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This paper explores a simple extension of diffusion-based rectified flow Transformers for text-to-music generation, termed as FluxMusic. Generally, along with design in advanced Flux\footnote{//github.com/black-forest-labs/flux} model, we transfers it into a latent VAE space of mel-spectrum. It involves first applying a sequence of independent attention to the double text-music stream, followed by a stacked single music stream for denoised patch prediction. We employ multiple pre-trained text encoders to sufficiently capture caption semantic information as well as inference flexibility. In between, coarse textual information, in conjunction with time step embeddings, is utilized in a modulation mechanism, while fine-grained textual details are concatenated with the music patch sequence as inputs. Through an in-depth study, we demonstrate that rectified flow training with an optimized architecture significantly outperforms established diffusion methods for the text-to-music task, as evidenced by various automatic metrics and human preference evaluations. Our experimental data, code, and model weights are made publicly available at: \url{//github.com/feizc/FluxMusic}.

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 DeepSeek-AI,Aixin Liu,Bei Feng,Bing Xue,Bingxuan Wang,Bochao Wu,Chengda Lu,Chenggang Zhao,Chengqi Deng,Chenyu Zhang,Chong Ruan,Damai Dai,Daya Guo,Dejian Yang,Deli Chen,Dongjie Ji,Erhang Li,Fangyun Lin,Fucong Dai,Fuli Luo,Guangbo Hao,Guanting Chen,Guowei Li,H. Zhang,Han Bao,Hanwei Xu,Haocheng Wang,Haowei Zhang,Honghui Ding,Huajian Xin,Huazuo Gao,Hui Li,Hui Qu,J. L. Cai,Jian Liang,Jianzhong Guo,Jiaqi Ni,Jiashi Li,Jiawei Wang,Jin Chen,Jingchang Chen,Jingyang Yuan,Junjie Qiu,Junlong Li,Junxiao Song,Kai Dong,Kai Hu,Kaige Gao,Kang Guan,Kexin Huang,Kuai Yu,Lean Wang,Lecong Zhang,Lei Xu,Leyi Xia,Liang Zhao,Litong Wang,Liyue Zhang,Meng Li,Miaojun Wang,Mingchuan Zhang,Minghua Zhang,Minghui Tang,Mingming Li,Ning Tian,Panpan Huang,Peiyi Wang,Peng Zhang,Qiancheng Wang,Qihao Zhu,Qinyu Chen,Qiushi Du,R. J. Chen,R. L. Jin,Ruiqi Ge,Ruisong Zhang,Ruizhe Pan,Runji Wang,Runxin Xu,Ruoyu Zhang,Ruyi Chen,S. S. Li,Shanghao Lu,Shangyan Zhou,Shanhuang Chen,Shaoqing Wu,Shengfeng Ye,Shengfeng Ye,Shirong Ma,Shiyu Wang,Shuang Zhou,Shuiping Yu,Shunfeng Zhou,Shuting Pan,T. Wang,Tao Yun,Tian Pei,Tianyu Sun,W. L. Xiao,Wangding Zeng,Wanjia Zhao,Wei An,Wen Liu,Wenfeng Liang,Wenjun Gao,Wenqin Yu,Wentao Zhang,X. Q. Li,Xiangyue Jin,Xianzu Wang,Xiao Bi,Xiaodong Liu,Xiaohan Wang,Xiaojin Shen,Xiaokang Chen,Xiaokang Zhang,Xiaosha Chen,Xiaotao Nie,Xiaowen Sun,Xiaoxiang Wang,Xin Cheng,Xin Liu,Xin Xie,Xingchao Liu,Xingkai Yu,Xinnan Song,Xinxia Shan,Xinyi Zhou,Xinyu Yang,Xinyuan Li,Xuecheng Su,Xuheng Lin,Y. K. Li,Y. Q. Wang,Y. X. Wei,Y. X. Zhu,Yang Zhang,Yanhong Xu,Yanhong Xu,Yanping Huang,Yao Li,Yao Zhao,Yaofeng Sun,Yaohui Li,Yaohui Wang,Yi Yu,Yi Zheng,Yichao Zhang,Yifan Shi,Yiliang Xiong,Ying He,Ying Tang,Yishi Piao,Yisong Wang,Yixuan Tan,Yiyang Ma,Yiyuan Liu,Yongqiang Guo,Yu Wu,Yuan Ou,Yuchen Zhu,Yuduan Wang,Yue Gong,Yuheng Zou,Yujia He,Yukun Zha,Yunfan Xiong,Yunxian Ma,Yuting Yan,Yuxiang Luo,Yuxiang You,Yuxuan Liu,Yuyang Zhou,Z. F. Wu,Z. Z. Ren,Zehui Ren,Zhangli Sha,Zhe Fu,Zhean Xu,Zhen Huang,Zhen Zhang,Zhenda Xie,Zhengyan Zhang,Zhewen Hao,Zhibin Gou,Zhicheng Ma,Zhigang Yan,Zhihong Shao,Zhipeng Xu,Zhiyu Wu,Zhongyu Zhang,Zhuoshu Li,Zihui Gu,Zijia Zhu,Zijun Liu,Zilin Li,Ziwei Xie,Ziyang Song,Ziyi Gao,Zizheng Pan
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We present DeepSeek-V3, a strong Mixture-of-Experts (MoE) language model with 671B total parameters with 37B activated for each token. To achieve efficient inference and cost-effective training, DeepSeek-V3 adopts Multi-head Latent Attention (MLA) and DeepSeekMoE architectures, which were thoroughly validated in DeepSeek-V2. Furthermore, DeepSeek-V3 pioneers an auxiliary-loss-free strategy for load balancing and sets a multi-token prediction training objective for stronger performance. We pre-train DeepSeek-V3 on 14.8 trillion diverse and high-quality tokens, followed by Supervised Fine-Tuning and Reinforcement Learning stages to fully harness its capabilities. Comprehensive evaluations reveal that DeepSeek-V3 outperforms other open-source models and achieves performance comparable to leading closed-source models. Despite its excellent performance, DeepSeek-V3 requires only 2.788M H800 GPU hours for its full training. In addition, its training process is remarkably stable. Throughout the entire training process, we did not experience any irrecoverable loss spikes or perform any rollbacks. The model checkpoints are available at //github.com/deepseek-ai/DeepSeek-V3.

