sum pooling or max pooling utilized, which loses the characteristics of each node and the topology between nodes. In this paper, we propose a novel framework called, dual attention graph convolutional networks (DAGCN) to address these problems. DAGCN automatically learns the importance of neighbors at different hops using a novel attention graph convolution layer, and then employs a second attention component, a self-attention pooling layer, to generalize the graph representation from the various aspects of a matrix graph embedding. The dual attention network is trained in an end-to-end manner for the graph classification task. We compare our model with state-of-the-art graph kernels and other deep learning methods. The experimental results show that our framework not only outperforms other baselines but also achieves a better rate of convergence.
Deep learning applies multiple processing layers to learn representations of data with multiple levels of feature extraction. This emerging technique has reshaped the research landscape of face recognition since 2014, launched by the breakthroughs of Deepface and DeepID methods. Since then, deep face recognition (FR) technique, which leverages the hierarchical architecture to learn discriminative face representation, has dramatically improved the state-of-the-art performance and fostered numerous successful real-world applications. In this paper, we provide a comprehensive survey of the recent developments on deep FR, covering the broad topics on algorithms, data, and scenes. First, we summarize different network architectures and loss functions proposed in the rapid evolution of the deep FR methods. Second, the related face processing methods are categorized into two classes: `one-to-many augmentation' and `many-to-one normalization'. Then, we summarize and compare the commonly used databases for both model training and evaluation. Third, we review miscellaneous scenes in deep FR, such as cross-factor, heterogenous, multiple-media and industry scenes. Finally, potential deficiencies of the current methods and several future directions are highlighted.
We give an overview of recent exciting achievements of deep reinforcement learning (RL). We discuss six core elements, six important mechanisms, and twelve applications. We start with background of machine learning, deep learning and reinforcement learning. Next we discuss core RL elements, including value function, in particular, Deep Q-Network (DQN), policy, reward, model, planning, and exploration. After that, we discuss important mechanisms for RL, including attention and memory, unsupervised learning, transfer learning, multi-agent RL, hierarchical RL, and learning to learn. Then we discuss various applications of RL, including games, in particular, AlphaGo, robotics, natural language processing, including dialogue systems, machine translation, and text generation, computer vision, neural architecture design, business management, finance, healthcare, Industry 4.0, smart grid, intelligent transportation systems, and computer systems. We mention topics not reviewed yet, and list a collection of RL resources. After presenting a brief summary, we close with discussions. Please see Deep Reinforcement Learning, arXiv:1810.06339, for a significant update.