State space models (SSMs) have shown impressive results on tasks that require modeling long-range dependencies and efficiently scale to long sequences owing to their subquadratic runtime complexity. Originally designed for continuous signals, SSMs have shown superior performance on a plethora of tasks, in vision and audio; however, SSMs still lag Transformer performance in Language Modeling tasks. In this work, we propose a hybrid layer named Block-State Transformer (BST), that internally combines an SSM sublayer for long-range contextualization, and a Block Transformer sublayer for short-term representation of sequences. We study three different, and completely parallelizable, variants that integrate SSMs and block-wise attention. We show that our model outperforms similar Transformer-based architectures on language modeling perplexity and generalizes to longer sequences. In addition, the Block-State Transformer demonstrates more than tenfold increase in speed at the layer level compared to the Block-Recurrent Transformer when model parallelization is employed.
Consistency models have demonstrated powerful capability in efficient image generation and allowed synthesis within a few sampling steps, alleviating the high computational cost in diffusion models. However, the consistency model in the more challenging and resource-consuming video generation is still less explored. In this report, we present the VideoLCM framework to fill this gap, which leverages the concept of consistency models from image generation to efficiently synthesize videos with minimal steps while maintaining high quality. VideoLCM builds upon existing latent video diffusion models and incorporates consistency distillation techniques for training the latent consistency model. Experimental results reveal the effectiveness of our VideoLCM in terms of computational efficiency, fidelity and temporal consistency. Notably, VideoLCM achieves high-fidelity and smooth video synthesis with only four sampling steps, showcasing the potential for real-time synthesis. We hope that VideoLCM can serve as a simple yet effective baseline for subsequent research. The source code and models will be publicly available.
The current state-of-the-art large language models (LLMs) are effective in generating high-quality text and encapsulating a broad spectrum of world knowledge. However, these models often hallucinate during generation and are not designed to utilize external information sources. To enable requests to the external knowledge bases, also called knowledge grounding, retrieval-augmented LLMs were introduced. For now, their applications have largely involved Open Domain Question Answering, Abstractive Question Answering, and such. In this paper, we broaden the scope of retrieval-augmented LLMs by venturing into a new task - code generation using external entities. For this task, we collect and publish a new dataset for project-level code generation, where the model should reuse functions defined in the project during generation. As we show, existing retrieval-augmented LLMs fail to assign relevance scores between similar entity names, and to mitigate it, they expand entity names with description context and append it to the input. In practice, due to the limited context size they can not accommodate the indefinitely large context of the whole project. To solve this issue, we propose a novel end-to-end trainable architecture with an scalable entity retriever injected directly into the LLM decoder. We demonstrate that our model can outperform common baselines in several scenarios, including project-level code generation, as well as Bash and SQL scripting.
The prevalence of the powerful multilingual models, such as Whisper, has significantly advanced the researches on speech recognition. However, these models often struggle with handling the code-switching setting, which is essential in multilingual speech recognition. Recent studies have attempted to address this setting by separating the modules for different languages to ensure distinct latent representations for languages. Some other methods considered the switching mechanism based on language identification. In this study, a new attention-guided adaptation is proposed to conduct parameter-efficient learning for bilingual ASR. This method selects those attention heads in a model which closely express language identities and then guided those heads to be correctly attended with their corresponding languages. The experiments on the Mandarin-English code-switching speech corpus show that the proposed approach achieves a 14.2% mixed error rate, surpassing state-of-the-art method, where only 5.6% additional parameters over Whisper are trained.
Regular decision processes (RDPs) are a subclass of non-Markovian decision processes where the transition and reward functions are guarded by some regular property of the past (a lookback). While RDPs enable intuitive and succinct representation of non-Markovian decision processes, their expressive power coincides with finite-state Markov decision processes (MDPs). We introduce omega-regular decision processes (ODPs) where the non-Markovian aspect of the transition and reward functions are extended to an omega-regular lookahead over the system evolution. Semantically, these lookaheads can be considered as promises made by the decision maker or the learning agent about her future behavior. In particular, we assume that, if the promised lookaheads are not met, then the payoff to the decision maker is $\bot$ (least desirable payoff), overriding any rewards collected by the decision maker. We enable optimization and learning for ODPs under the discounted-reward objective by reducing them to lexicographic optimization and learning over finite MDPs. We present experimental results demonstrating the effectiveness of the proposed reduction.