With the rapid development of deep learning, training Big Models (BMs) for multiple downstream tasks becomes a popular paradigm. Researchers have achieved various outcomes in the construction of BMs and the BM application in many fields. At present, there is a lack of research work that sorts out the overall progress of BMs and guides the follow-up research. In this paper, we cover not only the BM technologies themselves but also the prerequisites for BM training and applications with BMs, dividing the BM review into four parts: Resource, Models, Key Technologies and Application. We introduce 16 specific BM-related topics in those four parts, they are Data, Knowledge, Computing System, Parallel Training System, Language Model, Vision Model, Multi-modal Model, Theory&Interpretability, Commonsense Reasoning, Reliability&Security, Governance, Evaluation, Machine Translation, Text Generation, Dialogue and Protein Research. In each topic, we summarize clearly the current studies and propose some future research directions. At the end of this paper, we conclude the further development of BMs in a more general view.

In recent years, larger and deeper models are springing up and continuously pushing state-of-the-art (SOTA) results across various fields like natural language processing (NLP) and computer vision (CV). However, despite promising results, it needs to be noted that the computations required by SOTA models have been increased at an exponential rate. Massive computations not only have a surprisingly large carbon footprint but also have negative effects on research inclusiveness and deployment on real-world applications. Green deep learning is an increasingly hot research field that appeals to researchers to pay attention to energy usage and carbon emission during model training and inference. The target is to yield novel results with lightweight and efficient technologies. Many technologies can be used to achieve this goal, like model compression and knowledge distillation. This paper focuses on presenting a systematic review of the development of Green deep learning technologies. We classify these approaches into four categories: (1) compact networks, (2) energy-efficient training strategies, (3) energy-efficient inference approaches, and (4) efficient data usage. For each category, we discuss the progress that has been achieved and the unresolved challenges.

