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This paper presents a novel object detector called DEYOv2, an improved version of the first-generation DEYO (DETR with YOLO) model. DEYOv2, similar to its predecessor, DEYOv2 employs a progressive reasoning approach to accelerate model training and enhance performance. The study delves into the limitations of one-to-one matching in optimization and proposes solutions to effectively address the issue, such as Rank Feature and Greedy Matching. This approach enables the third stage of DEYOv2 to maximize information acquisition from the first and second stages without needing NMS, achieving end-to-end optimization. By combining dense queries, sparse queries, one-to-many matching, and one-to-one matching, DEYOv2 leverages the advantages of each method. It outperforms all existing query-based end-to-end detectors under the same settings. When using ResNet-50 as the backbone and multi-scale features on the COCO dataset, DEYOv2 achieves 51.1 AP and 51.8 AP in 12 and 24 epochs, respectively. Compared to the end-to-end model DINO, DEYOv2 provides significant performance gains of 2.1 AP and 1.4 AP in the two epoch settings. To the best of our knowledge, DEYOv2 is the first fully end-to-end object detector that combines the respective strengths of classical detectors and query-based detectors.

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We present CLASSLA-Stanza, a pipeline for automatic linguistic annotation of the South Slavic languages, which is based on the Stanza natural language processing pipeline. We describe the main improvements in CLASSLA-Stanza with respect to Stanza, and give a detailed description of the model training process for the latest 2.1 release of the pipeline. We also report performance scores produced by the pipeline for different languages and varieties. CLASSLA-Stanza exhibits consistently high performance across all the supported languages and outperforms or expands its parent pipeline Stanza at all the supported tasks. We also present the pipeline's new functionality enabling efficient processing of web data and the reasons that led to its implementation.

This research paper presents a novel approach to pothole detection using Deep Learning and Image Processing techniques. The proposed system leverages the VGG16 model for feature extraction and utilizes a custom Siamese network with triplet loss, referred to as RoadScan. The system aims to address the critical issue of potholes on roads, which pose significant risks to road users. Accidents due to potholes on the roads have led to numerous accidents. Although it is necessary to completely remove potholes, it is a time-consuming process. Hence, a general road user should be able to detect potholes from a safe distance in order to avoid damage. Existing methods for pothole detection heavily rely on object detection algorithms which tend to have a high chance of failure owing to the similarity in structures and textures of a road and a pothole. Additionally, these systems utilize millions of parameters thereby making the model difficult to use in small-scale applications for the general citizen. By analyzing diverse image processing methods and various high-performing networks, the proposed model achieves remarkable performance in accurately detecting potholes. Evaluation metrics such as accuracy, EER, precision, recall, and AUROC validate the effectiveness of the system. Additionally, the proposed model demonstrates computational efficiency and cost-effectiveness by utilizing fewer parameters and data for training. The research highlights the importance of technology in the transportation sector and its potential to enhance road safety and convenience. The network proposed in this model performs with a 96.12 % accuracy, 3.89 % EER, and a 0.988 AUROC value, which is highly competitive with other state-of-the-art works.

The recently proposed data augmentation TransMix employs attention labels to help visual transformers (ViT) achieve better robustness and performance. However, TransMix is deficient in two aspects: 1) The image cropping method of TransMix may not be suitable for ViTs. 2) At the early stage of training, the model produces unreliable attention maps. TransMix uses unreliable attention maps to compute mixed attention labels that can affect the model. To address the aforementioned issues, we propose MaskMix and Progressive Attention Labeling (PAL) in image and label space, respectively. In detail, from the perspective of image space, we design MaskMix, which mixes two images based on a patch-like grid mask. In particular, the size of each mask patch is adjustable and is a multiple of the image patch size, which ensures each image patch comes from only one image and contains more global contents. From the perspective of label space, we design PAL, which utilizes a progressive factor to dynamically re-weight the attention weights of the mixed attention label. Finally, we combine MaskMix and Progressive Attention Labeling as our new data augmentation method, named MixPro. The experimental results show that our method can improve various ViT-based models at scales on ImageNet classification (73.8\% top-1 accuracy based on DeiT-T for 300 epochs). After being pre-trained with MixPro on ImageNet, the ViT-based models also demonstrate better transferability to semantic segmentation, object detection, and instance segmentation. Furthermore, compared to TransMix, MixPro also shows stronger robustness on several benchmarks. The code is available at //github.com/fistyee/MixPro.