We propose a novel combinatorial stochastic-greedy bandit (SGB) algorithm for combinatorial multi-armed bandit problems when no extra information other than the joint reward of the selected set of $n$ arms at each time step $t\in [T]$ is observed. SGB adopts an optimized stochastic-explore-then-commit approach and is specifically designed for scenarios with a large set of base arms. Unlike existing methods that explore the entire set of unselected base arms during each selection step, our SGB algorithm samples only an optimized proportion of unselected arms and selects actions from this subset. We prove that our algorithm achieves a $(1-1/e)$-regret bound of $\mathcal{O}(n^{\frac{1}{3}} k^{\frac{2}{3}} T^{\frac{2}{3}} \log(T)^{\frac{2}{3}})$ for monotone stochastic submodular rewards, which outperforms the state-of-the-art in terms of the cardinality constraint $k$. Furthermore, we empirically evaluate the performance of our algorithm in the context of online constrained social influence maximization. Our results demonstrate that our proposed approach consistently outperforms the other algorithms, increasing the performance gap as $k$ grows.
Deep models, e.g., CNNs and Vision Transformers, have achieved impressive achievements in many vision tasks in the closed world. However, novel classes emerge from time to time in our ever-changing world, requiring a learning system to acquire new knowledge continually. For example, a robot needs to understand new instructions, and an opinion monitoring system should analyze emerging topics every day. Class-Incremental Learning (CIL) enables the learner to incorporate the knowledge of new classes incrementally and build a universal classifier among all seen classes. Correspondingly, when directly training the model with new class instances, a fatal problem occurs -- the model tends to catastrophically forget the characteristics of former ones, and its performance drastically degrades. There have been numerous efforts to tackle catastrophic forgetting in the machine learning community. In this paper, we survey comprehensively recent advances in deep class-incremental learning and summarize these methods from three aspects, i.e., data-centric, model-centric, and algorithm-centric. We also provide a rigorous and unified evaluation of 16 methods in benchmark image classification tasks to find out the characteristics of different algorithms empirically. Furthermore, we notice that the current comparison protocol ignores the influence of memory budget in model storage, which may result in unfair comparison and biased results. Hence, we advocate fair comparison by aligning the memory budget in evaluation, as well as several memory-agnostic performance measures. The source code to reproduce these evaluations is available at //github.com/zhoudw-zdw/CIL_Survey/
In recent years, larger and deeper models are springing up and continuously pushing state-of-the-art (SOTA) results across various fields like natural language processing (NLP) and computer vision (CV). However, despite promising results, it needs to be noted that the computations required by SOTA models have been increased at an exponential rate. Massive computations not only have a surprisingly large carbon footprint but also have negative effects on research inclusiveness and deployment on real-world applications. Green deep learning is an increasingly hot research field that appeals to researchers to pay attention to energy usage and carbon emission during model training and inference. The target is to yield novel results with lightweight and efficient technologies. Many technologies can be used to achieve this goal, like model compression and knowledge distillation. This paper focuses on presenting a systematic review of the development of Green deep learning technologies. We classify these approaches into four categories: (1) compact networks, (2) energy-efficient training strategies, (3) energy-efficient inference approaches, and (4) efficient data usage. For each category, we discuss the progress that has been achieved and the unresolved challenges.
Federated learning enables multiple parties to collaboratively train a machine learning model without communicating their local data. A key challenge in federated learning is to handle the heterogeneity of local data distribution across parties. Although many studies have been proposed to address this challenge, we find that they fail to achieve high performance in image datasets with deep learning models. In this paper, we propose MOON: model-contrastive federated learning. MOON is a simple and effective federated learning framework. The key idea of MOON is to utilize the similarity between model representations to correct the local training of individual parties, i.e., conducting contrastive learning in model-level. Our extensive experiments show that MOON significantly outperforms the other state-of-the-art federated learning algorithms on various image classification tasks.
GAN inversion aims to invert a given image back into the latent space of a pretrained GAN model, for the image to be faithfully reconstructed from the inverted code by the generator. As an emerging technique to bridge the real and fake image domains, GAN inversion plays an essential role in enabling the pretrained GAN models such as StyleGAN and BigGAN to be used for real image editing applications. Meanwhile, GAN inversion also provides insights on the interpretation of GAN's latent space and how the realistic images can be generated. In this paper, we provide an overview of GAN inversion with a focus on its recent algorithms and applications. We cover important techniques of GAN inversion and their applications to image restoration and image manipulation. We further elaborate on some trends and challenges for future directions.
The essence of multivariate sequential learning is all about how to extract dependencies in data. These data sets, such as hourly medical records in intensive care units and multi-frequency phonetic time series, often time exhibit not only strong serial dependencies in the individual components (the "marginal" memory) but also non-negligible memories in the cross-sectional dependencies (the "joint" memory). Because of the multivariate complexity in the evolution of the joint distribution that underlies the data generating process, we take a data-driven approach and construct a novel recurrent network architecture, termed Memory-Gated Recurrent Networks (mGRN), with gates explicitly regulating two distinct types of memories: the marginal memory and the joint memory. Through a combination of comprehensive simulation studies and empirical experiments on a range of public datasets, we show that our proposed mGRN architecture consistently outperforms state-of-the-art architectures targeting multivariate time series.