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The Shapley value (SV) is adopted in various scenarios in machine learning (ML), including data valuation, agent valuation, and feature attribution, as it satisfies their fairness requirements. However, as exact SVs are infeasible to compute in practice, SV estimates are approximated instead. This approximation step raises an important question: do the SV estimates preserve the fairness guarantees of exact SVs? We observe that the fairness guarantees of exact SVs are too restrictive for SV estimates. Thus, we generalise Shapley fairness to probably approximate Shapley fairness and propose fidelity score, a metric to measure the variation of SV estimates, that determines how probable the fairness guarantees hold. Our last theoretical contribution is a novel greedy active estimation (GAE) algorithm that will maximise the lowest fidelity score and achieve a better fairness guarantee than the de facto Monte-Carlo estimation. We empirically verify GAE outperforms several existing methods in guaranteeing fairness while remaining competitive in estimation accuracy in various ML scenarios using real-world datasets.

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Data representativity is crucial when drawing inference from data through machine learning models. Scholars have increased focus on unraveling the bias and fairness in models, also in relation to inherent biases in the input data. However, limited work exists on the representativity of samples (datasets) for appropriate inference in AI systems. This paper reviews definitions and notions of a representative sample and surveys their use in scientific AI literature. We introduce three measurable concepts to help focus the notions and evaluate different data samples. Furthermore, we demonstrate that the contrast between a representative sample in the sense of coverage of the input space, versus a representative sample mimicking the distribution of the target population is of particular relevance when building AI systems. Through empirical demonstrations on US Census data, we evaluate the opposing inherent qualities of these concepts. Finally, we propose a framework of questions for creating and documenting data with data representativity in mind, as an addition to existing dataset documentation templates.

One of the most critical problems in machine learning is HyperParameter Optimization (HPO), since choice of hyperparameters has a significant impact on final model performance. Although there are many HPO algorithms, they either have no theoretical guarantees or require strong assumptions. To this end, we introduce BLiE -- a Lipschitz-bandit-based algorithm for HPO that only assumes Lipschitz continuity of the objective function. BLiE exploits the landscape of the objective function to adaptively search over the hyperparameter space. Theoretically, we show that $(i)$ BLiE finds an $\epsilon$-optimal hyperparameter with $O \left( \frac{1}{\epsilon} \right)^{d_z + \beta}$ total budgets, where $d_z$ and $\beta$ are problem intrinsic; $(ii)$ BLiE is highly parallelizable. Empirically, we demonstrate that BLiE outperforms the state-of-the-art HPO algorithms on benchmark tasks. We also apply BLiE to search for noise schedule of diffusion models. Comparison with the default schedule shows that BLiE schedule greatly improves the sampling speed.

Accurate estimation of the states of a nonlinear dynamical system is crucial for their design, synthesis, and analysis. Particle filters are estimators constructed by simulating trajectories from a sampling distribution and averaging them based on their importance weight. For particle filters to be computationally tractable, it must be feasible to simulate the trajectories by drawing from the sampling distribution. Simultaneously, these trajectories need to reflect the reality of the nonlinear dynamical system so that the resulting estimators are accurate. Thus, the crux of particle filters lies in designing sampling distributions that are both easy to sample from and lead to accurate estimators. In this work, we propose to learn the sampling distributions. We put forward four methods for learning sampling distributions from observed measurements. Three of the methods are parametric methods in which we learn the mean and covariance matrix of a multivariate Gaussian distribution; each methods exploits a different aspect of the data (generic, time structure, graph structure). The fourth method is a nonparametric alternative in which we directly learn a transform of a uniform random variable. All four methods are trained in an unsupervised manner by maximizing the likelihood that the states may have produced the observed measurements. Our computational experiments demonstrate that learned sampling distributions exhibit better performance than designed, minimum-degeneracy sampling distributions.

The Shapley value is arguably the most popular approach for assigning a meaningful contribution value to players in a cooperative game, which has recently been used intensively in various areas of machine learning, most notably in explainable artificial intelligence. The meaningfulness is due to axiomatic properties that only the Shapley value satisfies, which, however, comes at the expense of an exact computation growing exponentially with the number of agents. Accordingly, a number of works are devoted to the efficient approximation of the Shapley values, all of which revolve around the notion of an agent's marginal contribution. In this paper, we propose with SVARM and Stratified SVARM two parameter-free and domain-independent approximation algorithms based on a representation of the Shapley value detached from the notion of marginal contributions. We prove unmatched theoretical guarantees regarding their approximation quality and provide satisfying empirical results.

The increasing use of machine learning in high-stakes domains -- where people's livelihoods are impacted -- creates an urgent need for interpretable, fair, and highly accurate algorithms. With these needs in mind, we propose a mixed integer optimization (MIO) framework for learning optimal classification trees -- one of the most interpretable models -- that can be augmented with arbitrary fairness constraints. In order to better quantify the "price of interpretability", we also propose a new measure of model interpretability called decision complexity that allows for comparisons across different classes of machine learning models. We benchmark our method against state-of-the-art approaches for fair classification on popular datasets; in doing so, we conduct one of the first comprehensive analyses of the trade-offs between interpretability, fairness, and predictive accuracy. Given a fixed disparity threshold, our method has a price of interpretability of about 4.2 percentage points in terms of out-of-sample accuracy compared to the best performing, complex models. However, our method consistently finds decisions with almost full parity, while other methods rarely do.

