Multi-robot target tracking finds extensive applications in different scenarios, such as environmental surveillance and wildfire management, which require the robustness of the practical deployment of multi-robot systems in uncertain and dangerous environments. Traditional approaches often focus on the performance of tracking accuracy with no modeling and assumption of the environments, neglecting potential environmental hazards which result in system failures in real-world deployments. To address this challenge, we investigate multi-robot target tracking in the adversarial environment considering sensing and communication attacks with uncertainty. We design specific strategies to avoid different danger zones and proposed a multi-agent tracking framework under the perilous environment. We approximate the probabilistic constraints and formulate practical optimization strategies to address computational challenges efficiently. We evaluate the performance of our proposed methods in simulations to demonstrate the ability of robots to adjust their risk-aware behaviors under different levels of environmental uncertainty and risk confidence. The proposed method is further validated via real-world robot experiments where a team of drones successfully track dynamic ground robots while being risk-aware of the sensing and/or communication danger zones.
Human-robot collaborative applications require scene representations that are kept up-to-date and facilitate safe motions in dynamic scenes. In this letter, we present an interactive distance field mapping and planning (IDMP) framework that handles dynamic objects and collision avoidance through an efficient representation. We define interactive mapping and planning as the process of creating and updating the representation of the scene online while simultaneously planning and adapting the robot's actions based on that representation. The key aspect of this work is an efficient Gaussian Process field that performs incremental updates and handles dynamic objects reliably by identifying moving points via a simple and elegant formulation based on queries from a temporary latent model. In terms of mapping, IDMP is able to fuse point cloud data from single and multiple sensors, query the free space at any spatial resolution, and deal with moving objects without semantics. In terms of planning, IDMP allows seamless integration with gradient-based reactive planners facilitating dynamic obstacle avoidance for safe human-robot interactions. Our mapping performance is evaluated on both real and synthetic datasets. A comparison with similar state-of-the-art frameworks shows superior performance when handling dynamic objects and comparable or better performance in the accuracy of the computed distance and gradient field. Finally, we show how the framework can be used for fast motion planning in the presence of moving objects both in simulated and real-world scenes. An accompanying video, code, and datasets are made publicly available //uts-ri.github.io/IDMP.
Image classification models often demonstrate unstable performance in real-world applications due to variations in image information, driven by differing visual perspectives of subject objects and lighting discrepancies. To mitigate these challenges, existing studies commonly incorporate additional modal information matching the visual data to regularize the model's learning process, enabling the extraction of high-quality visual features from complex image regions. Specifically, in the realm of multimodal learning, cross-modal alignment is recognized as an effective strategy, harmonizing different modal information by learning a domain-consistent latent feature space for visual and semantic features. However, this approach may face limitations due to the heterogeneity between multimodal information, such as differences in feature distribution and structure. To address this issue, we introduce a Multimodal Alignment and Reconstruction Network (MARNet), designed to enhance the model's resistance to visual noise. Importantly, MARNet includes a cross-modal diffusion reconstruction module for smoothly and stably blending information across different domains. Experiments conducted on two benchmark datasets, Vireo-Food172 and Ingredient-101, demonstrate that MARNet effectively improves the quality of image information extracted by the model. It is a plug-and-play framework that can be rapidly integrated into various image classification frameworks, boosting model performance.
Synthetic data has become an important tool in the fine-tuning of language models to follow instructions and solve complex problems. Nevertheless, the majority of open data to date is often lacking multi-turn data and collected on closed models, limiting progress on advancing open fine-tuning methods. We introduce Self Directed Synthetic Dialogues (SDSD), an experimental dataset consisting of guided conversations of language models talking to themselves. The dataset consists of multi-turn conversations generated with DBRX, Llama 2 70B, and Mistral Large, all instructed to follow a conversation plan generated prior to the conversation. We also explore including principles from Constitutional AI and other related works to create synthetic preference data via revisions to the final conversation turn. We hope this work encourages further exploration in multi-turn data and the use of open models for expanding the impact of synthetic data.
Multi-robot simultaneous localization and mapping (SLAM) enables a robot team to achieve coordinated tasks by relying on a common map of the environment. Constructing a map by centralized processing of the robot observations is undesirable because it creates a single point of failure and requires pre-existing infrastructure and significant communication throughput. This paper formulates multi-robot object SLAM as a variational inference problem over a communication graph subject to consensus constraints on the object estimates maintained by different robots. To solve the problem, we develop a distributed mirror descent algorithm with regularization enforcing consensus among the communicating robots. Using Gaussian distributions in the algorithm, we also derive a distributed multi-state constraint Kalman filter (MSCKF) for multi-robot object SLAM. Experiments on real and simulated data show that our method improves the trajectory and object estimates, compared to individual-robot SLAM, while achieving better scaling to large robot teams, compared to centralized multi-robot SLAM.
