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While the image diffusion model has made significant strides in text-driven 3D content creation, it often falls short in accurately capturing the intended meaning of the text prompt, particularly with respect to direction information. This shortcoming gives rise to the Janus problem, where multi-faced 3D models are produced with the guidance of such diffusion models. In this paper, we present a robust pipeline for generating high-fidelity 3D content with orthogonal-view image guidance. Specifically, we introduce a novel 2D diffusion model that generates an image consisting of four orthogonal-view sub-images for the given text prompt. The 3D content is then created with this diffusion model, which enhances 3D consistency and provides strong structured semantic priors. This addresses the infamous Janus problem and significantly promotes generation efficiency. Additionally, we employ a progressive 3D synthesis strategy that results in substantial improvement in the quality of the created 3D contents. Both quantitative and qualitative evaluations show that our method demonstrates a significant improvement over previous text-to-3D techniques.

相關內容

3D是英文(wen)“Three Dimensions”的簡稱(cheng),中文(wen)是指三(san)維、三(san)個維度、三(san)個坐標,即有長(chang)(chang)、有寬、有高,換句話說,就是立體的,是相對于只有長(chang)(chang)和寬的平面(2D)而言。

Clickbait spoiling aims to generate a short text to satisfy the curiosity induced by a clickbait post. As it is a newly introduced task, the dataset is only available in English so far. Our contributions include the construction of manually labeled clickbait spoiling corpus in Indonesian and an evaluation on using cross-lingual zero-shot question answering-based models to tackle clikcbait spoiling for low-resource language like Indonesian. We utilize selection of multilingual language models. The experimental results suggest that XLM-RoBERTa (large) model outperforms other models for phrase and passage spoilers, meanwhile, mDeBERTa (base) model outperforms other models for multipart spoilers.

The past decade has witnessed significant advances in time series modeling with deep learning. While achieving state-of-the-art results, the best-performing architectures vary highly across applications and domains. Meanwhile, for natural language processing, the Generative Pre-trained Transformer (GPT) has demonstrated impressive performance via training one general-purpose model across various textual datasets. It is intriguing to explore whether GPT-type architectures can be effective for time series, capturing the intrinsic dynamic attributes and leading to significant accuracy improvements. In this paper, we propose a novel framework, TEMPO, that can effectively learn time series representations. We focus on utilizing two essential inductive biases of the time series task for pre-trained models: (i) decomposition of the complex interaction between trend, seasonal and residual components; and (ii) introducing the selection-based prompts to facilitate distribution adaptation in non-stationary time series. TEMPO expands the capability for dynamically modeling real-world temporal phenomena from data within diverse domains. Our experiments demonstrate the superior performance of TEMPO over state-of-the-art methods on a number of time series benchmark datasets. This performance gain is observed not only in standard supervised learning settings but also in scenarios involving previously unseen datasets as well as in scenarios with multi-modal inputs. This compelling finding highlights TEMPO's potential to constitute a foundational model-building framework.

The diffusion-based generative models have achieved remarkable success in text-based image generation. However, since it contains enormous randomness in generation progress, it is still challenging to apply such models for real-world visual content editing, especially in videos. In this paper, we propose FateZero, a zero-shot text-based editing method on real-world videos without per-prompt training or use-specific mask. To edit videos consistently, we propose several techniques based on the pre-trained models. Firstly, in contrast to the straightforward DDIM inversion technique, our approach captures intermediate attention maps during inversion, which effectively retain both structural and motion information. These maps are directly fused in the editing process rather than generated during denoising. To further minimize semantic leakage of the source video, we then fuse self-attentions with a blending mask obtained by cross-attention features from the source prompt. Furthermore, we have implemented a reform of the self-attention mechanism in denoising UNet by introducing spatial-temporal attention to ensure frame consistency. Yet succinct, our method is the first one to show the ability of zero-shot text-driven video style and local attribute editing from the trained text-to-image model. We also have a better zero-shot shape-aware editing ability based on the text-to-video model. Extensive experiments demonstrate our superior temporal consistency and editing capability than previous works.

The revolution of artificial intelligence content generation has been rapidly accelerated with the booming text-to-image (T2I) diffusion models. Within just two years of development, it was unprecedentedly of high-quality, diversity, and creativity that the state-of-the-art models could generate. However, a prevalent limitation persists in the effective communication with these popular T2I models, such as Stable Diffusion, using natural language descriptions. This typically makes an engaging image hard to obtain without expertise in prompt engineering with complex word compositions, magic tags, and annotations. Inspired by the recently released DALLE3 - a T2I model directly built-in ChatGPT that talks human language, we revisit the existing T2I systems endeavoring to align human intent and introduce a new task - interactive text to image (iT2I), where people can interact with LLM for interleaved high-quality image generation/edit/refinement and question answering with stronger images and text correspondences using natural language. In addressing the iT2I problem, we present a simple approach that augments LLMs for iT2I with prompting techniques and off-the-shelf T2I models. We evaluate our approach for iT2I in a variety of common-used scenarios under different LLMs, e.g., ChatGPT, LLAMA, Baichuan, and InternLM. We demonstrate that our approach could be a convenient and low-cost way to introduce the iT2I ability for any existing LLMs and any text-to-image models without any training while bringing little degradation on LLMs' inherent capabilities in, e.g., question answering and code generation. We hope this work could draw broader attention and provide inspiration for boosting user experience in human-machine interactions alongside the image quality of the next-generation T2I systems.