Recently, Neural Radiance Fields (NeRF) has exhibited significant success in novel view synthesis, surface reconstruction, etc. However, since no physical reflection is considered in its rendering pipeline, NeRF mistakes the reflection in the mirror as a separate virtual scene, leading to the inaccurate reconstruction of the mirror and multi-view inconsistent reflections in the mirror. In this paper, we present a novel neural rendering framework, named Mirror-NeRF, which is able to learn accurate geometry and reflection of the mirror and support various scene manipulation applications with mirrors, such as adding new objects or mirrors into the scene and synthesizing the reflections of these new objects in mirrors, controlling mirror roughness, etc. To achieve this goal, we propose a unified radiance field by introducing the reflection probability and tracing rays following the light transport model of Whitted Ray Tracing, and also develop several techniques to facilitate the learning process. Experiments and comparisons on both synthetic and real datasets demonstrate the superiority of our method. The code and supplementary material are available on the project webpage: //zju3dv.github.io/Mirror-NeRF/.

We propose MM-Vet, an evaluation benchmark that examines large multimodal models (LMMs) on complicated multimodal tasks. Recent LMMs have shown various intriguing abilities, such as solving math problems written on the blackboard, reasoning about events and celebrities in news images, and explaining visual jokes. Rapid model advancements pose challenges to evaluation benchmark development. Problems include: (1) How to systematically structure and evaluate the complicated multimodal tasks; (2) How to design evaluation metrics that work well across question and answer types; and (3) How to give model insights beyond a simple performance ranking. To this end, we present MM-Vet, designed based on the insight that the intriguing ability to solve complicated tasks is often achieved by a generalist model being able to integrate different core vision-language (VL) capabilities. MM-Vet defines 6 core VL capabilities and examines the 16 integrations of interest derived from the capability combination. For evaluation metrics, we propose an LLM-based evaluator for open-ended outputs. The evaluator enables the evaluation across different question types and answer styles, resulting in a unified scoring metric. We evaluate representative LMMs on MM-Vet, providing insights into the capabilities of different LMM system paradigms and models. Code and data are available at //github.com/yuweihao/MM-Vet.

This paper presents an exhaustive quantitative and qualitative evaluation of Large Language Models (LLMs) for Knowledge Graph (KG) construction and reasoning. We employ eight distinct datasets that encompass aspects including entity, relation and event extraction, link prediction, and question answering. Empirically, our findings suggest that GPT-4 outperforms ChatGPT in the majority of tasks and even surpasses fine-tuned models in certain reasoning and question-answering datasets. Moreover, our investigation extends to the potential generalization ability of LLMs for information extraction, which culminates in the presentation of the Virtual Knowledge Extraction task and the development of the VINE dataset. Drawing on these empirical findings, we further propose AutoKG, a multi-agent-based approach employing LLMs for KG construction and reasoning, which aims to chart the future of this field and offer exciting opportunities for advancement. We anticipate that our research can provide invaluable insights for future undertakings of KG\footnote{Code and datasets will be available in //github.com/zjunlp/AutoKG.

Text Classification is the most essential and fundamental problem in Natural Language Processing. While numerous recent text classification models applied the sequential deep learning technique, graph neural network-based models can directly deal with complex structured text data and exploit global information. Many real text classification applications can be naturally cast into a graph, which captures words, documents, and corpus global features. In this survey, we bring the coverage of methods up to 2023, including corpus-level and document-level graph neural networks. We discuss each of these methods in detail, dealing with the graph construction mechanisms and the graph-based learning process. As well as the technological survey, we look at issues behind and future directions addressed in text classification using graph neural networks. We also cover datasets, evaluation metrics, and experiment design and present a summary of published performance on the publicly available benchmarks. Note that we present a comprehensive comparison between different techniques and identify the pros and cons of various evaluation metrics in this survey.

This paper surveys the field of transfer learning in the problem setting of Reinforcement Learning (RL). RL has been the key solution to sequential decision-making problems. Along with the fast advance of RL in various domains. including robotics and game-playing, transfer learning arises as an important technique to assist RL by leveraging and transferring external expertise to boost the learning process. In this survey, we review the central issues of transfer learning in the RL domain, providing a systematic categorization of its state-of-the-art techniques. We analyze their goals, methodologies, applications, and the RL frameworks under which these transfer learning techniques would be approachable. We discuss the relationship between transfer learning and other relevant topics from an RL perspective and also explore the potential challenges as well as future development directions for transfer learning in RL.

Many tasks in natural language processing can be viewed as multi-label classification problems. However, most of the existing models are trained with the standard cross-entropy loss function and use a fixed prediction policy (e.g., a threshold of 0.5) for all the labels, which completely ignores the complexity and dependencies among different labels. In this paper, we propose a meta-learning method to capture these complex label dependencies. More specifically, our method utilizes a meta-learner to jointly learn the training policies and prediction policies for different labels. The training policies are then used to train the classifier with the cross-entropy loss function, and the prediction policies are further implemented for prediction. Experimental results on fine-grained entity typing and text classification demonstrate that our proposed method can obtain more accurate multi-label classification results.

We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.

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