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Remotely sensed imagery interpretation (RSII) faces the three major problems: (1) objective representation of spatial distribution patterns; (2) edge uncertainty problem caused by downsampling encoder and intrinsic edge noises (e.g., mixed pixel and edge occlusion etc.); and (3) false detection problem caused by geometric registration error in change detection. To solve the aforementioned problems, uncertainty-diffusion-model-based high-Frequency TransFormer network (UDHF2-Net) is the first to be proposed, whose superiorities are as follows: (1) a spatially-stationary-and-non-stationary high-frequency connection paradigm (SHCP) is proposed to enhance the interaction of spatially frequency-wise stationary and non-stationary features to yield high-fidelity edge extraction result. Inspired by HRFormer, SHCP proposes high-frequency-wise stream to replace high-resolution-wise stream in HRFormer through the whole encoder-decoder process with parallel frequency-wise high-to-low streams, so it improves the edge extraction accuracy by continuously remaining high-frequency information; (2) a mask-and-geo-knowledge-based uncertainty diffusion module (MUDM), which is a self-supervised learning strategy, is proposed to improve the edge accuracy of extraction and change detection by gradually removing the simulated spectrum noises based on geo-knowledge and the generated diffused spectrum noises; (3) a frequency-wise semi-pseudo-Siamese UDHF2-Net is the first to be proposed to balance accuracy and complexity for change detection. Besides the aforementioned spectrum noises in semantic segmentation, MUDM is also a self-supervised learning strategy to effectively reduce the edge false change detection from the generated imagery with geometric registration error.

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We propose the VLR-Bench, a visual question answering (VQA) benchmark for evaluating vision language models (VLMs) based on retrieval augmented generation (RAG). Unlike existing evaluation datasets for external knowledge-based VQA, the proposed VLR-Bench includes five input passages. This allows testing of the ability to determine which passage is useful for answering a given query, a capability lacking in previous research. In this context, we constructed a dataset of 32,000 automatically generated instruction-following examples, which we denote as VLR-IF. This dataset is specifically designed to enhance the RAG capabilities of VLMs by enabling them to learn how to generate appropriate answers based on input passages. We evaluated the validity of the proposed benchmark and training data and verified its performance using the state-of-the-art Llama3-based VLM, the Llava-Llama-3 model. The proposed VLR-Bench and VLR-IF datasets are publicly available online.

We propose a novel formalism for describing Structural Causal Models (SCMs) as fixed-point problems on causally ordered variables, eliminating the need for Directed Acyclic Graphs (DAGs), and establish the weakest known conditions for their unique recovery given the topological ordering (TO). Based on this, we design a two-stage causal generative model that first infers in a zero-shot manner a valid TO from observations, and then learns the generative SCM on the ordered variables. To infer TOs, we propose to amortize the learning of TOs on synthetically generated datasets by sequentially predicting the leaves of graphs seen during training. To learn SCMs, we design a transformer-based architecture that exploits a new attention mechanism enabling the modeling of causal structures, and show that this parameterization is consistent with our formalism. Finally, we conduct an extensive evaluation of each method individually, and show that when combined, our model outperforms various baselines on generated out-of-distribution problems. The code is available on \href{//github.com/microsoft/causica/tree/main/research_experiments/fip}{Github}.

Natural Language Inference (NLI) tasks require identifying the relationship between sentence pairs, typically classified as entailment, contradiction, or neutrality. While the current state-of-the-art (SOTA) model, Entailment Few-Shot Learning (EFL), achieves a 93.1% accuracy on the Stanford Natural Language Inference (SNLI) dataset, further advancements are constrained by the dataset's limitations. To address this, we propose a novel approach leveraging synthetic data augmentation to enhance dataset diversity and complexity. We present UnitedSynT5, an advanced extension of EFL that leverages a T5-based generator to synthesize additional premise-hypothesis pairs, which are rigorously cleaned and integrated into the training data. These augmented examples are processed within the EFL framework, embedding labels directly into hypotheses for consistency. We train a GTR-T5-XL model on this expanded dataset, achieving a new benchmark of 94.7% accuracy on the SNLI dataset, 94.0% accuracy on the E-SNLI dataset, and 92.6% accuracy on the MultiNLI dataset, surpassing the previous SOTA models. This research demonstrates the potential of synthetic data augmentation in improving NLI models, offering a path forward for further advancements in natural language understanding tasks.

Large language models (LLMs) have attracted significant attention in recommendation systems. Current LLM-based recommender systems primarily rely on supervised fine-tuning (SFT) to train the model for recommendation tasks. However, relying solely on positive samples limits the model's ability to align with user satisfaction and expectations. To address this, researchers have introduced Direct Preference Optimization (DPO), which explicitly aligns recommendations with user preferences using offline preference ranking data. Despite its advantages, our theoretical analysis reveals that DPO inherently biases the model towards a few items, exacerbating the filter bubble issue and ultimately degrading user experience. In this paper, we propose SPRec, a novel self-play recommendation framework designed to mitigate over-recommendation and improve fairness without requiring additional data or manual intervention. In each self-play iteration, the model undergoes an SFT step followed by a DPO step, treating offline interaction data as positive samples and the predicted outputs from the previous iteration as negative samples. This effectively re-weights the DPO loss function using the model's logits, adaptively suppressing biased items. Extensive experiments on multiple real-world datasets demonstrate SPRec's effectiveness in enhancing recommendation accuracy and addressing fairness concerns.

