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With the rapid development of deep neural networks(DNNs), many robust blind watermarking algorithms and frameworks have been proposed and achieved good results. At present, the watermark attack algorithm can not compete with the watermark addition algorithm. And many watermark attack algorithms only care about interfering with the normal extraction of the watermark, and the watermark attack will cause great visual loss to the image. To this end, we propose DiffWA, a conditional diffusion model with distance guidance for watermark attack, which can restore the image while removing the embedded watermark. The core of our method is training an image-to-image conditional diffusion model on unwatermarked images and guiding the conditional model using a distance guidance when sampling so that the model will generate unwatermarked images which is similar to original images. We conducted experiments on CIFAR-10 using our proposed models. The results shows that the model can remove the watermark with good effect and make the bit error rate of watermark extraction higher than 0.4. At the same time, the attacked image will maintain good visual effect with PSNR more than 31 and SSIM more than 0.97 compared with the original image.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · 穩健性 · SimPLe · Extensibility · Performer ·
2023 年 8 月 15 日

As the study of graph neural networks becomes more intensive and comprehensive, their robustness and security have received great research interest. The existing global attack methods treat all nodes in the graph as their attack targets. Although existing methods have achieved excellent results, there is still considerable space for improvement. The key problem is that the current approaches rigidly follow the definition of global attacks. They ignore an important issue, i.e., different nodes have different robustness and are not equally resilient to attacks. From a global attacker's view, we should arrange the attack budget wisely, rather than wasting them on highly robust nodes. To this end, we propose a totally new method named partial graph attack (PGA), which selects the vulnerable nodes as attack targets. First, to select the vulnerable items, we propose a hierarchical target selection policy, which allows attackers to only focus on easy-to-attack nodes. Then, we propose a cost-effective anchor-picking policy to pick the most promising anchors for adding or removing edges, and a more aggressive iterative greedy-based attack method to perform more efficient attacks. Extensive experimental results demonstrate that PGA can achieve significant improvements in both attack effect and attack efficiency compared to other existing graph global attack methods.

Quantization has become a crucial step for the efficient deployment of deep neural networks, where floating point operations are converted to simpler fixed point operations. In its most naive form, it simply consists in a combination of scaling and rounding transformations, leading to either a limited compression rate or a significant accuracy drop. Recently, Gradient-based post-training quantization (GPTQ) methods appears to be constitute a suitable trade-off between such simple methods and more powerful, yet expensive Quantization-Aware Training (QAT) approaches, particularly when attempting to quantize LLMs, where scalability of the quantization process is of paramount importance. GPTQ essentially consists in learning the rounding operation using a small calibration set. In this work, we challenge common choices in GPTQ methods. In particular, we show that the process is, to a certain extent, robust to a number of variables (weight selection, feature augmentation, choice of calibration set). More importantly, we derive a number of best practices for designing more efficient and scalable GPTQ methods, regarding the problem formulation (loss, degrees of freedom, use of non-uniform quantization schemes) or optimization process (choice of variable and optimizer). Lastly, we propose a novel importance-based mixed-precision technique. Those guidelines lead to significant performance improvements on all the tested state-of-the-art GPTQ methods and networks (e.g. +6.819 points on ViT for 4-bit quantization), paving the way for the design of scalable, yet effective quantization methods.

Current deep networks are very data-hungry and benefit from training on largescale datasets, which are often time-consuming to collect and annotate. By contrast, synthetic data can be generated infinitely using generative models such as DALL-E and diffusion models, with minimal effort and cost. In this paper, we present DatasetDM, a generic dataset generation model that can produce diverse synthetic images and the corresponding high-quality perception annotations (e.g., segmentation masks, and depth). Our method builds upon the pre-trained diffusion model and extends text-guided image synthesis to perception data generation. We show that the rich latent code of the diffusion model can be effectively decoded as accurate perception annotations using a decoder module. Training the decoder only needs less than 1% (around 100 images) manually labeled images, enabling the generation of an infinitely large annotated dataset. Then these synthetic data can be used for training various perception models for downstream tasks. To showcase the power of the proposed approach, we generate datasets with rich dense pixel-wise labels for a wide range of downstream tasks, including semantic segmentation, instance segmentation, and depth estimation. Notably, it achieves 1) state-of-the-art results on semantic segmentation and instance segmentation; 2) significantly more robust on domain generalization than using the real data alone; and state-of-the-art results in zero-shot segmentation setting; and 3) flexibility for efficient application and novel task composition (e.g., image editing). The project website and code can be found at //weijiawu.github.io/DatasetDM_page/ and //github.com/showlab/DatasetDM, respectively

Training deep neural networks (DNNs) in low-dimensional subspaces is a promising direction for achieving efficient training and better generalization performance. Our previous work extracts the subspaces by performing the dimension reduction method over the training trajectory, which verifies that DNN could be well-trained in a tiny subspace. However, that method is inefficient for subspace extraction and numerically unstable, limiting its applicability to more general tasks. In this paper, we connect subspace training to weight averaging and propose \emph{Trainable Weight Averaging} (TWA), a general approach for subspace training. TWA is efficient in terms of subspace extraction and easy to use, making it a promising new optimizer for DNN's training. Our design also includes an efficient scheme that allows parallel training across multiple nodes to handle large-scale problems and evenly distribute the memory and computation burden to each node. TWA can be used for both efficient training and generalization enhancement, for different neural network architectures, and for various tasks from image classification and object detection, to neural language processing. The code of implementation is available at //github.com/nblt/TWA, which includes extensive experiments covering various benchmark computer vision and neural language processing tasks with various architectures.

