3D object detection received increasing attention in autonomous driving recently. Objects in 3D scenes are distributed with diverse orientations. Ordinary detectors do not explicitly model the variations of rotation and reflection transformations. Consequently, large networks and extensive data augmentation are required for robust detection. Recent equivariant networks explicitly model the transformation variations by applying shared networks on multiple transformed point clouds, showing great potential in object geometry modeling. However, it is difficult to apply such networks to 3D object detection in autonomous driving due to its large computation cost and slow reasoning speed. In this work, we present TED, an efficient Transformation-Equivariant 3D Detector to overcome the computation cost and speed issues. TED first applies a sparse convolution backbone to extract multi-channel transformation-equivariant voxel features; and then aligns and aggregates these equivariant features into lightweight and compact representations for high-performance 3D object detection. On the highly competitive KITTI 3D car detection leaderboard, TED ranked 1st among all submissions with competitive efficiency.
Heterogeneous graphs offer powerful data representations for traffic, given their ability to model the complex interaction effects among a varying number of traffic participants and the underlying road infrastructure. With the recent advent of graph neural networks (GNNs) as the accompanying deep learning framework, the graph structure can be efficiently leveraged for various machine learning applications such as trajectory prediction. As a first of its kind, our proposed Python framework offers an easy-to-use and fully customizable data processing pipeline to extract standardized graph datasets from traffic scenarios. Providing a platform for GNN-based autonomous driving research, it improves comparability between approaches and allows researchers to focus on model implementation instead of dataset curation.
LiDAR-based 3D object detection and panoptic segmentation are two crucial tasks in the perception systems of autonomous vehicles and robots. In this paper, we propose All-in-One Perception Network (AOP-Net), a LiDAR-based multi-task framework that combines 3D object detection and panoptic segmentation. In this method, a dual-task 3D backbone is developed to extract both panoptic- and detection-level features from the input LiDAR point cloud. Also, a new 2D backbone that intertwines Multi-Layer Perceptron (MLP) and convolution layers is designed to further improve the detection task performance. Finally, a novel module is proposed to guide the detection head by recovering useful features discarded during down-sampling operations in the 3D backbone. This module leverages estimated instance segmentation masks to recover detailed information from each candidate object. The AOP-Net achieves state-of-the-art performance for published works on the nuScenes benchmark for both 3D object detection and panoptic segmentation tasks. Also, experiments show that our method easily adapts to and significantly improves the performance of any BEV-based 3D object detection method.
End-to-end autonomous driving has great potential in the transportation industry. However, the lack of transparency and interpretability of the automatic decision-making process hinders its industrial adoption in practice. There have been some early attempts to use attention maps or cost volume for better model explainability which is difficult for ordinary passengers to understand. To bridge the gap, we propose an end-to-end transformer-based architecture, ADAPT (Action-aware Driving cAPtion Transformer), which provides user-friendly natural language narrations and reasoning for each decision making step of autonomous vehicular control and action. ADAPT jointly trains both the driving caption task and the vehicular control prediction task, through a shared video representation. Experiments on BDD-X (Berkeley DeepDrive eXplanation) dataset demonstrate state-of-the-art performance of the ADAPT framework on both automatic metrics and human evaluation. To illustrate the feasibility of the proposed framework in real-world applications, we build a novel deployable system that takes raw car videos as input and outputs the action narrations and reasoning in real time. The code, models and data are available at //github.com/jxbbb/ADAPT.
Age-related macular degeneration is a leading cause of blindness worldwide and is one of many limitations to independent driving among old adults. Highly autonomous vehicles present a prospective solution for those who are no longer capable of driving due to low vision. However, accessibility issues must be addressed to create a safe and pleasant experience for this group of users so that it allows them to maintain an appropriate level of situational awareness and a sense of control during driving. In this study, we made use of a human-centered design process consisting of five stages - empathize, define, ideate, prototype, and test. We designed a prototype to aid old adults with age-related macular degeneration to travel with a necessary level of situational awareness and remain in control while riding in a highly or fully autonomous vehicle. The final design prototype includes a voice-activated navigation system with three levels of details to bolster situational awareness, a 360 degree in-vehicle camera to detect both the passenger and objects around the vehicle, a retractable microphone for the passenger to be easily registered in the vehicle while speaking, and a physical button on the console-side of the right and left front seats to manually activate the navigation system.
As research in deep neural networks advances, deep convolutional networks become promising for autonomous driving tasks. In particular, there is an emerging trend of employing end-to-end neural network models for autonomous driving. However, previous research has shown that deep neural network classifiers are vulnerable to adversarial attacks. While for regression tasks, the effect of adversarial attacks is not as well understood. In this research, we devise two white-box targeted attacks against end-to-end autonomous driving models. The driving system uses a regression model that takes an image as input and outputs the steering angle. Our attacks manipulate the behavior of the autonomous driving system by perturbing the input image. Both attacks can be initiated in real-time on CPUs without employing GPUs. The efficiency of the attacks is illustrated using experiments conducted in Udacity Simulator. Demo video: //youtu.be/I0i8uN2oOP0.
