Point-cloud-based 3D perception has attracted great attention in various applications including robotics, autonomous driving and AR/VR. In particular, the 3D sparse convolution (SpConv) network has emerged as one of the most popular backbones due to its excellent performance. However, it poses severe challenges to real-time perception on general-purpose platforms, such as lengthy map search latency, high computation cost, and enormous memory footprint. In this paper, we propose SpOctA, a SpConv accelerator that enables high-speed and energy-efficient point cloud processing. SpOctA parallelizes the map search by utilizing algorithm-architecture co-optimization based on octree encoding, thereby achieving 8.8-21.2x search speedup. It also attenuates the heavy computational workload by exploiting inherent sparsity of each voxel, which eliminates computation redundancy and saves 44.4-79.1% processing latency. To optimize on-chip memory management, a SpConv-oriented non-uniform caching strategy is introduced to reduce external memory access energy by 57.6% on average. Implemented on a 40nm technology and extensively evaluated on representative benchmarks, SpOctA rivals the state-of-the-art SpConv accelerators by 1.1-6.9x speedup with 1.5-3.1x energy efficiency improvement.
Self-Supervised Learning (SSL) models have demonstrated exceptional performance in various speech tasks, particularly in low-resource and multilingual domains. Recent works show that fusing SSL models could achieve superior performance compared to using one SSL model. However, fusion models have increased model parameter size, leading to longer inference times. In this paper, we propose a novel approach of predicting other SSL models' features from a single SSL model, resulting in a light-weight framework with competitive performance. Our experiments show that SSL feature prediction models outperform individual SSL models in multilingual speech recognition tasks. The leading prediction model achieves an average SUPERB score increase of 135.4 in ML-SUPERB benchmarks. Moreover, our proposed framework offers an efficient solution, as it reduces the resulting model parameter size and inference times compared to previous fusion models.
The use of edge devices together with cloud provides a collaborative relationship between both classes of devices where one complements the shortcomings of the other. Resource-constraint edge devices can benefit from the abundant computing power provided by servers by offloading computationally intensive tasks to the server. Meanwhile, edge devices can leverage their close proximity to the data source to perform less computationally intensive tasks on the data. In this paper, we propose a collaborative edge-cloud paradigm called ECAvg in which edge devices pre-train local models on their respective datasets and transfer the models to the server for fine-tuning. The server averages the pre-trained weights into a global model, which is fine-tuned on the combined data from the various edge devices. The local (edge) models are then updated with the weights of the global (server) model. We implement a CIFAR-10 classification task using MobileNetV2, a CIFAR-100 classification task using ResNet50, and an MNIST classification using a neural network with a single hidden layer. We observed performance improvement in the CIFAR-10 and CIFAR-100 classification tasks using our approach, where performance improved on the server model with averaged weights and the edge models had a better performance after model update. On the MNIST classification, averaging weights resulted in a drop in performance on both the server and edge models due to negative transfer learning. From the experiment results, we conclude that our approach is successful when implemented on deep neural networks such as MobileNetV2 and ResNet50 instead of simple neural networks.
Tracking subjects in videos is one of the most widely used functions in camera-based IoT applications such as security surveillance, smart city traffic safety enhancement, vehicle to pedestrian communication and so on. In the computer vision domain, tracking is usually achieved by first detecting subjects with bounding boxes, then associating detected bounding boxes across video frames. For many IoT systems, images captured by cameras are usually sent over the network to be processed at a different site that has more powerful computing resources than edge devices. However, sending entire frames through the network causes significant bandwidth consumption that may exceed the system bandwidth constraints. To tackle this problem, we propose ViFiT, a transformer-based model that reconstructs vision bounding box trajectories from phone data (IMU and Fine Time Measurements). It leverages a transformer ability of better modeling long-term time series data. ViFiT is evaluated on Vi-Fi Dataset, a large-scale multimodal dataset in 5 diverse real world scenes, including indoor and outdoor environments. To fill the gap of proper metrics of jointly capturing the system characteristics of both tracking quality and video bandwidth reduction, we propose a novel evaluation framework dubbed Minimum Required Frames (MRF) and Minimum Required Frames Ratio (MRFR). ViFiT achieves an MRFR of 0.65 that outperforms the state-of-the-art approach for cross-modal reconstruction in LSTM Encoder-Decoder architecture X-Translator of 0.98, resulting in a high frame reduction rate as 97.76%.
