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Generative AI and large language models hold great promise in enhancing computing education by powering next-generation educational technologies for introductory programming. Recent works have studied these models for different scenarios relevant to programming education; however, these works are limited for several reasons, as they typically consider already outdated models or only specific scenario(s). Consequently, there is a lack of a systematic study that benchmarks state-of-the-art models for a comprehensive set of programming education scenarios. In our work, we systematically evaluate two models, ChatGPT (based on GPT-3.5) and GPT-4, and compare their performance with human tutors for a variety of scenarios. We evaluate using five introductory Python programming problems and real-world buggy programs from an online platform, and assess performance using expert-based annotations. Our results show that GPT-4 drastically outperforms ChatGPT (based on GPT-3.5) and comes close to human tutors' performance for several scenarios. These results also highlight settings where GPT-4 still struggles, providing exciting future directions on developing techniques to improve the performance of these models.

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While image data starts to enjoy the simple-but-effective self-supervised learning scheme built upon masking and self-reconstruction objective thanks to the introduction of tokenization procedure and vision transformer backbone, convolutional neural networks as another important and widely-adopted architecture for image data, though having contrastive-learning techniques to drive the self-supervised learning, still face the difficulty of leveraging such straightforward and general masking operation to benefit their learning process significantly. In this work, we aim to alleviate the burden of including masking operation into the contrastive-learning framework for convolutional neural networks as an extra augmentation method. In addition to the additive but unwanted edges (between masked and unmasked regions) as well as other adverse effects caused by the masking operations for ConvNets, which have been discussed by prior works, we particularly identify the potential problem where for one view in a contrastive sample-pair the randomly-sampled masking regions could be overly concentrated on important/salient objects thus resulting in misleading contrastiveness to the other view. To this end, we propose to explicitly take the saliency constraint into consideration in which the masked regions are more evenly distributed among the foreground and background for realizing the masking-based augmentation. Moreover, we introduce hard negative samples by masking larger regions of salient patches in an input image. Extensive experiments conducted on various datasets, contrastive learning mechanisms, and downstream tasks well verify the efficacy as well as the superior performance of our proposed method with respect to several state-of-the-art baselines.

Solving real-world complex tasks using reinforcement learning (RL) without high-fidelity simulation environments or large amounts of offline data can be quite challenging. Online RL agents trained in imperfect simulation environments can suffer from severe sim-to-real issues. Offline RL approaches although bypass the need for simulators, often pose demanding requirements on the size and quality of the offline datasets. The recently emerged hybrid offline-and-online RL provides an attractive framework that enables joint use of limited offline data and imperfect simulator for transferable policy learning. In this paper, we develop a new algorithm, called H2O+, which offers great flexibility to bridge various choices of offline and online learning methods, while also accounting for dynamics gaps between the real and simulation environment. Through extensive simulation and real-world robotics experiments, we demonstrate superior performance and flexibility over advanced cross-domain online and offline RL algorithms.

In open-world semi-supervised learning, a machine learning model is tasked with uncovering novel categories from unlabeled data while maintaining performance on seen categories from labeled data. The central challenge is the substantial learning gap between seen and novel categories, as the model learns the former faster due to accurate supervisory information. To address this, we introduce 1) an adaptive margin loss based on estimated class distribution, which encourages a large negative margin for samples in seen classes, to synchronize learning paces, and 2) pseudo-label contrastive clustering, which pulls together samples which are likely from the same class in the output space, to enhance novel class discovery. Our extensive evaluations on multiple datasets demonstrate that existing models still hinder novel class learning, whereas our approach strikingly balances both seen and novel classes, achieving a remarkable 3% average accuracy increase on the ImageNet dataset compared to the prior state-of-the-art. Additionally, we find that fine-tuning the self-supervised pre-trained backbone significantly boosts performance over the default in prior literature. After our paper is accepted, we will release the code.

This PhD dissertation investigates garbage-free reversible computing systems from abstract design to physical gate-level implementation. Designed in reversible logic, we propose a ripple-block carry adder and work towards a reversible circuit for general multiplication. At a higher-level, abstract designs are proposed for reversible systems, such as a small von Neumann architecture that can execute programs written in a simple reversible two-address instruction set, a novel reversible arithmetic logic unit, and a linear cosine transform. To aid the design of reversible logic circuits we have designed two reversible functional hardware description languages: a linear-typed higher-level language and a gate-level point-free combinator language. We suggest a garbage-free design flow, where circuits are described in the higher-level language and then translated to the combinator language, from which methods to place-and-route of CMOS gates can be applied. We have also made standard cell layouts of the reversible gates in complementary pass-gate CMOS logic and used these to fabricate the ALU design. In total, this dissertation has shown that it is possible to design non-trivial reversible computing systems without garbage and that support from languages (computer aided design) can make this process easier.

