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We present a Spiking Neural Network (SNN) model that incorporates learnable synaptic delays through two approaches: per-synapse delay learning via Dilated Convolutions with Learnable Spacings (DCLS) and a dynamic pruning strategy that also serves as a form of delay learning. In the latter approach, the network dynamically selects and prunes connections, optimizing the delays in sparse connectivity settings. We evaluate both approaches on the Raw Heidelberg Digits keyword spotting benchmark using Backpropagation Through Time with surrogate gradients. Our analysis of the spatio-temporal structure of synaptic interactions reveals that, after training, excitation and inhibition group together in space and time. Notably, the dynamic pruning approach, which employs DEEP R for connection removal and RigL for reconnection, not only preserves these spatio-temporal patterns but outperforms per-synapse delay learning in sparse networks. Our results demonstrate the potential of combining delay learning with dynamic pruning to develop efficient SNN models for temporal data processing. Moreover, the preservation of spatio-temporal dynamics throughout pruning and rewiring highlights the robustness of these features, providing a solid foundation for future neuromorphic computing applications.

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Automatic Speech Recognition (ASR) transcripts exhibit recognition errors and various spoken language phenomena such as disfluencies, ungrammatical sentences, and incomplete sentences, hence suffering from poor readability. To improve readability, we propose a Contextualized Spoken-to-Written conversion (CoS2W) task to address ASR and grammar errors and also transfer the informal text into the formal style with content preserved, utilizing contexts and auxiliary information. This task naturally matches the in-context learning capabilities of Large Language Models (LLMs). To facilitate comprehensive comparisons of various LLMs, we construct a document-level Spoken-to-Written conversion of ASR Transcripts Benchmark (SWAB) dataset. Using SWAB, we study the impact of different granularity levels on the CoS2W performance, and propose methods to exploit contexts and auxiliary information to enhance the outputs. Experimental results reveal that LLMs have the potential to excel in the CoS2W task, particularly in grammaticality and formality, our methods achieve effective understanding of contexts and auxiliary information by LLMs. We further investigate the effectiveness of using LLMs as evaluators and find that LLM evaluators show strong correlations with human evaluations on rankings of faithfulness and formality, which validates the reliability of LLM evaluators for the CoS2W task.

We argue that the Declarative Self-improving Python (DSPy) optimizers are a way to align the large language model (LLM) prompts and their evaluations to the human annotations. We present a comparative analysis of five teleprompter algorithms, namely, Cooperative Prompt Optimization (COPRO), Multi-Stage Instruction Prompt Optimization (MIPRO), BootstrapFewShot, BootstrapFewShot with Optuna, and K-Nearest Neighbor Few Shot, within the DSPy framework with respect to their ability to align with human evaluations. As a concrete example, we focus on optimizing the prompt to align hallucination detection (using LLM as a judge) to human annotated ground truth labels for a publicly available benchmark dataset. Our experiments demonstrate that optimized prompts can outperform various benchmark methods to detect hallucination, and certain telemprompters outperform the others in at least these experiments.

Recent generative large language models (LLMs) show remarkable performance in non-English languages, but when prompted in those languages they tend to express higher harmful social biases and toxicity levels. Prior work has shown that finetuning on specialized datasets can mitigate this behavior, and doing so in English can transfer to other languages. In this work, we investigate the impact of different finetuning methods on the model's bias and toxicity, but also on its ability to produce fluent and diverse text. Our results show that finetuning on curated non-harmful text is more effective for mitigating bias, and finetuning on direct preference optimization (DPO) datasets is more effective for mitigating toxicity. The mitigation caused by applying these methods in English also transfers to non-English languages. We find evidence that the extent to which transfer takes place can be predicted by the amount of data in a given language present in the model's pretraining data. However, this transfer of bias and toxicity mitigation often comes at the expense of decreased language generation ability in non-English languages, highlighting the importance of developing language-specific bias and toxicity mitigation methods.

Deep learning solutions are instrumental in cybersecurity, harnessing their ability to analyze vast datasets, identify complex patterns, and detect anomalies. However, malevolent actors can exploit these capabilities to orchestrate sophisticated attacks, posing significant challenges to defenders and traditional security measures. Adversarial attacks, particularly those targeting vulnerabilities in deep learning models, present a nuanced and substantial threat to cybersecurity. Our study delves into adversarial learning threats such as Data Poisoning, Test Time Evasion, and Reverse Engineering, specifically impacting Network Intrusion Detection Systems. Our research explores the intricacies and countermeasures of attacks to deepen understanding of network security challenges amidst adversarial threats. In our study, we present insights into the dynamic realm of adversarial learning and its implications for network intrusion. The intersection of adversarial attacks and defenses within network traffic data, coupled with advances in machine learning and deep learning techniques, represents a relatively underexplored domain. Our research lays the groundwork for strengthening defense mechanisms to address the potential breaches in network security and privacy posed by adversarial attacks. Through our in-depth analysis, we identify domain-specific research gaps, such as the scarcity of real-life attack data and the evaluation of AI-based solutions for network traffic. Our focus on these challenges aims to stimulate future research efforts toward the development of resilient network defense strategies.

