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Ongoing efforts to turn Machine Learning (ML) into a design material have encountered limited success. This paper examines the burgeoning area of AI art to understand how artists incorporate ML in their creative work. Drawing upon related HCI theories, we investigate how artists create ambiguity by analyzing nine AI artworks that use computer vision and image synthesis. Our analysis shows that, in addition to the established types of ambiguity, artists worked closely with the ML process (dataset curation, model training, and application) and developed various techniques to evoke the ambiguity of processes. Our finding indicates that the current conceptualization of ML as a design material needs to reframe the ML process as design elements, instead of technical details. Finally, this paper offers reflections on commonly held assumptions in HCI about ML uncertainty, dependability, and explainability, and advocates to supplement the artifact-centered design perspective of ML with a process-centered one.

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As autonomous driving technology progresses, the need for precise trajectory prediction models becomes paramount. This paper introduces an innovative model that infuses cognitive insights into trajectory prediction, focusing on perceived safety and dynamic decision-making. Distinct from traditional approaches, our model excels in analyzing interactions and behavior patterns in mixed autonomy traffic scenarios. It represents a significant leap forward, achieving marked performance improvements on several key datasets. Specifically, it surpasses existing benchmarks with gains of 16.2% on the Next Generation Simulation (NGSIM), 27.4% on the Highway Drone (HighD), and 19.8% on the Macao Connected Autonomous Driving (MoCAD) dataset. Our proposed model shows exceptional proficiency in handling corner cases, essential for real-world applications. Moreover, its robustness is evident in scenarios with missing or limited data, outperforming most of the state-of-the-art baselines. This adaptability and resilience position our model as a viable tool for real-world autonomous driving systems, heralding a new standard in vehicle trajectory prediction for enhanced safety and efficiency.

In this position paper we present Municipan, an artefact resulting from a post-growth design experiment, applied in a student design project. In contrast to mainstream human-centered design directed at efficiency and convenience, which we argue leads to deskilling, dependency, and the progression of the climate crisis, we challenged students to envision an opposite user that is willing to invest time and effort and learn new skills. While Municipan is not a direct step towards a postgrowth society, integrating the way it was created in design education can act as a nucleus, bringing forth design professionals inclined to create technologies with potential to gradually transform society towards postgrowth living. Bringing in examples from our own research, we illustrate that designs created in this mindset, such as heating systems that train cold resistance, or navigation systems that train orientation have potential to reskill users, reduce technological dependency and steer consumption within planetary limits.

Multi-modal foundation models such as CLIP have showcased impressive zero-shot capabilities. However, their applicability in resource-constrained environments is limited due to their large number of parameters and high inference time. While existing approaches have scaled down the entire CLIP architecture, we focus on training smaller variants of the image encoder, which suffices for efficient zero-shot classification. The use of synthetic data has shown promise in distilling representations from larger teachers, resulting in strong few-shot and linear probe performance. However, we find that this approach surprisingly fails in true zero-shot settings when using contrastive losses. We identify the exploitation of spurious features as being responsible for poor generalization between synthetic and real data. However, by using the image feature-based L2 distillation loss, we mitigate these problems and train students that achieve zero-shot performance which on four domain-specific datasets is on-par with a ViT-B/32 teacher model trained on DataCompXL, while featuring up to 92% fewer parameters.

Procedural noise is a fundamental component of computer graphics pipelines, offering a flexible way to generate textures that exhibit "natural" random variation. Many different types of noise exist, each produced by a separate algorithm. In this paper, we present a single generative model which can learn to generate multiple types of noise as well as blend between them. In addition, it is capable of producing spatially-varying noise blends despite not having access to such data for training. These features are enabled by training a denoising diffusion model using a novel combination of data augmentation and network conditioning techniques. Like procedural noise generators, the model's behavior is controllable via interpretable parameters and a source of randomness. We use our model to produce a variety of visually compelling noise textures. We also present an application of our model to improving inverse procedural material design; using our model in place of fixed-type noise nodes in a procedural material graph results in higher-fidelity material reconstructions without needing to know the type of noise in advance.

This paper focuses on mitigating DRAM Rowhammer attacks. In recent years, solutions like TRR have been deployed in DDR4 DRAM to track aggressor rows and then issue a mitigative action by refreshing neighboring victim rows. Unfortunately, such in-DRAM solutions are resource-constrained (only able to provision few tens of counters to track aggressor rows) and are prone to thrashing based attacks, that have been used to fool them. Secure alternatives for in-DRAM trackers require tens of thousands of counters. In this work, we demonstrate secure and scalable rowhammer mitigation using resource-constrained trackers. Our key idea is to manage such trackers with probabilistic management policies (PROTEAS). PROTEAS includes component policies like request-stream sampling and random evictions which enable thrash-resistance for resource-constrained trackers. We show that PROTEAS can secure small in-DRAM trackers (with 16 counters per DRAM bank) even when Rowhammer thresholds drop to 500 while incurring less than 3% slowdown. Moreover, we show that PROTEAS significantly outperforms a recent similar probabilistic proposal from Samsung (called DSAC) while achieving 11X - 19X the resilience against Rowhammer.

