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Building teams and promoting collaboration are two very common business activities. An example of these are seen in the TeamingForFunding problem, where research institutions and researchers are interested to identify collaborative opportunities when applying to funding agencies in response to latter's calls for proposals. We describe a novel system to recommend teams using a variety of AI methods, such that (1) each team achieves the highest possible skill coverage that is demanded by the opportunity, and (2) the workload of distributing the opportunities is balanced amongst the candidate members. We address these questions by extracting skills latent in open data of proposal calls (demand) and researcher profiles (supply), normalizing them using taxonomies, and creating efficient algorithms that match demand to supply. We create teams to maximize goodness along a novel metric balancing short- and long-term objectives. We validate the success of our algorithms (1) quantitatively, by evaluating the recommended teams using a goodness score and find that more informed methods lead to recommendations of smaller number of teams but higher goodness, and (2) qualitatively, by conducting a large-scale user study at a college-wide level, and demonstrate that users overall found the tool very useful and relevant. Lastly, we evaluate our system in two diverse settings in US and India (of researchers and proposal calls) to establish generality of our approach, and deploy it at a major US university for routine use.

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A great interest has arisen in using Deep Generative Models (DGM) for generative design. When assessing the quality of the generated designs, human designers focus more on structural plausibility, e.g., no missing component, rather than visual artifacts, e.g., noises in the images. Meanwhile, commonly used metrics such as Fr\'echet Inception Distance (FID) may not evaluate accurately as they tend to penalize visual artifacts instead of structural implausibility. As such, FID might not be suitable to assess the performance of DGMs for a generative design task. In this work, we propose to encode the input designs with a simple Denoising Autoencoder (DAE) and measure the distribution distance in the latent space thereof. We experimentally test our DAE-based metrics with FID and other state-of-the-art metrics on three data sets: compared to FID and some more recent works, e.g., FD$_\text{DINO-V2}$ and topology distance, DAE-based metrics can effectively detect implausible structures and are more consistent with structural inspection by human experts.

We propose two extensions to existing importance sampling based methods for lossy compression. First, we introduce an importance sampling based compression scheme that is a variant of ordered random coding (Theis and Ahmed, 2022) and is amenable to direct evaluation of the achievable compression rate for a finite number of samples. Our second and major contribution is the importance matching lemma, which is a finite proposal counterpart of the recently introduced Poisson matching lemma (Li and Anantharam, 2021). By integrating with deep learning, we provide a new coding scheme for distributed lossy compression with side information at the decoder. We demonstrate the effectiveness of the proposed scheme through experiments involving synthetic Gaussian sources, distributed image compression with MNIST and vertical federated learning with CIFAR-10.

Agents in mixed-motive coordination problems such as Chicken may fail to coordinate on a Pareto-efficient outcome. Safe Pareto improvements (SPIs) were originally proposed to mitigate miscoordination in cases where players lack probabilistic beliefs as to how their delegates will play a game; delegates are instructed to behave so as to guarantee a Pareto improvement on how they would play by default. More generally, SPIs may be defined as transformations of strategy profiles such that all players are necessarily better off under the transformed profile. In this work, we investigate the extent to which SPIs can reduce downsides of miscoordination between expected utility-maximizing agents. We consider games in which players submit computer programs that can condition their decisions on each other's code, and use this property to construct SPIs using programs capable of renegotiation. We first show that under mild conditions on players' beliefs, each player always prefers to use renegotiation. Next, we show that under similar assumptions, each player always prefers to be willing to renegotiate at least to the point at which they receive the lowest payoff they can attain in any efficient outcome. Thus subjectively optimal play guarantees players at least these payoffs, without the need for coordination on specific Pareto improvements. Lastly, we prove that renegotiation does not guarantee players any improvements on this bound.

This work is an attempt to introduce a comprehensive benchmark for Arabic speech recognition, specifically tailored to address the challenges of telephone conversations in Arabic language. Arabic, characterized by its rich dialectal diversity and phonetic complexity, presents a number of unique challenges for automatic speech recognition (ASR) systems. These challenges are further amplified in the domain of telephone calls, where audio quality, background noise, and conversational speech styles negatively affect recognition accuracy. Our work aims to establish a robust benchmark that not only encompasses the broad spectrum of Arabic dialects but also emulates the real-world conditions of call-based communications. By incorporating diverse dialectical expressions and accounting for the variable quality of call recordings, this benchmark seeks to provide a rigorous testing ground for the development and evaluation of ASR systems capable of navigating the complexities of Arabic speech in telephonic contexts. This work also attempts to establish a baseline performance evaluation using state-of-the-art ASR technologies.

Recommender systems have become an integral part of online platforms. Every day the volume of training data is expanding and the number of user interactions is constantly increasing. The exploration of larger and more expressive models has become a necessary pursuit to improve user experience. However, this progression carries with it an increased computational burden. In commercial settings, once a recommendation system model has been trained and deployed it typically needs to be updated frequently as new client data arrive. Cumulatively, the mounting volume of data is guaranteed to eventually make full batch retraining of the model from scratch computationally infeasible. Naively fine-tuning solely on the new data runs into the well-documented problem of catastrophic forgetting. Despite the fact that negative sampling is a crucial part of training with implicit feedback, no specialized technique exists that is tailored to the incremental learning framework. In this work, we take the first step to propose, a personalized negative reservoir strategy which is used to obtain negative samples for the standard triplet loss. This technique balances alleviation of forgetting with plasticity by encouraging the model to remember stable user preferences and selectively forget when user interests change. We derive the mathematical formulation of a negative sampler to populate and update the reservoir. We integrate our design in three SOTA and commonly used incremental recommendation models. We show that these concrete realizations of our negative reservoir framework achieve state-of-the-art results in standard benchmarks, on multiple standard top-k evaluation metrics.