Multi-objective optimization problems can be found in many real-world applications, where the objectives often conflict each other and cannot be optimized by a single solution. In the past few decades, numerous methods have been proposed to find Pareto solutions that represent optimal trade-offs among the objectives for a given problem. However, these existing methods could have high computational complexity or may not have good theoretical properties for solving a general differentiable multi-objective optimization problem. In this work, by leveraging the smooth optimization technique, we propose a lightweight and efficient smooth Tchebycheff scalarization approach for gradient-based multi-objective optimization. It has good theoretical properties for finding all Pareto solutions with valid trade-off preferences, while enjoying significantly lower computational complexity compared to other methods. Experimental results on various real-world application problems fully demonstrate the effectiveness of our proposed method.
Gas source localization (GSL) with an autonomous robot is a problem with many prospective applications, from finding pipe leaks to emergency-response scenarios. In this work, we present a new method to perform GSL in realistic indoor environments, featuring obstacles and turbulent flow. Given the highly complex relationship between the source position and the measurements available to the robot (the single-point gas concentration, and the wind vector) we propose an observation model that derives from contrasting the online, real-time simulation of the gas dispersion from any candidate source localization against a gas concentration map built from sensor readings. To account for a convenient and grounded integration of both into a probabilistic estimation framework, we introduce the concept of probabilistic gas-hit maps, which provide a higher level of abstraction to model the time-dependent nature of gas dispersion. Results from both simulated and real experiments show the capabilities of our current proposal to deal with source localization in complex indoor environments.
Transferable targeted adversarial attacks aim to mislead models into outputting adversary-specified predictions in black-box scenarios. Recent studies have introduced \textit{single-target} generative attacks that train a generator for each target class to generate highly transferable perturbations, resulting in substantial computational overhead when handling multiple classes. \textit{Multi-target} attacks address this by training only one class-conditional generator for multiple classes. However, the generator simply uses class labels as conditions, failing to leverage the rich semantic information of the target class. To this end, we design a \textbf{C}LIP-guided \textbf{G}enerative \textbf{N}etwork with \textbf{C}ross-attention modules (CGNC) to enhance multi-target attacks by incorporating textual knowledge of CLIP into the generator. Extensive experiments demonstrate that CGNC yields significant improvements over previous multi-target generative attacks, e.g., a 21.46\% improvement in success rate from ResNet-152 to DenseNet-121. Moreover, we propose a masked fine-tuning mechanism to further strengthen our method in attacking a single class, which surpasses existing single-target methods.
In appearance-based localization and mapping, loop closure detection is the process used to determinate if the current observation comes from a previously visited location or a new one. As the size of the internal map increases, so does the time required to compare new observations with all stored locations, eventually limiting online processing. This paper presents an online loop closure detection approach for large-scale and long-term operation. The approach is based on a memory management method, which limits the number of locations used for loop closure detection so that the computation time remains under real-time constraints. The idea consists of keeping the most recent and frequently observed locations in a Working Memory (WM) used for loop closure detection, and transferring the others into a Long-Term Memory (LTM). When a match is found between the current location and one stored in WM, associated locations stored in LTM can be updated and remembered for additional loop closure detections. Results demonstrate the approach's adaptability and scalability using ten standard data sets from other appearance-based loop closure approaches, one custom data set using real images taken over a 2 km loop of our university campus, and one custom data set (7 hours) using virtual images from the racing video game ``Need for Speed: Most Wanted''.
Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D appearance and geometry, but lack the ability to estimate physical properties for objects and simulate them. The core challenge lies in integrating an expressive yet efficient physical dynamics model. We propose Spring-Gaus, a 3D physical object representation for reconstructing and simulating elastic objects from videos of the object from multiple viewpoints. In particular, we develop and integrate a 3D Spring-Mass model into 3D Gaussian kernels, enabling the reconstruction of the visual appearance, shape, and physical dynamics of the object. Our approach enables future prediction and simulation under various initial states and environmental properties. We evaluate Spring-Gaus on both synthetic and real-world datasets, demonstrating accurate reconstruction and simulation of elastic objects. Project page: //zlicheng.com/spring_gaus/.
The development of autonomous agents which can interact with other agents to accomplish a given task is a core area of research in artificial intelligence and machine learning. Towards this goal, the Autonomous Agents Research Group develops novel machine learning algorithms for autonomous systems control, with a specific focus on deep reinforcement learning and multi-agent reinforcement learning. Research problems include scalable learning of coordinated agent policies and inter-agent communication; reasoning about the behaviours, goals, and composition of other agents from limited observations; and sample-efficient learning based on intrinsic motivation, curriculum learning, causal inference, and representation learning. This article provides a broad overview of the ongoing research portfolio of the group and discusses open problems for future directions.