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Synthetic aperture sonar (SAS) measures a scene from multiple views in order to increase the resolution of reconstructed imagery. Image reconstruction methods for SAS coherently combine measurements to focus acoustic energy onto the scene. However, image formation is typically under-constrained due to a limited number of measurements and bandlimited hardware, which limits the capabilities of existing reconstruction methods. To help meet these challenges, we design an analysis-by-synthesis optimization that leverages recent advances in neural rendering to perform coherent SAS imaging. Our optimization enables us to incorporate physics-based constraints and scene priors into the image formation process. We validate our method on simulation and experimental results captured in both air and water. We demonstrate both quantitatively and qualitatively that our method typically produces superior reconstructions than existing approaches. We share code and data for reproducibility.

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靜態分析越來越被認為是程序驗證、錯誤檢測、編譯器優化、程序理解和軟件維護的基本工具。國際靜態分析系列研討會(SAS)是展示該領域理論、實踐和應用進展的主要場所。官網鏈接: · tuning · 情景 · 數據集 · 泛化理論 ·
2023 年 8 月 8 日

While large text-to-image models are able to synthesize "novel" images, these images are necessarily a reflection of the training data. The problem of data attribution in such models -- which of the images in the training set are most responsible for the appearance of a given generated image -- is a difficult yet important one. As an initial step toward this problem, we evaluate attribution through "customization" methods, which tune an existing large-scale model toward a given exemplar object or style. Our key insight is that this allows us to efficiently create synthetic images that are computationally influenced by the exemplar by construction. With our new dataset of such exemplar-influenced images, we are able to evaluate various data attribution algorithms and different possible feature spaces. Furthermore, by training on our dataset, we can tune standard models, such as DINO, CLIP, and ViT, toward the attribution problem. Even though the procedure is tuned towards small exemplar sets, we show generalization to larger sets. Finally, by taking into account the inherent uncertainty of the problem, we can assign soft attribution scores over a set of training images.

Stereoscopic image quality assessment (SIQA) plays a crucial role in evaluating and improving the visual experience of 3D content. Existing binocular properties and attention-based methods for SIQA have achieved promising performance. However, these bottom-up approaches are inadequate in exploiting the inherent characteristics of the human visual system (HVS). This paper presents a novel network for SIQA via stereo attention, employing a top-down perspective to guide the quality assessment process. Our proposed method realizes the guidance from high-level binocular signals down to low-level monocular signals, while the binocular and monocular information can be calibrated progressively throughout the processing pipeline. We design a generalized Stereo AttenTion (SAT) block to implement the top-down philosophy in stereo perception. This block utilizes the fusion-generated attention map as a high-level binocular modulator, influencing the representation of two low-level monocular features. Additionally, we introduce an Energy Coefficient (EC) to account for recent findings indicating that binocular responses in the primate primary visual cortex are less than the sum of monocular responses. The adaptive EC can tune the magnitude of binocular response flexibly, thus enhancing the formation of robust binocular features within our framework. To extract the most discriminative quality information from the summation and subtraction of the two branches of monocular features, we utilize a dual-pooling strategy that applies min-pooling and max-pooling operations to the respective branches. Experimental results highlight the superiority of our top-down method in simulating the property of visual perception and advancing the state-of-the-art in the SIQA field. The code of this work is available at //github.com/Fanning-Zhang/SATNet.

Recent interactive segmentation methods iteratively take source image, user guidance and previously predicted mask as the input without considering the invariant nature of the source image. As a result, extracting features from the source image is repeated in each interaction, resulting in substantial computational redundancy. In this work, we propose the Feature Decoupling-Recycling Network (FDRN), which decouples the modeling components based on their intrinsic discrepancies and then recycles components for each user interaction. Thus, the efficiency of the whole interactive process can be significantly improved. To be specific, we apply the Decoupling-Recycling strategy from three perspectives to address three types of discrepancies, respectively. First, our model decouples the learning of source image semantics from the encoding of user guidance to process two types of input domains separately. Second, FDRN decouples high-level and low-level features from stratified semantic representations to enhance feature learning. Third, during the encoding of user guidance, current user guidance is decoupled from historical guidance to highlight the effect of current user guidance. We conduct extensive experiments on 6 datasets from different domains and modalities, which demonstrate the following merits of our model: 1) superior efficiency than other methods, particularly advantageous in challenging scenarios requiring long-term interactions (up to 4.25x faster), while achieving favorable segmentation performance; 2) strong applicability to various methods serving as a universal enhancement technique; 3) well cross-task generalizability, e.g., to medical image segmentation, and robustness against misleading user guidance.

Understanding how well a deep generative model captures a distribution of high-dimensional data remains an important open challenge. It is especially difficult for certain model classes, such as Generative Adversarial Networks and Diffusion Models, whose models do not admit exact likelihoods. In this work, we demonstrate that generalized empirical likelihood (GEL) methods offer a family of diagnostic tools that can identify many deficiencies of deep generative models (DGMs). We show, with appropriate specification of moment conditions, that the proposed method can identify which modes have been dropped, the degree to which DGMs are mode imbalanced, and whether DGMs sufficiently capture intra-class diversity. We show how to combine techniques from Maximum Mean Discrepancy and Generalized Empirical Likelihood to create not only distribution tests that retain per-sample interpretability, but also metrics that include label information. We find that such tests predict the degree of mode dropping and mode imbalance up to 60% better than metrics such as improved precision/recall. We provide an implementation at //github.com/deepmind/understanding_deep_generative_models_with_generalized_empirical_likelihood/.

