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Semantic map construction under bird's-eye view (BEV) plays an essential role in autonomous driving. In contrast to camera image, LiDAR provides the accurate 3D observations to project the captured 3D features onto BEV space inherently. However, the vanilla LiDAR-based BEV feature often contains many indefinite noises, where the spatial features have little texture and semantic cues. In this paper, we propose an effective LiDAR-based method to build semantic map. Specifically, we introduce a BEV pyramid feature decoder that learns the robust multi-scale BEV features for semantic map construction, which greatly boosts the accuracy of the LiDAR-based method. To mitigate the defects caused by lacking semantic cues in LiDAR data, we present an online Camera-to-LiDAR distillation scheme to facilitate the semantic learning from image to point cloud. Our distillation scheme consists of feature-level and logit-level distillation to absorb the semantic information from camera in BEV. The experimental results on challenging nuScenes dataset demonstrate the efficacy of our proposed LiDAR2Map on semantic map construction, which significantly outperforms the previous LiDAR-based methods over 27.9% mIoU and even performs better than the state-of-the-art camera-based approaches. Source code is available at: //github.com/songw-zju/LiDAR2Map.

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Semantic 2D maps are commonly used by humans and machines for navigation purposes, whether it's walking or driving. However, these maps have limitations: they lack detail, often contain inaccuracies, and are difficult to create and maintain, especially in an automated fashion. Can we use raw imagery to automatically create better maps that can be easily interpreted by both humans and machines? We introduce SNAP, a deep network that learns rich neural 2D maps from ground-level and overhead images. We train our model to align neural maps estimated from different inputs, supervised only with camera poses over tens of millions of StreetView images. SNAP can resolve the location of challenging image queries beyond the reach of traditional methods, outperforming the state of the art in localization by a large margin. Moreover, our neural maps encode not only geometry and appearance but also high-level semantics, discovered without explicit supervision. This enables effective pre-training for data-efficient semantic scene understanding, with the potential to unlock cost-efficient creation of more detailed maps.

We present an extensive comparison between three topometric localization systems: radar-only, lidar-only, and a cross-modal radar-to-lidar system across varying seasonal and weather conditions using the Boreas dataset. Contrary to our expectations, our experiments showed that our lidar-only pipeline achieved the best localization accuracy even during a snowstorm. Our results seem to suggest that the sensitivity of lidar localization to moderate precipitation has been exaggerated in prior works. However, our radar-only pipeline was able to achieve competitive accuracy with a much smaller map. Furthermore, radar localization and radar sensors still have room to improve and may yet prove valuable in extreme weather or as a redundant backup system. Code for this project can be found at: //github.com/utiasASRL/vtr3

Multi-task visual perception has a wide range of applications in scene understanding such as autonomous driving. In this work, we devise an efficient unified framework to solve multiple common perception tasks, including instance segmentation, semantic segmentation, monocular 3D detection, and depth estimation. Simply sharing the same visual feature representations for these tasks impairs the performance of tasks, while independent task-specific feature extractors lead to parameter redundancy and latency. Thus, we design two feature-merge branches to learn feature basis, which can be useful to, and thus shared by, multiple perception tasks. Then, each task takes the corresponding feature basis as the input of the prediction task head to fulfill a specific task. In particular, one feature merge branch is designed for instance-level recognition the other for dense predictions. To enhance inter-branch communication, the instance branch passes pixel-wise spatial information of each instance to the dense branch using efficient dynamic convolution weighting. Moreover, a simple but effective dynamic routing mechanism is proposed to isolate task-specific features and leverage common properties among tasks. Our proposed framework, termed D2BNet, demonstrates a unique approach to parameter-efficient predictions for multi-task perception. In addition, as tasks benefit from co-training with each other, our solution achieves on par results on partially labeled settings on nuScenes and outperforms previous works for 3D detection and depth estimation on the Cityscapes dataset with full supervision.

