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The arrival of Sora marks a new era for text-to-video diffusion models, bringing significant advancements in video generation and potential applications. However, Sora, along with other text-to-video diffusion models, is highly reliant on prompts, and there is no publicly available dataset that features a study of text-to-video prompts. In this paper, we introduce VidProM, the first large-scale dataset comprising 1.67 Million unique text-to-Video Prompts from real users. Additionally, this dataset includes 6.69 million videos generated by four state-of-the-art diffusion models, alongside some related data. We initially discuss the curation of this large-scale dataset, a process that is both time-consuming and costly. Subsequently, we underscore the need for a new prompt dataset specifically designed for text-to-video generation by illustrating how VidProM differs from DiffusionDB, a large-scale prompt-gallery dataset for image generation. Our extensive and diverse dataset also opens up many exciting new research areas. For instance, we suggest exploring text-to-video prompt engineering, efficient video generation, and video copy detection for diffusion models to develop better, more efficient, and safer models. The project (including the collected dataset VidProM and related code) is publicly available at //vidprom.github.io under the CC-BY-NC 4.0 License.

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數據集,又稱為資料集、數據集合或資料集合,是一種由數據所組成的集合。
 Data set(或dataset)是一個數據的集合,通常以表格形式出現。每一列代表一個特定變量。每一行都對應于某一成員的數據集的問題。它列出的價值觀為每一個變量,如身高和體重的一個物體或價值的隨機數。每個數值被稱為數據資料。對應于行數,該數據集的數據可能包括一個或多個成員。

We present a stereo-matching method for depth estimation from high-resolution images using visual hulls as priors, and a memory-efficient technique for the correlation computation. Our method uses object masks extracted from supplementary views of the scene to guide the disparity estimation, effectively reducing the search space for matches. This approach is specifically tailored to stereo rigs in volumetric capture systems, where an accurate depth plays a key role in the downstream reconstruction task. To enable training and regression at high resolutions targeted by recent systems, our approach extends a sparse correlation computation into a hybrid sparse-dense scheme suitable for application in leading recurrent network architectures. We evaluate the performance-efficiency trade-off of our method compared to state-of-the-art methods, and demonstrate the efficacy of the visual hull guidance. In addition, we propose a training scheme for a further reduction of memory requirements during optimization, facilitating training on high-resolution data.

We present VideoPoet, a language model capable of synthesizing high-quality video, with matching audio, from a large variety of conditioning signals. VideoPoet employs a decoder-only transformer architecture that processes multimodal inputs -- including images, videos, text, and audio. The training protocol follows that of Large Language Models (LLMs), consisting of two stages: pretraining and task-specific adaptation. During pretraining, VideoPoet incorporates a mixture of multimodal generative objectives within an autoregressive Transformer framework. The pretrained LLM serves as a foundation that can be adapted for a range of video generation tasks. We present empirical results demonstrating the model's state-of-the-art capabilities in zero-shot video generation, specifically highlighting VideoPoet's ability to generate high-fidelity motions. Project page: //sites.research.google/videopoet/

Controllable text-to-image (T2I) diffusion models have shown impressive performance in generating high-quality visual content through the incorporation of various conditions. Current methods, however, exhibit limited performance when guided by skeleton human poses, especially in complex pose conditions such as side or rear perspectives of human figures. To address this issue, we present Stable-Pose, a novel adapter model that introduces a coarse-to-fine attention masking strategy into a vision Transformer (ViT) to gain accurate pose guidance for T2I models. Stable-Pose is designed to adeptly handle pose conditions within pre-trained Stable Diffusion, providing a refined and efficient way of aligning pose representation during image synthesis. We leverage the query-key self-attention mechanism of ViTs to explore the interconnections among different anatomical parts in human pose skeletons. Masked pose images are used to smoothly refine the attention maps based on target pose-related features in a hierarchical manner, transitioning from coarse to fine levels. Additionally, our loss function is formulated to allocate increased emphasis to the pose region, thereby augmenting the model's precision in capturing intricate pose details. We assessed the performance of Stable-Pose across five public datasets under a wide range of indoor and outdoor human pose scenarios. Stable-Pose achieved an AP score of 57.1 in the LAION-Human dataset, marking around 13% improvement over the established technique ControlNet. The project link and code is available at //github.com/ai-med/StablePose.