Large Language Models (LLMs) have demonstrated remarkable capabilities across various domains, particularly in task generalization for both text and vision data. While fine-tuning these models can significantly enhance their performance on specific downstream tasks, it often requires high-quality data that cannot be shared due to privacy concerns. Federated Learning (FL) offers a promising solution for collaborative training without direct data sharing. However, many parameter-efficient fine-tuning strategies for LLMs in FL, particularly those based on Low-Rank Adaptation (LoRA), face limitations. In this paper, we critically analyze the convergence and performance guarantees of popular FL frameworks utilizing LoRA, highlighting its suboptimal nature due to constrained subspace learning of low-rank matrices. This limitation hinders effective fine-tuning of LLMs in federated settings. Through rigorous analytical and empirical evaluations, we demonstrate that direct weight averaging outperforms LoRA-based strategies, leading to superior performance for fine-tuned models. Our comprehensive comparison unmasks inefficiencies in LoRA approaches and underscores the advantages of direct weight aggregation. We extend our analysis to low-rank gradient-based optimizers, such as GaLore, used during local training steps. Our findings show that GaLore along with direct-weight aggregation is a more effective approach, outperforming federated LoRA methods like FlexLoRA and FFA-LoRA across both text and image modalities. While privacy remains paramount in FL discourse, our focus is on assessing performance outcomes of federated fine-tuned models and evaluating various FL frameworks from both theoretical and empirical perspectives. Our findings advocate reassessing the reliance on LoRA within FL contexts, paving the way for more efficient training methodologies.

Convolutional Neural Networks (CNNs) are crucial in various applications, but their deployment on resource-constrained edge devices poses challenges. This study presents the Sum-of-Products (SOP) units for convolution, which utilize low-latency left-to-right bit-serial arithmetic to minimize response time and enhance overall performance. The study proposes a methodology for fusing multiple convolution layers to reduce off-chip memory communication and increase overall performance. An effective mechanism detects and skips inefficient convolutions after ReLU layers, minimizing power consumption without compromising accuracy. Furthermore, efficient tile movement guarantees uniform access to the fusion pyramid. An analysis demonstrates the utile stride strategy improves operational intensity. Two designs cater to varied demands: one focuses on minimal response time for mission-critical applications, and another focuses on resource-constrained devices with comparable latency. This approach notably reduced redundant computations, improving the efficiency of CNN deployment on edge devices.

Weighted Timed Games (WTG for short) are the most widely used model to describe controller synthesis problems involving real-time issues. Unfortunately, they are notoriously difficult, and undecidable in general. As a consequence, one-clock WTGs have attracted a lot of attention, especially because they are known to be decidable when only non-negative weights are allowed. However, when arbitrary weights are considered, despite several recent works, their decidability status was still unknown. In this paper, we solve this problem positively and show that the value function can be computed in exponential time (if weights are encoded in unary).

Large Language Models (LLMs) are increasingly deployed in real-world applications that demand complex reasoning. To track progress, robust benchmarks are required to evaluate their capabilities beyond superficial pattern recognition. However, current LLM reasoning benchmarks often face challenges such as insufficient interpretability, performance saturation or data contamination. To address these challenges, we introduce GAMEBoT, a gaming arena designed for rigorous and transparent assessment of LLM reasoning capabilities. GAMEBoT decomposes complex reasoning in games into predefined modular subproblems. This decomposition allows us to design a suite of Chain-of-Thought (CoT) prompts that leverage domain knowledge to guide LLMs in addressing these subproblems before action selection. Furthermore, we develop a suite of rule-based algorithms to generate ground truth for these subproblems, enabling rigorous validation of the LLMs' intermediate reasoning steps. This approach facilitates evaluation of both the quality of final actions and the accuracy of the underlying reasoning process. GAMEBoT also naturally alleviates the risk of data contamination through dynamic games and head-to-head LLM competitions. We benchmark 17 prominent LLMs across eight games, encompassing various strategic abilities and game characteristics. Our results suggest that GAMEBoT presents a significant challenge, even when LLMs are provided with detailed CoT prompts. Project page: \url{//visual-ai.github.io/gamebot}

While large language models (LLMs) have demonstrated remarkable capabilities across a range of downstream tasks, a significant concern revolves around their propensity to exhibit hallucinations: LLMs occasionally generate content that diverges from the user input, contradicts previously generated context, or misaligns with established world knowledge. This phenomenon poses a substantial challenge to the reliability of LLMs in real-world scenarios. In this paper, we survey recent efforts on the detection, explanation, and mitigation of hallucination, with an emphasis on the unique challenges posed by LLMs. We present taxonomies of the LLM hallucination phenomena and evaluation benchmarks, analyze existing approaches aiming at mitigating LLM hallucination, and discuss potential directions for future research.

The advent of large language models marks a revolutionary breakthrough in artificial intelligence. With the unprecedented scale of training and model parameters, the capability of large language models has been dramatically improved, leading to human-like performances in understanding, language synthesizing, and common-sense reasoning, etc. Such a major leap-forward in general AI capacity will change the pattern of how personalization is conducted. For one thing, it will reform the way of interaction between humans and personalization systems. Instead of being a passive medium of information filtering, large language models present the foundation for active user engagement. On top of such a new foundation, user requests can be proactively explored, and user's required information can be delivered in a natural and explainable way. For another thing, it will also considerably expand the scope of personalization, making it grow from the sole function of collecting personalized information to the compound function of providing personalized services. By leveraging large language models as general-purpose interface, the personalization systems may compile user requests into plans, calls the functions of external tools to execute the plans, and integrate the tools' outputs to complete the end-to-end personalization tasks. Today, large language models are still being developed, whereas the application in personalization is largely unexplored. Therefore, we consider it to be the right time to review the challenges in personalization and the opportunities to address them with LLMs. In particular, we dedicate this perspective paper to the discussion of the following aspects: the development and challenges for the existing personalization system, the newly emerged capabilities of large language models, and the potential ways of making use of large language models for personalization.

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