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Sora is the first large-scale generalist video generation model that garnered significant attention across society. Since its launch by OpenAI in February 2024, no other video generation models have paralleled {Sora}'s performance or its capacity to support a broad spectrum of video generation tasks. Additionally, there are only a few fully published video generation models, with the majority being closed-source. To address this gap, this paper proposes a new multi-agent framework Mora, which incorporates several advanced visual AI agents to replicate generalist video generation demonstrated by Sora. In particular, Mora can utilize multiple visual agents and successfully mimic Sora's video generation capabilities in various tasks, such as (1) text-to-video generation, (2) text-conditional image-to-video generation, (3) extend generated videos, (4) video-to-video editing, (5) connect videos and (6) simulate digital worlds. Our extensive experimental results show that Mora achieves performance that is proximate to that of Sora in various tasks. However, there exists an obvious performance gap between our work and Sora when assessed holistically. In summary, we hope this project can guide the future trajectory of video generation through collaborative AI agents.

相關內容

Sora是OpenAI發(fa)布的(de)一個(ge)AI模(mo)(mo)型,可以從(cong)文本指(zhi)令中(zhong)創建現(xian)實(shi)和想象的(de)視(shi)(shi)頻。OpenAI發(fa)布首個(ge)文本生成視(shi)(shi)頻模(mo)(mo)型Sora,在生成視(shi)(shi)頻長(chang)度(60秒(miao))和內容(rong)上表現(xian)突出(chu),為AIGC發(fa)展過程中(zhong)的(de)一大里(li)程碑事件,

Recent advances in text-to-image generation models have unlocked vast potential for visual creativity. However, these models struggle with generation of consistent characters, a crucial aspect for numerous real-world applications such as story visualization, game development asset design, advertising, and more. Current methods typically rely on multiple pre-existing images of the target character or involve labor-intensive manual processes. In this work, we propose a fully automated solution for consistent character generation, with the sole input being a text prompt. We introduce an iterative procedure that, at each stage, identifies a coherent set of images sharing a similar identity and extracts a more consistent identity from this set. Our quantitative analysis demonstrates that our method strikes a better balance between prompt alignment and identity consistency compared to the baseline methods, and these findings are reinforced by a user study. To conclude, we showcase several practical applications of our approach. Project page is available at //omriavrahami.com/the-chosen-one

The user base of short video apps has experienced unprecedented growth in recent years, resulting in a significant demand for video content analysis. In particular, text-video retrieval, which aims to find the top matching videos given text descriptions from a vast video corpus, is an essential function, the primary challenge of which is to bridge the modality gap. Nevertheless, most existing approaches treat texts merely as discrete tokens and neglect their syntax structures. Moreover, the abundant spatial and temporal clues in videos are often underutilized due to the lack of interaction with text. To address these issues, we argue that using texts as guidance to focus on relevant temporal frames and spatial regions within videos is beneficial. In this paper, we propose a novel Syntax-Hierarchy-Enhanced text-video retrieval method (SHE-Net) that exploits the inherent semantic and syntax hierarchy of texts to bridge the modality gap from two perspectives. First, to facilitate a more fine-grained integration of visual content, we employ the text syntax hierarchy, which reveals the grammatical structure of text descriptions, to guide the visual representations. Second, to further enhance the multi-modal interaction and alignment, we also utilize the syntax hierarchy to guide the similarity calculation. We evaluated our method on four public text-video retrieval datasets of MSR-VTT, MSVD, DiDeMo, and ActivityNet. The experimental results and ablation studies confirm the advantages of our proposed method.