Simple regret minimization is a critical problem in learning optimal treatment assignment policies across various domains, including healthcare and e-commerce. However, it remains understudied in the contextual bandit setting. We propose a new family of computationally efficient bandit algorithms for the stochastic contextual bandit settings, with the flexibility to be adapted for cumulative regret minimization (with near-optimal minimax guarantees) and simple regret minimization (with SOTA guarantees). Furthermore, our algorithms adapt to model misspecification and extend to the continuous arm settings. These advantages come from constructing and relying on "conformal arm sets" (CASs), which provide a set of arms at every context that encompass the context-specific optimal arm with some probability across the context distribution. Our positive results on simple and cumulative regret guarantees are contrasted by a negative result, which shows that an algorithm can't achieve instance-dependent simple regret guarantees while simultaneously achieving minimax optimal cumulative regret guarantees.

This work describes the TrueLearn Python library, which contains a family of online learning Bayesian models for building educational (or more generally, informational) recommendation systems. This family of models was designed following the "open learner" concept, using humanly-intuitive user representations. For the sake of interpretability and putting the user in control, the TrueLearn library also contains different representations to help end-users visualise the learner models, which may in the future facilitate user interaction with their own models. Together with the library, we include a previously publicly released implicit feedback educational dataset with evaluation metrics to measure the performance of the models. The extensive documentation and coding examples make the library highly accessible to both machine learning developers and educational data mining and learning analytic practitioners. The library and the support documentation with examples are available at //truelearn.readthedocs.io/en/latest.

Recent advances of data-driven machine learning have revolutionized fields like computer vision, reinforcement learning, and many scientific and engineering domains. In many real-world and scientific problems, systems that generate data are governed by physical laws. Recent work shows that it provides potential benefits for machine learning models by incorporating the physical prior and collected data, which makes the intersection of machine learning and physics become a prevailing paradigm. In this survey, we present this learning paradigm called Physics-Informed Machine Learning (PIML) which is to build a model that leverages empirical data and available physical prior knowledge to improve performance on a set of tasks that involve a physical mechanism. We systematically review the recent development of physics-informed machine learning from three perspectives of machine learning tasks, representation of physical prior, and methods for incorporating physical prior. We also propose several important open research problems based on the current trends in the field. We argue that encoding different forms of physical prior into model architectures, optimizers, inference algorithms, and significant domain-specific applications like inverse engineering design and robotic control is far from fully being explored in the field of physics-informed machine learning. We believe that this study will encourage researchers in the machine learning community to actively participate in the interdisciplinary research of physics-informed machine learning.

Automated Driving Systems (ADS) have made great achievements in recent years thanks to the efforts from both academia and industry. A typical ADS is composed of multiple modules, including sensing, perception, planning and control, which brings together the latest advances in multiple domains. Despite these achievements, safety assurance of the systems is still of great significance, since the unsafe behavior of ADS can bring catastrophic consequences and unacceptable economic and social losses. Testing is an important approach to system validation for the deployment in practice; in the context of ADS, it is extremely challenging, due to the system complexity and multidisciplinarity. There has been a great deal of literature that focuses on the testing of ADS, and a number of surveys have also emerged to summarize the technical advances. However, most of these surveys focus on the system-level testing that is performed within software simulators, and thereby ignore the distinct features of individual modules. In this paper, we provide a comprehensive survey on the existing ADS testing literature, which takes into account both module-level and system-level testing. Specifically, we make the following contributions: (1) we build a threat model that reveals the potential safety threats for each module of an ADS; (2) we survey the module-level testing techniques for ADS and highlight the technical differences affected by the properties of the modules; (3) we also survey the system-level testing techniques, but we focus on empirical studies that take a bird's-eye view on the system, the problems due to the collaborations between modules, and the gaps between ADS testing in simulators and real world; (4) we identify the challenges and opportunities in ADS testing, which facilitates the future research in this field.

The problem of answering questions using knowledge from pre-trained language models (LMs) and knowledge graphs (KGs) presents two challenges: given a QA context (question and answer choice), methods need to (i) identify relevant knowledge from large KGs, and (ii) perform joint reasoning over the QA context and KG. In this work, we propose a new model, QA-GNN, which addresses the above challenges through two key innovations: (i) relevance scoring, where we use LMs to estimate the importance of KG nodes relative to the given QA context, and (ii) joint reasoning, where we connect the QA context and KG to form a joint graph, and mutually update their representations through graph neural networks. We evaluate QA-GNN on the CommonsenseQA and OpenBookQA datasets, and show its improvement over existing LM and LM+KG models, as well as its capability to perform interpretable and structured reasoning, e.g., correctly handling negation in questions.

We introduce a multi-task setup of identifying and classifying entities, relations, and coreference clusters in scientific articles. We create SciERC, a dataset that includes annotations for all three tasks and develop a unified framework called Scientific Information Extractor (SciIE) for with shared span representations. The multi-task setup reduces cascading errors between tasks and leverages cross-sentence relations through coreference links. Experiments show that our multi-task model outperforms previous models in scientific information extraction without using any domain-specific features. We further show that the framework supports construction of a scientific knowledge graph, which we use to analyze information in scientific literature.

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