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Language agents that interact with the world on their own have great potential for automating digital tasks. While large language model (LLM) agents have made progress in understanding and executing tasks such as textual games and webpage control, many real-world tasks also require collaboration with humans or other LLMs in equal roles, which involves intent understanding, task coordination, and communication. To test LLM's ability to collaborate, we design a blocks-world environment, where two agents, each having unique goals and skills, build a target structure together. To complete the goals, they can act in the world and communicate in natural language. Under this environment, we design increasingly challenging settings to evaluate different collaboration perspectives, from independent to more complex, dependent tasks. We further adopt chain-of-thought prompts that include intermediate reasoning steps to model the partner's state and identify and correct execution errors. Both human-machine and machine-machine experiments show that LLM agents have strong grounding capacities, and our approach significantly improves the evaluation metric.

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There is always demand for integrating data into microeconomic decision making. Participatory sensing deals with how real-world data may be extracted with stakeholder participation and resolves a problem of Big Data, which is concerned with monetizing data extracted from individuals without their participation. We present how Decentralized Physical Infrastructure Networks (DePINs) extend participatory sensing. We discuss the threat models of these networks and how DePIN cryptoeconomics can advance participatory sensing.

Finding the root causes of anomalies in cloud computing systems quickly is crucial to ensure availability and efficiency since accurate root causes can guide engineers to take appropriate actions to address the anomalies and maintain customer satisfaction. However, it is difficult to investigate and identify the root causes based on large-scale and high-dimension monitoring data collected from complex cloud computing environments. Due to the inherently dynamic characteristics of cloud computing systems, the existing approaches in practice largely rely on manual analyses for flexibility and reliability, but massive unpredictable factors and high data complexity make the process time-consuming. Despite recent advances in automated detection and investigation approaches, the speed and quality of root cause analyses remain limited by the lack of expert involvement in these approaches. The limitations found in the current solutions motivate us to propose a visual analytics approach that facilitates the interactive investigation of the anomaly root causes in cloud computing systems. We identified three challenges, namely, a) modeling databases for the root cause investigation, b) inferring root causes from large-scale time series, and c) building comprehensible investigation results. In collaboration with domain experts, we addressed these challenges with RCInvestigator, a novel visual analytics system that establishes a tight collaboration between human and machine and assists experts in investigating the root causes of cloud computing system anomalies. We evaluated the effectiveness of RCInvestigator through two use cases based on real-world data and received positive feedback from experts.

SLAM systems based on Gaussian Splatting have garnered attention due to their capabilities for rapid real-time rendering and high-fidelity mapping. However, current Gaussian Splatting SLAM systems usually struggle with large scene representation and lack effective loop closure detection. To address these issues, we introduce NGM-SLAM, the first 3DGS based SLAM system that utilizes neural radiance field submaps for progressive scene expression, effectively integrating the strengths of neural radiance fields and 3D Gaussian Splatting. We utilize neural radiance field submaps as supervision and achieve high-quality scene expression and online loop closure adjustments through Gaussian rendering of fused submaps. Our results on multiple real-world scenes and large-scale scene datasets demonstrate that our method can achieve accurate hole filling and high-quality scene expression, supporting monocular, stereo, and RGB-D inputs, and achieving state-of-the-art scene reconstruction and tracking performance.

We propose the Data Contamination Quiz (DCQ), a simple and effective approach to detect data contamination in large language models (LLMs) and estimate the amount of it. Specifically, we frame data contamination detection as a series of multiple-choice questions and devise a quiz format wherein three perturbed versions of each subsampled instance from a specific dataset partition (e.g., GSM8k test set) are created. These changes only include word-level perturbations. The generated perturbations, along with the original dataset instance, form the options in the DCQ, with an extra option accommodating the possibility of selecting none of the provided options. Given that the only distinguishing signal among the options is the exact wording with respect to the original dataset instance, an LLM, when tasked with identifying the original dataset instance, gravitates towards selecting the original one if it has been exposed to it in its pre-training phase -- a trait intrinsic to LLMs. While accounting for positional biases in LLMs, the quiz performance reveals the contamination level for the model being examined with the dataset partition to which the quiz pertains. Applied to various datasets with GPT-4 and GPT-3.5, our findings -- while fully lacking access to pre-training data and model parameters -- suggest that DCQ achieves state-of-the-art results and uncovers greater contamination/memorization levels compared to existing methods and proficiently bypasses more safety filters, especially those set to avoid generating copyrighted contents.

