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Curriculum learning and imitation learning have been leveraged extensively in the robotics domain. However, minimal research has been done on leveraging these ideas on control tasks over highly stochastic time-series data. Here, we theoretically and empirically explore these approaches in a representative control task over complex time-series data. We implement the fundamental ideas of curriculum learning via data augmentation, while imitation learning is implemented via policy distillation from an oracle. Our findings reveal that curriculum learning should be considered a novel direction in improving control-task performance over complex time-series. Our ample random-seed out-sample empirics and ablation studies are highly encouraging for curriculum learning for time-series control. These findings are especially encouraging as we tune all overlapping hyperparameters on the baseline -- giving an advantage to the baseline. On the other hand, we find that imitation learning should be used with caution.

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Group equivariance is a strong inductive bias useful in a wide range of deep learning tasks. However, constructing efficient equivariant networks for general groups and domains is difficult. Recent work by Finzi et al. (2021) directly solves the equivariance constraint for arbitrary matrix groups to obtain equivariant MLPs (EMLPs). But this method does not scale well and scaling is crucial in deep learning. Here, we introduce Group Representation Networks (G-RepsNets), a lightweight equivariant network for arbitrary matrix groups with features represented using tensor polynomials. The key intuition for our design is that using tensor representations in the hidden layers of a neural network along with simple inexpensive tensor operations can lead to expressive universal equivariant networks. We find G-RepsNet to be competitive to EMLP on several tasks with group symmetries such as O(5), O(1, 3), and O(3) with scalars, vectors, and second-order tensors as data types. On image classification tasks, we find that G-RepsNet using second-order representations is competitive and often even outperforms sophisticated state-of-the-art equivariant models such as GCNNs (Cohen & Welling, 2016a) and E(2)-CNNs (Weiler & Cesa, 2019). To further illustrate the generality of our approach, we show that G-RepsNet is competitive to G-FNO (Helwig et al., 2023) and EGNN (Satorras et al., 2021) on N-body predictions and solving PDEs, respectively, while being efficient.

Although deep learning-based methods have shown great success in spatiotemporal predictive learning, the framework of those models is designed mainly by intuition. How to make spatiotemporal forecasting with theoretical guarantees is still a challenging issue. In this work, we tackle this problem by applying domain knowledge from the dynamical system to the framework design of deep learning models. An observer theory-guided deep learning architecture, called Spatiotemporal Observer, is designed for predictive learning of high dimensional data. The characteristics of the proposed framework are twofold: firstly, it provides the generalization error bound and convergence guarantee for spatiotemporal prediction; secondly, dynamical regularization is introduced to enable the model to learn system dynamics better during training. Further experimental results show that this framework could capture the spatiotemporal dynamics and make accurate predictions in both one-step-ahead and multi-step-ahead forecasting scenarios.

Standard imitation learning usually assumes that demonstrations are drawn from an optimal policy distribution. However, in the real world, where every human demonstration may exhibit nearly random behavior, the cost of collecting high-quality human datasets can be quite costly. This requires robots to be able to learn from imperfect demonstrations and thus acquire behavioral policy that align human intent. Prior work uses confidence scores to extract useful information from imperfect demonstrations, which relies on access to ground truth rewards or active human supervision. In this paper, we propose a dynamics-based method to obtain fine-grained confidence scores for data without the above efforts. We develop a generalized confidence-based imitation learning framework called Confidence-based Inverse soft-Q Learning (CIQL), which can employ different policy learning methods by changing object functions. Experimental results show that our confidence evaluation method can increase the success rate of the original algorithm by $40.3\%$, which is $13.5\%$ higher than the method of just filtering noise.

Music generated by deep learning methods often suffers from a lack of coherence and long-term organization. Yet, multi-scale hierarchical structure is a distinctive feature of music signals. To leverage this information, we propose a structure-informed positional encoding framework for music generation with Transformers. We design three variants in terms of absolute, relative and non-stationary positional information. We comprehensively test them on two symbolic music generation tasks: next-timestep prediction and accompaniment generation. As a comparison, we choose multiple baselines from the literature and demonstrate the merits of our methods using several musically-motivated evaluation metrics. In particular, our methods improve the melodic and structural consistency of the generated pieces.

Link prediction on knowledge graphs (KGs) is a key research topic. Previous work mainly focused on binary relations, paying less attention to higher-arity relations although they are ubiquitous in real-world KGs. This paper considers link prediction upon n-ary relational facts and proposes a graph-based approach to this task. The key to our approach is to represent the n-ary structure of a fact as a small heterogeneous graph, and model this graph with edge-biased fully-connected attention. The fully-connected attention captures universal inter-vertex interactions, while with edge-aware attentive biases to particularly encode the graph structure and its heterogeneity. In this fashion, our approach fully models global and local dependencies in each n-ary fact, and hence can more effectively capture associations therein. Extensive evaluation verifies the effectiveness and superiority of our approach. It performs substantially and consistently better than current state-of-the-art across a variety of n-ary relational benchmarks. Our code is publicly available.

