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Being effective and efficient is essential to an object detector for practical use. To meet these two concerns, we comprehensively evaluate a collection of existing refinements to improve the performance of PP-YOLO while almost keep the infer time unchanged. This paper will analyze a collection of refinements and empirically evaluate their impact on the final model performance through incremental ablation study. Things we tried that didn't work will also be discussed. By combining multiple effective refinements, we boost PP-YOLO's performance from 45.9% mAP to 49.5% mAP on COCO2017 test-dev. Since a significant margin of performance has been made, we present PP-YOLOv2. In terms of speed, PP-YOLOv2 runs in 68.9FPS at 640x640 input size. Paddle inference engine with TensorRT, FP16-precision, and batch size = 1 further improves PP-YOLOv2's infer speed, which achieves 106.5 FPS. Such a performance surpasses existing object detectors with roughly the same amount of parameters (i.e., YOLOv4-CSP, YOLOv5l). Besides, PP-YOLOv2 with ResNet101 achieves 50.3% mAP on COCO2017 test-dev. Source code is at //github.com/PaddlePaddle/PaddleDetection.

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Mainstream object detectors based on the fully convolutional network has achieved impressive performance. While most of them still need a hand-designed non-maximum suppression (NMS) post-processing, which impedes fully end-to-end training. In this paper, we give the analysis of discarding NMS, where the results reveal that a proper label assignment plays a crucial role. To this end, for fully convolutional detectors, we introduce a Prediction-aware One-To-One (POTO) label assignment for classification to enable end-to-end detection, which obtains comparable performance with NMS. Besides, a simple 3D Max Filtering (3DMF) is proposed to utilize the multi-scale features and improve the discriminability of convolutions in the local region. With these techniques, our end-to-end framework achieves competitive performance against many state-of-the-art detectors with NMS on COCO and CrowdHuman datasets. The code is available at //github.com/Megvii-BaseDetection/DeFCN .

In this paper, we present a comprehensive review of the imbalance problems in object detection. To analyze the problems in a systematic manner, we introduce a problem-based taxonomy. Following this taxonomy, we discuss each problem in depth and present a unifying yet critical perspective on the solutions in the literature. In addition, we identify major open issues regarding the existing imbalance problems as well as imbalance problems that have not been discussed before. Moreover, in order to keep our review up to date, we provide an accompanying webpage which catalogs papers addressing imbalance problems, according to our problem-based taxonomy. Researchers can track newer studies on this webpage available at: //github.com/kemaloksuz/ObjectDetectionImbalance .

Model efficiency has become increasingly important in computer vision. In this paper, we systematically study various neural network architecture design choices for object detection and propose several key optimizations to improve efficiency. First, we propose a weighted bi-directional feature pyramid network (BiFPN), which allows easy and fast multi-scale feature fusion; Second, we propose a compound scaling method that uniformly scales the resolution, depth, and width for all backbone, feature network, and box/class prediction networks at the same time. Based on these optimizations, we have developed a new family of object detectors, called EfficientDet, which consistently achieve an order-of-magnitude better efficiency than prior art across a wide spectrum of resource constraints. In particular, without bells and whistles, our EfficientDet-D7 achieves stateof-the-art 51.0 mAP on COCO dataset with 52M parameters and 326B FLOPS1 , being 4x smaller and using 9.3x fewer FLOPS yet still more accurate (+0.3% mAP) than the best previous detector.

Although YOLOv2 approach is extremely fast on object detection; its backbone network has the low ability on feature extraction and fails to make full use of multi-scale local region features, which restricts the improvement of object detection accuracy. Therefore, this paper proposed a DC-SPP-YOLO (Dense Connection and Spatial Pyramid Pooling Based YOLO) approach for ameliorating the object detection accuracy of YOLOv2. Specifically, the dense connection of convolution layers is employed in the backbone network of YOLOv2 to strengthen the feature extraction and alleviate the vanishing-gradient problem. Moreover, an improved spatial pyramid pooling is introduced to pool and concatenate the multi-scale local region features, so that the network can learn the object features more comprehensively. The DC-SPP-YOLO model is established and trained based on a new loss function composed of mean square error and cross entropy, and the object detection is realized. Experiments demonstrate that the mAP (mean Average Precision) of DC-SPP-YOLO proposed on PASCAL VOC datasets and UA-DETRAC datasets is higher than that of YOLOv2; the object detection accuracy of DC-SPP-YOLO is superior to YOLOv2 by strengthening feature extraction and using the multi-scale local region features.