As text-conditioned diffusion models (DMs) achieve breakthroughs in image, video, and 3D generation, the research community's focus has shifted to the more challenging task of text-to-4D synthesis, which introduces a temporal dimension to generate dynamic 3D objects. In this context, we identify Score Distillation Sampling (SDS), a widely used technique for text-to-3D synthesis, as a significant hindrance to text-to-4D performance due to its Janus-faced and texture-unrealistic problems coupled with high computational costs. In this paper, we propose \textbf{P}ixel-\textbf{L}evel \textbf{A}lignments for Text-to-\textbf{4D} Gaussian Splatting (\textbf{PLA4D}), a novel method that utilizes text-to-video frames as explicit pixel alignment targets to generate static 3D objects and inject motion into them. Specifically, we introduce Focal Alignment to calibrate camera poses for rendering and GS-Mesh Contrastive Learning to distill geometry priors from rendered image contrasts at the pixel level. Additionally, we develop Motion Alignment using a deformation network to drive changes in Gaussians and implement Reference Refinement for smooth 4D object surfaces. These techniques enable 4D Gaussian Splatting to align geometry, texture, and motion with generated videos at the pixel level. Compared to previous methods, PLA4D produces synthesized outputs with better texture details in less time and effectively mitigates the Janus-faced problem. PLA4D is fully implemented using open-source models, offering an accessible, user-friendly, and promising direction for 4D digital content creation. Our project page: //github.com/MiaoQiaowei/PLA4D.github.io.

Although recent generative image compression methods have demonstrated impressive potential in optimizing the rate-distortion-perception trade-off, they still face the critical challenge of flexible rate adaption to diverse compression necessities and scenarios. To overcome this challenge, this paper proposes a Controllable Generative Image Compression framework, Control-GIC, the first capable of fine-grained bitrate adaption across a broad spectrum while ensuring high-fidelity and generality compression. We base Control-GIC on a VQGAN framework representing an image as a sequence of variable-length codes (i.e. VQ-indices), which can be losslessly compressed and exhibits a direct positive correlation with the bitrates. Therefore, drawing inspiration from the classical coding principle, we naturally correlate the information density of local image patches with their granular representations, to achieve dynamic adjustment of the code quantity following different granularity decisions. This implies we can flexibly determine a proper allocation of granularity for the patches to acquire desirable compression rates. We further develop a probabilistic conditional decoder that can trace back to historic encoded multi-granularity representations according to transmitted codes, and then reconstruct hierarchical granular features in the formalization of conditional probability, enabling more informative aggregation to improve reconstruction realism. Our experiments show that Control-GIC allows highly flexible and controllable bitrate adaption and even once compression on an entire dataset to fulfill constrained bitrate conditions. Experimental results demonstrate its superior performance over recent state-of-the-art methods.

We present MOFA-Video, an advanced controllable image animation method that generates video from the given image using various additional controllable signals (such as human landmarks reference, manual trajectories, and another even provided video) or their combinations. This is different from previous methods which only can work on a specific motion domain or show weak control abilities with diffusion prior. To achieve our goal, we design several domain-aware motion field adapters (\ie, MOFA-Adapters) to control the generated motions in the video generation pipeline. For MOFA-Adapters, we consider the temporal motion consistency of the video and generate the dense motion flow from the given sparse control conditions first, and then, the multi-scale features of the given image are wrapped as a guided feature for stable video diffusion generation. We naively train two motion adapters for the manual trajectories and the human landmarks individually since they both contain sparse information about the control. After training, the MOFA-Adapters in different domains can also work together for more controllable video generation. Project Page: //myniuuu.github.io/MOFA_Video/