Diffusion probabilistic models have achieved remarkable success in text guided image generation. However, generating 3D shapes is still challenging due to the lack of sufficient data containing 3D models along with their descriptions. Moreover, text based descriptions of 3D shapes are inherently ambiguous and lack details. In this paper, we propose a sketch and text guided probabilistic diffusion model for colored point cloud generation that conditions the denoising process jointly with a hand drawn sketch of the object and its textual description. We incrementally diffuse the point coordinates and color values in a joint diffusion process to reach a Gaussian distribution. Colored point cloud generation thus amounts to learning the reverse diffusion process, conditioned by the sketch and text, to iteratively recover the desired shape and color. Specifically, to learn effective sketch-text embedding, our model adaptively aggregates the joint embedding of text prompt and the sketch based on a capsule attention network. Our model uses staged diffusion to generate the shape and then assign colors to different parts conditioned on the appearance prompt while preserving precise shapes from the first stage. This gives our model the flexibility to extend to multiple tasks, such as appearance re-editing and part segmentation. Experimental results demonstrate that our model outperforms recent state-of-the-art in point cloud generation.

Recent contrastive representation learning methods rely on estimating mutual information (MI) between multiple views of an underlying context. E.g., we can derive multiple views of a given image by applying data augmentation, or we can split a sequence into views comprising the past and future of some step in the sequence. Contrastive lower bounds on MI are easy to optimize, but have a strong underestimation bias when estimating large amounts of MI. We propose decomposing the full MI estimation problem into a sum of smaller estimation problems by splitting one of the views into progressively more informed subviews and by applying the chain rule on MI between the decomposed views. This expression contains a sum of unconditional and conditional MI terms, each measuring modest chunks of the total MI, which facilitates approximation via contrastive bounds. To maximize the sum, we formulate a contrastive lower bound on the conditional MI which can be approximated efficiently. We refer to our general approach as Decomposed Estimation of Mutual Information (DEMI). We show that DEMI can capture a larger amount of MI than standard non-decomposed contrastive bounds in a synthetic setting, and learns better representations in a vision domain and for dialogue generation.

Recent advances in maximizing mutual information (MI) between the source and target have demonstrated its effectiveness in text generation. However, previous works paid little attention to modeling the backward network of MI (i.e., dependency from the target to the source), which is crucial to the tightness of the variational information maximization lower bound. In this paper, we propose Adversarial Mutual Information (AMI): a text generation framework which is formed as a novel saddle point (min-max) optimization aiming to identify joint interactions between the source and target. Within this framework, the forward and backward networks are able to iteratively promote or demote each other's generated instances by comparing the real and synthetic data distributions. We also develop a latent noise sampling strategy that leverages random variations at the high-level semantic space to enhance the long term dependency in the generation process. Extensive experiments based on different text generation tasks demonstrate that the proposed AMI framework can significantly outperform several strong baselines, and we also show that AMI has potential to lead to a tighter lower bound of maximum mutual information for the variational information maximization problem.

Knowledge graph (KG) embedding encodes the entities and relations from a KG into low-dimensional vector spaces to support various applications such as KG completion, question answering, and recommender systems. In real world, knowledge graphs (KGs) are dynamic and evolve over time with addition or deletion of triples. However, most existing models focus on embedding static KGs while neglecting dynamics. To adapt to the changes in a KG, these models need to be re-trained on the whole KG with a high time cost. In this paper, to tackle the aforementioned problem, we propose a new context-aware Dynamic Knowledge Graph Embedding (DKGE) method which supports the embedding learning in an online fashion. DKGE introduces two different representations (i.e., knowledge embedding and contextual element embedding) for each entity and each relation, in the joint modeling of entities and relations as well as their contexts, by employing two attentive graph convolutional networks, a gate strategy, and translation operations. This effectively helps limit the impacts of a KG update in certain regions, not in the entire graph, so that DKGE can rapidly acquire the updated KG embedding by a proposed online learning algorithm. Furthermore, DKGE can also learn KG embedding from scratch. Experiments on the tasks of link prediction and question answering in a dynamic environment demonstrate the effectiveness and efficiency of DKGE.

The low resolution of objects of interest in aerial images makes pedestrian detection and action detection extremely challenging tasks. Furthermore, using deep convolutional neural networks to process large images can be demanding in terms of computational requirements. In order to alleviate these challenges, we propose a two-step, yes and no question answering framework to find specific individuals doing one or multiple specific actions in aerial images. First, a deep object detector, Single Shot Multibox Detector (SSD), is used to generate object proposals from small aerial images. Second, another deep network, is used to learn a latent common sub-space which associates the high resolution aerial imagery and the pedestrian action labels that are provided by the human-based sources

High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.

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