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The semiconductor industry is experiencing a significant shift from traditional methods of shrinking devices and reducing costs. Chip designers actively seek new technological solutions to enhance cost-effectiveness while incorporating more features into the silicon footprint. One promising approach is Heterogeneous Integration (HI), which involves advanced packaging techniques to integrate independently designed and manufactured components using the most suitable process technology. However, adopting HI introduces design and security challenges. To enable HI, research and development of advanced packaging is crucial. The existing research raises the possible security threats in the advanced packaging supply chain, as most of the Outsourced Semiconductor Assembly and Test (OSAT) facilities/vendors are offshore. To deal with the increasing demand for semiconductors and to ensure a secure semiconductor supply chain, there are sizable efforts from the United States (US) government to bring semiconductor fabrication facilities onshore. However, the US-based advanced packaging capabilities must also be ramped up to fully realize the vision of establishing a secure, efficient, resilient semiconductor supply chain. Our effort was motivated to identify the possible bottlenecks and weak links in the advanced packaging supply chain based in the US.

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Integration:Integration, the VLSI Journal。 Explanation:集成,VLSI雜志。 Publisher:Elsevier。 SIT:

Existing UV mapping algorithms are designed to operate on well-behaved meshes, instead of the geometry representations produced by state-of-the-art 3D reconstruction and generation techniques. As such, applying these methods to the volume densities recovered by neural radiance fields and related techniques (or meshes triangulated from such fields) results in texture atlases that are too fragmented to be useful for tasks such as view synthesis or appearance editing. We present a UV mapping method designed to operate on geometry produced by 3D reconstruction and generation techniques. Instead of computing a mapping defined on a mesh's vertices, our method Nuvo uses a neural field to represent a continuous UV mapping, and optimizes it to be a valid and well-behaved mapping for just the set of visible points, i.e. only points that affect the scene's appearance. We show that our model is robust to the challenges posed by ill-behaved geometry, and that it produces editable UV mappings that can represent detailed appearance.

Visualization of extremely large datasets in static or dynamic form is a huge challenge because most traditional methods cannot deal with big data problems. A new visualization method for big data is proposed based on Projection Pursuit, Guided Tour and Data Nuggets methods, that will help display interesting hidden structures such as clusters, outliers, and other nonlinear structures in big data. The Guided Tour is a dynamic graphical tool for high-dimensional data combining Projection Pursuit and Grand Tour methods. It displays a dynamic sequence of low-dimensional projections obtained by using Projection Pursuit (PP) index functions to navigate the data space. Different PP indices have been developed to detect interesting structures of multivariate data but there are computational problems for big data using the original guided tour with these indices. A new PP index is developed to be computable for big data, with the help of a data compression method called Data Nuggets that reduces large datasets while maintaining the original data structure. Simulation studies are conducted and a real large dataset is used to illustrate the proposed methodology. Static and dynamic graphical tools for big data can be developed based on the proposed PP index to detect nonlinear structures.

The recent explosion of interest in multimodal applications has resulted in a wide selection of datasets and methods for representing and integrating information from different modalities. Despite these empirical advances, there remain fundamental research questions: How can we quantify the interactions that are necessary to solve a multimodal task? Subsequently, what are the most suitable multimodal models to capture these interactions? To answer these questions, we propose an information-theoretic approach to quantify the degree of redundancy, uniqueness, and synergy relating input modalities with an output task. We term these three measures as the PID statistics of a multimodal distribution (or PID for short), and introduce two new estimators for these PID statistics that scale to high-dimensional distributions. To validate PID estimation, we conduct extensive experiments on both synthetic datasets where the PID is known and on large-scale multimodal benchmarks where PID estimations are compared with human annotations. Finally, we demonstrate their usefulness in (1) quantifying interactions within multimodal datasets, (2) quantifying interactions captured by multimodal models, (3) principled approaches for model selection, and (4) three real-world case studies engaging with domain experts in pathology, mood prediction, and robotic perception where our framework helps to recommend strong multimodal models for each application.

The guesswork refers to the distribution of the minimum number of trials needed to guess a realization of a random variable accurately. In this study, a non-trivial generalization of the guesswork called guessing cost (also referred to as cost of guessing) is introduced, and an optimal strategy for finding the $\rho$-th moment of guessing cost is provided for a random variable defined on a finite set whereby each choice is associated with a positive finite cost value (unit cost corresponds to the original guesswork). Moreover, we drive asymptotically tight upper and lower bounds on the logarithm of guessing cost moments. Similar to previous studies on the guesswork, established bounds on the moments of guessing cost quantify the accumulated cost of guesses required for correctly identifying the unknown choice and are expressed in terms of R\'enyi's entropy. Moreover, new random variables are introduced to establish connections between the guessing cost and the guesswork, leading to induced strategies. Establishing this implicit connection helped us obtain improved bounds for the non-asymptotic region. As a consequence, we establish the guessing cost exponent in terms of R\'enyi entropy rate on the moments of the guessing cost using the optimal strategy by considering a sequence of independent random variables with different cost distributions. Finally, with slight modifications to the original problem, these results are shown to be applicable for bounding the overall repair bandwidth for distributed data storage systems backed up by base stations and protected by bipartite graph codes.