Generative Adversarial Networks (GANs) can synthesize realistic images, with the learned latent space shown to encode rich semantic information with various interpretable directions. However, due to the unstructured nature of the learned latent space, it inherits the bias from the training data where specific groups of visual attributes that are not causally related tend to appear together, a phenomenon also known as spurious correlations, e.g., age and eyeglasses or women and lipsticks. Consequently, the learned distribution often lacks the proper modelling of the missing examples. The interpolation following editing directions for one attribute could result in entangled changes with other attributes. To address this problem, previous works typically adjust the learned directions to minimize the changes in other attributes, yet they still fail on strongly correlated features. In this work, we study the entanglement issue in both the training data and the learned latent space for the StyleGAN2-FFHQ model. We propose a novel framework SC$^2$GAN that achieves disentanglement by re-projecting low-density latent code samples in the original latent space and correcting the editing directions based on both the high-density and low-density regions. By leveraging the original meaningful directions and semantic region-specific layers, our framework interpolates the original latent codes to generate images with attribute combination that appears infrequently, then inverts these samples back to the original latent space. We apply our framework to pre-existing methods that learn meaningful latent directions and showcase its strong capability to disentangle the attributes with small amounts of low-density region samples added.

Significant advancements have occurred in the application of Large Language Models (LLMs) for various tasks and social simulations. Despite this, their capacities to coordinate within task-oriented social contexts are under-explored. Such capabilities are crucial if LLMs are to effectively mimic human-like social behavior and produce meaningful results. To bridge this gap, we introduce collaborative generative agents, endowing LLM-based Agents with consistent behavior patterns and task-solving abilities. We situate these agents in a simulated job fair environment as a case study to scrutinize their coordination skills. We propose a novel framework that equips collaborative generative agents with human-like reasoning abilities and specialized skills. Our evaluation demonstrates that these agents show promising performance. However, we also uncover limitations that hinder their effectiveness in more complex coordination tasks. Our work provides valuable insights into the role and evolution of LLMs in task-oriented social simulations.

Recent advancements in text-to-image models, particularly diffusion models, have shown significant promise. However, compositional text-to-image models frequently encounter difficulties in generating high-quality images that accurately align with input texts describing multiple objects, variable attributes, and intricate spatial relationships. To address this limitation, we employ large vision-language models (LVLMs) for multi-dimensional assessment of the alignment between generated images and their corresponding input texts. Utilizing this assessment, we fine-tune the diffusion model to enhance its alignment capabilities. During the inference phase, an initial image is produced using the fine-tuned diffusion model. The LVLM is then employed to pinpoint areas of misalignment in the initial image, which are subsequently corrected using the image editing algorithm until no further misalignments are detected by the LVLM. The resultant image is consequently more closely aligned with the input text. Our experimental results validate that the proposed methodology significantly improves text-image alignment in compositional image generation, particularly with respect to object number, attribute binding, spatial relationships, and aesthetic quality.

Visual dialogue is a challenging task that needs to extract implicit information from both visual (image) and textual (dialogue history) contexts. Classical approaches pay more attention to the integration of the current question, vision knowledge and text knowledge, despising the heterogeneous semantic gaps between the cross-modal information. In the meantime, the concatenation operation has become de-facto standard to the cross-modal information fusion, which has a limited ability in information retrieval. In this paper, we propose a novel Knowledge-Bridge Graph Network (KBGN) model by using graph to bridge the cross-modal semantic relations between vision and text knowledge in fine granularity, as well as retrieving required knowledge via an adaptive information selection mode. Moreover, the reasoning clues for visual dialogue can be clearly drawn from intra-modal entities and inter-modal bridges. Experimental results on VisDial v1.0 and VisDial-Q datasets demonstrate that our model outperforms exiting models with state-of-the-art results.

Answering questions that require reading texts in an image is challenging for current models. One key difficulty of this task is that rare, polysemous, and ambiguous words frequently appear in images, e.g., names of places, products, and sports teams. To overcome this difficulty, only resorting to pre-trained word embedding models is far from enough. A desired model should utilize the rich information in multiple modalities of the image to help understand the meaning of scene texts, e.g., the prominent text on a bottle is most likely to be the brand. Following this idea, we propose a novel VQA approach, Multi-Modal Graph Neural Network (MM-GNN). It first represents an image as a graph consisting of three sub-graphs, depicting visual, semantic, and numeric modalities respectively. Then, we introduce three aggregators which guide the message passing from one graph to another to utilize the contexts in various modalities, so as to refine the features of nodes. The updated nodes have better features for the downstream question answering module. Experimental evaluations show that our MM-GNN represents the scene texts better and obviously facilitates the performances on two VQA tasks that require reading scene texts.

Image-to-image translation aims to learn the mapping between two visual domains. There are two main challenges for many applications: 1) the lack of aligned training pairs and 2) multiple possible outputs from a single input image. In this work, we present an approach based on disentangled representation for producing diverse outputs without paired training images. To achieve diversity, we propose to embed images onto two spaces: a domain-invariant content space capturing shared information across domains and a domain-specific attribute space. Our model takes the encoded content features extracted from a given input and the attribute vectors sampled from the attribute space to produce diverse outputs at test time. To handle unpaired training data, we introduce a novel cross-cycle consistency loss based on disentangled representations. Qualitative results show that our model can generate diverse and realistic images on a wide range of tasks without paired training data. For quantitative comparisons, we measure realism with user study and diversity with a perceptual distance metric. We apply the proposed model to domain adaptation and show competitive performance when compared to the state-of-the-art on the MNIST-M and the LineMod datasets.

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