Roadside camera-driven 3D object detection is a crucial task in intelligent transportation systems, which extends the perception range beyond the limitations of vision-centric vehicles and enhances road safety. While previous studies have limitations in using only depth or height information, we find both depth and height matter and they are in fact complementary. The depth feature encompasses precise geometric cues, whereas the height feature is primarily focused on distinguishing between various categories of height intervals, essentially providing semantic context. This insight motivates the development of Complementary-BEV (CoBEV), a novel end-to-end monocular 3D object detection framework that integrates depth and height to construct robust BEV representations. In essence, CoBEV estimates each pixel's depth and height distribution and lifts the camera features into 3D space for lateral fusion using the newly proposed two-stage complementary feature selection (CFS) module. A BEV feature distillation framework is also seamlessly integrated to further enhance the detection accuracy from the prior knowledge of the fusion-modal CoBEV teacher. We conduct extensive experiments on the public 3D detection benchmarks of roadside camera-based DAIR-V2X-I and Rope3D, as well as the private Supremind-Road dataset, demonstrating that CoBEV not only achieves the accuracy of the new state-of-the-art, but also significantly advances the robustness of previous methods in challenging long-distance scenarios and noisy camera disturbance, and enhances generalization by a large margin in heterologous settings with drastic changes in scene and camera parameters. For the first time, the vehicle AP score of a camera model reaches 80% on DAIR-V2X-I in terms of easy mode. The source code will be made publicly available at //github.com/MasterHow/CoBEV.
3D multi-object tracking (MOT) is essential for an autonomous mobile agent to safely navigate a scene. In order to maximize the perception capabilities of the autonomous agent, we aim to develop a 3D MOT framework that fuses camera and LiDAR sensor information. Building on our prior LiDAR-only work, ShaSTA, which models shape and spatio-temporal affinities for 3D MOT, we propose a novel camera-LiDAR fusion approach for learning affinities. At its core, this work proposes a fusion technique that generates a rich sensory signal incorporating information about depth and distant objects to enhance affinity estimation for improved data association, track lifecycle management, false-positive elimination, false-negative propagation, and track confidence score refinement. Our main contributions include a novel fusion approach for combining camera and LiDAR sensory signals to learn affinities, and a first-of-its-kind multimodal sequential track confidence refinement technique that fuses 2D and 3D detections. Additionally, we perform an ablative analysis on each fusion step to demonstrate the added benefits of incorporating the camera sensor, particular for small, distant objects that tend to suffer from the depth-sensing limits and sparsity of LiDAR sensors. In sum, our technique achieves state-of-the-art performance on the nuScenes benchmark amongst multimodal 3D MOT algorithms using CenterPoint detections.
The application of 3D ViTs to medical image segmentation has seen remarkable strides, somewhat overshadowing the budding advancements in Convolutional Neural Network (CNN)-based models. Large kernel depthwise convolution has emerged as a promising technique, showcasing capabilities akin to hierarchical transformers and facilitating an expansive effective receptive field (ERF) vital for dense predictions. Despite this, existing core operators, ranging from global-local attention to large kernel convolution, exhibit inherent trade-offs and limitations (e.g., global-local range trade-off, aggregating attentional features). We hypothesize that deformable convolution can be an exploratory alternative to combine all advantages from the previous operators, providing long-range dependency, adaptive spatial aggregation and computational efficiency as a foundation backbone. In this work, we introduce 3D DeformUX-Net, a pioneering volumetric CNN model that adeptly navigates the shortcomings traditionally associated with ViTs and large kernel convolution. Specifically, we revisit volumetric deformable convolution in depth-wise setting to adapt long-range dependency with computational efficiency. Inspired by the concepts of structural re-parameterization for convolution kernel weights, we further generate the deformable tri-planar offsets by adapting a parallel branch (starting from $1\times1\times1$ convolution), providing adaptive spatial aggregation across all channels. Our empirical evaluations reveal that the 3D DeformUX-Net consistently outperforms existing state-of-the-art ViTs and large kernel convolution models across four challenging public datasets, spanning various scales from organs (KiTS: 0.680 to 0.720, MSD Pancreas: 0.676 to 0.717, AMOS: 0.871 to 0.902) to vessels (e.g., MSD hepatic vessels: 0.635 to 0.671) in mean Dice.