This paper presents a novel approach for minimizing the number of teleportations in Distributed Quantum Computing (DQC) using formal methods. Quantum teleportation plays a major role in communicating quantum information. As such, it is desirable to perform as few teleportations as possible when distributing a quantum algorithm on a network of quantum machines. Contrary to most existing methods which rely on graph-theoretic or heuristic search techniques, we propose a drastically different approach for minimizing the number of teleportations through utilizing formal methods. Specifically, the contributions of this paper include: the formal specification of the teleportation minimization problem in Alloy, the generalizability of the proposed Alloy specifications to quantum circuits with $n$-ary gates, the reusability of the Alloy specifications for different quantum circuits and networks, the simplicity of specifying and solving other problems such as load balancing and heterogeneity, and the compositionality of the proposed approach. We also develop a software tool, called qcAlloy, that takes as input the textual description of a quantum circuit, generates the corresponding Alloy model, and finally solves the minimization problem using the Alloy analyzer. We have experimentally evaluated qcAlloy for some of the circuits in the RevLib benchmark with more than 100 qubits and 1200 layers, and have demonstrated that qcAlloy outperforms one of the most efficient existing methods for most benchmark circuits in terms of minimizing the number of teleportations.

This paper proposes a new gradient-based XAI method called Guided AbsoluteGrad for saliency map explanations. We utilize both positive and negative gradient magnitudes and employ gradient variance to distinguish the important areas for noise deduction. We also introduce a novel evaluation metric named ReCover And Predict (RCAP), which considers the Localization and Visual Noise Level objectives of the explanations. We propose two propositions for these two objectives and prove the necessity of evaluating them. We evaluate Guided AbsoluteGrad with seven gradient-based XAI methods using the RCAP metric and other SOTA metrics in three case studies: (1) ImageNet dataset with ResNet50 model; (2) International Skin Imaging Collaboration (ISIC) dataset with EfficientNet model; (3) the Places365 dataset with DenseNet161 model. Our method surpasses other gradient-based approaches, showcasing the quality of enhanced saliency map explanations through gradient magnitude.

Connecting text and visual modalities plays an essential role in generative intelligence. For this reason, inspired by the success of large language models, significant research efforts are being devoted to the development of Multimodal Large Language Models (MLLMs). These models can seamlessly integrate visual and textual modalities, both as input and output, while providing a dialogue-based interface and instruction-following capabilities. In this paper, we provide a comprehensive review of recent visual-based MLLMs, analyzing their architectural choices, multimodal alignment strategies, and training techniques. We also conduct a detailed analysis of these models across a wide range of tasks, including visual grounding, image generation and editing, visual understanding, and domain-specific applications. Additionally, we compile and describe training datasets and evaluation benchmarks, conducting comparisons among existing models in terms of performance and computational requirements. Overall, this survey offers a comprehensive overview of the current state of the art, laying the groundwork for future MLLMs.

Recent advances in state-of-the-art DNN architecture design have been moving toward Transformer models. These models achieve superior accuracy across a wide range of applications. This trend has been consistent over the past several years since Transformer models were originally introduced. However, the amount of compute and bandwidth required for inference of recent Transformer models is growing at a significant rate, and this has made their deployment in latency-sensitive applications challenging. As such, there has been an increased focus on making Transformer models more efficient, with methods that range from changing the architecture design, all the way to developing dedicated domain-specific accelerators. In this work, we survey different approaches for efficient Transformer inference, including: (i) analysis and profiling of the bottlenecks in existing Transformer architectures and their similarities and differences with previous convolutional models; (ii) implications of Transformer architecture on hardware, including the impact of non-linear operations such as Layer Normalization, Softmax, and GELU, as well as linear operations, on hardware design; (iii) approaches for optimizing a fixed Transformer architecture; (iv) challenges in finding the right mapping and scheduling of operations for Transformer models; and (v) approaches for optimizing Transformer models by adapting the architecture using neural architecture search. Finally, we perform a case study by applying the surveyed optimizations on Gemmini, the open-source, full-stack DNN accelerator generator, and we show how each of these approaches can yield improvements, compared to previous benchmark results on Gemmini. Among other things, we find that a full-stack co-design approach with the aforementioned methods can result in up to 88.7x speedup with a minimal performance degradation for Transformer inference.

Seeking the equivalent entities among multi-source Knowledge Graphs (KGs) is the pivotal step to KGs integration, also known as \emph{entity alignment} (EA). However, most existing EA methods are inefficient and poor in scalability. A recent summary points out that some of them even require several days to deal with a dataset containing 200,000 nodes (DWY100K). We believe over-complex graph encoder and inefficient negative sampling strategy are the two main reasons. In this paper, we propose a novel KG encoder -- Dual Attention Matching Network (Dual-AMN), which not only models both intra-graph and cross-graph information smartly, but also greatly reduces computational complexity. Furthermore, we propose the Normalized Hard Sample Mining Loss to smoothly select hard negative samples with reduced loss shift. The experimental results on widely used public datasets indicate that our method achieves both high accuracy and high efficiency. On DWY100K, the whole running process of our method could be finished in 1,100 seconds, at least 10* faster than previous work. The performances of our method also outperform previous works across all datasets, where Hits@1 and MRR have been improved from 6% to 13%.

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