In the evolution towards 6G, integrating Artificial Intelligence (AI) with advanced network infrastructure emerges as a pivotal strategy for enhancing network intelligence and resource utilization. Existing distributed learning frameworks like Federated Learning and Split Learning often struggle with significant challenges in dynamic network environments including high synchronization demands, costly communication overheads, severe computing resource consumption, and data heterogeneity across network nodes. These obstacles hinder the applications of ubiquitous computing capabilities of 6G networks, especially in light of the trend of escalating model parameters and training data volumes. To address these challenges effectively, this paper introduces "Snake Learning", a cost-effective distributed learning framework. Specifically, Snake Learning respects the heterogeneity of inter-node computing capability and local data distribution in 6G networks, and sequentially trains the designated part of model layers on individual nodes. This layer-by-layer serpentine update mechanism contributes to significantly reducing the requirements for storage, memory and communication during the model training phase, and demonstrates superior adaptability and efficiency for both Computer Vision (CV) training and Large Language Model (LLM) fine-tuning tasks across homogeneous and heterogeneous data distributions.

Sui Lutris is the first smart-contract platform to sustainably achieve sub-second finality. It achieves this significant decrease by employing consensusless agreement not only for simple payments but for a large variety of transactions. Unlike prior work, Sui Lutris neither compromises expressiveness nor throughput and can run perpetually without restarts. Sui Lutris achieves this by safely integrating consensuless agreement with a high-throughput consensus protocol that is invoked out of the critical finality path but ensures that when a transaction is at risk of inconsistent concurrent accesses, its settlement is delayed until the total ordering is resolved. Building such a hybrid architecture is especially delicate during reconfiguration events, where the system needs to preserve the safety of the consensusless path without compromising the long-term liveness of potentially misconfigured clients. We thus develop a novel reconfiguration protocol, the first to provably show the safe and efficient reconfiguration of a consensusless blockchain. Sui Lutris is currently running in production and underpins the Sui smart-contract platform. Combined with the use of Objects instead of accounts it enables the safe execution of smart contracts that expose objects as a first-class resource. In our experiments Sui Lutris achieves latency lower than 0.5 seconds for throughput up to 5,000 certificates per second (150k ops/s with transaction blocks), compared to the state-of-the-art real-world consensus latencies of 3 seconds. Furthermore, it gracefully handles validators crash-recovery and does not suffer visible performance degradation during reconfiguration.

Lightweight and efficient deep joint source-channel coding (JSCC) is a key technology for semantic communications. In this paper, we design a novel JSCC scheme named MambaJSCC, which utilizes a visual state space model with channel adaptation (VSSM-CA) block as its backbone for transmitting images over wireless channels. The VSSM-CA block utilizes VSSM to integrate two-dimensional images with the state space, enabling feature extraction and encoding processes to operate with linear complexity. It also incorporates channel state information (CSI) via a newly proposed CSI embedding method. This method deploys a shared CSI encoding module within both the encoder and decoder to encode and inject the CSI into each VSSM-CA block, improving the adaptability of a single model to varying channel conditions. Experimental results show that MambaJSCC not only outperforms Swin Transformer based JSCC (SwinJSCC) but also significantly reduces parameter size, computational overhead, and inference delay (ID). For example, with employing an equal number of the VSSM-CA blocks and the Swin Transformer blocks, MambaJSCC achieves a 0.48 dB gain in peak-signal-to-noise ratio (PSNR) over SwinJSCC while requiring only 53.3% multiply-accumulate operations, 53.8% of the parameters, and 44.9% of ID.

We present a deformable prototypical part network (Deformable ProtoPNet), an interpretable image classifier that integrates the power of deep learning and the interpretability of case-based reasoning. This model classifies input images by comparing them with prototypes learned during training, yielding explanations in the form of "this looks like that." However, while previous methods use spatially rigid prototypes, we address this shortcoming by proposing spatially flexible prototypes. Each prototype is made up of several prototypical parts that adaptively change their relative spatial positions depending on the input image. Consequently, a Deformable ProtoPNet can explicitly capture pose variations and context, improving both model accuracy and the richness of explanations provided. Compared to other case-based interpretable models using prototypes, our approach achieves state-of-the-art accuracy and gives an explanation with greater context. The code is available at //github.com/jdonnelly36/Deformable-ProtoPNet.