The incredible development of federated learning (FL) has benefited various tasks in the domains of computer vision and natural language processing, and the existing frameworks such as TFF and FATE has made the deployment easy in real-world applications. However, federated graph learning (FGL), even though graph data are prevalent, has not been well supported due to its unique characteristics and requirements. The lack of FGL-related framework increases the efforts for accomplishing reproducible research and deploying in real-world applications. Motivated by such strong demand, in this paper, we first discuss the challenges in creating an easy-to-use FGL package and accordingly present our implemented package FederatedScope-GNN (FS-G), which provides (1) a unified view for modularizing and expressing FGL algorithms; (2) comprehensive DataZoo and ModelZoo for out-of-the-box FGL capability; (3) an efficient model auto-tuning component; and (4) off-the-shelf privacy attack and defense abilities. We validate the effectiveness of FS-G by conducting extensive experiments, which simultaneously gains many valuable insights about FGL for the community. Moreover, we employ FS-G to serve the FGL application in real-world E-commerce scenarios, where the attained improvements indicate great potential business benefits. We publicly release FS-G, as submodules of FederatedScope, at //github.com/alibaba/FederatedScope to promote FGL's research and enable broad applications that would otherwise be infeasible due to the lack of a dedicated package.
Autonomic computing investigates how systems can achieve (user) specified control outcomes on their own, without the intervention of a human operator. Autonomic computing fundamentals have been substantially influenced by those of control theory for closed and open-loop systems. In practice, complex systems may exhibit a number of concurrent and inter-dependent control loops. Despite research into autonomic models for managing computer resources, ranging from individual resources (e.g., web servers) to a resource ensemble (e.g., multiple resources within a data center), research into integrating Artificial Intelligence (AI) and Machine Learning (ML) to improve resource autonomy and performance at scale continues to be a fundamental challenge. The integration of AI/ML to achieve such autonomic and self-management of systems can be achieved at different levels of granularity, from full to human-in-the-loop automation. In this article, leading academics, researchers, practitioners, engineers, and scientists in the fields of cloud computing, AI/ML, and quantum computing join to discuss current research and potential future directions for these fields. Further, we discuss challenges and opportunities for leveraging AI and ML in next generation computing for emerging computing paradigms, including cloud, fog, edge, serverless and quantum computing environments.
Visual recognition is currently one of the most important and active research areas in computer vision, pattern recognition, and even the general field of artificial intelligence. It has great fundamental importance and strong industrial needs. Deep neural networks (DNNs) have largely boosted their performances on many concrete tasks, with the help of large amounts of training data and new powerful computation resources. Though recognition accuracy is usually the first concern for new progresses, efficiency is actually rather important and sometimes critical for both academic research and industrial applications. Moreover, insightful views on the opportunities and challenges of efficiency are also highly required for the entire community. While general surveys on the efficiency issue of DNNs have been done from various perspectives, as far as we are aware, scarcely any of them focused on visual recognition systematically, and thus it is unclear which progresses are applicable to it and what else should be concerned. In this paper, we present the review of the recent advances with our suggestions on the new possible directions towards improving the efficiency of DNN-related visual recognition approaches. We investigate not only from the model but also the data point of view (which is not the case in existing surveys), and focus on three most studied data types (images, videos and points). This paper attempts to provide a systematic summary via a comprehensive survey which can serve as a valuable reference and inspire both researchers and practitioners who work on visual recognition problems.
Graph convolutional network (GCN) has been successfully applied to many graph-based applications; however, training a large-scale GCN remains challenging. Current SGD-based algorithms suffer from either a high computational cost that exponentially grows with number of GCN layers, or a large space requirement for keeping the entire graph and the embedding of each node in memory. In this paper, we propose Cluster-GCN, a novel GCN algorithm that is suitable for SGD-based training by exploiting the graph clustering structure. Cluster-GCN works as the following: at each step, it samples a block of nodes that associate with a dense subgraph identified by a graph clustering algorithm, and restricts the neighborhood search within this subgraph. This simple but effective strategy leads to significantly improved memory and computational efficiency while being able to achieve comparable test accuracy with previous algorithms. To test the scalability of our algorithm, we create a new Amazon2M data with 2 million nodes and 61 million edges which is more than 5 times larger than the previous largest publicly available dataset (Reddit). For training a 3-layer GCN on this data, Cluster-GCN is faster than the previous state-of-the-art VR-GCN (1523 seconds vs 1961 seconds) and using much less memory (2.2GB vs 11.2GB). Furthermore, for training 4 layer GCN on this data, our algorithm can finish in around 36 minutes while all the existing GCN training algorithms fail to train due to the out-of-memory issue. Furthermore, Cluster-GCN allows us to train much deeper GCN without much time and memory overhead, which leads to improved prediction accuracy---using a 5-layer Cluster-GCN, we achieve state-of-the-art test F1 score 99.36 on the PPI dataset, while the previous best result was 98.71 by [16]. Our codes are publicly available at //github.com/google-research/google-research/tree/master/cluster_gcn.