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Shadow removal and segmentation remain challenging tasks in computer vision, particularly in complex real-world scenarios. This study presents a novel approach that enhances the ShadowFormer model by incorporating Masked Autoencoder (MAE) priors and Fast Fourier Convolution (FFC) blocks, leading to significantly faster convergence and improved performance. We introduce key innovations: (1) integration of MAE priors trained on Places2 dataset for better context understanding, (2) adoption of Haar wavelet features for enhanced edge detection and multi-scale analysis, and (3) implementation of a modified SAM Adapter for robust shadow segmentation. Extensive experiments on the challenging DESOBA dataset demonstrate that our approach achieves state-of-the-art results, with notable improvements in both convergence speed and shadow removal quality.

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Modern neural networks are often massively overparameterized leading to high compute costs during training and at inference. One effective method to improve both the compute and energy efficiency of neural networks while maintaining good performance is structured pruning, where full network structures (e.g.~neurons or convolutional filters) that have limited impact on the model output are removed. In this work, we propose Bayesian Model Reduction for Structured pruning (BMRS), a fully end-to-end Bayesian method of structured pruning. BMRS is based on two recent methods: Bayesian structured pruning with multiplicative noise, and Bayesian model reduction (BMR), a method which allows efficient comparison of Bayesian models under a change in prior. We present two realizations of BMRS derived from different priors which yield different structured pruning characteristics: 1) BMRS_N with the truncated log-normal prior, which offers reliable compression rates and accuracy without the need for tuning any thresholds and 2) BMRS_U with the truncated log-uniform prior that can achieve more aggressive compression based on the boundaries of truncation. Overall, we find that BMRS offers a theoretically grounded approach to structured pruning of neural networks yielding both high compression rates and accuracy. Experiments on multiple datasets and neural networks of varying complexity showed that the two BMRS methods offer a competitive performance-efficiency trade-off compared to other pruning methods.

While visual question-answering (VQA) benchmarks have catalyzed the development of reasoning techniques, they have focused on vertical thinking. Effective problem-solving also necessitates lateral thinking, which remains understudied in AI and has not been used to test visual perception systems. To bridge this gap, we formulate visual lateral thinking as a multiple-choice question-answering task and describe a three-step taxonomy-driven methodology for instantiating task examples. Then, we develop COLUMBUS, a synthetic benchmark that applies the task pipeline to create QA sets with text and icon rebus puzzles based on publicly available collections of compounds and common phrases. COLUMBUS comprises over 1,000 puzzles, each with four answer candidates. While the SotA vision-language models (VLMs) achieve decent performance, our evaluation demonstrates a substantial gap between humans and models. VLMs benefit from human-curated descriptions but struggle to self-generate such representations at the right level of abstraction.

Compositional generalization is crucial for artificial intelligence agents to solve complex vision-language reasoning tasks. Neuro-symbolic approaches have demonstrated promise in capturing compositional structures, but they face critical challenges: (a) reliance on predefined predicates for symbolic representations that limit adaptability, (b) difficulty in extracting predicates from raw data, and (c) using non-differentiable operations for combining primitive concepts. To address these issues, we propose NeSyCoCo, a neuro-symbolic framework that leverages large language models (LLMs) to generate symbolic representations and map them to differentiable neural computations. NeSyCoCo introduces three innovations: (a) augmenting natural language inputs with dependency structures to enhance the alignment with symbolic representations, (b) employing distributed word representations to link diverse, linguistically motivated logical predicates to neural modules, and (c) using the soft composition of normalized predicate scores to align symbolic and differentiable reasoning. Our framework achieves state-of-the-art results on the ReaSCAN and CLEVR-CoGenT compositional generalization benchmarks and demonstrates robust performance with novel concepts in the CLEVR-SYN benchmark.

AI emulators for forecasting have emerged as powerful tools that can outperform conventional numerical predictions. The next frontier is to build emulators for long climate simulations with skill across a range of spatiotemporal scales, a particularly important goal for the ocean. Our work builds a skillful global emulator of the ocean component of a state-of-the-art climate model. We emulate key ocean variables, sea surface height, horizontal velocities, temperature, and salinity, across their full depth. We use a modified ConvNeXt UNet architecture trained on multidepth levels of ocean data. We show that the ocean emulator - Samudra - which exhibits no drift relative to the truth, can reproduce the depth structure of ocean variables and their interannual variability. Samudra is stable for centuries and 150 times faster than the original ocean model. Samudra struggles to capture the correct magnitude of the forcing trends and simultaneously remains stable, requiring further work.

Learning a precise robotic grasping policy is crucial for embodied agents operating in complex real-world manipulation tasks. Despite significant advancements, most models still struggle with accurate spatial positioning of objects to be grasped. We first show that this spatial generalization challenge stems primarily from the extensive data requirements for adequate spatial understanding. However, collecting such data with real robots is prohibitively expensive, and relying on simulation data often leads to visual generalization gaps upon deployment. To overcome these challenges, we then focus on state-based policy generalization and present \textbf{ManiBox}, a novel bounding-box-guided manipulation method built on a simulation-based teacher-student framework. The teacher policy efficiently generates scalable simulation data using bounding boxes, which are proven to uniquely determine the objects' spatial positions. The student policy then utilizes these low-dimensional spatial states to enable zero-shot transfer to real robots. Through comprehensive evaluations in simulated and real-world environments, ManiBox demonstrates a marked improvement in spatial grasping generalization and adaptability to diverse objects and backgrounds. Further, our empirical study into scaling laws for policy performance indicates that spatial volume generalization scales with data volume in a power law. For a certain level of spatial volume, the success rate of grasping empirically follows Michaelis-Menten kinetics relative to data volume, showing a saturation effect as data increases. Our videos and code are available in //thkkk.github.io/manibox.

