Can we build an artificial system that would be able to generate endless surprises if ran "forever" in Minecraft? While there is not a single path toward solving that grand challenge, this article presents what we believe to be some working ingredients for the endless generation of novel increasingly complex artifacts in Minecraft. Our framework for an open-ended system includes two components: a complex system used to recursively grow and complexify artifacts over time, and a discovery algorithm that leverages the concept of meta-diversity search. Since complex systems have shown to enable the emergence of considerable complexity from set of simple rules, we believe them to be great candidates to generate all sort of artifacts in Minecraft. Yet, the space of possible artifacts that can be generated by these systems is often unknown, challenging to characterize and explore. Therefore automating the long-term discovery of novel and increasingly complex artifacts in these systems is an exciting research field. To approach these challenges, we formulate the problem of meta-diversity search where an artificial "discovery assistant" incrementally learns a diverse set of representations to characterize behaviors and searches to discover diverse patterns within each of them. A successful discovery assistant should continuously seek for novel sources of diversities while being able to quickly specialize the search toward a new unknown type of diversity. To implement those ideas in the Minecraft environment, we simulate an artificial "chemistry" system based on Lenia continuous cellular automaton for generating artifacts, as well as an artificial "discovery assistant" (called Holmes) for the artifact-discovery process. Holmes incrementally learns a hierarchy of modular representations to characterize divergent sources of diversity and uses a goal-based intrinsically-motivated exploration as the diversity search strategy.
In the context of our research activities on affective computing and human-robot interaction we are working on both the recognition of human's emotions and the expression of emotions by robots. In our vision, robots will be increasingly present in schools, factories, and homes, and their empathetic behavior may foster their acceptance. In particular, in one of our research, we sought to replicate gestures associated with specific emotions on a social robot, NAO. Our focus was on Ekman's six primary emotions, along with five emotions selected from Plutchik's wheel of emotions. In our opinion the cultural component linked to the expression of emotions through gestures certainly influenced both us and the participants. Thus, we would like to investigate the influence of our culture in the gestural expression of emotion.
Given the success of Graph Neural Networks (GNNs) for structure-aware machine learning, many studies have explored their use for text classification, but mostly in specific domains with limited data characteristics. Moreover, some strategies prior to GNNs relied on graph mining and classical machine learning, making it difficult to assess their effectiveness in modern settings. This work extensively investigates graph representation methods for text classification, identifying practical implications and open challenges. We compare different graph construction schemes using a variety of GNN architectures and setups across five datasets, encompassing short and long documents as well as unbalanced scenarios in diverse domains. Two Transformer-based large language models are also included to complement the study. The results show that i) although the effectiveness of graphs depends on the textual input features and domain, simple graph constructions perform better the longer the documents are, ii) graph representations are especially beneficial for longer documents, outperforming Transformer-based models, iii) graph methods are particularly efficient at solving the task.
While auxiliary information has become a key to enhance Large Language Models (LLMs), relatively little is known about how well LLMs merge these contexts, specifically generated and retrieved. To study this, we formulate a task specifically designed to identify whether the answers, derived from the integration of generated and retrieved contexts, are attributed to either generated or retrieved contexts. To support this task, we develop a methodology to construct datasets with conflicting contexts, where each question is paired with both generated and retrieved contexts, yet only one of them contains the correct answer. Our experiments reveal a significant bias in LLMs towards generated contexts, as evidenced across state-of-the-art open (Llama2-7b/13b) and closed (GPT 3.5/4) systems. We further identify two key factors contributing to this bias: i) Contexts generated by LLMs typically show greater similarity to the questions, increasing their likelihood of selection; ii) The segmentation process used in retrieved contexts disrupts their completeness, thereby hindering their full utilization in LLMs. Our analysis enhances the understanding of how LLMs merge diverse contexts, offering valuable insights for advancing current augmentation methods for LLMs.
In our contribution we describe some on-going improvements concerning the Automated Reasoning Tools developed in GeoGebra Discovery, providing different examples of the performance of these new features. We describe the new ShowProof command, that outputs both the sequence of the different steps performed by GeoGebra Discovery to confirm a certain statement, as well as a number intending to grade the difficulty or interest of the assertion. The proposal of this assessment measure, involving the comparison of the expression of the thesis (or conclusion) as a combination of the hypotheses, will be developed.
