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Majority voting is a simple mathematical function that returns the value that appears most often in a set. As a popular decision fusion technique, the majority voting function (MVF) finds applications in resolving conflicts, where a number of independent voters report their opinions on a classification problem. Despite its importance and its various applications in ensemble learning, data crowd-sourcing, remote sensing, and data oracles for blockchains, the accuracy of the MVF for the general multi-class classification problem has remained unknown. In this paper, we derive a new upper bound on the accuracy of the MVF for the multi-class classification problem. More specifically, we show that under certain conditions, the error rate of the MVF exponentially decays toward zero as the number of independent voters increases. Conversely, the error rate of the MVF exponentially grows with the number of independent voters if these conditions are not met. We first explore the problem for independent and identically distributed voters where we assume that every voter follows the same conditional probability distribution of voting for different classes, given the true classification of the data point. Next, we extend our results for the case where the voters are independent but non-identically distributed. Using the derived results, we then provide a discussion on the accuracy of the truth discovery algorithms. We show that in the best-case scenarios, truth discovery algorithms operate as an amplified MVF and thereby achieve a small error rate only when the MVF achieves a small error rate, and vice versa, achieve a large error rate when the MVF also achieves a large error rate. In the worst-case scenario, the truth discovery algorithms may achieve a higher error rate than the MVF. Finally, we confirm our theoretical results using numerical simulations.

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指分類錯誤的樣本數占樣本總數的比例。

Algorithms based on regret matching, specifically regret matching$^+$ (RM$^+$), and its variants are the most popular approaches for solving large-scale two-player zero-sum games in practice. Unlike algorithms such as optimistic gradient descent ascent, which have strong last-iterate and ergodic convergence properties for zero-sum games, virtually nothing is known about the last-iterate properties of regret-matching algorithms. Given the importance of last-iterate convergence for numerical optimization reasons and relevance as modeling real-word learning in games, in this paper, we study the last-iterate convergence properties of various popular variants of RM$^+$. First, we show numerically that several practical variants such as simultaneous RM$^+$, alternating RM$^+$, and simultaneous predictive RM$^+$, all lack last-iterate convergence guarantees even on a simple $3\times 3$ game. We then prove that recent variants of these algorithms based on a smoothing technique do enjoy last-iterate convergence: we prove that extragradient RM$^{+}$ and smooth Predictive RM$^+$ enjoy asymptotic last-iterate convergence (without a rate) and $1/\sqrt{t}$ best-iterate convergence. Finally, we introduce restarted variants of these algorithms, and show that they enjoy linear-rate last-iterate convergence.

We study the asymptotic learning rates under linear and log-linear combination rules of belief vectors in a distributed hypothesis testing problem. We show that under both combination strategies, agents are able to learn the truth exponentially fast, with a faster rate under log-linear fusion. We examine the gap between the rates in terms of network connectivity and information diversity. We also provide closed-form expressions for special cases involving federated architectures and exchangeable networks.

A central component of rational behavior is logical inference: the process of determining which conclusions follow from a set of premises. Psychologists have documented several ways in which humans' inferences deviate from the rules of logic. Do language models, which are trained on text generated by humans, replicate these biases, or are they able to overcome them? Focusing on the case of syllogisms -- inferences from two simple premises, which have been studied extensively in psychology -- we show that larger models are more logical than smaller ones, and also more logical than humans. At the same time, even the largest models make systematic errors, some of which mirror human reasoning biases such as ordering effects and logical fallacies. Overall, we find that language models mimic the human biases included in their training data, but are able to overcome them in some cases.

The centralized PKI is not a suitable solution to provide identities in large-scale IoT systems. The main problem is the high cost of managing X.509 certificates throughout their lifecycle, from installation to regular updates and revocation. The Self-Sovereign Identity (SSI) is a decentralised option that reduces the need for human intervention, and therefore has the potential to significantly reduce the complexity and cost associated to identity management in large-scale IoT systems. However, to leverage the full potential of SSI, the authentication of IoT nodes needs to be moved from the application to the Transport Layer Security (TLS) level. This paper contributes to the adoption of SSI in large-scale IoT systems by addressing, for the first time, the extension of the original TLS 1.3 handshake to support two new SSI authentication modes while maintaining the interoperability with nodes implementing the original handshake protocol. The open source implementation of the new TLS 1.3 handshake protocol in OpenSSL is used to experimentally prove the feasibility of the approach.

Discrete particle simulations have become the standard in science and industrial applications exploring the properties of particulate systems. Most of such simulations rely on the concept of interacting spherical particles to describe the properties of particulates, although, the correct representation of the nonspherical particle shape is crucial for a number of applications. In this work we describe the implementation of clumps, i.e. assemblies of rigidly connected spherical particles, which can approximate given nonspherical shapes, within the \textit{MercuryDPM} particle dynamics code. \textit{MercuryDPM} contact detection algorithm is particularly efficient for polydisperse particle systems, which is essential for multilevel clumps approximating complex surfaces. We employ the existing open-source \texttt{CLUMP} library to generate clump particles. We detail the pre-processing tools providing necessary initial data, as well as the necessary adjustments of the algorithms of contact detection, collision/migration and numerical time integration. The capabilities of our implementation are illustrated for a variety of examples.