Influenced by the stunning success of deep learning in computer vision and language understanding, research in recommendation has shifted to inventing new recommender models based on neural networks. In recent years, we have witnessed significant progress in developing neural recommender models, which generalize and surpass traditional recommender models owing to the strong representation power of neural networks. In this survey paper, we conduct a systematic review on neural recommender models, aiming to summarize the field to facilitate future progress. Distinct from existing surveys that categorize existing methods based on the taxonomy of deep learning techniques, we instead summarize the field from the perspective of recommendation modeling, which could be more instructive to researchers and practitioners working on recommender systems. Specifically, we divide the work into three types based on the data they used for recommendation modeling: 1) collaborative filtering models, which leverage the key source of user-item interaction data; 2) content enriched models, which additionally utilize the side information associated with users and items, like user profile and item knowledge graph; and 3) context enriched models, which account for the contextual information associated with an interaction, such as time, location, and the past interactions. After reviewing representative works for each type, we finally discuss some promising directions in this field, including benchmarking recommender systems, graph reasoning based recommendation models, and explainable and fair recommendations for social good.

Deep learning techniques have received much attention in the area of image denoising. However, there are substantial differences in the various types of deep learning methods dealing with image denoising. Specifically, discriminative learning based on deep learning can ably address the issue of Gaussian noise. Optimization models based on deep learning are effective in estimating the real noise. However, there has thus far been little related research to summarize the different deep learning techniques for image denoising. In this paper, we offer a comparative study of deep techniques in image denoising. We first classify the deep convolutional neural networks (CNNs) for additive white noisy images; the deep CNNs for real noisy images; the deep CNNs for blind denoising and the deep CNNs for hybrid noisy images, which represents the combination of noisy, blurred and low-resolution images. Then, we analyze the motivations and principles of the different types of deep learning methods. Next, we compare the state-of-the-art methods on public denoising datasets in terms of quantitative and qualitative analysis. Finally, we point out some potential challenges and directions of future research.

Recently, deep multiagent reinforcement learning (MARL) has become a highly active research area as many real-world problems can be inherently viewed as multiagent systems. A particularly interesting and widely applicable class of problems is the partially observable cooperative multiagent setting, in which a team of agents learns to coordinate their behaviors conditioning on their private observations and commonly shared global reward signals. One natural solution is to resort to the centralized training and decentralized execution paradigm. During centralized training, one key challenge is the multiagent credit assignment: how to allocate the global rewards for individual agent policies for better coordination towards maximizing system-level's benefits. In this paper, we propose a new method called Q-value Path Decomposition (QPD) to decompose the system's global Q-values into individual agents' Q-values. Unlike previous works which restrict the representation relation of the individual Q-values and the global one, we leverage the integrated gradient attribution technique into deep MARL to directly decompose global Q-values along trajectory paths to assign credits for agents. We evaluate QPD on the challenging StarCraft II micromanagement tasks and show that QPD achieves the state-of-the-art performance in both homogeneous and heterogeneous multiagent scenarios compared with existing cooperative MARL algorithms.

Recently, ensemble has been applied to deep metric learning to yield state-of-the-art results. Deep metric learning aims to learn deep neural networks for feature embeddings, distances of which satisfy given constraint. In deep metric learning, ensemble takes average of distances learned by multiple learners. As one important aspect of ensemble, the learners should be diverse in their feature embeddings. To this end, we propose an attention-based ensemble, which uses multiple attention masks, so that each learner can attend to different parts of the object. We also propose a divergence loss, which encourages diversity among the learners. The proposed method is applied to the standard benchmarks of deep metric learning and experimental results show that it outperforms the state-of-the-art methods by a significant margin on image retrieval tasks.

Recently, deep learning has achieved very promising results in visual object tracking. Deep neural networks in existing tracking methods require a lot of training data to learn a large number of parameters. However, training data is not sufficient for visual object tracking as annotations of a target object are only available in the first frame of a test sequence. In this paper, we propose to learn hierarchical features for visual object tracking by using tree structure based Recursive Neural Networks (RNN), which have fewer parameters than other deep neural networks, e.g. Convolutional Neural Networks (CNN). First, we learn RNN parameters to discriminate between the target object and background in the first frame of a test sequence. Tree structure over local patches of an exemplar region is randomly generated by using a bottom-up greedy search strategy. Given the learned RNN parameters, we create two dictionaries regarding target regions and corresponding local patches based on the learned hierarchical features from both top and leaf nodes of multiple random trees. In each of the subsequent frames, we conduct sparse dictionary coding on all candidates to select the best candidate as the new target location. In addition, we online update two dictionaries to handle appearance changes of target objects. Experimental results demonstrate that our feature learning algorithm can significantly improve tracking performance on benchmark datasets.

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