Many applications in Reinforcement Learning (RL) usually have noise or stochasticity present in the environment. Beyond their impact on learning, these uncertainties lead the exact same policy to perform differently, i.e. yield different return, from one roll-out to another. Common evaluation procedures in RL summarise the consequent return distributions using solely the expected return, which does not account for the spread of the distribution. Our work defines this spread as the policy reproducibility: the ability of a policy to obtain similar performance when rolled out many times, a crucial property in some real-world applications. We highlight that existing procedures that only use the expected return are limited on two fronts: first an infinite number of return distributions with a wide range of performance-reproducibility trade-offs can have the same expected return, limiting its effectiveness when used for comparing policies; second, the expected return metric does not leave any room for practitioners to choose the best trade-off value for considered applications. In this work, we address these limitations by recommending the use of Lower Confidence Bound, a metric taken from Bayesian optimisation that provides the user with a preference parameter to choose a desired performance-reproducibility trade-off. We also formalise and quantify policy reproducibility, and demonstrate the benefit of our metrics using extensive experiments of popular RL algorithms on common uncertain RL tasks.
Deep gradient inversion attacks expose a serious threat to Federated Learning (FL) by accurately recovering private data from shared gradients. However, the state-of-the-art heavily relies on impractical assumptions to access excessive auxiliary data, which violates the basic data partitioning principle of FL. In this paper, a novel method, Gradient Inversion Attack using Practical Image Prior (GI-PIP), is proposed under a revised threat model. GI-PIP exploits anomaly detection models to capture the underlying distribution from fewer data, while GAN-based methods consume significant more data to synthesize images. The extracted distribution is then leveraged to regulate the attack process as Anomaly Score loss. Experimental results show that GI-PIP achieves a 16.12 dB PSNR recovery using only 3.8\% data of ImageNet, while GAN-based methods necessitate over 70\%. Moreover, GI-PIP exhibits superior capability on distribution generalization compared to GAN-based methods. Our approach significantly alleviates the auxiliary data requirement on both amount and distribution in gradient inversion attacks, hence posing more substantial threat to real-world FL.
Emotions are a subject of intense debate in various disciplines. Despite the proliferation of theories and definitions, there is still no consensus on what emotions are, and how to model the different concepts involved when we talk about - or categorize - them. In this paper, we propose an OWL frame-based ontology of emotions: the Emotion Frames Ontology (EFO). EFO treats emotions as semantic frames, with a set of semantic roles that capture the different aspects of emotional experience. EFO follows pattern-based ontology design, and is aligned to the DOLCE foundational ontology. EFO is used to model multiple emotion theories, which can be cross-linked as modules in an Emotion Ontology Network. In this paper, we exemplify it by modeling Ekman's Basic Emotions (BE) Theory as an EFO-BE module, and demonstrate how to perform automated inferences on the representation of emotion situations. EFO-BE has been evaluated by lexicalizing the BE emotion frames from within the Framester knowledge graph, and implementing a graph-based emotion detector from text. In addition, an EFO integration of multimodal datasets, including emotional speech and emotional face expressions, has been performed to enable further inquiry into crossmodal emotion semantics.
In this work, we investigate the controllability of large language models (LLMs) on scientific summarization tasks. We identify key stylistic and content coverage factors that characterize different types of summaries such as paper reviews, abstracts, and lay summaries. By controlling stylistic features, we find that non-fine-tuned LLMs outperform humans in the MuP review generation task, both in terms of similarity to reference summaries and human preferences. Also, we show that we can improve the controllability of LLMs with keyword-based classifier-free guidance (CFG) while achieving lexical overlap comparable to strong fine-tuned baselines on arXiv and PubMed. However, our results also indicate that LLMs cannot consistently generate long summaries with more than 8 sentences. Furthermore, these models exhibit limited capacity to produce highly abstractive lay summaries. Although LLMs demonstrate strong generic summarization competency, sophisticated content control without costly fine-tuning remains an open problem for domain-specific applications.
Transformers have achieved superior performances in many tasks in natural language processing and computer vision, which also intrigues great interests in the time series community. Among multiple advantages of transformers, the ability to capture long-range dependencies and interactions is especially attractive for time series modeling, leading to exciting progress in various time series applications. In this paper, we systematically review transformer schemes for time series modeling by highlighting their strengths as well as limitations through a new taxonomy to summarize existing time series transformers in two perspectives. From the perspective of network modifications, we summarize the adaptations of module level and architecture level of the time series transformers. From the perspective of applications, we categorize time series transformers based on common tasks including forecasting, anomaly detection, and classification. Empirically, we perform robust analysis, model size analysis, and seasonal-trend decomposition analysis to study how Transformers perform in time series. Finally, we discuss and suggest future directions to provide useful research guidance. To the best of our knowledge, this paper is the first work to comprehensively and systematically summarize the recent advances of Transformers for modeling time series data. We hope this survey will ignite further research interests in time series Transformers.
Language model pre-training has proven to be useful in learning universal language representations. As a state-of-the-art language model pre-training model, BERT (Bidirectional Encoder Representations from Transformers) has achieved amazing results in many language understanding tasks. In this paper, we conduct exhaustive experiments to investigate different fine-tuning methods of BERT on text classification task and provide a general solution for BERT fine-tuning. Finally, the proposed solution obtains new state-of-the-art results on eight widely-studied text classification datasets.