In the dominant paradigm for designing equitable machine learning systems, one works to ensure that model predictions satisfy various fairness criteria, such as parity in error rates across race, gender, and other legally protected traits. That approach, however, typically ignores the downstream decisions and outcomes that predictions affect, and, as a result, can induce unexpected harms. Here we present an alternative framework for fairness that directly anticipates the consequences of decisions. Stakeholders first specify preferences over the possible outcomes of an algorithmically informed decision-making process. For example, lenders may prefer extending credit to those most likely to repay a loan, while also preferring similar lending rates across neighborhoods. One then searches the space of decision policies to maximize the specified utility. We develop and describe a method for efficiently learning these optimal policies from data for a large family of expressive utility functions, facilitating a more holistic approach to equitable decision-making.

The Boolean Satisfiability (SAT) problem stands out as an attractive NP-complete problem in theoretic computer science and plays a central role in a broad spectrum of computing-related applications. Exploiting and tuning SAT solvers under numerous scenarios require massive high-quality industry-level SAT instances, which unfortunately are quite limited in the real world. To address the data insufficiency issue, in this paper, we propose W2SAT, a framework to generate SAT formulas by learning intrinsic structures and properties from given real-world/industrial instances in an implicit fashion. To this end, we introduce a novel SAT representation called Weighted Literal Incidence Graph (WLIG), which exhibits strong representation ability and generalizability against existing counterparts, and can be efficiently generated via a specialized learning-based graph generative model. Decoding from WLIGs into SAT problems is then modeled as finding overlapping cliques with a novel hill-climbing optimization method termed Optimal Weight Coverage (OWC). Experiments demonstrate the superiority of our WLIG-induced approach in terms of graph metrics, efficiency, and scalability in comparison to previous methods. Additionally, we discuss the limitations of graph-based SAT generation for real-world applications, especially when utilizing generated instances for SAT solver parameter-tuning, and pose some potential directions.

Platforms for online civic participation rely heavily on methods for condensing thousands of comments into a relevant handful, based on whether participants agree or disagree with them. These methods should guarantee fair representation of the participants, as their outcomes may affect the health of the conversation and inform impactful downstream decisions. To that end, we draw on the literature on approval-based committee elections. Our setting is novel in that the approval votes are incomplete since participants will typically not vote on all comments. We prove that this complication renders non-adaptive algorithms impractical in terms of the amount of information they must gather. Therefore, we develop an adaptive algorithm that uses information more efficiently by presenting incoming participants with statements that appear promising based on votes by previous participants. We prove that this method satisfies commonly used notions of fair representation, even when participants only vote on a small fraction of comments. Finally, an empirical evaluation on real data shows that the proposed algorithm provides representative outcomes in practice.

We study the classical scheduling problem on parallel machines %with precedence constraints where the precedence graph has the bounded depth $h$. Our goal is to minimize the maximum completion time. We focus on developing approximation algorithms that use only sublinear space or sublinear time. We develop the first one-pass streaming approximation schemes using sublinear space when all jobs' processing times differ no more than a constant factor $c$ and the number of machines $m$ is at most $\tfrac {2n \epsilon}{3 h c }$. This is so far the best approximation we can have in terms of $m$, since no polynomial time approximation better than $\tfrac{4}{3}$ exists when $m = \tfrac{n}{3}$ unless P=NP. %the problem cannot be approximated within a factor of $\tfrac{4}{3}$ when $m = \tfrac{n}{3}$ even if all jobs have equal processing time. The algorithms are then extended to the more general problem where the largest $\alpha n$ jobs have no more than $c$ factor difference. % for some constant $0 < \alpha \le 1$. We also develop the first sublinear time algorithms for both problems. For the more general problem, when $ m \le \tfrac { \alpha n \epsilon}{20 c^2 \cdot h } $, our algorithm is a randomized $(1+\epsilon)$-approximation scheme that runs in sublinear time. This work not only provides an algorithmic solution to the studied problem under big data % and cloud computing environment, but also gives a methodological framework for designing sublinear approximation algorithms for other scheduling problems.

Approximate Message Passing (AMP) algorithms are a class of iterative procedures for computationally-efficient estimation in high-dimensional inference and estimation tasks. Due to the presence of an 'Onsager' correction term in its iterates, for $N \times M$ design matrices $\mathbf{A}$ with i.i.d. Gaussian entries, the asymptotic distribution of the estimate at any iteration of the algorithm can be exactly characterized in the large system limit as $M/N \rightarrow \delta \in (0, \infty)$ via a scalar recursion referred to as state evolution. In this paper, we show that appropriate functionals of the iterates, in fact, concentrate around their limiting values predicted by these asymptotic distributions with rates exponentially fast in $N$ for a large class of AMP-style algorithms, including those that are used when high-dimensional generalized linear regression models are assumed to be the data-generating process, like the generalized AMP algorithm, or those that are used when the measurement matrix is assumed to be right rotationally invariant instead of i.i.d. Gaussian, like vector AMP and generalized vector AMP. In practice, these more general AMP algorithms have many applications, for example in in communications or imaging, and this work provides the first study of finite sample behavior of such algorithms.

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