The quantum rate-distortion function plays a fundamental role in quantum information theory, however there is currently no practical algorithm which can efficiently compute this function to high accuracy for moderate channel dimensions. In this paper, we show how symmetry reduction can significantly simplify common instances of the entanglement-assisted quantum rate-distortion problems. This allows for more efficient computation regardless of the numerical algorithm being used, and provides insight into the quantum channels which obtain the optimal rate-distortion tradeoff. Additionally, we propose an inexact variant of the mirror descent algorithm to compute the quantum rate-distortion function with provable sublinear convergence rates. We show how this mirror descent algorithm is related to Blahut-Arimoto and expectation-maximization methods previously used to solve similar problems in information theory. Using these techniques, we present the first numerical experiments to compute a multi-qubit quantum rate-distortion function, and show that our proposed algorithm solves faster and to higher accuracy when compared to existing methods.

In this short paper, we prove that the Bochner integral form of the operator-valued Riccati equation has a unique solution if and only if its mild form has a unique solution. This implies that the mild and Bochner integral forms of this equation are equivalent. The result is obtained through an operator representation argument.

A model is considered well-calibrated when its probability estimate aligns with the actual likelihood of the output being correct. Calibrating language models (LMs) is crucial, as it plays a vital role in detecting and mitigating hallucinations, a common issue of LMs, as well as building more trustworthy models. Yet, popular neural model calibration techniques are not well-suited for LMs due to their lack of flexibility in discerning answer correctness and their high computational costs. For instance, post-processing methods like temperature scaling are often unable to reorder the candidate generations. Moreover, training-based methods require finetuning the entire model, which is impractical due to the increasing sizes of modern LMs. In this paper, we present LitCab, a lightweight calibration mechanism consisting of a single linear layer taking the input text representation and manipulateing the LM output logits. LitCab improves model calibration by only adding < 2% of the original model parameters. For evaluation, we construct CaT, a benchmark consisting of 7 text generation tasks, covering responses ranging from short phrases to paragraphs. We test LitCab with Llama2-7B, where it improves calibration across all tasks, by reducing the average ECE score by 20%. We further conduct a comprehensive evaluation with 7 popular open-sourced LMs from GPT and LLaMA families, yielding the following key findings: (1) Larger models within the same family exhibit better calibration on tasks with short generation tasks, but not necessarily for longer ones. (2) GPT-family models show superior calibration compared to LLaMA, Llama2 and Vicuna models despite having much fewer parameters. (3) Finetuning pretrained model (e.g., LLaMA) with samples of limited purpose (e.g., conversations) may lead to worse calibration, highlighting the importance of finetuning setups for calibrating LMs.

Large language models (LLMs) have great potential for synthetic data generation. This work shows that useful data can be synthetically generated even for tasks that cannot be solved directly by LLMs: for problems with structured outputs, it is possible to prompt an LLM to perform the task in the reverse direction, by generating plausible input text for a target output structure. Leveraging this asymmetry in task difficulty makes it possible to produce large-scale, high-quality data for complex tasks. We demonstrate the effectiveness of this approach on closed information extraction, where collecting ground-truth data is challenging, and no satisfactory dataset exists to date. We synthetically generate a dataset of 1.8M data points, establish its superior quality compared to existing datasets in a human evaluation, and use it to finetune small models (220M and 770M parameters), termed SynthIE, that outperform the prior state of the art (with equal model size) by a substantial margin of 57 absolute points in micro-F1 and 79 points in macro-F1. Code, data, and models are available at //github.com/epfl-dlab/SynthIE.

Object detection typically assumes that training and test data are drawn from an identical distribution, which, however, does not always hold in practice. Such a distribution mismatch will lead to a significant performance drop. In this work, we aim to improve the cross-domain robustness of object detection. We tackle the domain shift on two levels: 1) the image-level shift, such as image style, illumination, etc, and 2) the instance-level shift, such as object appearance, size, etc. We build our approach based on the recent state-of-the-art Faster R-CNN model, and design two domain adaptation components, on image level and instance level, to reduce the domain discrepancy. The two domain adaptation components are based on H-divergence theory, and are implemented by learning a domain classifier in adversarial training manner. The domain classifiers on different levels are further reinforced with a consistency regularization to learn a domain-invariant region proposal network (RPN) in the Faster R-CNN model. We evaluate our newly proposed approach using multiple datasets including Cityscapes, KITTI, SIM10K, etc. The results demonstrate the effectiveness of our proposed approach for robust object detection in various domain shift scenarios.

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