Collecting supporting evidence from large corpora of text (e.g., Wikipedia) is of great challenge for open-domain Question Answering (QA). Especially, for multi-hop open-domain QA, scattered evidence pieces are required to be gathered together to support the answer extraction. In this paper, we propose a new retrieval target, hop, to collect the hidden reasoning evidence from Wikipedia for complex question answering. Specifically, the hop in this paper is defined as the combination of a hyperlink and the corresponding outbound link document. The hyperlink is encoded as the mention embedding which models the structured knowledge of how the outbound link entity is mentioned in the textual context, and the corresponding outbound link document is encoded as the document embedding representing the unstructured knowledge within it. Accordingly, we build HopRetriever which retrieves hops over Wikipedia to answer complex questions. Experiments on the HotpotQA dataset demonstrate that HopRetriever outperforms previously published evidence retrieval methods by large margins. Moreover, our approach also yields quantifiable interpretations of the evidence collection process.

We present CoDEx, a set of knowledge graph completion datasets extracted from Wikidata and Wikipedia that improve upon existing knowledge graph completion benchmarks in scope and level of difficulty. In terms of scope, CoDEx comprises three knowledge graphs varying in size and structure, multilingual descriptions of entities and relations, and tens of thousands of hard negative triples that are plausible but verified to be false. To characterize CoDEx, we contribute thorough empirical analyses and benchmarking experiments. First, we analyze each CoDEx dataset in terms of logical relation patterns. Next, we report baseline link prediction and triple classification results on CoDEx for five extensively tuned embedding models. Finally, we differentiate CoDEx from the popular FB15K-237 knowledge graph completion dataset by showing that CoDEx covers more diverse and interpretable content, and is a more difficult link prediction benchmark. Data, code, and pretrained models are available at //bit.ly/2EPbrJs.

Contextual embeddings, such as ELMo and BERT, move beyond global word representations like Word2Vec and achieve ground-breaking performance on a wide range of natural language processing tasks. Contextual embeddings assign each word a representation based on its context, thereby capturing uses of words across varied contexts and encoding knowledge that transfers across languages. In this survey, we review existing contextual embedding models, cross-lingual polyglot pre-training, the application of contextual embeddings in downstream tasks, model compression, and model analyses.

This paper proposes a generic method to learn interpretable convolutional filters in a deep convolutional neural network (CNN) for object classification, where each interpretable filter encodes features of a specific object part. Our method does not require additional annotations of object parts or textures for supervision. Instead, we use the same training data as traditional CNNs. Our method automatically assigns each interpretable filter in a high conv-layer with an object part of a certain category during the learning process. Such explicit knowledge representations in conv-layers of CNN help people clarify the logic encoded in the CNN, i.e., answering what patterns the CNN extracts from an input image and uses for prediction. We have tested our method using different benchmark CNNs with various structures to demonstrate the broad applicability of our method. Experiments have shown that our interpretable filters are much more semantically meaningful than traditional filters.

This work addresses a novel and challenging problem of estimating the full 3D hand shape and pose from a single RGB image. Most current methods in 3D hand analysis from monocular RGB images only focus on estimating the 3D locations of hand keypoints, which cannot fully express the 3D shape of hand. In contrast, we propose a Graph Convolutional Neural Network (Graph CNN) based method to reconstruct a full 3D mesh of hand surface that contains richer information of both 3D hand shape and pose. To train networks with full supervision, we create a large-scale synthetic dataset containing both ground truth 3D meshes and 3D poses. When fine-tuning the networks on real-world datasets without 3D ground truth, we propose a weakly-supervised approach by leveraging the depth map as a weak supervision in training. Through extensive evaluations on our proposed new datasets and two public datasets, we show that our proposed method can produce accurate and reasonable 3D hand mesh, and can achieve superior 3D hand pose estimation accuracy when compared with state-of-the-art methods.

In this paper, we introduce the Reinforced Mnemonic Reader for machine reading comprehension tasks, which enhances previous attentive readers in two aspects. First, a reattention mechanism is proposed to refine current attentions by directly accessing to past attentions that are temporally memorized in a multi-round alignment architecture, so as to avoid the problems of attention redundancy and attention deficiency. Second, a new optimization approach, called dynamic-critical reinforcement learning, is introduced to extend the standard supervised method. It always encourages to predict a more acceptable answer so as to address the convergence suppression problem occurred in traditional reinforcement learning algorithms. Extensive experiments on the Stanford Question Answering Dataset (SQuAD) show that our model achieves state-of-the-art results. Meanwhile, our model outperforms previous systems by over 6% in terms of both Exact Match and F1 metrics on two adversarial SQuAD datasets.

We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.

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