Vision-centric Bird's-Eye View (BEV) representation is essential for autonomous driving systems (ADS). Multi-frame temporal fusion which leverages historical information has been demonstrated to provide more comprehensive perception results. While most research focuses on ego-centric maps of fixed settings, long-range local map generation remains less explored. This work outlines a new paradigm, named NeMO, for generating local maps through the utilization of a readable and writable big map, a learning-based fusion module, and an interaction mechanism between the two. With an assumption that the feature distribution of all BEV grids follows an identical pattern, we adopt a shared-weight neural network for all grids to update the big map. This paradigm supports the fusion of longer time series and the generation of long-range BEV local maps. Furthermore, we release BDD-Map, a BDD100K-based dataset incorporating map element annotations, including lane lines, boundaries, and pedestrian crossing. Experiments on the NuScenes and BDD-Map datasets demonstrate that NeMO outperforms state-of-the-art map segmentation methods. We also provide a new scene-level BEV map evaluation setting along with the corresponding baseline for a more comprehensive comparison.

Multi-camera 3D perception has emerged as a prominent research field in autonomous driving, offering a viable and cost-effective alternative to LiDAR-based solutions. However, existing multi-camera algorithms primarily rely on monocular image pre-training, which overlooks the spatial and temporal correlations among different camera views. To address this limitation, we propose the first multi-camera unified pre-training framework called Occ-BEV, which involves initially reconstructing the 3D scene as the foundational stage and subsequently fine-tuning the model on downstream tasks. Specifically, a 3D decoder is designed for leveraging Bird's Eye View (BEV) features from multi-view images to predict the 3D geometric occupancy to enable the model to capture a more comprehensive understanding of the 3D environment. A significant benefit of Occ-BEV is its capability of utilizing a considerable volume of unlabeled image-LiDAR pairs for pre-training purposes. The proposed multi-camera unified pre-training framework demonstrates promising results in key tasks such as multi-camera 3D object detection and surrounding semantic scene completion. When compared to monocular pre-training methods on the nuScenes dataset, Occ-BEV shows a significant improvement of about 2.0% in mAP and 2.0% in NDS for multi-camera 3D object detection, as well as a 3% increase in mIoU for surrounding semantic scene completion. Codes are publicly available at //github.com/chaytonmin/Occ-BEV.

Surround View fisheye cameras are commonly deployed in automated driving for 360\deg{} near-field sensing around the vehicle. This work presents a multi-task visual perception network on unrectified fisheye images to enable the vehicle to sense its surrounding environment. It consists of six primary tasks necessary for an autonomous driving system: depth estimation, visual odometry, semantic segmentation, motion segmentation, object detection, and lens soiling detection. We demonstrate that the jointly trained model performs better than the respective single task versions. Our multi-task model has a shared encoder providing a significant computational advantage and has synergized decoders where tasks support each other. We propose a novel camera geometry based adaptation mechanism to encode the fisheye distortion model both at training and inference. This was crucial to enable training on the WoodScape dataset, comprised of data from different parts of the world collected by 12 different cameras mounted on three different cars with different intrinsics and viewpoints. Given that bounding boxes is not a good representation for distorted fisheye images, we also extend object detection to use a polygon with non-uniformly sampled vertices. We additionally evaluate our model on standard automotive datasets, namely KITTI and Cityscapes. We obtain the state-of-the-art results on KITTI for depth estimation and pose estimation tasks and competitive performance on the other tasks. We perform extensive ablation studies on various architecture choices and task weighting methodologies. A short video at //youtu.be/xbSjZ5OfPes provides qualitative results.

