亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

In the stochastic gradient descent (SGD) for sequential simulations such as the neural stochastic differential equations, the Multilevel Monte Carlo (MLMC) method is known to offer better theoretical computational complexity compared to the naive Monte Carlo approach. However, in practice, MLMC scales poorly on massively parallel computing platforms such as modern GPUs, because of its large parallel complexity which is equivalent to that of the naive Monte Carlo method. To cope with this issue, we propose the delayed MLMC gradient estimator that drastically reduces the parallel complexity of MLMC by recycling previously computed gradient components from earlier steps of SGD. The proposed estimator provably reduces the average parallel complexity per iteration at the cost of a slightly worse per-iteration convergence rate. In our numerical experiments, we use an example of deep hedging to demonstrate the superior parallel complexity of our method compared to the standard MLMC in SGD.

相關內容

Combinatorial optimization (CO) problems are often NP-hard and thus out of reach for exact algorithms, making them a tempting domain to apply machine learning methods. The highly structured constraints in these problems can hinder either optimization or sampling directly in the solution space. On the other hand, GFlowNets have recently emerged as a powerful machinery to efficiently sample from composite unnormalized densities sequentially and have the potential to amortize such solution-searching processes in CO, as well as generate diverse solution candidates. In this paper, we design Markov decision processes (MDPs) for different combinatorial problems and propose to train conditional GFlowNets to sample from the solution space. Efficient training techniques are also developed to benefit long-range credit assignment. Through extensive experiments on a variety of different CO tasks with synthetic and realistic data, we demonstrate that GFlowNet policies can efficiently find high-quality solutions. Our implementation is open-sourced at //github.com/zdhNarsil/GFlowNet-CombOpt.

Object detection models, a prominent class of machine learning algorithms, aim to identify and precisely locate objects in images or videos. However, this task might yield uneven performances sometimes caused by the objects sizes and the quality of the images and labels used for training. In this paper, we highlight the importance of large objects in learning features that are critical for all sizes. Given these findings, we propose to introduce a weighting term into the training loss. This term is a function of the object area size. We show that giving more weight to large objects leads to improved detection scores across all object sizes and so an overall improvement in Object Detectors performances (+2 p.p. of mAP on small objects, +2 p.p. on medium and +4 p.p. on large on COCO val 2017 with InternImage-T). Additional experiments and ablation studies with different models and on a different dataset further confirm the robustness of our findings.

Orthogonal time frequency space (OTFS) is a modulation technique which is robust against the disruptive effects of doubly-selective channels. In this paper, we perform an experimental study of OTFS by a real-time software defined radio (SDR) setup. Our SDR consists of a Graphical Processing Unit (GPU) for signal processing programmed using Sionna and TensorFlow, and Universal Software Radio Peripheral (USRP) devices for air interface. We implement a low-latency transceiver structure for OTFS and investigate its performance under various Doppler values. By comparing the performance of OTFS with Orthogonal Frequency Division Multiplexing (OFDM), we demonstrate that OTFS is highly robust against the disruptive effects of doubly-selective channels in a real-time experimental setup.

We study the problems of testing and learning high-dimensional discrete convex sets. The simplest high-dimensional discrete domain where convexity is a non-trivial property is the ternary hypercube, $\{-1,0,1\}^n$. The goal of this work is to understand structural combinatorial properties of convex sets in this domain and to determine the complexity of the testing and learning problems. We obtain the following results. Structural: We prove nearly tight bounds on the edge boundary of convex sets in $\{0,\pm 1\}^n$, showing that the maximum edge boundary of a convex set is $\widetilde \Theta(n^{3/4}) \cdot 3^n$, or equivalently that every convex set has influence $\widetilde{O}(n^{3/4})$ and a convex set exists with influence $\Omega(n^{3/4})$. Learning and sample-based testing: We prove upper and lower bounds of $3^{\widetilde{O}(n^{3/4})}$ and $3^{\Omega(\sqrt{n})}$ for the task of learning convex sets under the uniform distribution from random examples. The analysis of the learning algorithm relies on our upper bound on the influence. Both the upper and lower bound also hold for the problem of sample-based testing with two-sided error. For sample-based testing with one-sided error we show that the sample-complexity is $3^{\Theta(n)}$. Testing with queries: We prove nearly matching upper and lower bounds of $3^{\widetilde{\Theta}(\sqrt{n})}$ for one-sided error testing of convex sets with non-adaptive queries.

Developing computational models of neural response is crucial for understanding sensory processing and neural computations. Current state-of-the-art neural network methods use temporal filters to handle temporal dependencies, resulting in an unrealistic and inflexible processing paradigm. Meanwhile, these methods target trial-averaged firing rates and fail to capture important features in spike trains. This work presents the temporal conditioning spiking latent variable models (TeCoS-LVM) to simulate the neural response to natural visual stimuli. We use spiking neurons to produce spike outputs that directly match the recorded trains. This approach helps to avoid losing information embedded in the original spike trains. We exclude the temporal dimension from the model parameter space and introduce a temporal conditioning operation to allow the model to adaptively explore and exploit temporal dependencies in stimuli sequences in a {\it natural paradigm}. We show that TeCoS-LVM models can produce more realistic spike activities and accurately fit spike statistics than powerful alternatives. Additionally, learned TeCoS-LVM models can generalize well to longer time scales. Overall, while remaining computationally tractable, our model effectively captures key features of neural coding systems. It thus provides a useful tool for building accurate predictive computational accounts for various sensory perception circuits.