Being accurate, efficient, and compact is essential to a facial landmark detector for practical use. To simultaneously consider the three concerns, this paper investigates a neat model with promising detection accuracy under wild environments e.g., unconstrained pose, expression, lighting, and occlusion conditions) and super real-time speed on a mobile device. More concretely, we customize an end-to-end single stage network associated with acceleration techniques. During the training phase, for each sample, rotation information is estimated for geometrically regularizing landmark localization, which is then NOT involved in the testing phase. A novel loss is designed to, besides considering the geometrical regularization, mitigate the issue of data imbalance by adjusting weights of samples to different states, such as large pose, extreme lighting, and occlusion, in the training set. Extensive experiments are conducted to demonstrate the efficacy of our design and reveal its superior performance over state-of-the-art alternatives on widely-adopted challenging benchmarks, i.e., 300W (including iBUG, LFPW, AFW, HELEN, and XM2VTS) and AFLW. Our model can be merely 2.1Mb of size and reach over 140 fps per face on a mobile phone (Qualcomm ARM 845 processor) with high precision, making it attractive for large-scale or real-time applications. We have made our practical system based on PFLD 0.25X model publicly available at \url{//sites.google.com/view/xjguo/fld} for encouraging comparisons and improvements from the community.

We'd like to share a simple tweak of Single Shot Multibox Detector (SSD) family of detectors, which is effective in reducing model size while maintaining the same quality. We share box predictors across all scales, and replace convolution between scales with max pooling. This has two advantages over vanilla SSD: (1) it avoids score miscalibration across scales; (2) the shared predictor sees the training data over all scales. Since we reduce the number of predictors to one, and trim all convolutions between them, model size is significantly smaller. We empirically show that these changes do not hurt model quality compared to vanilla SSD.

In this paper, we propose an efficient and fast object detector which can process hundreds of frames per second. To achieve this goal we investigate three main aspects of the object detection framework: network architecture, loss function and training data (labeled and unlabeled). In order to obtain compact network architecture, we introduce various improvements, based on recent work, to develop an architecture which is computationally light-weight and achieves a reasonable performance. To further improve the performance, while keeping the complexity same, we utilize distillation loss function. Using distillation loss we transfer the knowledge of a more accurate teacher network to proposed light-weight student network. We propose various innovations to make distillation efficient for the proposed one stage detector pipeline: objectness scaled distillation loss, feature map non-maximal suppression and a single unified distillation loss function for detection. Finally, building upon the distillation loss, we explore how much can we push the performance by utilizing the unlabeled data. We train our model with unlabeled data using the soft labels of the teacher network. Our final network consists of 10x fewer parameters than the VGG based object detection network and it achieves a speed of more than 200 FPS and proposed changes improve the detection accuracy by 14 mAP over the baseline on Pascal dataset.

Recent CNN based object detectors, no matter one-stage methods like YOLO, SSD, and RetinaNe or two-stage detectors like Faster R-CNN, R-FCN and FPN are usually trying to directly finetune from ImageNet pre-trained models designed for image classification. There has been little work discussing on the backbone feature extractor specifically designed for the object detection. More importantly, there are several differences between the tasks of image classification and object detection. 1. Recent object detectors like FPN and RetinaNet usually involve extra stages against the task of image classification to handle the objects with various scales. 2. Object detection not only needs to recognize the category of the object instances but also spatially locate the position. Large downsampling factor brings large valid receptive field, which is good for image classification but compromises the object location ability. Due to the gap between the image classification and object detection, we propose DetNet in this paper, which is a novel backbone network specifically designed for object detection. Moreover, DetNet includes the extra stages against traditional backbone network for image classification, while maintains high spatial resolution in deeper layers. Without any bells and whistles, state-of-the-art results have been obtained for both object detection and instance segmentation on the MSCOCO benchmark based on our DetNet~(4.8G FLOPs) backbone. The code will be released for the reproduction.

This paper introduces an online model for object detection in videos designed to run in real-time on low-powered mobile and embedded devices. Our approach combines fast single-image object detection with convolutional long short term memory (LSTM) layers to create an interweaved recurrent-convolutional architecture. Additionally, we propose an efficient Bottleneck-LSTM layer that significantly reduces computational cost compared to regular LSTMs. Our network achieves temporal awareness by using Bottleneck-LSTMs to refine and propagate feature maps across frames. This approach is substantially faster than existing detection methods in video, outperforming the fastest single-frame models in model size and computational cost while attaining accuracy comparable to much more expensive single-frame models on the Imagenet VID 2015 dataset. Our model reaches a real-time inference speed of up to 15 FPS on a mobile CPU.

SSD (Single Shot Multibox Detetor) is one of the best object detection algorithms with both high accuracy and fast speed. However, SSD's feature pyramid detection method makes it hard to fuse the features from different scales. In this paper, we proposed FSSD (Feature Fusion Single Shot Multibox Detector), an enhanced SSD with a novel and lightweight feature fusion module which can improve the performance significantly over SSD with just a little speed drop. In the feature fusion module, features from different layers with different scales are concatenated together, followed by some down-sampling blocks to generate new feature pyramid, which will be fed to multibox detectors to predict the final detection results. On the Pascal VOC 2007 test, our network can achieve 82.7 mAP (mean average precision) at the speed of 65.8 FPS (frame per second) with the input size 300$\times$300 using a single Nvidia 1080Ti GPU. In addition, our result on COCO is also better than the conventional SSD with a large margin. Our FSSD outperforms a lot of state-of-the-art object detection algorithms in both aspects of accuracy and speed. Code is available at //github.com/lzx1413/CAFFE_SSD/tree/fssd.

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