The increasing complexity of modern processor and IP designs presents significant challenges in identifying and mitigating hardware flaws early in the IC design cycle. Traditional hardware fuzzing techniques, inspired by software testing, have shown promise but face scalability issues, especially at the gate-level netlist where bugs introduced during synthesis are often missed by RTL-level verification due to longer simulation times. To address this, we introduce GraphFuzz, a graph-based hardware fuzzer designed for gate-level netlist verification. In this approach, hardware designs are modeled as graph nodes, with gate behaviors encoded as features. By leveraging graph learning algorithms, GraphFuzz efficiently detects hardware vulnerabilities by analyzing node patterns. Our evaluation across benchmark circuits and open-source processors demonstrates an average prediction accuracy of 80% and bug detection accuracy of 70%, highlighting the potential of graph-based methods for enhancing hardware verification.

Denoising diffusion models represent a recent emerging topic in computer vision, demonstrating remarkable results in the area of generative modeling. A diffusion model is a deep generative model that is based on two stages, a forward diffusion stage and a reverse diffusion stage. In the forward diffusion stage, the input data is gradually perturbed over several steps by adding Gaussian noise. In the reverse stage, a model is tasked at recovering the original input data by learning to gradually reverse the diffusion process, step by step. Diffusion models are widely appreciated for the quality and diversity of the generated samples, despite their known computational burdens, i.e. low speeds due to the high number of steps involved during sampling. In this survey, we provide a comprehensive review of articles on denoising diffusion models applied in vision, comprising both theoretical and practical contributions in the field. First, we identify and present three generic diffusion modeling frameworks, which are based on denoising diffusion probabilistic models, noise conditioned score networks, and stochastic differential equations. We further discuss the relations between diffusion models and other deep generative models, including variational auto-encoders, generative adversarial networks, energy-based models, autoregressive models and normalizing flows. Then, we introduce a multi-perspective categorization of diffusion models applied in computer vision. Finally, we illustrate the current limitations of diffusion models and envision some interesting directions for future research.

Many real-world applications require the prediction of long sequence time-series, such as electricity consumption planning. Long sequence time-series forecasting (LSTF) demands a high prediction capacity of the model, which is the ability to capture precise long-range dependency coupling between output and input efficiently. Recent studies have shown the potential of Transformer to increase the prediction capacity. However, there are several severe issues with Transformer that prevent it from being directly applicable to LSTF, such as quadratic time complexity, high memory usage, and inherent limitation of the encoder-decoder architecture. To address these issues, we design an efficient transformer-based model for LSTF, named Informer, with three distinctive characteristics: (i) a $ProbSparse$ Self-attention mechanism, which achieves $O(L \log L)$ in time complexity and memory usage, and has comparable performance on sequences' dependency alignment. (ii) the self-attention distilling highlights dominating attention by halving cascading layer input, and efficiently handles extreme long input sequences. (iii) the generative style decoder, while conceptually simple, predicts the long time-series sequences at one forward operation rather than a step-by-step way, which drastically improves the inference speed of long-sequence predictions. Extensive experiments on four large-scale datasets demonstrate that Informer significantly outperforms existing methods and provides a new solution to the LSTF problem.

Graph convolutional networks (GCNs) have recently become one of the most powerful tools for graph analytics tasks in numerous applications, ranging from social networks and natural language processing to bioinformatics and chemoinformatics, thanks to their ability to capture the complex relationships between concepts. At present, the vast majority of GCNs use a neighborhood aggregation framework to learn a continuous and compact vector, then performing a pooling operation to generalize graph embedding for the classification task. These approaches have two disadvantages in the graph classification task: (1)when only the largest sub-graph structure ($k$-hop neighbor) is used for neighborhood aggregation, a large amount of early-stage information is lost during the graph convolution step; (2) simple average/sum pooling or max pooling utilized, which loses the characteristics of each node and the topology between nodes. In this paper, we propose a novel framework called, dual attention graph convolutional networks (DAGCN) to address these problems. DAGCN automatically learns the importance of neighbors at different hops using a novel attention graph convolution layer, and then employs a second attention component, a self-attention pooling layer, to generalize the graph representation from the various aspects of a matrix graph embedding. The dual attention network is trained in an end-to-end manner for the graph classification task. We compare our model with state-of-the-art graph kernels and other deep learning methods. The experimental results show that our framework not only outperforms other baselines but also achieves a better rate of convergence.

Deep learning applies multiple processing layers to learn representations of data with multiple levels of feature extraction. This emerging technique has reshaped the research landscape of face recognition since 2014, launched by the breakthroughs of Deepface and DeepID methods. Since then, deep face recognition (FR) technique, which leverages the hierarchical architecture to learn discriminative face representation, has dramatically improved the state-of-the-art performance and fostered numerous successful real-world applications. In this paper, we provide a comprehensive survey of the recent developments on deep FR, covering the broad topics on algorithms, data, and scenes. First, we summarize different network architectures and loss functions proposed in the rapid evolution of the deep FR methods. Second, the related face processing methods are categorized into two classes: `one-to-many augmentation' and `many-to-one normalization'. Then, we summarize and compare the commonly used databases for both model training and evaluation. Third, we review miscellaneous scenes in deep FR, such as cross-factor, heterogenous, multiple-media and industry scenes. Finally, potential deficiencies of the current methods and several future directions are highlighted.

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