Recent advancements in generative modeling have significantly enhanced the reconstruction of audio waveforms from various representations. While diffusion models are adept at this task, they are hindered by latency issues due to their operation at the individual sample point level and the need for numerous sampling steps. In this study, we introduce RFWave, a cutting-edge multi-band Rectified Flow approach designed to reconstruct high-fidelity audio waveforms from Mel-spectrograms or discrete tokens. RFWave uniquely generates complex spectrograms and operates at the frame level, processing all subbands simultaneously to boost efficiency. Leveraging Rectified Flow, which targets a flat transport trajectory, RFWave achieves reconstruction with just 10 sampling steps. Our empirical evaluations show that RFWave not only provides outstanding reconstruction quality but also offers vastly superior computational efficiency, enabling audio generation at speeds up to 97 times faster than real-time on a GPU. An online demonstration is available at: //rfwave-demo.github.io/rfwave/.

Video-to-audio (V2A) generation aims to synthesize content-matching audio from silent video, and it remains challenging to build V2A models with high generation quality, efficiency, and visual-audio temporal synchrony. We propose Frieren, a V2A model based on rectified flow matching. Frieren regresses the conditional transport vector field from noise to spectrogram latent with straight paths and conducts sampling by solving ODE, outperforming autoregressive and score-based models in terms of audio quality. By employing a non-autoregressive vector field estimator based on a feed-forward transformer and channel-level cross-modal feature fusion with strong temporal alignment, our model generates audio that is highly synchronized with the input video. Furthermore, through reflow and one-step distillation with guided vector field, our model can generate decent audio in a few, or even only one sampling step. Experiments indicate that Frieren achieves state-of-the-art performance in both generation quality and temporal alignment on VGGSound, with alignment accuracy reaching 97.22%, and 6.2% improvement in inception score over the strong diffusion-based baseline. Audio samples are available at //frieren-v2a.github.io .

Online action detection (OAD) aims to identify ongoing actions from streaming video in real-time, without access to future frames. Since these actions manifest at varying scales of granularity, ranging from coarse to fine, projecting an entire set of action frames to a single latent encoding may result in a lack of local information, necessitating the acquisition of action features across multiple scales. In this paper, we propose a multi-scale action learning transformer (MALT), which includes a novel recurrent decoder (used for feature fusion) that includes fewer parameters and can be trained more efficiently. A hierarchical encoder with multiple encoding branches is further proposed to capture multi-scale action features. The output from the preceding branch is then incrementally input to the subsequent branch as part of a cross-attention calculation. In this way, output features transition from coarse to fine as the branches deepen. We also introduce an explicit frame scoring mechanism employing sparse attention, which filters irrelevant frames more efficiently, without requiring an additional network. The proposed method achieved state-of-the-art performance on two benchmark datasets (THUMOS'14 and TVSeries), outperforming all existing models used for comparison, with an mAP of 0.2% for THUMOS'14 and an mcAP of 0.1% for TVseries.

In the rapidly advancing realm of visual generation, diffusion models have revolutionized the landscape, marking a significant shift in capabilities with their impressive text-guided generative functions. However, relying solely on text for conditioning these models does not fully cater to the varied and complex requirements of different applications and scenarios. Acknowledging this shortfall, a variety of studies aim to control pre-trained text-to-image (T2I) models to support novel conditions. In this survey, we undertake a thorough review of the literature on controllable generation with T2I diffusion models, covering both the theoretical foundations and practical advancements in this domain. Our review begins with a brief introduction to the basics of denoising diffusion probabilistic models (DDPMs) and widely used T2I diffusion models. We then reveal the controlling mechanisms of diffusion models, theoretically analyzing how novel conditions are introduced into the denoising process for conditional generation. Additionally, we offer a detailed overview of research in this area, organizing it into distinct categories from the condition perspective: generation with specific conditions, generation with multiple conditions, and universal controllable generation. For an exhaustive list of the controllable generation literature surveyed, please refer to our curated repository at \url{//github.com/PRIV-Creation/Awesome-Controllable-T2I-Diffusion-Models}.

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