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It has been shown that the apparent advantage of some quantum machine learning algorithms may be efficiently replicated using classical algorithms with suitable data access -- a process known as dequantization. Existing works on dequantization compare quantum algorithms which take copies of an n-qubit quantum state $|x\rangle = \sum_{i} x_i |i\rangle$ as input to classical algorithms which have sample and query (SQ) access to the vector $x$. In this note, we prove that classical algorithms with SQ access can accomplish some learning tasks exponentially faster than quantum algorithms with quantum state inputs. Because classical algorithms are a subset of quantum algorithms, this demonstrates that SQ access can sometimes be significantly more powerful than quantum state inputs. Our findings suggest that the absence of exponential quantum advantage in some learning tasks may be due to SQ access being too powerful relative to quantum state inputs. If we compare quantum algorithms with quantum state inputs to classical algorithms with access to measurement data on quantum states, the landscape of quantum advantage can be dramatically different. We remark that when the quantum states are constructed from exponential-size classical data, comparing SQ access and quantum state inputs is appropriate since both require exponential time to prepare.

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Consider a walking agent that must adapt to damage. To approach this task, we can train a collection of policies and have the agent select a suitable policy when damaged. Training this collection may be viewed as a quality diversity (QD) optimization problem, where we search for solutions (policies) which maximize an objective (walking forward) while spanning a set of measures (measurable characteristics). Recent work shows that differentiable quality diversity (DQD) algorithms greatly accelerate QD optimization when exact gradients are available for the objective and measures. However, such gradients are typically unavailable in RL settings due to non-differentiable environments. To apply DQD in RL settings, we propose to approximate objective and measure gradients with evolution strategies and actor-critic methods. We develop two variants of the DQD algorithm CMA-MEGA, each with different gradient approximations, and evaluate them on four simulated walking tasks. One variant achieves comparable performance (QD score) with the state-of-the-art PGA-MAP-Elites in two tasks. The other variant performs comparably in all tasks but is less efficient than PGA-MAP-Elites in two tasks. These results provide insight into the limitations of CMA-MEGA in domains that require rigorous optimization of the objective and where exact gradients are unavailable.

Reinforcement learning agents have demonstrated remarkable achievements in simulated environments. Data efficiency poses an impediment to carrying this success over to real environments. The design of data-efficient agents calls for a deeper understanding of information acquisition and representation. We develop concepts and establish a regret bound that together offer principled guidance. The bound sheds light on questions of what information to seek, how to seek that information, and it what information to retain. To illustrate concepts, we design simple agents that build on them and present computational results that demonstrate improvements in data efficiency.

The rapid changes in the finance industry due to the increasing amount of data have revolutionized the techniques on data processing and data analysis and brought new theoretical and computational challenges. In contrast to classical stochastic control theory and other analytical approaches for solving financial decision-making problems that heavily reply on model assumptions, new developments from reinforcement learning (RL) are able to make full use of the large amount of financial data with fewer model assumptions and to improve decisions in complex financial environments. This survey paper aims to review the recent developments and use of RL approaches in finance. We give an introduction to Markov decision processes, which is the setting for many of the commonly used RL approaches. Various algorithms are then introduced with a focus on value and policy based methods that do not require any model assumptions. Connections are made with neural networks to extend the framework to encompass deep RL algorithms. Our survey concludes by discussing the application of these RL algorithms in a variety of decision-making problems in finance, including optimal execution, portfolio optimization, option pricing and hedging, market making, smart order routing, and robo-advising.

We study constrained reinforcement learning (CRL) from a novel perspective by setting constraints directly on state density functions, rather than the value functions considered by previous works. State density has a clear physical and mathematical interpretation, and is able to express a wide variety of constraints such as resource limits and safety requirements. Density constraints can also avoid the time-consuming process of designing and tuning cost functions required by value function-based constraints to encode system specifications. We leverage the duality between density functions and Q functions to develop an effective algorithm to solve the density constrained RL problem optimally and the constrains are guaranteed to be satisfied. We prove that the proposed algorithm converges to a near-optimal solution with a bounded error even when the policy update is imperfect. We use a set of comprehensive experiments to demonstrate the advantages of our approach over state-of-the-art CRL methods, with a wide range of density constrained tasks as well as standard CRL benchmarks such as Safety-Gym.