Typologically diverse benchmarks are increasingly created to track the progress achieved in multilingual NLP. Linguistic diversity of these data sets is typically measured as the number of languages or language families included in the sample, but such measures do not consider structural properties of the included languages. In this paper, we propose assessing linguistic diversity of a data set against a reference language sample as a means of maximising linguistic diversity in the long run. We represent languages as sets of features and apply a version of the Jaccard index suitable for comparing sets of measures. In addition to the features extracted from typological data bases, we propose an automatic text-based measure, which can be used as a means of overcoming the well-known problem of data sparsity in manually collected features. Our diversity score is interpretable in terms of linguistic features and can identify the types of languages that are not represented in a data set. Using our method, we analyse a range of popular multilingual data sets (UD, Bible100, mBERT, XTREME, XGLUE, XNLI, XCOPA, TyDiQA, XQuAD). In addition to ranking these data sets, we find, for example, that (poly)synthetic languages are missing in almost all of them.

Recent advancements in drone technology have shown that commercial off-the-shelf Micro Aerial Drones are more effective than large-sized drones for performing flight missions in narrow environments, such as swarming, indoor navigation, and inspection of hazardous locations. Due to their deployments in many civilian and military applications, safe and reliable communication of these drones throughout the mission is critical. The Crazyflie ecosystem is one of the most popular Micro Aerial Drones and has the potential to be deployed worldwide. In this paper, we empirically investigate two interference attacks against the Crazy Real Time Protocol (CRTP) implemented within the Crazyflie drones. In particular, we explore the feasibility of experimenting two attack vectors that can disrupt an ongoing flight mission: the jamming attack, and the hijacking attack. Our experimental results demonstrate the effectiveness of such attacks in both autonomous and non-autonomous flight modes on a Crazyflie 2.1 drone. Finally, we suggest potential shielding strategies that guarantee a safe and secure flight mission. To the best of our knowledge, this is the first work investigating jamming and hijacking attacks against Micro Aerial Drones, both in autonomous and non-autonomous modes.

This study designs an adaptive experiment for efficiently estimating average treatment effect (ATEs). We consider an adaptive experiment where an experimenter sequentially samples an experimental unit from a covariate density decided by the experimenter and assigns a treatment. After assigning a treatment, the experimenter observes the corresponding outcome immediately. At the end of the experiment, the experimenter estimates an ATE using gathered samples. The objective of the experimenter is to estimate the ATE with a smaller asymptotic variance. Existing studies have designed experiments that adaptively optimize the propensity score (treatment-assignment probability). As a generalization of such an approach, we propose a framework under which an experimenter optimizes the covariate density, as well as the propensity score, and find that optimizing both covariate density and propensity score reduces the asymptotic variance more than optimizing only the propensity score. Based on this idea, in each round of our experiment, the experimenter optimizes the covariate density and propensity score based on past observations. To design an adaptive experiment, we first derive the efficient covariate density and propensity score that minimizes the semiparametric efficiency bound, a lower bound for the asymptotic variance given a fixed covariate density and a fixed propensity score. Next, we design an adaptive experiment using the efficient covariate density and propensity score sequentially estimated during the experiment. Lastly, we propose an ATE estimator whose asymptotic variance aligns with the minimized semiparametric efficiency bound.

Translational distance-based knowledge graph embedding has shown progressive improvements on the link prediction task, from TransE to the latest state-of-the-art RotatE. However, N-1, 1-N and N-N predictions still remain challenging. In this work, we propose a novel translational distance-based approach for knowledge graph link prediction. The proposed method includes two-folds, first we extend the RotatE from 2D complex domain to high dimension space with orthogonal transforms to model relations for better modeling capacity. Second, the graph context is explicitly modeled via two directed context representations. These context representations are used as part of the distance scoring function to measure the plausibility of the triples during training and inference. The proposed approach effectively improves prediction accuracy on the difficult N-1, 1-N and N-N cases for knowledge graph link prediction task. The experimental results show that it achieves better performance on two benchmark data sets compared to the baseline RotatE, especially on data set (FB15k-237) with many high in-degree connection nodes.

Recommender System (RS) is a hot area where artificial intelligence (AI) techniques can be effectively applied to improve performance. Since the well-known Netflix Challenge, collaborative filtering (CF) has become the most popular and effective recommendation method. Despite their success in CF, various AI techniques still have to face the data sparsity and cold start problems. Previous works tried to solve these two problems by utilizing auxiliary information, such as social connections among users and meta-data of items. However, they process different types of information separately, leading to information loss. In this work, we propose to utilize Heterogeneous Information Network (HIN), which is a natural and general representation of different types of data, to enhance CF-based recommending methods. HIN-based recommender systems face two problems: how to represent high-level semantics for recommendation and how to fuse the heterogeneous information to recommend. To address these problems, we propose to applying meta-graph to HIN-based RS and solve the information fusion problem with a "matrix factorization (MF) + factorization machine (FM)" framework. For the "MF" part, we obtain user-item similarity matrices from each meta-graph and adopt low-rank matrix approximation to get latent features for both users and items. For the "FM" part, we propose to apply FM with Group lasso (FMG) on the obtained features to simultaneously predict missing ratings and select useful meta-graphs. Experimental results on two large real-world datasets, i.e., Amazon and Yelp, show that our proposed approach is better than that of the state-of-the-art FM and other HIN-based recommending methods.

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