Constructing a high-quality dense map in real-time is essential for robotics, AR/VR, and digital twins applications. As Neural Radiance Field (NeRF) greatly improves the mapping performance, in this paper, we propose a NeRF-based mapping method that enables higher-quality reconstruction and real-time capability even on edge computers. Specifically, we propose a novel hierarchical hybrid representation that leverages implicit multiresolution hash encoding aided by explicit octree SDF priors, describing the scene at different levels of detail. This representation allows for fast scene geometry initialization and makes scene geometry easier to learn. Besides, we present a coverage-maximizing keyframe selection strategy to address the forgetting issue and enhance mapping quality, particularly in marginal areas. To the best of our knowledge, our method is the first to achieve high-quality NeRF-based mapping on edge computers of handheld devices and quadrotors in real-time. Experiments demonstrate that our method outperforms existing NeRF-based mapping methods in geometry accuracy, texture realism, and time consumption. The code will be released at: //github.com/SYSU-STAR/H2-Mapping

Autonomous driving is regarded as one of the most promising remedies to shield human beings from severe crashes. To this end, 3D object detection serves as the core basis of such perception system especially for the sake of path planning, motion prediction, collision avoidance, etc. Generally, stereo or monocular images with corresponding 3D point clouds are already standard layout for 3D object detection, out of which point clouds are increasingly prevalent with accurate depth information being provided. Despite existing efforts, 3D object detection on point clouds is still in its infancy due to high sparseness and irregularity of point clouds by nature, misalignment view between camera view and LiDAR bird's eye of view for modality synergies, occlusions and scale variations at long distances, etc. Recently, profound progress has been made in 3D object detection, with a large body of literature being investigated to address this vision task. As such, we present a comprehensive review of the latest progress in this field covering all the main topics including sensors, fundamentals, and the recent state-of-the-art detection methods with their pros and cons. Furthermore, we introduce metrics and provide quantitative comparisons on popular public datasets. The avenues for future work are going to be judiciously identified after an in-deep analysis of the surveyed works. Finally, we conclude this paper.

Detection and recognition of text in natural images are two main problems in the field of computer vision that have a wide variety of applications in analysis of sports videos, autonomous driving, industrial automation, to name a few. They face common challenging problems that are factors in how text is represented and affected by several environmental conditions. The current state-of-the-art scene text detection and/or recognition methods have exploited the witnessed advancement in deep learning architectures and reported a superior accuracy on benchmark datasets when tackling multi-resolution and multi-oriented text. However, there are still several remaining challenges affecting text in the wild images that cause existing methods to underperform due to there models are not able to generalize to unseen data and the insufficient labeled data. Thus, unlike previous surveys in this field, the objectives of this survey are as follows: first, offering the reader not only a review on the recent advancement in scene text detection and recognition, but also presenting the results of conducting extensive experiments using a unified evaluation framework that assesses pre-trained models of the selected methods on challenging cases, and applies the same evaluation criteria on these techniques. Second, identifying several existing challenges for detecting or recognizing text in the wild images, namely, in-plane-rotation, multi-oriented and multi-resolution text, perspective distortion, illumination reflection, partial occlusion, complex fonts, and special characters. Finally, the paper also presents insight into the potential research directions in this field to address some of the mentioned challenges that are still encountering scene text detection and recognition techniques.

Object detection typically assumes that training and test data are drawn from an identical distribution, which, however, does not always hold in practice. Such a distribution mismatch will lead to a significant performance drop. In this work, we aim to improve the cross-domain robustness of object detection. We tackle the domain shift on two levels: 1) the image-level shift, such as image style, illumination, etc, and 2) the instance-level shift, such as object appearance, size, etc. We build our approach based on the recent state-of-the-art Faster R-CNN model, and design two domain adaptation components, on image level and instance level, to reduce the domain discrepancy. The two domain adaptation components are based on H-divergence theory, and are implemented by learning a domain classifier in adversarial training manner. The domain classifiers on different levels are further reinforced with a consistency regularization to learn a domain-invariant region proposal network (RPN) in the Faster R-CNN model. We evaluate our newly proposed approach using multiple datasets including Cityscapes, KITTI, SIM10K, etc. The results demonstrate the effectiveness of our proposed approach for robust object detection in various domain shift scenarios.

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