Topic modeling and text mining are subsets of Natural Language Processing (NLP) with relevance for conducting meta-analysis (MA) and systematic review (SR). For evidence synthesis, the above NLP methods are conventionally used for topic-specific literature searches or extracting values from reports to automate essential phases of SR and MA. Instead, this work proposes a comparative topic modeling approach to analyze reports of contradictory results on the same general research question. Specifically, the objective is to identify topics exhibiting distinct associations with significant results for an outcome of interest by ranking them according to their proportional occurrence in (and consistency of distribution across) reports of significant effects. The proposed method was tested on broad-scope studies addressing whether supplemental nutritional compounds significantly benefit macular degeneration (MD). Four of these were further supported in terms of effectiveness upon conducting a follow-up literature search for validation (omega-3 fatty acids, copper, zeaxanthin, and nitrates). The two not supported by the follow-up literature search (niacin and molybdenum) also had scores in the lowest range under the proposed scoring system, suggesting that the proposed methods score for a given topic may be a viable proxy for its degree of association with the outcome of interest and can be helpful in the search for potentially causal relationships. These results underpin the proposed methods potential to add specificity in understanding effects from broad-scope reports, elucidate topics of interest for future research, and guide evidence synthesis in a systematic and scalable way. All of this is accomplished while yielding valuable insights into the prevention of MD.

Agent-based simulation, a powerful tool for analyzing complex systems, faces challenges when integrating geographic elements due to increased computational demands. This study introduces a series of 'agent-in-the-cell' Agent-Based Models to simulate COVID spread in a city, utilizing geographical features and real-world mobility data from Safegraph. We depart from traditional aggregated transmission probabilities, focusing on direct person-to-person contact probabilities, informed by physics-based transmission studies. Our approach addresses computational complexities through innovative strategies. Agents, termed 'meta-agents', are linked to specific home cells in a city's tessellation. We explore various tessellations and agent densities, finding that Voronoi Diagram tessellations, based on specific street network locations, outperform Census Block Group tessellations in preserving dynamics. Additionally, a hybrid tessellation combining Voronoi Diagrams and Census Block Groups proves effective with fewer meta-agents, maintaining an accurate representation of city dynamics. Our analysis covers diverse city sizes in the U.S., offering insights into agent count reduction effects, sensitivity metrics, and city-specific factors. We benchmark our model against an existing ABM, focusing on runtime and reduced agent count implications. Key optimizations include meta-agent usage, advanced tessellation methods, and parallelization techniques. This study's findings contribute to the field of agent-based modeling, especially in scenarios requiring geographic specificity and high computational efficiency.

Fast Hough transform is a widely used algorithm in pattern recognition. The algorithm relies on approximating lines using a specific discrete line model called dyadic lines. The worst-case deviation of a dyadic line from the ideal line it used to construct grows as $O(log(n))$, where $n$ is the linear size of the image. But few lines actually reach the worst-case bound. The present paper addresses a statistical analysis of the deviation of a dyadic line from its ideal counterpart. Specifically, our findings show that the mean deviation is zero, and the variance grows as $O(log(n))$. As $n$ increases, the distribution of these (suitably normalized) deviations converges towards a normal distribution with zero mean and a small variance. This limiting result makes an essential use of ergodic theory.

We propose an efficient semi-Lagrangian characteristic mapping method for solving the one+one-dimensional Vlasov-Poisson equations with high precision on a coarse grid. The flow map is evolved numerically and exponential resolution in linear time is obtained. Global third-order convergence in space and time is shown and conservation properties are assessed. For benchmarking, we consider linear and nonlinear Landau damping and the two-stream instability. We compare the results with a Fourier pseudo-spectral method. The extreme fine-scale resolution features are illustrated showing the method's capabilities to efficiently treat filamentation in fusion plasma simulations.

As soon as abstract mathematical computations were adapted to computation on digital computers, the problem of efficient representation, manipulation, and communication of the numerical values in those computations arose. Strongly related to the problem of numerical representation is the problem of quantization: in what manner should a set of continuous real-valued numbers be distributed over a fixed discrete set of numbers to minimize the number of bits required and also to maximize the accuracy of the attendant computations? This perennial problem of quantization is particularly relevant whenever memory and/or computational resources are severely restricted, and it has come to the forefront in recent years due to the remarkable performance of Neural Network models in computer vision, natural language processing, and related areas. Moving from floating-point representations to low-precision fixed integer values represented in four bits or less holds the potential to reduce the memory footprint and latency by a factor of 16x; and, in fact, reductions of 4x to 8x are often realized in practice in these applications. Thus, it is not surprising that quantization has emerged recently as an important and very active sub-area of research in the efficient implementation of computations associated with Neural Networks. In this article, we survey approaches to the problem of quantizing the numerical values in deep Neural Network computations, covering the advantages/disadvantages of current methods. With this survey and its organization, we hope to have presented a useful snapshot of the current research in quantization for Neural Networks and to have given an intelligent organization to ease the evaluation of future research in this area.

北京阿比特科技有限公司