Active learning from demonstration allows a robot to query a human for specific types of input to achieve efficient learning. Existing work has explored a variety of active query strategies; however, to our knowledge, none of these strategies directly minimize the performance risk of the policy the robot is learning. Utilizing recent advances in performance bounds for inverse reinforcement learning, we propose a risk-aware active inverse reinforcement learning algorithm that focuses active queries on areas of the state space with the potential for large generalization error. We show that risk-aware active learning outperforms standard active IRL approaches on gridworld, simulated driving, and table setting tasks, while also providing a performance-based stopping criterion that allows a robot to know when it has received enough demonstrations to safely perform a task.

Deep reinforcement learning suggests the promise of fully automated learning of robotic control policies that directly map sensory inputs to low-level actions. However, applying deep reinforcement learning methods on real-world robots is exceptionally difficult, due both to the sample complexity and, just as importantly, the sensitivity of such methods to hyperparameters. While hyperparameter tuning can be performed in parallel in simulated domains, it is usually impractical to tune hyperparameters directly on real-world robotic platforms, especially legged platforms like quadrupedal robots that can be damaged through extensive trial-and-error learning. In this paper, we develop a stable variant of the soft actor-critic deep reinforcement learning algorithm that requires minimal hyperparameter tuning, while also requiring only a modest number of trials to learn multilayer neural network policies. This algorithm is based on the framework of maximum entropy reinforcement learning, and automatically trades off exploration against exploitation by dynamically and automatically tuning a temperature parameter that determines the stochasticity of the policy. We show that this method achieves state-of-the-art performance on four standard benchmark environments. We then demonstrate that it can be used to learn quadrupedal locomotion gaits on a real-world Minitaur robot, learning to walk from scratch directly in the real world in two hours of training.

Classification tasks are usually analysed and improved through new model architectures or hyperparameter optimisation but the underlying properties of datasets are discovered on an ad-hoc basis as errors occur. However, understanding the properties of the data is crucial in perfecting models. In this paper we analyse exactly which characteristics of a dataset best determine how difficult that dataset is for the task of text classification. We then propose an intuitive measure of difficulty for text classification datasets which is simple and fast to calculate. We show that this measure generalises to unseen data by comparing it to state-of-the-art datasets and results. This measure can be used to analyse the precise source of errors in a dataset and allows fast estimation of how difficult a dataset is to learn. We searched for this measure by training 12 classical and neural network based models on 78 real-world datasets, then use a genetic algorithm to discover the best measure of difficulty. Our difficulty-calculating code ( //github.com/Wluper/edm ) and datasets ( //data.wluper.com ) are publicly available.

Fuzzing is a commonly used technique designed to test software by automatically crafting program inputs. Currently, the most successful fuzzing algorithms emphasize simple, low-overhead strategies with the ability to efficiently monitor program state during execution. Through compile-time instrumentation, these approaches have access to numerous aspects of program state including coverage, data flow, and heterogeneous fault detection and classification. However, existing approaches utilize blind random mutation strategies when generating test inputs. We present a different approach that uses this state information to optimize mutation operators using reinforcement learning (RL). By integrating OpenAI Gym with libFuzzer we are able to simultaneously leverage advancements in reinforcement learning as well as fuzzing to achieve deeper coverage across several varied benchmarks. Our technique connects the rich, efficient program monitors provided by LLVM Santizers with a deep neural net to learn mutation selection strategies directly from the input data. The cross-language, asynchronous architecture we developed enables us to apply any OpenAI Gym compatible deep reinforcement learning algorithm to any fuzzing problem with minimal slowdown.

Clustering and classification critically rely on distance metrics that provide meaningful comparisons between data points. We present mixed-integer optimization approaches to find optimal distance metrics that generalize the Mahalanobis metric extensively studied in the literature. Additionally, we generalize and improve upon leading methods by removing reliance on pre-designated "target neighbors," "triplets," and "similarity pairs." Another salient feature of our method is its ability to enable active learning by recommending precise regions to sample after an optimal metric is computed to improve classification performance. This targeted acquisition can significantly reduce computational burden by ensuring training data completeness, representativeness, and economy. We demonstrate classification and computational performance of the algorithms through several simple and intuitive examples, followed by results on real image and medical datasets.

We explore the use of deep learning hierarchical models for problems in financial prediction and classification. Financial prediction problems -- such as those presented in designing and pricing securities, constructing portfolios, and risk management -- often involve large data sets with complex data interactions that currently are difficult or impossible to specify in a full economic model. Applying deep learning methods to these problems can produce more useful results than standard methods in finance. In particular, deep learning can detect and exploit interactions in the data that are, at least currently, invisible to any existing financial economic theory.

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