The potential market for modern self-driving cars is enormous, as they are developing remarkably rapidly. At the same time, however, accidents of pedestrian fatalities caused by autonomous driving have been recorded in the case of street crossing. To ensure traffic safety in self-driving environments and respond to vehicle-human interaction challenges such as jaywalking, we propose Level-$k$ Meta Reinforcement Learning (LK-MRL) algorithm. It takes into account the cognitive hierarchy of pedestrian responses and enables self-driving vehicles to adapt to various human behaviors. %which takes into account pedestrian responses while learning the optimal strategies. As a self-driving vehicle algorithm, the LK-MRL combines level-$k$ thinking into MAML to prepare for heterogeneous pedestrians and improve intersection safety based on the combination of meta-reinforcement learning and human cognitive hierarchy framework. We evaluate the algorithm in two cognitive confrontation hierarchy scenarios in an urban traffic simulator and illustrate its role in ensuring road safety by demonstrating its capability of conjectural and higher-level reasoning.
Graphs are used widely to model complex systems, and detecting anomalies in a graph is an important task in the analysis of complex systems. Graph anomalies are patterns in a graph that do not conform to normal patterns expected of the attributes and/or structures of the graph. In recent years, graph neural networks (GNNs) have been studied extensively and have successfully performed difficult machine learning tasks in node classification, link prediction, and graph classification thanks to the highly expressive capability via message passing in effectively learning graph representations. To solve the graph anomaly detection problem, GNN-based methods leverage information about the graph attributes (or features) and/or structures to learn to score anomalies appropriately. In this survey, we review the recent advances made in detecting graph anomalies using GNN models. Specifically, we summarize GNN-based methods according to the graph type (i.e., static and dynamic), the anomaly type (i.e., node, edge, subgraph, and whole graph), and the network architecture (e.g., graph autoencoder, graph convolutional network). To the best of our knowledge, this survey is the first comprehensive review of graph anomaly detection methods based on GNNs.
Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining well-aligned and physically plausible mesh results, two paradigms have been developed to overcome challenges in the 2D-to-3D lifting process: i) an optimization-based paradigm, where different data terms and regularization terms are exploited as optimization objectives; and ii) a regression-based paradigm, where deep learning techniques are embraced to solve the problem in an end-to-end fashion. Meanwhile, continuous efforts are devoted to improving the quality of 3D mesh labels for a wide range of datasets. Though remarkable progress has been achieved in the past decade, the task is still challenging due to flexible body motions, diverse appearances, complex environments, and insufficient in-the-wild annotations. To the best of our knowledge, this is the first survey to focus on the task of monocular 3D human mesh recovery. We start with the introduction of body models and then elaborate recovery frameworks and training objectives by providing in-depth analyses of their strengths and weaknesses. We also summarize datasets, evaluation metrics, and benchmark results. Open issues and future directions are discussed in the end, hoping to motivate researchers and facilitate their research in this area. A regularly updated project page can be found at //github.com/tinatiansjz/hmr-survey.
Autonomous driving is regarded as one of the most promising remedies to shield human beings from severe crashes. To this end, 3D object detection serves as the core basis of such perception system especially for the sake of path planning, motion prediction, collision avoidance, etc. Generally, stereo or monocular images with corresponding 3D point clouds are already standard layout for 3D object detection, out of which point clouds are increasingly prevalent with accurate depth information being provided. Despite existing efforts, 3D object detection on point clouds is still in its infancy due to high sparseness and irregularity of point clouds by nature, misalignment view between camera view and LiDAR bird's eye of view for modality synergies, occlusions and scale variations at long distances, etc. Recently, profound progress has been made in 3D object detection, with a large body of literature being investigated to address this vision task. As such, we present a comprehensive review of the latest progress in this field covering all the main topics including sensors, fundamentals, and the recent state-of-the-art detection methods with their pros and cons. Furthermore, we introduce metrics and provide quantitative comparisons on popular public datasets. The avenues for future work are going to be judiciously identified after an in-deep analysis of the surveyed works. Finally, we conclude this paper.
This paper introduces an online model for object detection in videos designed to run in real-time on low-powered mobile and embedded devices. Our approach combines fast single-image object detection with convolutional long short term memory (LSTM) layers to create an interweaved recurrent-convolutional architecture. Additionally, we propose an efficient Bottleneck-LSTM layer that significantly reduces computational cost compared to regular LSTMs. Our network achieves temporal awareness by using Bottleneck-LSTMs to refine and propagate feature maps across frames. This approach is substantially faster than existing detection methods in video, outperforming the fastest single-frame models in model size and computational cost while attaining accuracy comparable to much more expensive single-frame models on the Imagenet VID 2015 dataset. Our model reaches a real-time inference speed of up to 15 FPS on a mobile CPU.