Bayesian Optimization (BO) has proven to be very successful at optimizing a static, noisy, costly-to-evaluate black-box function $f : \mathcal{S} \to \mathbb{R}$. However, optimizing a black-box which is also a function of time (i.e., a dynamic function) $f : \mathcal{S} \times \mathcal{T} \to \mathbb{R}$ remains a challenge, since a dynamic Bayesian Optimization (DBO) algorithm has to keep track of the optimum over time. This changes the nature of the optimization problem in at least three aspects: (i) querying an arbitrary point in $\mathcal{S} \times \mathcal{T}$ is impossible, (ii) past observations become less and less relevant for keeping track of the optimum as time goes by and (iii) the DBO algorithm must have a high sampling frequency so it can collect enough relevant observations to keep track of the optimum through time. In this paper, we design a Wasserstein distance-based criterion able to quantify the relevancy of an observation with respect to future predictions. Then, we leverage this criterion to build W-DBO, a DBO algorithm able to remove irrelevant observations from its dataset on the fly, thus maintaining simultaneously a good predictive performance and a high sampling frequency, even in continuous-time optimization tasks with unknown horizon. Numerical experiments establish the superiority of W-DBO, which outperforms state-of-the-art methods by a comfortable margin.

The integration of Machine Learning and Artificial Intelligence (ML/AI) into fifth-generation (5G) networks has made evident the limitations of network intelligence with ever-increasing, strenuous requirements for current and next-generation devices. This transition to ubiquitous intelligence demands high connectivity, synchronicity, and end-to-end communication between users and network operators, and will pave the way towards full network automation without human intervention. Intent-based networking is a key factor in the reduction of human actions, roles, and responsibilities while shifting towards novel extraction and interpretation of automated network management. This paper presents the development of a custom Large Language Model (LLM) for 5G and next-generation intent-based networking and provides insights into future LLM developments and integrations to realize end-to-end intent-based networking for fully automated network intelligence.

Ensuring extremely high reliability is essential for channel coding in 6G networks. The next-generation of ultra-reliable and low-latency communications (xURLLC) scenario within 6G networks requires a frame error rate (FER) below 10-9. However, low-density parity-check (LDPC) codes, the standard in 5G new radio (NR), encounter a challenge known as the error floor phenomenon, which hinders to achieve such low rates. To tackle this problem, we introduce an innovative solution: boosted neural min-sum (NMS) decoder. This decoder operates identically to conventional NMS decoders, but is trained by novel training methods including: i) boosting learning with uncorrected vectors, ii) block-wise training schedule to address the vanishing gradient issue, iii) dynamic weight sharing to minimize the number of trainable weights, iv) transfer learning to reduce the required sample count, and v) data augmentation to expedite the sampling process. Leveraging these training strategies, the boosted NMS decoder achieves the state-of-the art performance in reducing the error floor as well as superior waterfall performance. Remarkably, we fulfill the 6G xURLLC requirement for 5G LDPC codes without the severe error floor. Additionally, the boosted NMS decoder, once its weights are trained, can perform decoding without additional modules, making it highly practical for immediate application.

The advent of large language models marks a revolutionary breakthrough in artificial intelligence. With the unprecedented scale of training and model parameters, the capability of large language models has been dramatically improved, leading to human-like performances in understanding, language synthesizing, and common-sense reasoning, etc. Such a major leap-forward in general AI capacity will change the pattern of how personalization is conducted. For one thing, it will reform the way of interaction between humans and personalization systems. Instead of being a passive medium of information filtering, large language models present the foundation for active user engagement. On top of such a new foundation, user requests can be proactively explored, and user's required information can be delivered in a natural and explainable way. For another thing, it will also considerably expand the scope of personalization, making it grow from the sole function of collecting personalized information to the compound function of providing personalized services. By leveraging large language models as general-purpose interface, the personalization systems may compile user requests into plans, calls the functions of external tools to execute the plans, and integrate the tools' outputs to complete the end-to-end personalization tasks. Today, large language models are still being developed, whereas the application in personalization is largely unexplored. Therefore, we consider it to be the right time to review the challenges in personalization and the opportunities to address them with LLMs. In particular, we dedicate this perspective paper to the discussion of the following aspects: the development and challenges for the existing personalization system, the newly emerged capabilities of large language models, and the potential ways of making use of large language models for personalization.

Graph neural networks (GNNs) have demonstrated a significant boost in prediction performance on graph data. At the same time, the predictions made by these models are often hard to interpret. In that regard, many efforts have been made to explain the prediction mechanisms of these models from perspectives such as GNNExplainer, XGNN and PGExplainer. Although such works present systematic frameworks to interpret GNNs, a holistic review for explainable GNNs is unavailable. In this survey, we present a comprehensive review of explainability techniques developed for GNNs. We focus on explainable graph neural networks and categorize them based on the use of explainable methods. We further provide the common performance metrics for GNNs explanations and point out several future research directions.

Multi-agent influence diagrams (MAIDs) are a popular form of graphical model that, for certain classes of games, have been shown to offer key complexity and explainability advantages over traditional extensive form game (EFG) representations. In this paper, we extend previous work on MAIDs by introducing the concept of a MAID subgame, as well as subgame perfect and trembling hand perfect equilibrium refinements. We then prove several equivalence results between MAIDs and EFGs. Finally, we describe an open source implementation for reasoning about MAIDs and computing their equilibria.

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