Transformer is a promising neural network learner, and has achieved great success in various machine learning tasks. Thanks to the recent prevalence of multimodal applications and big data, Transformer-based multimodal learning has become a hot topic in AI research. This paper presents a comprehensive survey of Transformer techniques oriented at multimodal data. The main contents of this survey include: (1) a background of multimodal learning, Transformer ecosystem, and the multimodal big data era, (2) a theoretical review of Vanilla Transformer, Vision Transformer, and multimodal Transformers, from a geometrically topological perspective, (3) a review of multimodal Transformer applications, via two important paradigms, i.e., for multimodal pretraining and for specific multimodal tasks, (4) a summary of the common challenges and designs shared by the multimodal Transformer models and applications, and (5) a discussion of open problems and potential research directions for the community.

Normalization is known to help the optimization of deep neural networks. Curiously, different architectures require specialized normalization methods. In this paper, we study what normalization is effective for Graph Neural Networks (GNNs). First, we adapt and evaluate the existing methods from other domains to GNNs. Faster convergence is achieved with InstanceNorm compared to BatchNorm and LayerNorm. We provide an explanation by showing that InstanceNorm serves as a preconditioner for GNNs, but such preconditioning effect is weaker with BatchNorm due to the heavy batch noise in graph datasets. Second, we show that the shift operation in InstanceNorm results in an expressiveness degradation of GNNs for highly regular graphs. We address this issue by proposing GraphNorm with a learnable shift. Empirically, GNNs with GraphNorm converge faster compared to GNNs using other normalization. GraphNorm also improves the generalization of GNNs, achieving better performance on graph classification benchmarks.

Recently, neural networks have been widely used in e-commerce recommender systems, owing to the rapid development of deep learning. We formalize the recommender system as a sequential recommendation problem, intending to predict the next items that the user might be interacted with. Recent works usually give an overall embedding from a user's behavior sequence. However, a unified user embedding cannot reflect the user's multiple interests during a period. In this paper, we propose a novel controllable multi-interest framework for the sequential recommendation, called ComiRec. Our multi-interest module captures multiple interests from user behavior sequences, which can be exploited for retrieving candidate items from the large-scale item pool. These items are then fed into an aggregation module to obtain the overall recommendation. The aggregation module leverages a controllable factor to balance the recommendation accuracy and diversity. We conduct experiments for the sequential recommendation on two real-world datasets, Amazon and Taobao. Experimental results demonstrate that our framework achieves significant improvements over state-of-the-art models. Our framework has also been successfully deployed on the offline Alibaba distributed cloud platform.

Ensembles over neural network weights trained from different random initialization, known as deep ensembles, achieve state-of-the-art accuracy and calibration. The recently introduced batch ensembles provide a drop-in replacement that is more parameter efficient. In this paper, we design ensembles not only over weights, but over hyperparameters to improve the state of the art in both settings. For best performance independent of budget, we propose hyper-deep ensembles, a simple procedure that involves a random search over different hyperparameters, themselves stratified across multiple random initializations. Its strong performance highlights the benefit of combining models with both weight and hyperparameter diversity. We further propose a parameter efficient version, hyper-batch ensembles, which builds on the layer structure of batch ensembles and self-tuning networks. The computational and memory costs of our method are notably lower than typical ensembles. On image classification tasks, with MLP, LeNet, and Wide ResNet 28-10 architectures, our methodology improves upon both deep and batch ensembles.

Graph convolutional networks (GCNs) have recently become one of the most powerful tools for graph analytics tasks in numerous applications, ranging from social networks and natural language processing to bioinformatics and chemoinformatics, thanks to their ability to capture the complex relationships between concepts. At present, the vast majority of GCNs use a neighborhood aggregation framework to learn a continuous and compact vector, then performing a pooling operation to generalize graph embedding for the classification task. These approaches have two disadvantages in the graph classification task: (1)when only the largest sub-graph structure ($k$-hop neighbor) is used for neighborhood aggregation, a large amount of early-stage information is lost during the graph convolution step; (2) simple average/sum pooling or max pooling utilized, which loses the characteristics of each node and the topology between nodes. In this paper, we propose a novel framework called, dual attention graph convolutional networks (DAGCN) to address these problems. DAGCN automatically learns the importance of neighbors at different hops using a novel attention graph convolution layer, and then employs a second attention component, a self-attention pooling layer, to generalize the graph representation from the various aspects of a matrix graph embedding. The dual attention network is trained in an end-to-end manner for the graph classification task. We compare our model with state-of-the-art graph kernels and other deep learning methods. The experimental results show that our framework not only outperforms other baselines but also achieves a better rate of convergence.

With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.

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