The recent years have witnessed a great array of large multimodal models (LMMs) to effectively solve single-image vision language tasks. However, their abilities to solve multi-image visual language tasks is yet to be improved. The existing multi-image LMMs (e.g. OpenFlamingo, Emu, Idefics, etc) mostly gain their multi-image ability through pre-training on hundreds of millions of noisy interleaved image-text data from web, which is neither efficient nor effective. In this paper, we aim at building strong multi-image LMMs via instruction tuning with academic-level resources. Therefore, we meticulously construct Mantis-Instruct containing 721K instances from 14 multi-image datasets. We design Mantis-Instruct to cover different multi-image skills like co-reference, reasoning, comparing, temporal understanding. We combine Mantis-Instruct with several single-image visual-language datasets to train our model Mantis to handle any interleaved image-text inputs. We evaluate the trained Mantis on five multi-image benchmarks and eight single-image benchmarks. Though only requiring academic-level resources (i.e. 36 hours on 16xA100-40G), Mantis-8B can achieve state-of-the-art performance on all the multi-image benchmarks and beats the existing best multi-image LMM Idefics2-8B by an average of 9 absolute points. We observe that Mantis performs equivalently well on the held-in and held-out evaluation benchmarks. We further evaluate Mantis on single-image benchmarks and demonstrate that Mantis can maintain a strong single-image performance on par with CogVLM and Emu2. Our results are particularly encouraging as it shows that low-cost instruction tuning is indeed much more effective than intensive pre-training in terms of building multi-image LMMs.

The rapid advances in Vision Transformer (ViT) refresh the state-of-the-art performances in various vision tasks, overshadowing the conventional CNN-based models. This ignites a few recent striking-back research in the CNN world showing that pure CNN models can achieve as good performance as ViT models when carefully tuned. While encouraging, designing such high-performance CNN models is challenging, requiring non-trivial prior knowledge of network design. To this end, a novel framework termed Mathematical Architecture Design for Deep CNN (DeepMAD) is proposed to design high-performance CNN models in a principled way. In DeepMAD, a CNN network is modeled as an information processing system whose expressiveness and effectiveness can be analytically formulated by their structural parameters. Then a constrained mathematical programming (MP) problem is proposed to optimize these structural parameters. The MP problem can be easily solved by off-the-shelf MP solvers on CPUs with a small memory footprint. In addition, DeepMAD is a pure mathematical framework: no GPU or training data is required during network design. The superiority of DeepMAD is validated on multiple large-scale computer vision benchmark datasets. Notably on ImageNet-1k, only using conventional convolutional layers, DeepMAD achieves 0.7% and 1.5% higher top-1 accuracy than ConvNeXt and Swin on Tiny level, and 0.8% and 0.9% higher on Small level.

Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining well-aligned and physically plausible mesh results, two paradigms have been developed to overcome challenges in the 2D-to-3D lifting process: i) an optimization-based paradigm, where different data terms and regularization terms are exploited as optimization objectives; and ii) a regression-based paradigm, where deep learning techniques are embraced to solve the problem in an end-to-end fashion. Meanwhile, continuous efforts are devoted to improving the quality of 3D mesh labels for a wide range of datasets. Though remarkable progress has been achieved in the past decade, the task is still challenging due to flexible body motions, diverse appearances, complex environments, and insufficient in-the-wild annotations. To the best of our knowledge, this is the first survey to focus on the task of monocular 3D human mesh recovery. We start with the introduction of body models and then elaborate recovery frameworks and training objectives by providing in-depth analyses of their strengths and weaknesses. We also summarize datasets, evaluation metrics, and benchmark results. Open issues and future directions are discussed in the end, hoping to motivate researchers and facilitate their research in this area. A regularly updated project page can be found at //github.com/tinatiansjz/hmr-survey.

We present MMKG, a collection of three knowledge graphs that contain both numerical features and (links to) images for all entities as well as entity alignments between pairs of KGs. Therefore, multi-relational link prediction and entity matching communities can benefit from this resource. We believe this data set has the potential to facilitate the development of novel multi-modal learning approaches for knowledge graphs.We validate the utility ofMMKG in the sameAs link prediction task with an extensive set of experiments. These experiments show that the task at hand benefits from learning of multiple feature types.

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