Deep learning-based algorithms have seen a massive popularity in different areas of remote sensing image analysis over the past decade. Recently, transformers-based architectures, originally introduced in natural language processing, have pervaded computer vision field where the self-attention mechanism has been utilized as a replacement to the popular convolution operator for capturing long-range dependencies. Inspired by recent advances in computer vision, remote sensing community has also witnessed an increased exploration of vision transformers for a diverse set of tasks. Although a number of surveys have focused on transformers in computer vision in general, to the best of our knowledge we are the first to present a systematic review of recent advances based on transformers in remote sensing. Our survey covers more than 60 recent transformers-based methods for different remote sensing problems in sub-areas of remote sensing: very high-resolution (VHR), hyperspectral (HSI) and synthetic aperture radar (SAR) imagery. We conclude the survey by discussing different challenges and open issues of transformers in remote sensing. Additionally, we intend to frequently update and maintain the latest transformers in remote sensing papers with their respective code at: //github.com/VIROBO-15/Transformer-in-Remote-Sensing

Causal Machine Learning (CausalML) is an umbrella term for machine learning methods that formalize the data-generation process as a structural causal model (SCM). This allows one to reason about the effects of changes to this process (i.e., interventions) and what would have happened in hindsight (i.e., counterfactuals). We categorize work in \causalml into five groups according to the problems they tackle: (1) causal supervised learning, (2) causal generative modeling, (3) causal explanations, (4) causal fairness, (5) causal reinforcement learning. For each category, we systematically compare its methods and point out open problems. Further, we review modality-specific applications in computer vision, natural language processing, and graph representation learning. Finally, we provide an overview of causal benchmarks and a critical discussion of the state of this nascent field, including recommendations for future work.

The existence of representative datasets is a prerequisite of many successful artificial intelligence and machine learning models. However, the subsequent application of these models often involves scenarios that are inadequately represented in the data used for training. The reasons for this are manifold and range from time and cost constraints to ethical considerations. As a consequence, the reliable use of these models, especially in safety-critical applications, is a huge challenge. Leveraging additional, already existing sources of knowledge is key to overcome the limitations of purely data-driven approaches, and eventually to increase the generalization capability of these models. Furthermore, predictions that conform with knowledge are crucial for making trustworthy and safe decisions even in underrepresented scenarios. This work provides an overview of existing techniques and methods in the literature that combine data-based models with existing knowledge. The identified approaches are structured according to the categories integration, extraction and conformity. Special attention is given to applications in the field of autonomous driving.

The difficulty of deploying various deep learning (DL) models on diverse DL hardwares has boosted the research and development of DL compilers in the community. Several DL compilers have been proposed from both industry and academia such as Tensorflow XLA and TVM. Similarly, the DL compilers take the DL models described in different DL frameworks as input, and then generate optimized codes for diverse DL hardwares as output. However, none of the existing survey has analyzed the unique design of the DL compilers comprehensively. In this paper, we perform a comprehensive survey of existing DL compilers by dissecting the commonly adopted design in details, with emphasis on the DL oriented multi-level IRs, and frontend/backend optimizations. Specifically, we provide a comprehensive comparison among existing DL compilers from various aspects. In addition, we present detailed analysis of the multi-level IR design and compiler optimization techniques. Finally, several insights are highlighted as the potential research directions of DL compiler. This is the first survey paper focusing on the unique design of DL compiler, which we hope can pave the road for future research towards the DL compiler.

The design of deep graph models still remains to be investigated and the crucial part is how to explore and exploit the knowledge from different hops of neighbors in an efficient way. In this paper, we propose a novel RNN-like deep graph neural network architecture by incorporating AdaBoost into the computation of network; and the proposed graph convolutional network called AdaGCN~(AdaBoosting Graph Convolutional Network) has the ability to efficiently extract knowledge from high-order neighbors and integrate knowledge from different hops of neighbors into the network in an AdaBoost way. We also present the architectural difference between AdaGCN and existing graph convolutional methods to show the benefits of our proposal. Finally, extensive experiments demonstrate the state-of-the-art prediction performance and the computational advantage of our approach AdaGCN.

To provide more accurate, diverse, and explainable recommendation, it is compulsory to go beyond modeling user-item interactions and take side information into account. Traditional methods like factorization machine (FM) cast it as a supervised learning problem, which assumes each interaction as an independent instance with side information encoded. Due to the overlook of the relations among instances or items (e.g., the director of a movie is also an actor of another movie), these methods are insufficient to distill the collaborative signal from the collective behaviors of users. In this work, we investigate the utility of knowledge graph (KG), which breaks down the independent interaction assumption by linking items with their attributes. We argue that in such a hybrid structure of KG and user-item graph, high-order relations --- which connect two items with one or multiple linked attributes --- are an essential factor for successful recommendation. We propose a new method named Knowledge Graph Attention Network (KGAT) which explicitly models the high-order connectivities in KG in an end-to-end fashion. It recursively propagates the embeddings from a node's neighbors (which can be users, items, or attributes) to refine the node's embedding, and employs an attention mechanism to discriminate the importance of the neighbors. Our KGAT is conceptually advantageous to existing KG-based recommendation methods, which either exploit high-order relations by extracting paths or implicitly modeling them with regularization. Empirical results on three public benchmarks show that KGAT significantly outperforms state-of-the-art methods like Neural FM and RippleNet. Further studies verify the efficacy of embedding propagation for high-order relation modeling and the interpretability benefits brought by the attention mechanism.

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