Due to the challenges in acquiring paired Text-3D data and the inherent irregularity of 3D data structures, combined representation learning of 3D point clouds and text remains unexplored. In this paper, we propose a novel Riemann-based Multi-scale Attention Reasoning Network (RMARN) for text-3D retrieval. Specifically, the extracted text and point cloud features are refined by their respective Adaptive Feature Refiner (AFR). Furthermore, we introduce the innovative Riemann Local Similarity (RLS) module and the Global Pooling Similarity (GPS) module. However, as 3D point cloud data and text data often possess complex geometric structures in high-dimensional space, the proposed RLS employs a novel Riemann Attention Mechanism to reflect the intrinsic geometric relationships of the data. Without explicitly defining the manifold, RMARN learns the manifold parameters to better represent the distances between text-point cloud samples. To address the challenges of lacking paired text-3D data, we have created the large-scale Text-3D Retrieval dataset T3DR-HIT, which comprises over 3,380 pairs of text and point cloud data. T3DR-HIT contains coarse-grained indoor 3D scenes and fine-grained Chinese artifact scenes, consisting of 1,380 and over 2,000 text-3D pairs, respectively. Experiments on our custom datasets demonstrate the superior performance of the proposed method. Our code and proposed datasets are available at \url{//github.com/liwrui/RMARN}.

Implicit sentiment analysis (ISA) presents significant challenges due to the absence of salient cue words. Previous methods have struggled with insufficient data and limited reasoning capabilities to infer underlying opinions. Integrating multi-task learning (MTL) with large language models (LLMs) offers the potential to enable models of varying sizes to reliably perceive and recognize genuine opinions in ISA. However, existing MTL approaches are constrained by two sources of uncertainty: data-level uncertainty, arising from hallucination problems in LLM-generated contextual information, and task-level uncertainty, stemming from the varying capacities of models to process contextual information. To handle these uncertainties, we introduce MT-ISA, a novel MTL framework that enhances ISA by leveraging the generation and reasoning capabilities of LLMs through automatic MTL. Specifically, MT-ISA constructs auxiliary tasks using generative LLMs to supplement sentiment elements and incorporates automatic MTL to fully exploit auxiliary data. We introduce data-level and task-level automatic weight learning (AWL), which dynamically identifies relationships and prioritizes more reliable data and critical tasks, enabling models of varying sizes to adaptively learn fine-grained weights based on their reasoning capabilities. We investigate three strategies for data-level AWL, while also introducing homoscedastic uncertainty for task-level AWL. Extensive experiments reveal that models of varying sizes achieve an optimal balance between primary prediction and auxiliary tasks in MT-ISA. This underscores the effectiveness and adaptability of our approach.

We present MS2Mesh-XR, a novel multi-modal sketch-to-mesh generation pipeline that enables users to create realistic 3D objects in extended reality (XR) environments using hand-drawn sketches assisted by voice inputs. In specific, users can intuitively sketch objects using natural hand movements in mid-air within a virtual environment. By integrating voice inputs, we devise ControlNet to infer realistic images based on the drawn sketches and interpreted text prompts. Users can then review and select their preferred image, which is subsequently reconstructed into a detailed 3D mesh using the Convolutional Reconstruction Model. In particular, our proposed pipeline can generate a high-quality 3D mesh in less than 20 seconds, allowing for immersive visualization and manipulation in run-time XR scenes. We demonstrate the practicability of our pipeline through two use cases in XR settings. By leveraging natural user inputs and cutting-edge generative AI capabilities, our approach can significantly facilitate XR-based creative production and enhance user experiences. Our code and demo will be available at: //yueqiu0911.github.io/MS2Mesh-XR/

Most object recognition approaches predominantly focus on learning discriminative visual patterns while overlooking the holistic object structure. Though important, structure modeling usually requires significant manual annotations and therefore is labor-intensive. In this paper, we propose to "look into object" (explicitly yet intrinsically model the object structure) through incorporating self-supervisions into the traditional framework. We show the recognition backbone can be substantially enhanced for more robust representation learning, without any cost of extra annotation and inference speed. Specifically, we first propose an object-extent learning module for localizing the object according to the visual patterns shared among the instances in the same category. We then design a spatial context learning module for modeling the internal structures of the object, through predicting the relative positions within the extent. These two modules can be easily plugged into any backbone networks during training and detached at inference time. Extensive experiments show that our look-into-object approach (LIO) achieves large performance gain on a number of benchmarks, including generic object recognition (ImageNet) and fine-grained object recognition tasks (CUB, Cars, Aircraft). We also show that this learning paradigm is highly generalizable to other tasks such as object detection and segmentation (MS COCO). Project page: //github.com/JDAI-CV/LIO.

Retrieving object instances among cluttered scenes efficiently requires compact yet comprehensive regional image representations. Intuitively, object semantics can help build the index that focuses on the most relevant regions. However, due to the lack of bounding-box datasets for objects of interest among retrieval benchmarks, most recent work on regional representations has focused on either uniform or class-agnostic region selection. In this paper, we first fill the void by providing a new dataset of landmark bounding boxes, based on the Google Landmarks dataset, that includes $94k$ images with manually curated boxes from $15k$ unique landmarks. Then, we demonstrate how a trained landmark detector, using our new dataset, can be leveraged to index image regions and improve retrieval accuracy while being much more efficient than existing regional methods. In addition, we further introduce a novel regional aggregated selective match kernel (R-ASMK) to effectively combine information from detected regions into an improved holistic image representation. R-ASMK boosts image retrieval accuracy substantially at no additional memory cost, while even outperforming systems that index image regions independently. Our complete image retrieval system improves upon the previous state-of-the-art by significant margins on the Revisited Oxford and Paris datasets. Code and data will be released.

High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.

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